]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Added ITEM_COUNT_HARD_LIMIT.
authorLyberta <lyberta@lyberta.net>
Sat, 26 Aug 2017 16:00:57 +0000 (19:00 +0300)
committerLyberta <lyberta@lyberta.net>
Sat, 26 Aug 2017 16:00:57 +0000 (19:00 +0300)
qcsrc/common/t_items.qc

index 81f45d6c23432c93d47490164ad5c6d23c674cee..6a6aaad548158e1187e27b155070fdc35f188c99 100644 (file)
@@ -34,6 +34,9 @@
 
 REGISTER_NET_LINKED(ENT_CLIENT_ITEM)
 
+/// \brief Unconditional maximum amount of items the player can have.
+const int ITEM_COUNT_HARD_LIMIT = 999; 
+
 #ifdef CSQC
 bool autocvar_cl_ghost_items_vehicle = true;
 .vector item_glowmod;
@@ -655,7 +658,7 @@ void GivePlayerHealth(entity player, float amount)
                return;
        }
        player.health = bound(player.health, player.health + amount,
-                autocvar_g_balance_health_limit);
+                min(autocvar_g_balance_health_limit, ITEM_COUNT_HARD_LIMIT));
        player.pauserothealth_finished = max(player.pauserothealth_finished, time +
                autocvar_g_balance_pause_health_rot);
 }
@@ -667,7 +670,7 @@ void GivePlayerArmor(entity player, float amount)
                return;
        }
        player.armorvalue = bound(player.armorvalue, player.armorvalue + amount,
-                autocvar_g_balance_armor_limit);
+                min(autocvar_g_balance_armor_limit, ITEM_COUNT_HARD_LIMIT));
        player.pauserotarmor_finished = max(player.pauserotarmor_finished, time +
                autocvar_g_balance_pause_armor_rot);
 }
@@ -708,7 +711,8 @@ void GivePlayerAmmo(entity player, .float ammotype, float amount)
                        break;
                }
        }
-       player.(ammotype) = min(player.(ammotype) + amount, maxvalue);
+       player.(ammotype) = min(player.(ammotype) + amount,
+               min(maxvalue, ITEM_COUNT_HARD_LIMIT));
 }
 
 float Item_GiveAmmoTo(entity item, entity player, .float ammotype, float ammomax, float mode)