]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Disable sv_gameplayfix_unstickplayers as it introduces glitchy visuals while riding...
authorMario <mario.mario@y7mail.com>
Mon, 26 Sep 2022 01:56:26 +0000 (11:56 +1000)
committerMario <mario.mario@y7mail.com>
Mon, 26 Sep 2022 01:56:26 +0000 (11:56 +1000)
qcsrc/common/stats.qh
xonotic-server.cfg

index 812f3e92d77e128a12775507d011b616bf250a40..53f78cc5ad2d8b3b077441f9f0d8f5291c63a5e0 100644 (file)
@@ -202,7 +202,7 @@ int autocvar_sv_gameplayfix_easierwaterjump = 1;
 int autocvar_sv_gameplayfix_stepdown = 2;
 float autocvar_sv_gameplayfix_stepdown_maxspeed = 0;
 int autocvar_sv_gameplayfix_stepmultipletimes = 1;
-int autocvar_sv_gameplayfix_unstickplayers = 2;
+int autocvar_sv_gameplayfix_unstickplayers = 0;
 int autocvar_sv_gameplayfix_fixedcheckwatertransition = 1;
 int autocvar_sv_gameplayfix_slidemoveprojectiles = 1;
 int autocvar_sv_gameplayfix_grenadebouncedownslopes = 1;
index 334f749a2552baf0ab69165c106bbbb2aad469c8..4465d711cd34aa5b7db1ca9941ba0f7f56ba9b8c 100644 (file)
@@ -406,7 +406,7 @@ sv_gameplayfix_delayprojectiles 0
 sv_gameplayfix_q2airaccelerate 1
 sv_gameplayfix_stepmultipletimes 1
 sv_gameplayfix_stepdown 2
-sv_gameplayfix_unstickplayers 2
+sv_gameplayfix_unstickplayers 0
 // only available in qc physics
 set sv_gameplayfix_stepdown_maxspeed 0 "maximum speed walking entities can be moving for stepping down to apply - requires sv_qcphysics 1"