- wget -O data/maps/stormkeep.waypoints https://gitlab.com/xonotic/xonotic-maps.pk3dir/raw/master/maps/stormkeep.waypoints\r
- wget -O data/maps/stormkeep.waypoints.cache https://gitlab.com/xonotic/xonotic-maps.pk3dir/raw/master/maps/stormkeep.waypoints.cache\r
- make\r
- - EXPECT=081ecefbcad92adf350377334733c1d5\r
+ - EXPECT=02e0bed62067959602d12a6eb240e6f2\r
- HASH=$(${ENGINE} -noconfig -nohome +timestamps 1 +exec serverbench.cfg\r
| tee /dev/stderr\r
| sed -e 's,^\[[^]]*\] ,,'\r
-Tue Jun 15 07:23:51 CEST 2021
+Fri Aug 27 07:23:20 CEST 2021
seta hud_panel_scoreboard_others_showscore 1 "show scores of players listed in the last row when the scoreboard reaches the max height"
seta hud_panel_scoreboard_spectators_showping 1 "show ping of spectators"
seta hud_panel_scoreboard_spectators_aligned 0 "align spectators in columns"
-seta hud_panel_scoreboard_spectators_position 1 "align spectators panel on scoreboard screen (0 = before accuracy and itemstats, 1 = before rankings, 2 = after rankings, 3 = after map stats)"
+seta hud_panel_scoreboard_spectators_position 1 "spectator list position (0 = before accuracy and itemstats, 1 = before rankings, 2 = after rankings, 3 = after map stats)"
seta hud_panel_scoreboard_minwidth 0.6 "minimum width of the scoreboard"
seta hud_panel_scoreboard_team_size_position 0 "where to show the team size (0 = do not show, 1 = left of scoreboard, 2 = right of scoreboard), will move team scores to the other side if necessary"
seta hud_panel_scoreboard_playerid 0 "show player id (server entity number) next to player's name"
set g_balance_electro_secondary_lifetime 4
set g_balance_electro_secondary_limit 0
set g_balance_electro_secondary_radius 150
-set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1.6
+set g_balance_electro_secondary_refire 1.2
+set g_balance_electro_secondary_refire2 0.2
set g_balance_electro_secondary_speed 1000
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_limit 0
set g_balance_electro_secondary_radius 150
set g_balance_electro_secondary_refire 0.3
-set g_balance_electro_secondary_refire2 0
+set g_balance_electro_secondary_refire2 0.3
set g_balance_electro_secondary_speed 900
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_lifetime 4
set g_balance_electro_secondary_limit 0
set g_balance_electro_secondary_radius 150
-set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1.6
+set g_balance_electro_secondary_refire 1.2
+set g_balance_electro_secondary_refire2 0.2
set g_balance_electro_secondary_speed 1000
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_lifetime 3
set g_balance_electro_secondary_limit 0
set g_balance_electro_secondary_radius 150
-set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1.5
+set g_balance_electro_secondary_refire 1.1
+set g_balance_electro_secondary_refire2 0.2
set g_balance_electro_secondary_speed 900
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_lifetime 4
set g_balance_electro_secondary_limit 0
set g_balance_electro_secondary_radius 150
-set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1.6
+set g_balance_electro_secondary_refire 1.2
+set g_balance_electro_secondary_refire2 0.2
set g_balance_electro_secondary_speed 1000
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_hlac_primary_lifetime 5
set g_balance_hlac_primary_radius 70
set g_balance_hlac_primary_refire 0.15
-set g_balance_hlac_primary_speed 9000
+set g_balance_hlac_primary_speed 6000
set g_balance_hlac_primary_spread_add 0.0045
set g_balance_hlac_primary_spread_crouchmod 0.25
set g_balance_hlac_primary_spread_max 0.25
set g_balance_hlac_secondary_radius 70
set g_balance_hlac_secondary_refire 1
set g_balance_hlac_secondary_shots 6
-set g_balance_hlac_secondary_speed 9000
+set g_balance_hlac_secondary_speed 6000
set g_balance_hlac_secondary_spread 0.15
set g_balance_hlac_secondary_spread_crouchmod 0.5
set g_balance_hlac_switchdelay_drop 0.2
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-mario.cfg
set g_balance_powerup_invincible_takedamage 0.2
set g_balance_powerup_invincible_takeforce 1
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 4
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-nexuiz25.cfg
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_health 200 // these get recharged whenever the portal is used
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken
set g_balance_powerup_invincible_takeforce 1
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-samual.cfg
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-xdf.cfg
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-xonotic.cfg
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_powerup_strength_time 30
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-xonotic.cfg
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-15 02:07+0000\n"
-"Last-Translator: Tornes Ḷḷume <tornes.llume@openmailbox.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:24+0000\n"
+"Last-Translator: Ḷḷumex03\n"
"Language-Team: Asturian (http://www.transifex.com/team-xonotic/xonotic/"
"language/ast/)\n"
"Language: ast\n"
#: qcsrc/client/hud/panel/infomessages.qc:160
#, c-format
msgid "%sPress ^3%s%s once you are ready"
-msgstr ""
+msgstr "%sPrimi ^3%s%s namás que puedas"
#: qcsrc/client/hud/panel/infomessages.qc:165
msgid "^2Waiting for others to ready up to end warmup..."
