]> de.git.xonotic.org Git - xonotic/xonotic.wiki.git/commitdiff
(Commit created by redmine exporter script from page "Blender_to_IQM" version 8)
authornifrek <nifrek@gmail.com>
Tue, 21 Jun 2011 02:35:00 +0000 (02:35 +0000)
committerRedmineExport <redmineexport@dev.xonotic.org>
Mon, 17 Nov 2014 17:53:33 +0000 (17:53 +0000)
Blender_to_IQM.textile

index 4c6c1c2eaf7faafdae0ba66c3a54f5ac524e56b5..1a4b88a1a25017273478ac5a1d793330b4fcd5fe 100644 (file)
@@ -22,7 +22,8 @@ h1. Blender to IQM
  # Your model will need a .framegroups file to be used in Xonotic, look at the example file at the begining of this article or check the [[Framegroups]] section of this wiki. 
 
 h3.  Notes
-As of 06/21/2011, Xonotic uses those animations (you can copy/paste this in the IQM exporter animations box:
+
+As of 06/21/2011, Xonotic uses these animations:
 <pre>
 dieone,dietwo,draw,duck,duckwalk,duckjump,duckidle,idle,jump,painone,paintwo,shoot,taunt,run,runbackwards,strafeleft,straferight,deadone,deadtwo,forwardright,forwardleft,backright,backleft,melee
 </pre>