set g_balance_shotgun_reload_ammo 0
set g_balance_shotgun_reload_time 2
set g_balance_shotgun_secondary 1
+ set g_balance_shotgun_secondary_alt_animtime 0.2
+ set g_balance_shotgun_secondary_alt_refire 1.2
set g_balance_shotgun_secondary_animtime 1.15
set g_balance_shotgun_secondary_damage 70
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_time 0.15
set g_balance_shotgun_secondary_melee_traces 10
set g_balance_shotgun_secondary_refire 1.25
- set g_balance_shotgun_secondary_alt_animtime 0.2
- set g_balance_shotgun_secondary_alt_refire 1.2
set g_balance_shotgun_switchdelay_drop 0.2
set g_balance_shotgun_switchdelay_raise 0.2
set g_balance_shotgun_weaponreplace ""
set g_balance_shotgun_weaponstartoverride -1
set g_balance_shotgun_weaponthrowable 1
// }}}
- // {{{ #3: Machine Gun
+ // {{{ #3: MachineGun
set g_balance_machinegun_burst 3
set g_balance_machinegun_burst_ammo 3
set g_balance_machinegun_burst_animtime 0.3
set g_balance_seeker_weaponstartoverride -1
set g_balance_seeker_weaponthrowable 1
// }}}
- // {{{ #19: Shockwave (MUTATOR WEAPON)
+ // {{{ #19: Shockwave
set g_balance_shockwave_blast_animtime 0.3
set g_balance_shockwave_blast_damage 40
set g_balance_shockwave_blast_distance 1000
set g_balance_arc_beam_healing_aps 50
set g_balance_arc_beam_healing_hmax 150
set g_balance_arc_beam_healing_hps 50
- set g_balance_arc_cooldown 2.5
- set g_balance_arc_cooldown_release 0
- set g_balance_arc_overheat_max 5
- set g_balance_arc_overheat_min 3
set g_balance_arc_beam_heat 0
- set g_balance_arc_burst_heat 5
set g_balance_arc_beam_maxangle 10
set g_balance_arc_beam_nonplayerdamage 80
set g_balance_arc_beam_range 1500
set g_balance_arc_burst_damage 250
set g_balance_arc_burst_healing_aps 100
set g_balance_arc_burst_healing_hps 100
+ set g_balance_arc_burst_heat 5
+ set g_balance_arc_cooldown 2.5
+ set g_balance_arc_cooldown_release 0
+ set g_balance_arc_overheat_max 5
+ set g_balance_arc_overheat_min 3
set g_balance_arc_switchdelay_drop 0.2
set g_balance_arc_switchdelay_raise 0.2
set g_balance_arc_weaponreplace ""
set g_balance_arc_weaponstartoverride -1
set g_balance_arc_weaponthrowable 1
// }}}
- // {{{ #21: Overkill Heavy Machine Gun
+ // {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON)
set g_balance_okhmg_primary_ammo 1
set g_balance_okhmg_primary_damage 30
set g_balance_okhmg_primary_force 10
set g_balance_okhmg_primary_refire 0.05
-set g_balance_okhmg_primary_solidpenetration 32
+set g_balance_okhmg_primary_solidpenetration 127
set g_balance_okhmg_primary_spread_add 0.005
set g_balance_okhmg_primary_spread_max 0.06
set g_balance_okhmg_primary_spread_min 0.01
set g_balance_okhmg_weaponstartoverride 0
set g_balance_okhmg_weaponthrowable 0
// }}}
- // {{{ #22: Overkill Rocket Propelled Chainsaw
- set g_balance_okrpc_primary_ammo 10
- set g_balance_okrpc_primary_animtime 1
- set g_balance_okrpc_primary_damage 150
- set g_balance_okrpc_primary_damage2 500
- set g_balance_okrpc_primary_damageforcescale 2
- set g_balance_okrpc_primary_edgedamage 50
- set g_balance_okrpc_primary_force 400
- set g_balance_okrpc_primary_health 25
- set g_balance_okrpc_primary_lifetime 30
- set g_balance_okrpc_primary_radius 300
- set g_balance_okrpc_primary_refire 1
- set g_balance_okrpc_primary_speed 2500
- set g_balance_okrpc_primary_speedaccel 5000
- set g_balance_okrpc_reload_ammo 10
