**More info about monsters are in [this link](Monsters).**
-## Notes for players and developers
+## Notes for developers
If you are creating a server for yourself, to play with the nades, you need to activate the nades and it is recommended to set those variables:
`set g_nades_ice_freeze_time 2 // How long the ice field will last`
-`set g_nades_ice_health 1 // How much health the player will have after being unfrozen`
+`set g_nades_ice_health 1 // How much health the player will have after being unfrozen`
-`set g_nades_ice_teamcheck 0 // Don't freeze teammates`
+`set g_nades_ice_teamcheck 0 // Don't freeze teammates`
-`set g_nades_ice_explode 1 // Whether the ice nade should explode again once the ice field dissipated`
+`set g_nades_ice_explode 1 // Whether the ice nade should explode again once the ice field dissipated`
-After setting all this, it can be necessary to restart the server, use `restart` command to apply the changes. Instead doing this manually, you can put those variables in a *.cfg* file. Save the variables inside *nades.cfg* empty file and save it in *xonotic/data* folder. In the game, when you are playing in your own server, execute in the console: `exec nades.cfg` and restart if it's necessary.
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+After setting all this, it can be necessary to restart the server, use `restart` command to apply the changes. Instead doing this manually, you can put those variables in a *.cfg* file. Save the variables inside *nades.cfg* empty file and save it in *xonotic/data* folder. In the game, when you are playing in your own server, execute in the console: `exec nades.cfg` and restart if it's necessary.
+
+Nades source codes are in this [directory](https://gitlab.com/xonotic/xonotic-data.pk3dir/-/tree/master/qcsrc/common/mutators/mutator/nades).
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