]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Whoops forgot the file itself :P
authorSamual <samual@xonotic.org>
Sat, 14 Jan 2012 22:55:47 +0000 (17:55 -0500)
committerSamual <samual@xonotic.org>
Sat, 14 Jan 2012 22:55:47 +0000 (17:55 -0500)
qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c [new file with mode: 0644]

diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c
new file mode 100644 (file)
index 0000000..95c5552
--- /dev/null
@@ -0,0 +1,46 @@
+#ifdef INTERFACE
+CLASS(XonoticViewDialog) EXTENDS(XonoticDialog)
+       METHOD(XonoticViewDialog, toString, string(entity))
+       METHOD(XonoticViewDialog, fill, void(entity))
+       METHOD(XonoticViewDialog, showNotify, void(entity))
+       ATTRIB(XonoticViewDialog, title, string, _("View settings"))
+       ATTRIB(XonoticViewDialog, color, vector, SKINCOLOR_DIALOG_WEAPONS)
+       ATTRIB(XonoticViewDialog, intendedWidth, float, 0.4)
+       ATTRIB(XonoticViewDialog, rows, float, 18)
+       ATTRIB(XonoticViewDialog, columns, float, 3)
+ENDCLASS(XonoticViewDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void XonoticViewDialog_showNotify(entity me)
+{
+       loadAllCvars(me);
+}
+string XonoticViewDialog_toString(entity me)
+{
+       return "hi"; //me.weaponsList.toString(me.weaponsList);
+}
+void XonoticViewDialog_fill(entity me)
+{
+       entity e;
+
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_weaponpriority_useforcycling", _("Use priority list for weapon cycling")));
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_autoswitch", _("Auto switch weapons on pickup")));
+       me.TR(me);
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_drawviewmodel", _("Draw 1st person weapon model")));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "4", _("Left align")));
+                       setDependent(e, "r_drawviewmodel", 1, 1);
+               me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "1", _("Center")));
+                       setDependent(e, "r_drawviewmodel", 1, 1);
+               me.TD(me, 1, 1.0, e = makeXonoticRadioButton(1, "cl_gunalign", "3", _("Right align")));
+                       setDependent(e, "r_drawviewmodel", 1, 1);
+       me.TR(me);
+               me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
+                       e.onClick = Dialog_Close;
+                       e.onClickEntity = me;
+}
+#endif