]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
fix the aforementioned problem in the previous commit
authorFruitieX <fruitiex@gmail.com>
Wed, 13 Apr 2011 11:11:56 +0000 (14:11 +0300)
committerFruitieX <fruitiex@gmail.com>
Wed, 13 Apr 2011 11:11:56 +0000 (14:11 +0300)
qcsrc/client/shownames.qc

index 3b88b329c3d46eed12830e46a81ce5c11ea2163d..8a4115ce4b6cffa384aff5f938031d5816b099c4 100644 (file)
@@ -20,61 +20,64 @@ void Draw_ShowNames()
         vector o;
         o = project_3d_to_2d(self.origin);
 
-        o_z = 0;
+        if not(o_z < 0 || o_x < 0 || o_y < 0 || o_x > vid_conwidth || o_y > vid_conheight)
+        {
+            o_z = 0;
 
-        vector myPos, mySize;
-        mySize = (eX * autocvar_hud_shownames_aspect + eY) * autocvar_hud_shownames_height;
-        myPos = o - '0.5 0 0' * mySize_x - '0 1 0' * mySize_y;
+            vector myPos, mySize;
+            mySize = (eX * autocvar_hud_shownames_aspect + eY) * autocvar_hud_shownames_height;
+            myPos = o - '0.5 0 0' * mySize_x - '0 1 0' * mySize_y;
 
-        vector iconpos, iconsize;
-        vector namepos;
-        float namesize;
+            vector iconpos, iconsize;
+            vector namepos;
+            float namesize;
 
-        iconpos = myPos;
+            iconpos = myPos;
 
-        if(autocvar_hud_shownames_status)
-        {
-            if(self.sameteam)
+            if(autocvar_hud_shownames_status)
             {
-                iconsize = eX * 2 * mySize_y + eY * mySize_y;
-                // "ghost" backgrounds
-                drawpic_aspect_skin(iconpos, "health", '1 1 0' * iconsize_y, '0 0 0', a * 0.5, DRAWFLAG_NORMAL);
-                drawpic_aspect_skin(iconpos + '0.5 0 0' * iconsize_x, "armor", '1 1 0' * iconsize_y, '0 0 0', a * 0.5, DRAWFLAG_NORMAL);
+                if(self.sameteam)
+                {
+                    iconsize = eX * 2 * mySize_y + eY * mySize_y;
+                    // "ghost" backgrounds
+                    drawpic_aspect_skin(iconpos, "health", '1 1 0' * iconsize_y, '0 0 0', a * 0.5, DRAWFLAG_NORMAL);
+                    drawpic_aspect_skin(iconpos + '0.5 0 0' * iconsize_x, "armor", '1 1 0' * iconsize_y, '0 0 0', a * 0.5, DRAWFLAG_NORMAL);
 
-                drawsetcliparea(0, myPos_y + iconsize_y - iconsize_y * min(1, self.healthvalue/autocvar_hud_panel_healtharmor_maxhealth), vid_conwidth, myPos_y + iconsize_y);
-                drawpic_aspect_skin(iconpos, "health", '1 1 0' * iconsize_y, '1 1 1', a, DRAWFLAG_NORMAL);
+                    drawsetcliparea(0, myPos_y + iconsize_y - iconsize_y * min(1, self.healthvalue/autocvar_hud_panel_healtharmor_maxhealth), vid_conwidth, myPos_y + iconsize_y);
+                    drawpic_aspect_skin(iconpos, "health", '1 1 0' * iconsize_y, '1 1 1', a, DRAWFLAG_NORMAL);
 
