]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Remove nearest waypoint of dynamic goals very close to them without further tests...
authorterencehill <piuntn@gmail.com>
Mon, 11 Dec 2017 23:16:34 +0000 (00:16 +0100)
committerterencehill <piuntn@gmail.com>
Mon, 11 Dec 2017 23:16:34 +0000 (00:16 +0100)
qcsrc/server/bot/default/navigation.qc

index 9b9d47c9c5a5c5094efdafb235ecb8ddfc3a09ad..c7c3c553cd7931b9506e42fbc615faaa48e8fb14 100644 (file)
@@ -1474,16 +1474,20 @@ bool navigation_routetogoal(entity this, entity e, vector startposition)
                // often path can be optimized by not adding the nearest waypoint
                if (this.goalentity.navigation_dynamicgoal || autocvar_g_waypointeditor)
                {
-                       if (nearest_wp.enemy.wpcost < autocvar_bot_ai_strategyinterval_movingtarget
-                               && vdist(vec2(this.goalentity.origin - nearest_wp.origin), >, 16))
+                       if (nearest_wp.enemy.wpcost < autocvar_bot_ai_strategyinterval_movingtarget)
                        {
-                               set_tracewalk_dest(this.goalentity, nearest_wp.enemy.origin, true);
-                               if (trace_ent == this || (vdist(tracewalk_dest - nearest_wp.enemy.origin, <, 1050)
-                                       && vlen2(tracewalk_dest - nearest_wp.enemy.origin) < vlen2(nearest_wp.origin - nearest_wp.enemy.origin)
-                                       && tracewalk(this, nearest_wp.enemy.origin, STAT(PL_MIN, this), STAT(PL_MAX, this),
-                                       tracewalk_dest, tracewalk_dest_height, bot_navigation_movemode)))
-                               {
+                               if (vdist(vec2(this.goalentity.origin - nearest_wp.origin), <, 32))
                                        e = nearest_wp.enemy;
+                               else
+                               {
+                                       set_tracewalk_dest(this.goalentity, nearest_wp.enemy.origin, true);
+                                       if (trace_ent == this || (vdist(tracewalk_dest - nearest_wp.enemy.origin, <, 1050)
+                                               && vlen2(tracewalk_dest - nearest_wp.enemy.origin) < vlen2(nearest_wp.origin - nearest_wp.enemy.origin)
+                                               && tracewalk(this, nearest_wp.enemy.origin, STAT(PL_MIN, this), STAT(PL_MAX, this),
+                                               tracewalk_dest, tracewalk_dest_height, bot_navigation_movemode)))
+                                       {
+                                               e = nearest_wp.enemy;
+                                       }
                                }
                        }
                }