set g_balance_machinegun_mode 1
set g_balance_machinegun_reload_ammo 60
set g_balance_machinegun_reload_time 2
-set g_balance_machinegun_solidpenetration 13.1
+set g_balance_machinegun_solidpenetration 63
set g_balance_machinegun_spread_add 0.012
set g_balance_machinegun_spread_max 0.05
set g_balance_machinegun_spread_min 0.02
set g_balance_okhmg_primary_damage 30
set g_balance_okhmg_primary_force 10
set g_balance_okhmg_primary_refire 0.05
- set g_balance_okhmg_primary_solidpenetration 32
+ set g_balance_okhmg_primary_solidpenetration 127
set g_balance_okhmg_primary_spread_add 0.005
set g_balance_okhmg_primary_spread_max 0.06
set g_balance_okhmg_primary_spread_min 0.01
set g_balance_okhmg_secondary_damage 25
set g_balance_okhmg_secondary_delay 0
set g_balance_okhmg_secondary_edgedamage 12.5
- set g_balance_okhmg_secondary_force 300
+ set g_balance_okhmg_secondary_force 360
set g_balance_okhmg_secondary_force_zscale 1
set g_balance_okhmg_secondary_lifetime 5
set g_balance_okhmg_secondary_radius 70
// }}}
// {{{ #22: Overkill MachineGun (MUTATOR WEAPON)
set g_balance_okmachinegun_primary_ammo 1
- set g_balance_okmachinegun_primary_damage 10
- set g_balance_okmachinegun_primary_force 3
+ set g_balance_okmachinegun_primary_damage 25
+ set g_balance_okmachinegun_primary_force 5
set g_balance_okmachinegun_primary_refire 0.1
- set g_balance_okmachinegun_primary_solidpenetration 13.1
+ set g_balance_okmachinegun_primary_solidpenetration 100
set g_balance_okmachinegun_primary_spread_add 0.012
set g_balance_okmachinegun_primary_spread_max 0.05
- set g_balance_okmachinegun_primary_spread_min 0.02
- set g_balance_okmachinegun_reload_ammo 60
- set g_balance_okmachinegun_reload_time 2
+ set g_balance_okmachinegun_primary_spread_min 0
+ set g_balance_okmachinegun_reload_ammo 30
+ set g_balance_okmachinegun_reload_time 1.5
set g_balance_okmachinegun_secondary_animtime 0.2
- set g_balance_okmachinegun_secondary_damage 20
+ set g_balance_okmachinegun_secondary_damage 25
set g_balance_okmachinegun_secondary_delay 0
- set g_balance_okmachinegun_secondary_edgedamage 10
- set g_balance_okmachinegun_secondary_force 300
+ set g_balance_okmachinegun_secondary_edgedamage 12.5
+ set g_balance_okmachinegun_secondary_force 360
set g_balance_okmachinegun_secondary_force_zscale 1
set g_balance_okmachinegun_secondary_lifetime 5
- set g_balance_okmachinegun_secondary_radius 60
+ set g_balance_okmachinegun_secondary_radius 70
set g_balance_okmachinegun_secondary_refire 0.7
- set g_balance_okmachinegun_secondary_refire_type 0
+ set g_balance_okmachinegun_secondary_refire_type 1
set g_balance_okmachinegun_secondary_shotangle 0
set g_balance_okmachinegun_secondary_speed 6000
set g_balance_okmachinegun_secondary_spread 0
set g_balance_okmachinegun_weaponthrowable 1
// }}}
// {{{ #23: Overkill Nex (MUTATOR WEAPON)
- set g_balance_oknex_charge 1
+ set g_balance_oknex_charge 0
set g_balance_oknex_charge_animlimit 0.5
set g_balance_oknex_charge_limit 1
set g_balance_oknex_charge_maxspeed 800
set g_balance_oknex_charge_shot_multiplier 0
set g_balance_oknex_charge_start 0.5
set g_balance_oknex_charge_velocity_rate 0
- set g_balance_oknex_primary_ammo 6
- set g_balance_oknex_primary_animtime 0.4
- set g_balance_oknex_primary_damage 80
+ set g_balance_oknex_primary_ammo 10
+ set g_balance_oknex_primary_animtime 0.65
+ set g_balance_oknex_primary_damage 100
set g_balance_oknex_primary_damagefalloff_forcehalflife 0
set g_balance_oknex_primary_damagefalloff_halflife 0
set g_balance_oknex_primary_damagefalloff_maxdist 0
set g_balance_oknex_primary_damagefalloff_mindist 0
- set g_balance_oknex_primary_force 400