- set g_balance_okrpc_reload_time 1
- set g_balance_okrpc_secondary_ammo 0
- set g_balance_okrpc_secondary_animtime 0.2
- set g_balance_okrpc_secondary_damage 25
- set g_balance_okrpc_secondary_delay 0
- set g_balance_okrpc_secondary_edgedamage 12.5
- set g_balance_okrpc_secondary_force 300
- set g_balance_okrpc_secondary_lifetime 5
- set g_balance_okrpc_secondary_radius 70
- set g_balance_okrpc_secondary_refire 0.7
- set g_balance_okrpc_secondary_refire_type 1
- set g_balance_okrpc_secondary_shotangle 0
- set g_balance_okrpc_secondary_speed 6000
- set g_balance_okrpc_secondary_spread 0
- set g_balance_okrpc_switchdelay_drop 0.2
- set g_balance_okrpc_switchdelay_raise 0.2
- set g_balance_okrpc_weaponreplace ""
- set g_balance_okrpc_weaponstart 0
- set g_balance_okrpc_weaponstartoverride 0
- set g_balance_okrpc_weaponthrowable 0
- // }}}
- // {{{ Overkill Shotgun
- set g_balance_okshotgun_primary_ammo 3
- set g_balance_okshotgun_primary_animtime 0.65
- set g_balance_okshotgun_primary_bot_range 512
- set g_balance_okshotgun_primary_bullets 10
- set g_balance_okshotgun_primary_damage 17
- set g_balance_okshotgun_primary_force 80
- set g_balance_okshotgun_primary_refire 0.75
- set g_balance_okshotgun_primary_solidpenetration 3.8
- set g_balance_okshotgun_primary_spread 0.07
- set g_balance_okshotgun_reload_ammo 24
- set g_balance_okshotgun_reload_time 2
- set g_balance_okshotgun_secondary_animtime 0.2
- set g_balance_okshotgun_secondary_damage 25
- set g_balance_okshotgun_secondary_delay 0
- set g_balance_okshotgun_secondary_edgedamage 12.5
- set g_balance_okshotgun_secondary_force 300
- set g_balance_okshotgun_secondary_lifetime 5
- set g_balance_okshotgun_secondary_radius 70
- set g_balance_okshotgun_secondary_refire 0.7
- set g_balance_okshotgun_secondary_refire_type 1
- set g_balance_okshotgun_secondary_shotangle 0
- set g_balance_okshotgun_secondary_speed 6000
- set g_balance_okshotgun_secondary_spread 0
- set g_balance_okshotgun_switchdelay_drop 0.2
- set g_balance_okshotgun_switchdelay_raise 0.2
- set g_balance_okshotgun_weaponreplace ""
- set g_balance_okshotgun_weaponstart 0
- set g_balance_okshotgun_weaponstartoverride -1
- set g_balance_okshotgun_weaponthrowable 1
- // }}}
- // {{{ Overkill Machine Gun
+ // {{{ #22: Overkill MachineGun (MUTATOR WEAPON)
set g_balance_okmachinegun_primary_ammo 1
set g_balance_okmachinegun_primary_damage 25
set g_balance_okmachinegun_primary_force 5
set g_balance_okmachinegun_primary_refire 0.1
-set g_balance_okmachinegun_primary_solidpenetration 63
+set g_balance_okmachinegun_primary_solidpenetration 100
set g_balance_okmachinegun_primary_spread_add 0.012
set g_balance_okmachinegun_primary_spread_max 0.05
set g_balance_okmachinegun_primary_spread_min 0
set g_balance_okmachinegun_weaponstartoverride -1
set g_balance_okmachinegun_weaponthrowable 1
// }}}
- // {{{ Overkill Nex
+ // {{{ #23: Overkill Nex (MUTATOR WEAPON)
set g_balance_oknex_charge 0
set g_balance_oknex_charge_animlimit 0.5
set g_balance_oknex_charge_limit 1
set g_balance_oknex_secondary_damagefalloff_halflife 0
set g_balance_oknex_secondary_damagefalloff_maxdist 0
set g_balance_oknex_secondary_damagefalloff_mindist 0
- set g_balance_oknex_secondary_force 300
- set g_balance_oknex_secondary_refire 0.7
- set g_balance_oknex_secondary_refire_type 1
set g_balance_oknex_secondary_delay 0