#: qcsrc/client/hud/panel/quickmenu.qc:836
msgid "QMCMD^Player models like mine"
-msgstr ""
+msgstr "Igualar los modelos de los xugadores"
#: qcsrc/client/hud/panel/quickmenu.qc:837
msgid "QMCMD^Names above players"
#: qcsrc/client/hud/panel/scoreboard.qc:160
msgid "Total time raced (Race/CTS)"
-msgstr "El tiempu total en carrerra"
+msgstr "El tiempu total en carrera"
#: qcsrc/client/hud/panel/scoreboard.qc:358
msgid ""
#: qcsrc/client/hud/panel/scoreboard.qc:2071
#, c-format
msgid "Speed award: %d%s ^7(%s^7)"
-msgstr ""
+msgstr "Récor de velocidá: %d%s ^7(%s^7)"
#: qcsrc/client/hud/panel/scoreboard.qc:2075
#, c-format
msgid "Requesting preview..."
msgstr "Solicitando la previsualización..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
-msgstr ""
+msgstr "Progresu de la captura"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Progresu de la resurreición"
#: qcsrc/common/gamemodes/gamemode/cts/cts.qh:11
msgid "Race CTS"
-msgstr ""
+msgstr "Carrera CE"
#: qcsrc/common/gamemodes/gamemode/cts/cts.qh:11
msgid "Race for fastest time."
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Fuercia"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Escudu"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munición"
msgid "Resistance"
msgstr "Resistencia"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Velocidá"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Melecina"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Golpetazu"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Invalidez"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Deshabilitáu"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Venganza"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Saltu"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisibilidá"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Infiernu"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Intercambéu"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Imán"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Suerte"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Vuelu"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Vida adicional"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisibilidá"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Granada de napalm"
#: qcsrc/common/mutators/mutator/nades/nades.inc:88
msgid "Veil grenade"
-msgstr ""
+msgstr "Granada de velu"
#: qcsrc/common/mutators/mutator/nades/nades.qh:99
msgid "Grenade"
msgid "Overkill Shotgun"
msgstr "Escopeta desaxerada"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisibilidá"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Escudu"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Velocidá"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Fuercia"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superarmes"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
#: qcsrc/common/net_notice.qc:90
msgid "^1Server notices:"
-msgstr ""
+msgstr "^1Avisos del sirvidor:"
#: qcsrc/common/notifications/all.inc:226
msgid "^F4NOTE: ^BGSpectator chat is not sent to players during the match"
#: qcsrc/common/notifications/all.inc:415
#, c-format
msgid "^BG%s^F3 is now^BG spectating"
-msgstr ""
+msgstr "^F3Agora ^BG%s^F3 ye ^BG espectador"
#: qcsrc/common/notifications/all.inc:417
#, c-format
#: qcsrc/common/notifications/all.inc:456
#, c-format
msgid "^BG%s^K1 played with Electro bolts%s%s"
-msgstr ""
+msgstr "^BG%s^K1 xugó coles boles del Electro%s%s"
#: qcsrc/common/notifications/all.inc:457
#, c-format
#: qcsrc/common/notifications/all.inc:461
#, c-format
msgid "^BG%s^K1 forgot about their firemine%s%s"
-msgstr ""
+msgstr "^BG%s^K1 escaeció ónde punxo les mines%s%s"
#: qcsrc/common/notifications/all.inc:462
#, c-format
#: qcsrc/common/notifications/all.inc:500
#, c-format
msgid "^BG%s^K1 is now thinking with portals%s%s"
-msgstr ""
+msgstr "^K1Agora ^BG%s^K1 quedó pensando colos portales%s%s"
#: qcsrc/common/notifications/all.inc:501
#, c-format
#: qcsrc/common/notifications/all.inc:617
msgid "^K1Reconsider your tactics, camper!"
-msgstr ""
+msgstr "^K1¡Piensa n'otra táctica, camperu!"
#: qcsrc/common/notifications/all.inc:618
msgid "^K1You unfairly eliminated yourself!"
#: qcsrc/common/notifications/all.inc:622
msgid "^K1You got a little bit too crispy!"
-msgstr ""
+msgstr "^K1¡Quedesti un pocoñín turráu!"
#: qcsrc/common/notifications/all.inc:623
msgid "^K1You fragged yourself!"
#: qcsrc/common/notifications/all.inc:631
msgid "^K1You grew too old without taking your medicine"
-msgstr ""
+msgstr "^K1Duresti muncho ensin tomar melecina"
#: qcsrc/common/notifications/all.inc:631
msgid "^K1You need to preserve your health"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:17
#: qcsrc/menu/xonotic/dialog_hudpanel_pressedkeys.qc:15
msgid "Enable spectating"
-msgstr ""
+msgstr "Al ser espectador"
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:18
msgid "Enable even playing in warmup"
-msgstr ""
+msgstr "Al tar tamién nun calentamientu"
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:29
msgid "Reduced"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:117
msgid "Player slots:"
-msgstr ""
+msgstr "Güecos pa xugadores:"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:119
msgid ""
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:65
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:229
msgid "Rocket Flying"
-msgstr ""
+msgstr "Vuelu con cohetes"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:67
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:219
#: qcsrc/menu/xonotic/dialog_multiplayer_join.qc:97
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:264
msgid "Join!"
-msgstr "¡Xunise!"
+msgstr "Xunise"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Por defeutu"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:229
msgid "Free slots:"
-msgstr ""
+msgstr "Güecos llibres"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:235
msgid "Encryption:"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo_startconfirm.qc:15
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo_timeconfirm.qc:15
msgid "Do you really wish to disconnect now?"
-msgstr "¿De xuru que desees desconectate agora?"
+msgstr "¿De xuru que quies desconectate agora?"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo_timeconfirm.qc:13
msgid "Timing a demo will disconnect you from the current match."
#: qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc:23
msgid "Do you wish to start a local game to set up the HUD?"
-msgstr "¿Desees aniciar la partida llocal pa configurar la interfaz?"
+msgstr "¿Quies entamar una partida llocal pa configurar la interfaz?"