- set g_balance_oknex_primary_refire 1.5
- set g_balance_oknex_reload_ammo 0
+ set g_balance_oknex_primary_force 500
+ set g_balance_oknex_primary_refire 1
+ set g_balance_oknex_reload_ammo 50
set g_balance_oknex_reload_time 2
- set g_balance_oknex_secondary 0
- set g_balance_oknex_secondary_ammo 2
- set g_balance_oknex_secondary_animtime 0
+ set g_balance_oknex_secondary 2
+ set g_balance_oknex_secondary_ammo 0
+ set g_balance_oknex_secondary_animtime 0.2
set g_balance_oknex_secondary_chargepool 0
set g_balance_oknex_secondary_chargepool_pause_regen 1
set g_balance_oknex_secondary_chargepool_regen 0.15
- set g_balance_oknex_secondary_damage 0
+ set g_balance_oknex_secondary_damage 25
set g_balance_oknex_secondary_damagefalloff_forcehalflife 0
set g_balance_oknex_secondary_damagefalloff_halflife 0
set g_balance_oknex_secondary_damagefalloff_maxdist 0
set g_balance_oknex_secondary_damagefalloff_mindist 0
set g_balance_oknex_secondary_delay 0
- set g_balance_oknex_secondary_edgedamage 10
- set g_balance_oknex_secondary_force 0
+ set g_balance_oknex_secondary_edgedamage 12.5
+ set g_balance_oknex_secondary_force 360
set g_balance_oknex_secondary_force_zscale 1
set g_balance_oknex_secondary_lifetime 5
- set g_balance_oknex_secondary_radius 60
- set g_balance_oknex_secondary_refire 0
- set g_balance_oknex_secondary_refire_type 0
+ set g_balance_oknex_secondary_radius 70
+ set g_balance_oknex_secondary_refire 0.7
+ set g_balance_oknex_secondary_refire_type 1
set g_balance_oknex_secondary_shotangle 0
set g_balance_oknex_secondary_speed 6000
set g_balance_oknex_secondary_spread 0
set g_balance_okrpc_secondary_damage 25
set g_balance_okrpc_secondary_delay 0
set g_balance_okrpc_secondary_edgedamage 12.5
- set g_balance_okrpc_secondary_force 300
+ set g_balance_okrpc_secondary_force 360
set g_balance_okrpc_secondary_force_zscale 1
set g_balance_okrpc_secondary_lifetime 5
set g_balance_okrpc_secondary_radius 70
set g_balance_okrpc_weaponthrowable 0
// }}}
// {{{ #25: Overkill Shotgun (MUTATOR WEAPON)
- set g_balance_okshotgun_primary_ammo 1
- set g_balance_okshotgun_primary_animtime 0.2
+ set g_balance_okshotgun_primary_ammo 3
+ set g_balance_okshotgun_primary_animtime 0.65
set g_balance_okshotgun_primary_bot_range 512
- set g_balance_okshotgun_primary_bullets 12
- set g_balance_okshotgun_primary_damage 4
- set g_balance_okshotgun_primary_force 15
+ set g_balance_okshotgun_primary_bullets 10
+ set g_balance_okshotgun_primary_damage 17
+ set g_balance_okshotgun_primary_force 80
set g_balance_okshotgun_primary_refire 0.75
set g_balance_okshotgun_primary_solidpenetration 3.8
- set g_balance_okshotgun_primary_spread 0.12
- set g_balance_okshotgun_reload_ammo 0
+ set g_balance_okshotgun_primary_spread 0.07
+ set g_balance_okshotgun_reload_ammo 24
set g_balance_okshotgun_reload_time 2
set g_balance_okshotgun_secondary_animtime 0.2
- set g_balance_okshotgun_secondary_damage 20
+ set g_balance_okshotgun_secondary_damage 25
set g_balance_okshotgun_secondary_delay 0
- set g_balance_okshotgun_secondary_edgedamage 10
- set g_balance_okshotgun_secondary_force 300
+ set g_balance_okshotgun_secondary_edgedamage 12.5
+ set g_balance_okshotgun_secondary_force 360
set g_balance_okshotgun_secondary_force_zscale 1
set g_balance_okshotgun_secondary_lifetime 5
- set g_balance_okshotgun_secondary_radius 60
+ set g_balance_okshotgun_secondary_radius 70
set g_balance_okshotgun_secondary_refire 0.7
- set g_balance_okshotgun_secondary_refire_type 0
+ set g_balance_okshotgun_secondary_refire_type 1
set g_balance_okshotgun_secondary_shotangle 0
set g_balance_okshotgun_secondary_speed 6000
set g_balance_okshotgun_secondary_spread 0