fix cd loop/play commands in quake.rc
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7491
d7cf8633-e32d-0410-b094-
e92efae38249
// if server is active, we already began a loading plaque
if (!sv.active)
// if server is active, we already began a loading plaque
if (!sv.active)
SCR_BeginLoadingPlaque();
SCR_BeginLoadingPlaque();
// check memory integrity
Mem_CheckSentinelsGlobal();
// check memory integrity
Mem_CheckSentinelsGlobal();
Log_Start();
Host_StartVideo();
Log_Start();
Host_StartVideo();
SCR_UpdateLoadingScreen(false);
}
SCR_UpdateLoadingScreen(false);
}
Con_DPrintf("SpawnServer: %s\n", server);
if (cls.state != ca_dedicated)
Con_DPrintf("SpawnServer: %s\n", server);
if (cls.state != ca_dedicated)
SCR_BeginLoadingPlaque();
SCR_BeginLoadingPlaque();
dpsnprintf (modelname, sizeof(modelname), "maps/%s.bsp", server);
worldmodel = Mod_ForName(modelname, false, true, true);
dpsnprintf (modelname, sizeof(modelname), "maps/%s.bsp", server);
worldmodel = Mod_ForName(modelname, false, true, true);