def initialize_db(engine=None):
DBSession.configure(bind=engine)
Base.metadata.bind = engine
def initialize_db(engine=None):
DBSession.configure(bind=engine)
Base.metadata.bind = engine
player_elos_table = MetaData.tables['player_elos']
player_ranks_table = MetaData.tables['player_ranks']
player_captimes_table = MetaData.tables['player_map_captimes']
player_elos_table = MetaData.tables['player_elos']
player_ranks_table = MetaData.tables['player_ranks']
player_captimes_table = MetaData.tables['player_map_captimes']
# now map the tables and the objects together
mapper(PlayerAchievement, achievements_table)
# now map the tables and the objects together
mapper(PlayerAchievement, achievements_table)
mapper(PlayerElo, player_elos_table)
mapper(PlayerRank, player_ranks_table)
mapper(PlayerCaptime, player_captimes_table)
mapper(PlayerElo, player_elos_table)
mapper(PlayerRank, player_ranks_table)
mapper(PlayerCaptime, player_captimes_table)