]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Also use the beep sound when aborting loading.
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Tue, 12 Apr 2011 16:56:13 +0000 (19:56 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Tue, 12 Apr 2011 16:56:13 +0000 (19:56 +0300)
qcsrc/server/w_hagar.qc

index 80384e35d32c9b3dad4e7cdc501c74540feb2f7a..778b5b82f6b98364a706d2d461667dc5da3399fd 100644 (file)
@@ -146,7 +146,7 @@ void W_Hagar_Attack2_Load (void)
                        {
                                // if we pressed primary fire while loading, unload all rockets and abort
                                self.hagar_load = 0;
-                               sound(self, CHAN_WEAPON2, "weapons/hagar_load.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CHAN_WEAPON, "weapons/hagar_beep.wav", VOL_BASE, ATTN_NORM);
 
                                // pause until we can load rockets again, once we re-press the alt fire button
                                self.hagar_loadstep = time + autocvar_g_balance_hagar_secondary_load_speed;
@@ -164,7 +164,7 @@ void W_Hagar_Attack2_Load (void)
                                self.hagar_load += 1;
                                sound(self, CHAN_WEAPON2, "weapons/hagar_load.wav", VOL_BASE, ATTN_NORM);
 
-                               // if this is the last rocket we can load, play a beep sound to notify the player of that
+                               // if this is the last rocket we can load, play the beep sound to notify the player of that
                                if(self.hagar_load >= autocvar_g_balance_hagar_secondary_load_max)
                                        sound(self, CHAN_WEAPON, "weapons/hagar_beep.wav", VOL_BASE, ATTN_NORM);