}
}
-static void skyspherearrays(float *vert, float *tex, float *tex2, float *source, float s, float s2)
+static void skyspherearrays(float *v, float *t, float *c, float *source, float s, float colorscale)
{
- float *v, *t, *t2, radius;
int i;
- v = vert;
- t = tex;
- t2 = tex2;
- radius = r_farclip - 8;
- for (i = 0;i < (skygridx1*skygridy1);i++)
+ for (i = 0;i < (skygridx1*skygridy1);i++, c += 4, t += 2, v += 4, source += 5)
{
- *t++ = source[0] + s;
- *t++ = source[1] + s;
- *t2++ = source[0] + s2;
- *t2++ = source[1] + s2;
- *v++ = source[2] + r_origin[0];
- *v++ = source[3] + r_origin[1];
- *v++ = source[4] + r_origin[2];
- *v++ = 0;
- source += 5;
+ c[0] = colorscale;
+ c[1] = colorscale;
+ c[2] = colorscale;
+ c[3] = 1;
+ t[0] = source[0] + s;
+ t[1] = source[1] + s;
+ v[0] = source[2] + r_origin[0];
+ v[1] = source[3] + r_origin[1];
+ v[2] = source[4] + r_origin[2];
}
}
static void R_SkySphere(void)
{
float speedscale, speedscale2;
- float vert[skygridx1*skygridy1*4], tex[skygridx1*skygridy1*2], tex2[skygridx1*skygridy1*2];
static qboolean skysphereinitialized = false;
- rmeshinfo_t m;
+ rmeshbufferinfo_t m;
if (!skysphereinitialized)
{
skysphereinitialized = true;
skyspherecalc(skysphere, 16, 16, 16 / 3);
}
+
+ speedscale = cl.time*8.0/128.0;
+ speedscale -= (int)speedscale;
+ speedscale2 = cl.time*16.0/128.0;
+ speedscale2 -= (int)speedscale2;
+
memset(&m, 0, sizeof(m));
m.transparent = false;
m.blendfunc1 = GL_ONE;
m.blendfunc2 = GL_ZERO;
m.numtriangles = skygridx*skygridy*2;
m.numverts = skygridx1*skygridy1;
- m.index = skysphereindices;
- m.vertex = vert;
- m.vertexstep = sizeof(float[4]);
- m.cr = 1;
- m.cg = 1;
- m.cb = 1;
- m.ca = 1;
- m.texcoords[0] = tex;
- m.texcoordstep[0] = sizeof(float[2]);
- speedscale = cl.time*8.0/128.0;
- speedscale -= (int)speedscale;
- speedscale2 = cl.time*16.0/128.0;
- speedscale2 -= (int)speedscale2;
- skyspherearrays(vert, tex, tex2, skysphere, speedscale, speedscale2);
m.tex[0] = R_GetTexture(solidskytexture);
- R_Mesh_Draw(&m);
-
+ if (R_Mesh_Draw_GetBuffer(&m))
+ {
+ memcpy(m.index, skysphereindices, m.numtriangles * sizeof(int[3]));
+ skyspherearrays(m.vertex, m.texcoords[0], m.color, skysphere, speedscale, m.colorscale);
+ }
m.blendfunc1 = GL_SRC_ALPHA;
m.blendfunc2 = GL_ONE_MINUS_SRC_ALPHA;
m.tex[0] = R_GetTexture(alphaskytexture);
- m.texcoords[0] = tex2;
- R_Mesh_Draw(&m);
+ if (R_Mesh_Draw_GetBuffer(&m))
+ {
+ memcpy(m.index, skysphereindices, m.numtriangles * sizeof(int[3]));
+ skyspherearrays(m.vertex, m.texcoords[0], m.color, skysphere, speedscale2, m.colorscale);
+ }
}
void R_Sky(void)