]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Add names for the sendflags bits
authorSamual Lenks <samual@xonotic.org>
Thu, 27 Feb 2014 03:11:49 +0000 (22:11 -0500)
committerSamual Lenks <samual@xonotic.org>
Thu, 27 Feb 2014 03:11:49 +0000 (22:11 -0500)
qcsrc/common/weapons/w_arc.qc

index 583a43e469155641bbc7066fc3f1e4e08d57079c..94e4d50b844388c217d54af59ba8e6b01ab67a9a 100644 (file)
@@ -56,6 +56,7 @@ vector arc_shotorigin[4];
 .vector beam_dir;
 .vector beam_wantdir;
 .float beam_type;
+
 #define ARC_BT_MISS        0
 #define ARC_BT_WALL        1
 #define ARC_BT_HEAL        2
@@ -65,6 +66,13 @@ vector arc_shotorigin[4];
 #define ARC_BT_BURST_HEAL  12
 #define ARC_BT_BURST_HIT   13
 #define ARC_BT_BURSTMASK   10
+
+#define ARC_SF_SETTINGS    1
+#define ARC_SF_START       2
+#define ARC_SF_WANTDIR     4
+#define ARC_SF_BEAMDIR     8
+#define ARC_SF_BEAMTYPE    16
+#define ARC_SF_LOCALMASK   14
 #endif
 #ifdef SVQC
 ARC_SETTINGS(WEP_ADD_CVAR, WEP_ADD_PROP)
@@ -92,18 +100,12 @@ float W_Arc_Beam_Send(entity to, float sf)
        float drawlocal = ((to == self.owner) || ((to.enemy == self.owner) && IS_SPEC(to)));
        if(drawlocal)
        {
-               #if 0
-               sf &= ~2;
-               sf &= ~4;
-               sf &= ~8;
-               #else
-               sf &= ~14;
-               #endif
+               sf &= ~ARC_SF_LOCALMASK;
        }
 
        WriteByte(MSG_ENTITY, sf);
 
-       if(sf & 1) // settings information
+       if(sf & ARC_SF_SETTINGS) // settings information
        {
                WriteShort(MSG_ENTITY, WEP_CVAR(arc, beam_degreespersegment));
                WriteShort(MSG_ENTITY, WEP_CVAR(arc, beam_distancepersegment));
@@ -114,25 +116,25 @@ float W_Arc_Beam_Send(entity to, float sf)
 
                WriteByte(MSG_ENTITY, drawlocal);
        }
-       if(sf & 2) // starting location
+       if(sf & ARC_SF_START) // starting location
        {
                WriteCoord(MSG_ENTITY, self.beam_start_x);
                WriteCoord(MSG_ENTITY, self.beam_start_y);
                WriteCoord(MSG_ENTITY, self.beam_start_z);
        }
-       if(sf & 4) // want/aim direction
+       if(sf & ARC_SF_WANTDIR) // want/aim direction
        {
                WriteCoord(MSG_ENTITY, self.beam_wantdir_x);
                WriteCoord(MSG_ENTITY, self.beam_wantdir_y);
                WriteCoord(MSG_ENTITY, self.beam_wantdir_z);
        }
-       if(sf & 8) // beam direction
+       if(sf & ARC_SF_BEAMDIR) // beam direction
        {
                WriteCoord(MSG_ENTITY, self.beam_dir_x);
                WriteCoord(MSG_ENTITY, self.beam_dir_y);
                WriteCoord(MSG_ENTITY, self.beam_dir_z);
        }
-       if(sf & 16) // beam type
+       if(sf & ARC_SF_BEAMTYPE) // beam type
        {
                WriteByte(MSG_ENTITY, self.beam_type);
        }
@@ -214,22 +216,17 @@ void W_Arc_Beam_Think(void)
        // network information: shot origin and want/aim direction
        if(self.beam_start != w_shotorg)
        {
-               self.SendFlags |= 2;
+               self.SendFlags |= ARC_SF_START;
                self.beam_start = w_shotorg;
        }
        if(self.beam_wantdir != w_shotdir)
        {
-               self.SendFlags |= 4;
+               self.SendFlags |= ARC_SF_WANTDIR;
                self.beam_wantdir = w_shotdir;
        }
 
        if(!self.beam_initialized)
        {
-               #ifdef ARC_DEBUG
-               for(i = 0; i < ARC_MAX_SEGMENTS; ++i)
-                       self.lg_ents[i] = spawn();
-               #endif
-               
                self.beam_dir = w_shotdir;
                self.beam_initialized = TRUE;
        }
@@ -272,7 +269,7 @@ void W_Arc_Beam_Think(void)
                }
 
                // network information: beam direction
-               self.SendFlags |= 8;
+               self.SendFlags |= ARC_SF_BEAMDIR;
 
                // calculate how many segments are needed
                float max_allowed_segments;
@@ -476,7 +473,7 @@ void W_Arc_Beam_Think(void)
        // network information: beam type
        if(new_beam_type != self.beam_type)
        {
-               self.SendFlags |= 16;
+               self.SendFlags |= ARC_SF_BEAMTYPE;
                self.beam_type = new_beam_type;
        }
 
@@ -1105,7 +1102,7 @@ void Ent_ReadArcBeam(float isnew)
                flash = self.beam_muzzleentity;
        }
 
-       if(sf & 1) // settings information
+       if(sf & ARC_SF_SETTINGS) // settings information
        {
                self.beam_degreespersegment = ReadShort();
                self.beam_distancepersegment = ReadShort();
@@ -1135,7 +1132,7 @@ void Ent_ReadArcBeam(float isnew)
                InterpolateOrigin_Undo();
        }
 
-       if(sf & 2) // starting location
+       if(sf & ARC_SF_START) // starting location
        {
                self.origin_x = ReadCoord();
                self.origin_y = ReadCoord();
@@ -1157,21 +1154,21 @@ void Ent_ReadArcBeam(float isnew)
 
        setorigin(self, self.origin);
 
-       if(sf & 4) // want/aim direction
+       if(sf & ARC_SF_WANTDIR) // want/aim direction
        {
                self.v_angle_x = ReadCoord();
                self.v_angle_y = ReadCoord();
                self.v_angle_z = ReadCoord();
        }
 
-       if(sf & 8) // beam direction
+       if(sf & ARC_SF_BEAMDIR) // beam direction
        {
                self.angles_x = ReadCoord();
                self.angles_y = ReadCoord();
                self.angles_z = ReadCoord();
        }
 
-       if(sf & 16) // beam type
+       if(sf & ARC_SF_BEAMTYPE) // beam type
        {
                self.beam_type = ReadByte();
                switch(self.beam_type)