#: qcsrc/menu/xonotic/dialog_settings_game_messages.qc:24
msgid "Frag Information"
msgstr "Azul"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Xugadores"
#: qcsrc/menu/xonotic/dialog_settings_game_weapons.qc:50
msgid ""
"Make use of the list above when cycling through weapons with the mouse wheel"
-msgstr "Fai usu de la llista d'al llau al cambiar d'arma cola rueda del mur"
+msgstr "Usa la llista d'al llau al cambiar d'arma cola rueda del mur"
#: qcsrc/menu/xonotic/dialog_settings_game_weapons.qc:52
msgid "Cycle through only usable weapon selections"
#: qcsrc/menu/xonotic/dialog_settings_game_weapons.qc:63
msgid "Draw 1st person weapon model"
-msgstr ""
+msgstr "Dibuxar el modelu de les armes en 1ᵉʳ persona"
#: qcsrc/menu/xonotic/dialog_settings_game_weapons.qc:64
msgid "Draw the weapon model"
#: qcsrc/menu/xonotic/dialog_settings_game_weapons.qc:77
msgid "Weapon model opacity:"
-msgstr "Opacidá de los modelos de les armes:"
+msgstr "Opacidá de los modelos:"
#: qcsrc/menu/xonotic/dialog_settings_game_weapons.qc:91
msgid "Gun model swaying"
"Make use of Vertex Buffer Objects to store static geometry in video memory "
"for faster rendering"
msgstr ""
-"Fai usu de los oxetos del búfer de vértices p'atroxar la xeometría estática "
-"na memoria de videu y renderizar más rápido"
+"Usa los oxetos del búfer de vértices p'atroxar la xeometría estática na "
+"memoria de videu y renderizar más rápido"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:115
msgid "Vertices"
msgstr ""
"Amiesta'l sirvidor rescampláu a Favoritos p'atopalu más rápido nel futuru"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Nome d'agospiador"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mapa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Tipu"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "nivel d'AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "nengún"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "cifráu:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "axustes modificaos"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "axustes oficiales"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "estadístiques desactivaes"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "estadístiques activaes"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Sirvidores favoritos"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Sirvidores aconseyaos"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Sirvidores normales"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Sirvidores"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Mou competitivu"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Sirvidores modificaos"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Mou desaxeráu"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:24+0000\n"
+"Last-Translator: Mihail Varantsou <meequz@gmail.com>\n"
"Language-Team: Belarusian (http://www.transifex.com/team-xonotic/xonotic/"
"language/be/)\n"
"Language: be\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Таймер гранаты"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Рух адраджэння"
msgid "Fuel regen"
msgstr "Энергія рэгенерацыі"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Моц"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Панцыр"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Зомбі"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Патроны"
msgid "Resistance"
msgstr "Супраціў"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Хуткасць"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Медык"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Удар"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Вампірызм"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Немач"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Адключаны"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Помста"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Падскок"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Нябачны"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Палёт"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Дадатковае жыццё"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Нябачнасць"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Нябачнасць"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Панцыр"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Хуткасць"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Моц"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Арыентыр"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Далучыцца!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr "GHOITEMS^Сіні"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Гульцы"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Пінг"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Мапа"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Тып"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Упадабанае"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Рэкамендаванае"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Звычайныя серверы"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Серверы"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Рэжым суперніцтва"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Мадыфікаваныя серверы"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "SLCAT^Рэжым Defrag"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Bulgarian (http://www.transifex.com/team-xonotic/xonotic/"
"language/bg/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Процес на съживяване"
msgid "Fuel regen"
msgstr "Гориво"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Сила"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Щит"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Скорост"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Вампир"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Скок"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Късмет"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Допълнителен живот"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Невидимост"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Напалмова граната"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Невидимост"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Щит"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Скорост"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Сила"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Плоча"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Присъединяване!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "По подразбиране"
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Играчи"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Пинг"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Карта"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Тип"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Любими"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Препоръчани"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Нормални сървъри"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Сървъри"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Съревнование"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Модифицирани Сървъри"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "SLCAT^Defrag Мод"
#
# Translators:
# LegendGuard, 2020
-# LegendGuard, 2020
+# LegendGuard, 2020-2021
# Roi Asher Gerszkoviez <gerszkoviez@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Catalan (http://www.transifex.com/team-xonotic/xonotic/"
"language/ca/)\n"
#: qcsrc/client/hud/panel/scoreboard.qc:1409
msgid "Item stats"
-msgstr ""
+msgstr "Estadístiques de l'objecte"
#: qcsrc/client/hud/panel/scoreboard.qc:1520
msgid "Map stats:"
#: qcsrc/client/hud/panel/strafehud.qc:908
msgid "qu"
-msgstr ""
+msgstr "qu"
#: qcsrc/client/hud/panel/strafehud.qc:909
msgid "m"
-msgstr ""
+msgstr "m"
#: qcsrc/client/hud/panel/strafehud.qc:910
msgid "km"
-msgstr ""
+msgstr "km"
#: qcsrc/client/hud/panel/strafehud.qc:911
msgid "mi"
-msgstr ""
+msgstr "mi"
#: qcsrc/client/hud/panel/strafehud.qc:912
msgid "nmi"
-msgstr ""
+msgstr "nmi"
#: qcsrc/client/hud/panel/timer.qc:71
msgid "WARMUP"
-msgstr ""
+msgstr "ESCALFAMENT"
#: qcsrc/client/hud/panel/vote.qc:30
msgid "^1You must answer before entering hud configure mode"
#: qcsrc/client/hud/panel/vote.qc:33
msgid "^2Name ^7instead of \"^1Anonymous player^7\" in stats"
-msgstr ""
+msgstr "^2Nom ^7en lloc de \"^1Jugador anònim^7\" en les estadístiques"
#: qcsrc/client/hud/panel/vote.qc:119
msgid "A vote has been called for:"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superarmes"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
#: qcsrc/common/notifications/all.inc:433
#, c-format
msgid "^BG%s^K1 picked up a Superweapon"
-msgstr ""
+msgstr "^BG%s^K1 ha agafat una Superarma"
#: qcsrc/common/notifications/all.inc:435
msgid "^BGYou cannot change to a larger team"
#: qcsrc/common/notifications/all.inc:758
msgid "^F2Superweapons have broken down"
-msgstr ""
+msgstr "^F2Les superarmes s'han trencat"
#: qcsrc/common/notifications/all.inc:759
msgid "^F2Superweapons have been lost"
-msgstr ""
+msgstr "^F2Les superarmes s'han perdut"
#: qcsrc/common/notifications/all.inc:760
msgid "^F2You now have a superweapon"
-msgstr ""
+msgstr "^F2Ara tens una superarma"
#: qcsrc/common/notifications/all.inc:762
msgid "^K1Changing to ^TC^TT^K1 in ^COUNT"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/credits.qc:34
msgid "Stats"
-msgstr ""
+msgstr "Estadístiques"
#: qcsrc/menu/xonotic/credits.qc:38
msgid "Art"
#: qcsrc/menu/xonotic/dialog_firstrun.qc:78
msgid "Allow player statistics to use your nickname at stats.xonotic.org?"
