]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
restore velocity of grenades before exploding
authorRudolf Polzer <divverent@alientrap.org>
Wed, 21 Jul 2010 04:32:43 +0000 (06:32 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 21 Jul 2010 04:32:43 +0000 (06:32 +0200)
qcsrc/server/w_grenadelauncher.qc

index 551acf35995a9311c9a15b1266176a5b1bf5e11c..f6851af212d5d8afb909da7489291b09aa6a7f1d 100644 (file)
@@ -13,6 +13,10 @@ void W_Grenade_Explode (void)
 
        self.event_damage = SUB_Null;
        self.takedamage = DAMAGE_NO;
+
+       if(self.movetype == MOVETYPE_NONE)
+               self.velocity = self.oldvelocity;
+
        RadiusDamage (self, self.owner, cvar("g_balance_grenadelauncher_primary_damage"), cvar("g_balance_grenadelauncher_primary_edgedamage"), cvar("g_balance_grenadelauncher_primary_radius"), world, cvar("g_balance_grenadelauncher_primary_force"), self.projectiledeathtype, other);
 
        remove (self);
@@ -52,6 +56,7 @@ void W_Grenade_Touch1 (void)
                spamsound (self, CHAN_PROJECTILE, "weapons/grenade_stick.wav", VOL_BASE, ATTN_NORM);
 
                // let it stick whereever it is
+               self.oldvelocity = self.velocity;
                self.velocity = '0 0 0';
                self.movetype = MOVETYPE_NONE; // also disables gravity
                self.gravity = 0; // nope, it does NOT! maybe a bug in CSQC code? TODO