- drawpic(armor_pos + '0 -20.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawpic(armor_pos + '10 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
if(x < 100) armor_pos_x -= 4.5; // always center\r
if(x < 10) armor_pos_x -= 6.5; // always center\r
Sbar_DrawXNum_Colored(armor_pos, x, 12, sbar_alpha_fg);\r
if(x < 100) armor_pos_x -= 4.5; // always center\r
if(x < 10) armor_pos_x -= 6.5; // always center\r
Sbar_DrawXNum_Colored(armor_pos, x, 12, sbar_alpha_fg);\r