msgstr ""
+"Permetre que les estadístiques de jugador utilitzin el teu sobrenom en stats."
+"xonotic.org?"
#: qcsrc/menu/xonotic/dialog_firstrun.qc:84
msgid "Undecided"
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:18
msgid "Enable even playing in warmup"
-msgstr ""
+msgstr "Habilitar fins i tot jugant en l'escalfament"
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:29
msgid "Reduced"
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
-msgstr ""
+msgstr "estadístiques habilitades"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
-msgstr ""
+msgstr "estadístiques deshabilitades"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
#
# Translators:
# Martin Taibr <taibr.martin@gmail.com>, 2017
+# fasdasd sdasd <transifexalternativeaccount@yopmail.com>, 2021
# GamingasCZ <gamingforyou875@gmail.com>, 2019
# Jan Kocka <kockahonza@gmail.com>, 2019
# Jiří Vrána <jirkacz199@gmail.com>, 2020-2021
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:24+0000\n"
+"Last-Translator: Tomáš Volavka <czheron@gmail.com>\n"
"Language-Team: Czech (http://www.transifex.com/team-xonotic/xonotic/language/"
"cs/)\n"
"Language: cs\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Proces zabírání"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Průběh oživování"
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
#: qcsrc/common/minigames/minigame/pong.qc:680
msgid "Remove AI player"
-msgstr ""
+msgstr "Odebrat AI hráče"
#: qcsrc/common/minigames/minigame/pp.qc:2
msgid "Push-Pull"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Zakázané"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
#: qcsrc/common/notifications/all.inc:626
msgid "^K1Tastes like chicken!"
-msgstr ""
+msgstr "^K1Chutná to jako kuře!"
#: qcsrc/common/notifications/all.inc:626
msgid "^K1You forgot to put the pin back in!"
msgid "No description"
msgstr "Bez popisu"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/credits.qc:136
msgid "Translators"
-msgstr ""
+msgstr "Překladači"
#: qcsrc/menu/xonotic/credits.qc:138
msgid "Asturian"
#: qcsrc/menu/xonotic/credits.qc:146
msgid "Bulgarian"
-msgstr ""
+msgstr "Bulharský"
#: qcsrc/menu/xonotic/credits.qc:153
msgid "Chinese (China)"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:75
msgid "Reset colors"
-msgstr ""
+msgstr "Resetovat barvy"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:79
msgid "Strafe bar:"
#: qcsrc/menu/xonotic/dialog_monstertools.qc:23
msgid "Remove"
-msgstr ""
+msgstr "Odebrat"
#: qcsrc/menu/xonotic/dialog_monstertools.qc:25
msgid "Move target:"
msgstr "Připojit!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.qc:137
msgid "Reset"
-msgstr ""
+msgstr "Resetovat"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.qc:142
msgid "Previous"
#: qcsrc/menu/xonotic/dialog_multiplayer_profile.qc:79
msgid "Model"
-msgstr ""
+msgstr "Model"
#: qcsrc/menu/xonotic/dialog_multiplayer_profile.qc:98
msgid "Glowing color"
#: qcsrc/menu/xonotic/dialog_multiplayer_profile.qc:156
msgid "Select language..."
-msgstr ""
+msgstr "Vybrat Jazyk..."
#: qcsrc/menu/xonotic/dialog_quit.qc:11
msgid "Are you sure you want to quit?"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:15
msgid "Model:"
-msgstr ""
+msgstr "Model:"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:21
msgid "Remove *"
-msgstr ""
+msgstr "Odebrat *"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:23
msgid "Copy *"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:26
msgid "Bone:"
-msgstr ""
+msgstr "Kost:"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:31
msgid "Set * as child"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:56
msgid "Set material:"
-msgstr ""
+msgstr "Nastavit materiál:"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:62
msgid "Set solidity:"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:70
msgid "Set scale:"
-msgstr ""
+msgstr "Nastavit velikost:"
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:72
msgid "Set force:"
#: qcsrc/menu/xonotic/dialog_settings_bindings_reset.qc:11
msgid "Are you sure you want to reset all key bindings?"
-msgstr ""
+msgstr "Jseš si jistý že chceš přeměnit všechny klávesy?"
#: qcsrc/menu/xonotic/dialog_settings_bindings_reset.qh:6
msgid "Reset key bindings"
-msgstr ""
+msgstr "Resetovat klávesy"
#: qcsrc/menu/xonotic/dialog_settings_effects.qc:41
msgid "Quality preset:"
#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:81
#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:97
msgid "Size:"
-msgstr ""
+msgstr "Velikost:"
#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:64
msgid "By health"
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_misc.qc:147
#: qcsrc/menu/xonotic/dialog_settings_misc_reset.qh:6
msgid "Factory reset"
-msgstr ""
+msgstr "Tovární Restart"
#: qcsrc/menu/xonotic/dialog_settings_misc_cvars.qc:31
msgid "Cvar filter:"
#: qcsrc/menu/xonotic/serverlist.qc:256
msgid "SERVER^Remove favorite"
-msgstr ""
+msgstr "SERVER^Odebrat oblíbení"
#: qcsrc/menu/xonotic/serverlist.qc:257
msgid "Remove the currently highlighted server from bookmarks"
msgstr ""
"Přidat označený server do záložek, aby byl jednodušší najít v budoucnosti."
