]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
reenabled fake lightmap on water to fix r_glsl 0 rendering of water in
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Nov 2009 15:03:49 +0000 (15:03 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Nov 2009 15:03:49 +0000 (15:03 +0000)
q1bsp

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9440 d7cf8633-e32d-0410-b094-e92efae38249

model_brush.c

index 66e6b85a6d2546c6c5ad32007ea9f7b7e83f8a78..177739bcc84b119fd62b6bf00a4dc9f3407cc147 100644 (file)
@@ -2425,7 +2425,7 @@ static void Mod_Q1BSP_LoadFaces(lump_t *l)
                if (i == -1)
                {
                        surface->lightmapinfo->samples = NULL;
-#if 0
+#if 1
                        // give non-lightmapped water a 1x white lightmap
                        if (surface->texture->name[0] == '*' && (surface->lightmapinfo->texinfo->flags & TEX_SPECIAL) && ssize <= 256 && tsize <= 256)
                        {