]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Item stats panel: add cvar to enable/disable it and delay displaying it if it's too...
authorterencehill <piuntn@gmail.com>
Sun, 25 Oct 2020 10:28:13 +0000 (11:28 +0100)
committerterencehill <piuntn@gmail.com>
Sun, 25 Oct 2020 10:28:13 +0000 (11:28 +0100)
_hud_common.cfg
qcsrc/client/hud/panel/scoreboard.qc
qcsrc/client/mutators/events.qh

index 2bcee153c59c62587a52f137c97a75b4c90a0df1..29c41803f11dcd69647dc4f036ce5eb70ff68604 100644 (file)
@@ -45,8 +45,9 @@ seta hud_panel_centerprint      1 "enable this panel"
 seta hud_panel_itemstime        2 "enable this panel, 1 = show when spectating, 2 = even playing in warmup stage"
 //seta hud_panel_quickmenu        1 "enable this panel"
 //seta hud_panel_scoreboard       1 "enable this panel"
-seta hud_panel_scoreboard_accuracy 1 "show weapon accuracy stats panel on scoreboard; colors can be configured with accuracy_color* cvars"
+seta hud_panel_scoreboard_accuracy 1 "show weapon accuracy stats panel in the scoreboard; colors can be configured with accuracy_color* cvars"
 seta hud_panel_scoreboard_ctf_leaderboard 1 "show a capture time rankings leaderboard in the scoreboard if allowed by the server"
+seta hud_panel_scoreboard_itemstats 1 "show item stats panel in the scoreboard"
 seta hud_panel_strafehud        3 "enable this panel, 1 = show if not observing, 2 = show always, 3 = show only in race/cts if not observing"
 
 seta hud_panel_weapons_dynamichud          1 "apply the dynamic hud effects to this panel"
@@ -119,11 +120,14 @@ seta hud_panel_scoreboard_others_showscore 1 "show scores of players listed in t
 seta hud_panel_scoreboard_spectators_showping 1 "show ping of spectators"
 seta hud_panel_scoreboard_spectators_aligned 0 "align spectators in columns"
 seta hud_panel_scoreboard_minwidth 0.6 "minimum width of the scoreboard"
+seta hud_panel_scoreboard_team_size_position 0 "where to show the team size (0 = do not show, 1 = left of scoreboard, 2 = right of scoreboard), will move team scores to the other side if necessary"
 
 seta hud_panel_scoreboard_accuracy_showdelay 2 "how long to delay displaying accuracy below the scoreboard if it's too far down"
 seta hud_panel_scoreboard_accuracy_showdelay_minpos 0.75 "delay displaying the accuracy panel only if its position is lower than this percentage of the screen height from the top"
+
 seta hud_panel_scoreboard_itemstats_filter 1 "filter out less interesting items (ammo and smaller health/armor)"
-seta hud_panel_scoreboard_team_size_position 0 "where to show the team size (0 = do not show, 1 = left of scoreboard, 2 = right of scoreboard), will move team scores to the other side if necessary"
+seta hud_panel_scoreboard_itemstats_showdelay 2.2 "how long to delay displaying item stats below the scoreboard if it's too far down"
+seta hud_panel_scoreboard_itemstats_showdelay_minpos 0.75 "delay displaying the item stats panel only if its position is lower than this percentage of the screen height from the top"
 
 seta _hud_panel_strafehud_demo "0" "strafehud changes angle during configure"
 seta hud_panel_strafehud_mode "0" "strafehud mode which controls whether the strafehud is centered at \"0\" = view angle, \"1\" = velocity angle"
index d7ecff8aea2167fd9729c2fdc465a212203b8765..d02947331500a82dbcdaccdc38483b0ad1f2c84b 100644 (file)
@@ -84,8 +84,11 @@ bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
 
+bool autocvar_hud_panel_scoreboard_itemstats = true;
 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
 bool autocvar_hud_panel_scoreboard_itemstats_filter = true;
+float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
+float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
 
 bool autocvar_hud_panel_scoreboard_dynamichud = false;
 
@@ -1664,6 +1667,42 @@ bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
        return true;
 }
 
+bool have_item_stats;
+bool Scoreboard_ItemStats_WouldDraw(float ypos)
+{
+       if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
+               return false;
+       if (!autocvar_hud_panel_scoreboard_itemstats || warmup_stage || ypos > 0.91 * vid_conheight)
+               return false;
+
+       if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
+               && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
+               && !intermission)
+       {
+               return false;
+       }
+
+       if (!have_item_stats)
+       {
+               IL_EACH(default_order_items, true, {
+                       if (!(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting))
+                       {
+                               int q = g_inventory.inv_items[it.m_id];
+                               //q = 1; // debug: display all items
+                               if (q)
+                               {
+                                       have_item_stats = true;
+                                       break;
+                               }
+                       }
+               });
+               if (!have_item_stats)
+                       return false;
+       }
+
+       return true;
+}
+
 void Scoreboard_Draw()
 {
        if(!autocvar__hud_configure)
@@ -1946,7 +1985,8 @@ void Scoreboard_Draw()
 
        if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
                pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
-       pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
+       if (Scoreboard_ItemStats_WouldDraw(pos.y))
+               pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
 
        if(MUTATOR_CALLHOOK(ShowRankings)) {
                string ranktitle = M_ARGV(0, string);
index c606906ab2eb45da744e7ace1b93ff6e1527876b..cbd2cf31bc916481ad2f8e69c60aa9cf987326b6 100644 (file)
@@ -178,6 +178,9 @@ MUTATOR_HOOKABLE(DrawDeathScoreboard, EV_NO_ARGS);
 /** Return true to not show accuracy stats in the scoreboard */
 MUTATOR_HOOKABLE(DrawScoreboardAccuracy, EV_NO_ARGS);
 
+/** Return true to not show accuracy stats in the scoreboard */
+MUTATOR_HOOKABLE(DrawScoreboardItemStats, EV_NO_ARGS);
+
 /** Called when drawing info messages, allows adding new info messages. Return true to hide the standard join message */
 #define EV_DrawInfoMessages(i, o) \
        /** pos */                          i(vector, MUTATOR_ARGV_0_vector) \