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Odezva"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mapa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Typ"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "šifrování:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "modifikované nastavení"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "oficiální nastavení"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "statistiky zakázány"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "statistiky povoleny"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Danish (http://www.transifex.com/team-xonotic/xonotic/"
"language/da/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-12 15:49+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-29 01:39+0000\n"
"Last-Translator: Mirio <opivy@hotmail.de>\n"
"Language-Team: German (http://www.transifex.com/team-xonotic/xonotic/"
"language/de/)\n"
msgid "Requesting preview..."
msgstr "Vorschau abfragen ..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Granaten-Timer"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Eroberungsfortschritt"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Wiederbelebungsfortschritt"
msgid "Fuel regen"
msgstr "Treibstoff-Regeneration"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Stärke"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Schutzschild"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Spinnenangriff"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Eingesponnen"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munition"
msgid "Resistance"
msgstr "Widerstand"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Geschwindigkeit"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Sanitäter"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Schlag"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampir"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Behinderung"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Aus"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Rache"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Sprung"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Unsichtbar"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Tauscher"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magnet"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Glück"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Flug"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bonus"
msgid "Extra life"
msgstr "Extraleben"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Unsichtbarkeit"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalmgranate"
msgid "Overkill Shotgun"
msgstr "Overkill-Schrotflinte"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Unsichtbarkeit"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Schutzschild"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Geschwindigkeit"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Stärke"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "Brennend"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Startschutz"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superwaffen"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Wegpunkt"
msgid "No description"
msgstr "Keine Beschreibung"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Verbinden!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Standard"
msgstr "Blau"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Spieler"
"Setze ein Lesezeichen für den markierten Server, um ihn beim nächsten Mal "
"schneller wiederzufinden"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Servername"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Karte"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Typ"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AES-Stufe %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "keine"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "Verschüsselung:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "Mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "Modifizierte Einstellungen"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "Offizielle Einstellungen"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "Statistiken deaktiviert"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "Statistiken aktiviert"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoriten"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Vorgeschlagen"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Normale Server"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Server"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Wettbewerbsmodus"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Modifizierte Server"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Defrag-Modus"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-12 15:49+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-29 01:39+0000\n"
"Last-Translator: Mirio <opivy@hotmail.de>\n"
"Language-Team: German (http://www.transifex.com/team-xonotic/xonotic/"
"language/de/)\n"
msgid "Requesting preview..."
msgstr "Vorschau abfragen ..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Granaten-Timer"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Eroberungsfortschritt"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Wiederbelebungsfortschritt"
msgid "Fuel regen"
msgstr "Treibstoff-Regeneration"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Stärke"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Schutzschild"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Spinnenangriff"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Eingesponnen"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munition"
msgid "Resistance"
msgstr "Widerstand"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Geschwindigkeit"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Sanitäter"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Schlag"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampir"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Behinderung"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Aus"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Rache"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Sprung"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Unsichtbar"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Tauscher"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magnet"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Glück"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Flug"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bonus"
msgid "Extra life"
msgstr "Extraleben"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Unsichtbarkeit"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalmgranate"
msgid "Overkill Shotgun"
msgstr "Overkill-Schrotflinte"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Unsichtbarkeit"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Schutzschild"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Geschwindigkeit"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Stärke"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "Brennend"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Startschutz"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superwaffen"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Wegpunkt"
msgid "No description"
msgstr "Keine Beschreibung"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Verbinden!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Standard"
msgstr "Blau"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Spieler"
"Setze ein Lesezeichen für den markierten Server, um ihn beim nächsten Mal "
"schneller wiederzufinden"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Servername"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Karte"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Typ"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AES-Stufe %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "keine"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "Verschüsselung:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "Mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "Modifizierte Einstellungen"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "Offizielle Einstellungen"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "Statistiken deaktiviert"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "Statistiken aktiviert"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoriten"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Vorgeschlagen"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Normale Server"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Server"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Wettbewerbsmodus"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Modifizierte Server"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Defrag-Modus"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Greek (http://www.transifex.com/team-xonotic/xonotic/language/"
"el/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Πρόοδος αναβίωσης"
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Δύναμη"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Ασπίδα"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Επίθεση αράχνη"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Ζωντανός νεκρός"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Ταχύτητα"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Βρυκόλακας"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Άλμα"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Τύχη"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Πτύση"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Έξτρα ζωή"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Αορατότητα"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Αορατότητα"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Ασπίδα"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Ταχύτητα"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Δύναμη"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr "Χωρίς περιγραφή"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Σύνδεση!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^Πρόεπιλεγμενο"
msgstr "GHOITEMS^Μπλε"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Παίκτες"
"Προσθέστε στους σελιδοδείκτες σας το τρέχον επιλεγμένο server για να τον "
"βρίσκετε γρηγορότερα στο μέλλον"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Χάρτης"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Τύπος"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "Επίπεδο AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "ENC^τίποτα"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "κρυπτογράφηση:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "επίσημες ρυθμίσεις"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "Στατιστικά απενεργοποιήθηκαν"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "Στατιστικά ενεργοποιήθηκαν"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Αγαπημένα"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Προτεινόμενοι"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Κανονικοί Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Τροποποιημένοι Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "SLCAT^InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:24+0000\n"
+"Last-Translator: Laurene Albrand\n"
"Language-Team: English (Australia) (http://www.transifex.com/team-xonotic/"
"xonotic/language/en_AU/)\n"
"Language: en_AU\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Nade timer"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Revival progress"
msgid "Fuel regen"
msgstr "Fuel regen"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Strength"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Shield"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Spider attack"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Ammo"
msgid "Resistance"
msgstr "Resistance"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Speed"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Medic"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Bash"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampire"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Disability"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Disabled"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Vengeance"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Jump"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisible"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Swapper"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magnet"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Luck"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Flight"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Buff"
msgid "Extra life"
msgstr "Extra life"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisibility"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalm grenade"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisibility"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Shield"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Speed"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Strength"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Waypoint"
msgid "No description"
msgstr "No description"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Join!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr "GHOITEMS^Blue"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Players"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Map"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Type"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Favourites"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Recommended"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Normal Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Competitive Mode"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Modified Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "SLCAT^Defrag Mode"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Esperanto (http://www.transifex.com/team-xonotic/xonotic/"
"language/eo/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-07-23 11:37+0000\n"
+"Last-Translator: LegendGuard\n"
"Language-Team: Spanish (http://www.transifex.com/team-xonotic/xonotic/"
"language/es/)\n"
"Language: es\n"
msgid "Requesting preview..."
