]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix td generator using monster status flags
authorMario <mario.mario@y7mail.com>
Wed, 17 Apr 2013 06:06:04 +0000 (16:06 +1000)
committerMario <mario.mario@y7mail.com>
Wed, 17 Apr 2013 06:06:04 +0000 (16:06 +1000)
qcsrc/server/mutators/gamemode_towerdefense.qc

index d8845782125f4189f6dea120c3bcce9f1896e319..883ed13dfc54a42041ec9aa28368cf9528d1e1e4 100644 (file)
@@ -84,7 +84,7 @@ void td_generator_damage(entity inflictor, entity attacker, float damage, float
        if(self.health <= 0) 
                td_generator_die();
                
-       self.SendFlags |= MSF_STATUS;
+       self.SendFlags |= GSF_STATUS;
 }
 
 void td_generator_think()
@@ -107,7 +107,7 @@ void td_generator_setup()
        self.monster_attack = TRUE;
        self.netname            = "Generator";
        
-       self.SendFlags |= MSF_SETUP;
+       self.SendFlags |= GSF_SETUP;
        
        WaypointSprite_SpawnFixed(self.netname, self.origin + '0 0 60', self, sprite, RADARICON_OBJECTIVE, '1 0.5 0');  
        WaypointSprite_UpdateMaxHealth(self.sprite, self.max_health);