-                drawsetcliparea(0, myPos_y + iconsize_y - iconsize_y * min(1, self.armorvalue/autocvar_hud_panel_healtharmor_maxarmor), vid_conwidth, myPos_y + iconsize_y);
-                drawpic_aspect_skin(iconpos + '0.5 0 0' * iconsize_x, "armor", '1 1 0' * iconsize_y, '1 1 1', a, DRAWFLAG_NORMAL);
-                drawresetcliparea();
-            }
-            else if(autocvar_hud_shownames_status == 2)
-            {
-                iconsize = eX * 2 * mySize_y + eY * mySize_y;
-                drawpic_aspect_skin(iconpos, "health_unknown", '1 1 0' * iconsize_y, '0 0 0', a, DRAWFLAG_NORMAL);
-                drawpic_aspect_skin(iconpos + '0.5 0 0' * iconsize_x, "armor_unknown", '1 1 0' * iconsize_y, '0 0 0', a, DRAWFLAG_NORMAL);
+                    drawsetcliparea(0, myPos_y + iconsize_y - iconsize_y * min(1, self.armorvalue/autocvar_hud_panel_healtharmor_maxarmor), vid_conwidth, myPos_y + iconsize_y);
+                    drawpic_aspect_skin(iconpos + '0.5 0 0' * iconsize_x, "armor", '1 1 0' * iconsize_y, '1 1 1', a, DRAWFLAG_NORMAL);
+                    drawresetcliparea();
+                }
+                else if(autocvar_hud_shownames_status == 2)
+                {
+                    iconsize = eX * 2 * mySize_y + eY * mySize_y;
+                    drawpic_aspect_skin(iconpos, "health_unknown", '1 1 0' * iconsize_y, '0 0 0', a, DRAWFLAG_NORMAL);
+                    drawpic_aspect_skin(iconpos + '0.5 0 0' * iconsize_x, "armor_unknown", '1 1 0' * iconsize_y, '0 0 0', a, DRAWFLAG_NORMAL);
+                }
             }
-        }
 
-        namepos = myPos + eX * 2 * iconsize_y + eY * 0.5 * (autocvar_hud_shownames_height - autocvar_hud_shownames_fontsize);
-        namesize = mySize_x - 2 * iconsize_y;
+            namepos = myPos + eX * 2 * iconsize_y + eY * 0.5 * (autocvar_hud_shownames_height - autocvar_hud_shownames_fontsize);
+            namesize = mySize_x - 2 * iconsize_y;
 
-        string s;
-        s = GetPlayerName(self.the_entnum-1);
-               s = textShortenToWidth(s, namesize, '1 1 0' * autocvar_hud_shownames_fontsize, stringwidth_colors);
-        drawcolorcodedstring(namepos, s, '1 1 0' * autocvar_hud_shownames_fontsize, a, DRAWFLAG_NORMAL);
+            string s;
+            s = GetPlayerName(self.the_entnum-1);
+            s = textShortenToWidth(s, namesize, '1 1 0' * autocvar_hud_shownames_fontsize, stringwidth_colors);
+            drawcolorcodedstring(namepos, s, '1 1 0' * autocvar_hud_shownames_fontsize, a, DRAWFLAG_NORMAL);
 
-        /* Or maybe a health bar instead?
-         *
-        if(self.health >= 0)
-        {
-            float align;
-            if(self.build_finished)
-                align = 0.5;
-            else
-                align = 0;
-            drawhealthbar(o, rot * 90 * DEG2RAD, self.health, SPRITE_SIZE * t, SPRITE_HOTSPOT * t, SPRITE_HEALTHBAR_WIDTH * t, SPRITE_HEALTHBAR_HEIGHT * t, SPRITE_HEALTHBAR_MARGIN * t, SPRITE_HEALTHBAR_BORDER * t, align, self.teamradar_color, a * SPRITE_HEALTHBAR_BORDERALPHA, self.teamradar_color, a * SPRITE_HEALTHBAR_HEALTHALPHA, DRAWFLAG_NORMAL);
+            /* Or maybe a health bar instead?
+             *
+            if(self.health >= 0)
+            {
+                float align;
+                if(self.build_finished)
+                    align = 0.5;
+                else
+                    align = 0;
+                drawhealthbar(o, rot * 90 * DEG2RAD, self.health, SPRITE_SIZE * t, SPRITE_HOTSPOT * t, SPRITE_HEALTHBAR_WIDTH * t, SPRITE_HEALTHBAR_HEIGHT * t, SPRITE_HEALTHBAR_MARGIN * t, SPRITE_HEALTHBAR_BORDER * t, align, self.teamradar_color, a * SPRITE_HEALTHBAR_BORDERALPHA, self.teamradar_color, a * SPRITE_HEALTHBAR_HEALTHALPHA, DRAWFLAG_NORMAL);
+            }
+            */
         }
-        */
     }
 }