msgstr "Solicitando vista previa..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Temporizador de granada"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Progreso de captura"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Progreso de reanimación"
msgid "Fuel regen"
msgstr "Regeneración de combustible"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Fuerza"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Escudo"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Ataque arácnido"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Telaraña"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munición"
msgid "Resistance"
msgstr "Resistencia"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Velocidad"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Medicina"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Golpetazo"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampiro"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Discapacidad"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Deshabilitado"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Venganza"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Salto"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisible"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Infierno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Intercambiador"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Imán"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Suerte"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Vuelo"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Mejora"
msgid "Extra life"
msgstr "Vida extra"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisivilidad"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Granada de Napalm"
msgid "Overkill Shotgun"
msgstr "Escopeta Overkill"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisivilidad"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Escudo"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Velocidad"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Fuerza"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "Ardor"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Reaparición del Escudo"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superarmas"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Punto de encuentro"
#: qcsrc/common/notifications/all.inc:758
msgid "^F2Superweapons have broken down"
-msgstr "^F2Superarmas se han descompuesto"
+msgstr "^F2Las superarmas se han descompuesto"
#: qcsrc/common/notifications/all.inc:759
msgid "^F2Superweapons have been lost"
msgid "No description"
msgstr "No hay descripción"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/credits.qc:227
msgid "Japanese"
-msgstr ""
+msgstr "Japonés"
#: qcsrc/menu/xonotic/credits.qc:230
msgid "Kazakh"
msgstr "¡Unirse!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Por defecto"
msgstr "Azul"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Jugadores"
"Marcar el servidor resaltado actual para que sea más rápido de encontrar en "
"el futuro"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Nombre de host"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mapa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Tipo"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "Nivel AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "Ninguno"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "cifrado:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "configuración modificada"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "configuración oficial"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "estadísticas deshabilitadas"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "estadísticas habilitadas"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoritos"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Recomendado"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Servidores Normales"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Servidores"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Modo Competitivo"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Servidores Modificados"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Modo Defrag"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Spanish (Mexico) (http://www.transifex.com/team-xonotic/"
"xonotic/language/es_MX/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Finnish (http://www.transifex.com/team-xonotic/xonotic/"
"language/fi/)\n"
msgid "Requesting preview..."
msgstr "Pyydetään esikatselua..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Naattiajastin"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Kaappauksen edistyminen"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Elpymisen edistyminen"
msgid "Fuel regen"
msgstr "Polttoaineen uusvalmistin"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Voima"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Suoja"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Hämähäkin hyökkäys"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Ammukset"
msgid "Resistance"
msgstr "Vastarinta"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Nopeus"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Lääkintämies"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Murjaisu"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampyyri"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Vammaisuus"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Kosto"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Hyppy"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Näkymätön"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Pätsi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Vaihdokki"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magneetti"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Lykästys"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Lento"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Tsemppi"
msgid "Extra life"
msgstr "Lisäelämä"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Näkymättömyys"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalmikranaatti"
msgid "Overkill Shotgun"
msgstr "Ylimalkaallinen haulikko"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Näkymättömyys"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Suoja"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Nopeus"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Voima"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Välietappi"
msgid "No description"
msgstr "Ei kuvausta"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Liity!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^Vakio"
msgstr "GHOITEMS^Sininen"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Pelaajat"
"Laita kirjanmerkiksi tämänhetkinen korostettu palvelin jotta se on nopeampi "
"löytää tulevassa"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Viive"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Palvelinnimi"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Kartta"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Tyyppi"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AES taso %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "ENC^ei mikään"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "salaus:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "modi: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "mukautetut asetukset"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "viralliset asetukset"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "tilastot pois päältä"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "tilastot päällä"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Lempparit"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Suositellut"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Tavalliset palvelimet"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Palvelimet"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Kilpailullinen tila"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Mukautetut palvelimet"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "SLCAT^Ylimalkaalliset"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "SLCAT^InstaGib-hetitappo"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "SLCAT^Epäfrägitila"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 17:54+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 09:06+0000\n"
"Last-Translator: Yannick Le Guen <leguen.yannick@gmail.com>\n"
"Language-Team: French (http://www.transifex.com/team-xonotic/xonotic/"
"language/fr/)\n"
msgid "Requesting preview..."
