+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_FALL, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_fall", _("^F1%s^K1 was grounded by ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_DROWN, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_water", _("^F1%s^K1 was drowned by ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_LAVA, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_lava", _("^F1%s^K1 was cooked by ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_SLIME, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_slime", _("^F1%s^K1 was slimed by ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_SHOOTING_STAR, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_shootingstar", _("^F1%s^K1 was shot into space by ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_SWAMP, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_slime", _("^F1%s^K1 was preserved by ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VOID, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_void", _("^F1%s^K1 was thrown into a world of hurt by ^BG%s\n"), "") \