.float wpcost;
.int wpflags;
-bool bot_aim(entity this, float shotspeed, float shotspeedupward, float maxshottime, float applygravity);
+bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity);
void bot_clientconnect(entity this);
void bot_clientdisconnect(entity this);
void bot_cmdhelp(string scmd);
void waypoint_spawnforteleporter(entity e, vector destination, float timetaken);
void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken);
entity waypoint_spawn(vector m1, vector m2, float f);
+
+ .entity goalcurrent;
+ void navigation_clearroute(entity this);