set g_balance_oknex_secondary_edgedamage 12.5
+ set g_balance_oknex_secondary_force 300
set g_balance_oknex_secondary_lifetime 5
set g_balance_oknex_secondary_radius 70
+ set g_balance_oknex_secondary_refire 0.7
+ set g_balance_oknex_secondary_refire_type 1
set g_balance_oknex_secondary_shotangle 0
set g_balance_oknex_secondary_speed 6000
set g_balance_oknex_secondary_spread 0
set g_balance_oknex_weaponstartoverride -1
set g_balance_oknex_weaponthrowable 1
// }}}
+ // {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON)
+ set g_balance_okrpc_primary_ammo 10
+ set g_balance_okrpc_primary_animtime 1
+ set g_balance_okrpc_primary_damage 150
+ set g_balance_okrpc_primary_damage2 500
+ set g_balance_okrpc_primary_damageforcescale 2
+ set g_balance_okrpc_primary_edgedamage 50
+ set g_balance_okrpc_primary_force 400
+ set g_balance_okrpc_primary_health 25
+ set g_balance_okrpc_primary_lifetime 30
+ set g_balance_okrpc_primary_radius 300
+ set g_balance_okrpc_primary_refire 1
+ set g_balance_okrpc_primary_speed 2500
+ set g_balance_okrpc_primary_speedaccel 5000
+ set g_balance_okrpc_reload_ammo 10
+ set g_balance_okrpc_reload_time 1
+ set g_balance_okrpc_secondary_ammo 0
+ set g_balance_okrpc_secondary_animtime 0.2
+ set g_balance_okrpc_secondary_damage 25
+ set g_balance_okrpc_secondary_delay 0
+ set g_balance_okrpc_secondary_edgedamage 12.5
+ set g_balance_okrpc_secondary_force 300
+ set g_balance_okrpc_secondary_lifetime 5
+ set g_balance_okrpc_secondary_radius 70
+ set g_balance_okrpc_secondary_refire 0.7
+ set g_balance_okrpc_secondary_refire_type 1
+ set g_balance_okrpc_secondary_shotangle 0
+ set g_balance_okrpc_secondary_speed 6000
+ set g_balance_okrpc_secondary_spread 0
+ set g_balance_okrpc_switchdelay_drop 0.2
+ set g_balance_okrpc_switchdelay_raise 0.2
+ set g_balance_okrpc_weaponreplace ""
+ set g_balance_okrpc_weaponstart 0
+ set g_balance_okrpc_weaponstartoverride 0
+ set g_balance_okrpc_weaponthrowable 0
+ // }}}
+ // {{{ #25: Overkill Shotgun (MUTATOR WEAPON)
+ set g_balance_okshotgun_primary_ammo 3
+ set g_balance_okshotgun_primary_animtime 0.65
+ set g_balance_okshotgun_primary_bot_range 512
+ set g_balance_okshotgun_primary_bullets 10
+ set g_balance_okshotgun_primary_damage 17
+ set g_balance_okshotgun_primary_force 80
+ set g_balance_okshotgun_primary_refire 0.75
+ set g_balance_okshotgun_primary_solidpenetration 3.8
+ set g_balance_okshotgun_primary_spread 0.07
+ set g_balance_okshotgun_reload_ammo 24
+ set g_balance_okshotgun_reload_time 2
+ set g_balance_okshotgun_secondary_animtime 0.2
+ set g_balance_okshotgun_secondary_damage 25
+ set g_balance_okshotgun_secondary_delay 0
+ set g_balance_okshotgun_secondary_edgedamage 12.5
+ set g_balance_okshotgun_secondary_force 300
+ set g_balance_okshotgun_secondary_lifetime 5
+ set g_balance_okshotgun_secondary_radius 70
+ set g_balance_okshotgun_secondary_refire 0.7
+ set g_balance_okshotgun_secondary_refire_type 1
+ set g_balance_okshotgun_secondary_shotangle 0
+ set g_balance_okshotgun_secondary_speed 6000
+ set g_balance_okshotgun_secondary_spread 0
+ set g_balance_okshotgun_switchdelay_drop 0.2
+ set g_balance_okshotgun_switchdelay_raise 0.2
+ set g_balance_okshotgun_weaponreplace ""
+ set g_balance_okshotgun_weaponstart 0
+ set g_balance_okshotgun_weaponstartoverride -1
+ set g_balance_okshotgun_weaponthrowable 1
+ // }}}