msgstr "Demande d'aperçu…"
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Minuteur de grenade"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Capture en cours"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Dégel en cours"
msgid "Fuel regen"
msgstr "Régén. essence"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Force"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Bouclier"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Attaque d'araignée"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Pris dans la toile"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munitions"
msgid "Resistance"
msgstr "Résistance"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Vitesse"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Médecin"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Coup de poing"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampire"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Handicap"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Désactivé"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Vengeance"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Saut"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisibilité"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Échange"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Aimant"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Chance"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Envol"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bonus"
msgid "Extra life"
msgstr "Vie supplémentaire"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisibilité"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Grenade au napalm"
#: qcsrc/common/mutators/mutator/nades/nades.inc:88
msgid "Veil grenade"
-msgstr "Grenade de voile"
+msgstr "Grenade dissimulée"
#: qcsrc/common/mutators/mutator/nades/nades.qh:99
msgid "Grenade"
msgid "Overkill Shotgun"
msgstr "Fusil Overkill"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisibilité"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Bouclier"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Vitesse"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Force"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "Enflammé"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Bouclier d'apparition"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Super-armes"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Point de rassemblement"
msgid "No description"
msgstr "Aucune description"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Rejoindre !"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Par défaut"
msgstr "Bleu"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Joueurs"
"Mettre le serveur en haut de la liste pour pouvoir le repérer plus "
"facilement plus tard"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Nom d'hôte"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Carte"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Type"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AES niveau %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "aucun"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "chiffrement :"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mode : %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "paramètres modifiés"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "paramètres officiels"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "stats désactivées"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "stats activées"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoris"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Recommandés"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Serveurs Normaux"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Serveurs"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Mode Compétition"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Serveurs Modifiés"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Mode Defrag"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Irish (http://www.transifex.com/team-xonotic/xonotic/language/"
"ga/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Neart"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Sciath"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombaí"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Armlón"
msgid "Resistance"
msgstr "Frithsheasmhacht"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Luas"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vaimpír"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Míchumas"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Díoltas"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Léim"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Dofheicthe"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Olldóiteán"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Babhtálaí"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Maighnéad"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Ádh"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Eitilt"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Dofheictheacht"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Gránáid napailme"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Dofheictheacht"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Sciath"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Luas"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Neart"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr "Gan cur síos"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Glac Páirt!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr "Gorm"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Imreoirí"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Óstainm"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Léarscáil"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Cineál"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "faic"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "criptiú:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Ceanáin"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Molta"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Gnáthfhreastalaithe"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Freastalaithe"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
# This file is distributed under the same license as the PACKAGE package.
#
# Translators:
-# GunChleoc, 2017-2019
+# GunChleoc, 2017-2019,2021
# GunChleoc, 2017
# GunChleoc, 2017
msgid ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-08-18 16:33+0000\n"
+"Last-Translator: GunChleoc\n"
"Language-Team: Gaelic, Scottish (http://www.transifex.com/team-xonotic/"
"xonotic/language/gd/)\n"
"Language: gd\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Connadh"
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/util.qc:785 qcsrc/menu/xonotic/util.qc:794
#: qcsrc/menu/xonotic/util.qc:802 qcsrc/menu/xonotic/util.qc:814
msgid "Default"
-msgstr ""
+msgstr "Bun-roghainn"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:40
#: qcsrc/menu/xonotic/dialog_settings_misc.qc:57
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
#: qcsrc/menu/xonotic/util.qc:780
msgid "Use default"
-msgstr ""
+msgstr "Cleachd a’ bhun-roghainn"
#: qcsrc/menu/xonotic/util.qc:800
msgid "Team Color:"
#
# Translators:
# LegendGuard, 2020
-# LegendGuard, 2020
+# LegendGuard, 2020-2021
msgid ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Galician (http://www.transifex.com/team-xonotic/xonotic/"
"language/gl/)\n"
#: qcsrc/client/hud/panel/infomessages.qc:165
msgid "^2Waiting for others to ready up to end warmup..."
-msgstr ""
+msgstr "^2Agardando que outros estean listos para rematar o quecemento..."
#: qcsrc/client/hud/panel/infomessages.qc:167
msgid "^2Waiting for others to ready up..."
#: qcsrc/client/hud/panel/infomessages.qc:173
#, c-format
msgid "^2Press ^3%s^2 to end warmup"
-msgstr ""
+msgstr "^2Prema ^3 %s ^2 para rematar o quecemento"
#: qcsrc/client/hud/panel/infomessages.qc:194
msgid "Teamnumbers are unbalanced!"
#: qcsrc/client/hud/panel/timer.qc:71
msgid "WARMUP"
-msgstr ""
+msgstr "QUECEMENTO"
#: qcsrc/client/hud/panel/vote.qc:30
msgid "^1You must answer before entering hud configure mode"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:18
msgid "Enable even playing in warmup"
-msgstr ""
+msgstr "Habilitar incluso xogar en quecemento"
#: qcsrc/menu/xonotic/dialog_hudpanel_itemstime.qc:29
msgid "Reduced"
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Hebrew (http://www.transifex.com/team-xonotic/xonotic/"
"language/he/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "זומבי"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "תחמושת"
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "מהירות"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "מהירות"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "הצטרפו!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "שחקנים"
"future"
msgstr "הוסף סימניה עבור השרת המודגש כרגע כדי שיהיה קל למצוא אותו שוב בעתיד"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "פינג"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "שם המארח"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "מפה"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "סוג"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "רמת AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "הצפנה:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "מוד: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "הגדרות שנערכו"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "הגדרות רשמיות"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "סטטיסטיקות מכובות"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "סטטיסטיקות מופעלות"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Hungarian (http://www.transifex.com/team-xonotic/xonotic/"
"language/hu/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Foglalás folyamata"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Újraéledés folyamata"
msgid "Fuel regen"
msgstr "Üzemanyag újratöltés"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Sebzésnövelő"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Védelmező"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Póktámadás"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Lőszer"
msgid "Resistance"
msgstr "Ellenállás"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Sebesség"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Felcser"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vámpír"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Ugrás"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Láthatatlan"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Mágnes"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Szerencse"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Harc"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Extra élet"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Láthatatlanság"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalm gránát"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Láthatatlanság"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Védelmező"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Sebesség"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Sebzésnövelő"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Irányjelző"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Csatlakozok!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Játékosok"
"Az éppen kiválasztott szerver megjelölése, hogy a jövőben könnyebben "
"megtaláld"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Pálya"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Típus"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
# Antonio 'terencehill' Piu <piuntn@gmail.com>, 2011-2012
# Costa <yesbubu@hotmail.it>, 2014,2021
# Felice Sallustio <fel.sallustio@gmail.com>, 2011
+# Jessica Amoruso <jessica.amoruso123@gmail.com>, 2021
# Mirio <opivy@hotmail.de>, 2017
# Antonio <piuntn@gmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-08-19 23:34+0000\n"
+"Last-Translator: Jessica Amoruso <jessica.amoruso123@gmail.com>\n"
"Language-Team: Italian (http://www.transifex.com/team-xonotic/xonotic/"
"language/it/)\n"
"Language: it\n"
msgid "Requesting preview..."
