set g_start_weapon_seeker 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
set g_balance_health_start 125
set g_balance_armor_start 0
-set g_start_ammo_shells 14
+set g_start_ammo_shells 20
set g_start_ammo_nails 0
set g_start_ammo_rockets 0
set g_start_ammo_cells 0
// {{{ pickup items
set g_pickup_ammo_anyway 1
set g_pickup_weapons_anyway 1
-set g_pickup_shells 10
-set g_pickup_shells_max 30
+set g_pickup_shells 20
+set g_pickup_shells_max 45
set g_pickup_nails 120
set g_pickup_nails_max 300
set g_pickup_rockets 25
// }}}
// {{{ regen/rot
-set g_balance_health_regen 0
+set g_balance_health_regen 0.1
set g_balance_health_regenlinear 0
-set g_balance_pause_health_regen 0
+set g_balance_pause_health_regen 5
set g_balance_pause_health_regen_spawn 0
set g_balance_health_rot 0
set g_balance_health_rotlinear 1
set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
-set g_balance_laser_secondary_damage 110 // dps
+set g_balance_laser_secondary_damage 200 // dps
set g_balance_laser_secondary_edgedamage 0
-set g_balance_laser_secondary_force 1000
+set g_balance_laser_secondary_force 1300
set g_balance_laser_secondary_radius 60
set g_balance_laser_secondary_speed 0
set g_balance_laser_secondary_spread 0
set g_balance_laser_secondary_gauntlet 1
// }}}
// {{{ shotgun
-set g_balance_shotgun_primary_bullets 16
+set g_balance_shotgun_primary_bullets 20
set g_balance_shotgun_primary_damage 4
set g_balance_shotgun_primary_force 20
set g_balance_shotgun_primary_spread 0.16
set g_balance_grenadelauncher_primary2secondary 0
set g_balance_grenadelauncher_primary_sticky 0
set g_balance_grenadelauncher_primary_damage 60
-set g_balance_grenadelauncher_primary_edgedamage 35
+set g_balance_grenadelauncher_primary_edgedamage 25
set g_balance_grenadelauncher_primary_force 300
set g_balance_grenadelauncher_primary_radius 100
-set g_balance_grenadelauncher_primary_speed 2000
-set g_balance_grenadelauncher_primary_speed_up 200
+set g_balance_grenadelauncher_primary_speed 1400
+set g_balance_grenadelauncher_primary_speed_up 225
set g_balance_grenadelauncher_primary_speed_z 0
set g_balance_grenadelauncher_primary_spread 0
set g_balance_grenadelauncher_primary_lifetime 5
set g_balance_grenadelauncher_primary_ammo 2
set g_balance_grenadelauncher_primary_health 72
set g_balance_grenadelauncher_secondary_sticky 1
-set g_balance_grenadelauncher_secondary_damage 100
-set g_balance_grenadelauncher_secondary_edgedamage 30
+set g_balance_grenadelauncher_secondary_damage 90
+set g_balance_grenadelauncher_secondary_edgedamage 32
set g_balance_grenadelauncher_secondary_force 300
set g_balance_grenadelauncher_secondary_radius 150
-set g_balance_grenadelauncher_secondary_speed 1000
-set g_balance_grenadelauncher_secondary_speed_up 200
+set g_balance_grenadelauncher_secondary_speed 1400
+set g_balance_grenadelauncher_secondary_speed_up 225
set g_balance_grenadelauncher_secondary_speed_z 0
set g_balance_grenadelauncher_secondary_spread 0
set g_balance_grenadelauncher_secondary_lifetime 5
set g_balance_grenadelauncher_secondary_refire 0.8
set g_balance_grenadelauncher_secondary_animtime 0.2
set g_balance_grenadelauncher_secondary_ammo 2
-set g_balance_grenadelauncher_secondary_health 72
+set g_balance_grenadelauncher_secondary_health 40
set g_balance_grenadelauncher_secondary_damageforcescale 0
set g_balance_grenadelauncher_secondary_bouncefactor 0.7
set g_balance_grenadelauncher_secondary_bouncestop 0.12
// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 100
+set g_balance_electro_primary_damage 90
set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 600
+set g_balance_electro_primary_force 550
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 850
set g_balance_electro_primary_comboradius 75
set g_balance_electro_secondary_edgedamage 0
set g_balance_electro_secondary_force 100
set g_balance_electro_secondary_radius 100
-set g_balance_electro_secondary_speed 500
+set g_balance_electro_secondary_speed 675
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.08
// {{{ crylink
set g_balance_crylink_primary_damage 10
set g_balance_crylink_primary_edgedamage 8
-set g_balance_crylink_primary_force 25
+set g_balance_crylink_primary_force -150
set g_balance_crylink_primary_radius 100
set g_balance_crylink_primary_speed 1100
set g_balance_crylink_primary_spread 0.1
set g_balance_crylink_primary_shots 7
-set g_balance_crylink_primary_bounces 1
+set g_balance_crylink_primary_bounces 2
set g_balance_crylink_primary_refire 0.8
set g_balance_crylink_primary_animtime 0.4
set g_balance_crylink_primary_ammo 2
set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
set g_balance_crylink_primary_middle_fadetime 5
-set g_balance_crylink_primary_star_lifetime 0.8 // range: 800 full, fades to 1300
+set g_balance_crylink_primary_star_lifetime 2 // range: 800 full, fades to 1300
set g_balance_crylink_primary_star_fadetime 0.25
-set g_balance_crylink_primary_other_lifetime 0.8 // range: 800 full, fades to 1300
+set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
set g_balance_crylink_primary_other_fadetime 0.25
set g_balance_crylink_secondary 1
set g_balance_crylink_secondary_damage 4
set g_balance_crylink_secondary_edgedamage 0
-set g_balance_crylink_secondary_force 16
+set g_balance_crylink_secondary_force -40
set g_balance_crylink_secondary_radius 15
set g_balance_crylink_secondary_speed 1600
set g_balance_crylink_secondary_spread 0.03
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_damage 100
-set g_balance_nex_force 200
+set g_balance_nex_damage 80
+set g_balance_nex_force -300
set g_balance_nex_refire 1.25
set g_balance_nex_animtime 1
set g_balance_nex_ammo 5
set g_balance_nex_damagefalloff_mindist 1000
set g_balance_nex_damagefalloff_maxdist 3000
-set g_balance_nex_damagefalloff_halflife 2000
-set g_balance_nex_damagefalloff_forcehalflife 2000
+set g_balance_nex_damagefalloff_halflife 4000
+set g_balance_nex_damagefalloff_forcehalflife 4000
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1.25