msgstr "Richiedendo l'anteprima..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Timer granata"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Progressione cattura"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Avanzamento risveglio"
msgid "Fuel regen"
msgstr "Rigenera carburante"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Forza"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Scudo"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Attacco di Spider"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Intrappolato"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munizioni"
msgid "Resistance"
msgstr "Resistenza"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Velocità"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Dottore"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Colpo Forte"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampiro"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Disabilità"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Disabilitato"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Vendetta"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Salto"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisibile"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Scambiatore"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magnete"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Fortuna"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Battaglia"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bonus"
msgid "Extra life"
msgstr "Vita extra"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisibilità"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Granata al Napalm"
msgid "Overkill Shotgun"
msgstr "Overkill Shotgun"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisibilità"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Scudo"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Velocità"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Forza"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "In fiamme"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Genera Scudo"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superarmi"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Waypoint"
#: qcsrc/common/notifications/all.inc:411
#, c-format
msgid "^BG%s^F3 was kicked after idling for %s seconds"
-msgstr ""
+msgstr "^BG%s^F3 è stato cacciato per inattività per %s secondi"
#: qcsrc/common/notifications/all.inc:412
#, c-format
msgid "^BG%s^F3 was moved to^BG spectators^F3 after idling for %s seconds"
msgstr ""
+"^BG%s^F3 è stato spostato tra gli ^BG spettatori ^F3 after idling for %s "
+"secondi"
#: qcsrc/common/notifications/all.inc:413
msgid ""
#: qcsrc/common/notifications/all.inc:415
#, c-format
msgid "^BG%s^F3 is now^BG spectating"
-msgstr ""
+msgstr "^BG%s^F3 adesso è uno^BG spettatore"
#: qcsrc/common/notifications/all.inc:417
#, c-format
#: qcsrc/common/notifications/all.inc:616
msgid "^K1You were punished for attacking your team mates!"
-msgstr ""
+msgstr "^K1Sei stato punito per aver attaccato i tuoi compagni di squadra!"
#: qcsrc/common/notifications/all.inc:617
msgid "^K1Die camper!"
#: qcsrc/common/notifications/all.inc:623
msgid "^K1You fragged yourself!"
-msgstr ""
+msgstr "^K1Ti sei fraggato da solo!"
#: qcsrc/common/notifications/all.inc:623
msgid "^K1You need to be more careful!"
#: qcsrc/common/notifications/all.inc:651
#, c-format
msgid "^K1Traitor! You betrayed team mate ^BG%s"
-msgstr ""
+msgstr "^K1Traditore! Hai tradito il tuo compagno di sqaudra ^BG%s"
#: qcsrc/common/notifications/all.inc:651
#, c-format
msgid "^K1Traitor! You team killed ^BG%s"
-msgstr ""
+msgstr "^K1Traditore! Hai ucciso ^BG%s"
#: qcsrc/common/notifications/all.inc:652
#, c-format
msgid "^K1You were betrayed by team mate ^BG%s"
-msgstr ""
+msgstr "^K1Sei stato tradito dal tuo compagno di squadra ^BG%s"
#: qcsrc/common/notifications/all.inc:652
#, c-format
msgid "^K1You were team killed by ^BG%s"
-msgstr ""
+msgstr "^K1Sei stato ucciso dal tuo compagno di squadra ^BG%s"
#: qcsrc/common/notifications/all.inc:654
msgid ""
"^K1Stop idling!\n"
"^BGMoving to spectators in ^COUNT..."
msgstr ""
+"^K1Smettila di non far nulla!\n"
+"^BGVerrai spostato tra gli spettatori fra ^COUNT..."
#: qcsrc/common/notifications/all.inc:657
#, c-format
msgid "No description"
msgstr "Nessuna descrizione"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/credits.qc:227
msgid "Japanese"
-msgstr ""
+msgstr "Giapponese"
#: qcsrc/menu/xonotic/credits.qc:230
msgid "Kazakh"
msgstr "Entra!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Predefinito"
msgstr "Blu"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Giocatori"
"Aggiungi nel segnalibri il server attualmente selezionato in modo che sia "
"più veloce da trovare in futuro"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Nome host"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mappa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Tipo"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "Livello AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "nessuna"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "cifratura:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "impostazioni modificate"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "impostazioni ufficiali"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "statistiche disabilitate"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "statistiche abilitate"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoriti"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Raccommandati"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Server Normali"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Server"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Modo Competitivo"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Server Modificati"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Modo Defrag"
# This file is distributed under the same license as the PACKAGE package.
#
# Translators:
+# 8fb942b4466cdbffede843a6379dce7e_4dc4284 <cbc8558ff26f685f62baa2a2eaee30b3_1013263>, 2021
# Antoni Das <Antonidas159@gmail.com>, 2017
# LegendGuard, 2020
# LegendGuard, 2020-2021
# Lento <securemailfor28-xonotic@yahoo.co.jp>, 2015
+# RYU N. <ryusho2523@yahoo.co.jp>, 2021
msgid ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-07-24 01:09+0000\n"
+"Last-Translator: RYU N. <ryusho2523@yahoo.co.jp>\n"
"Language-Team: Japanese (Japan) (http://www.transifex.com/team-xonotic/"
"xonotic/language/ja_JP/)\n"
"Language: ja_JP\n"
#: qcsrc/client/hud/hud_config.qc:84
#, c-format
msgid "^1Couldn't write to %s"
-msgstr "^1%sã\81¸æ\9b¸ã\81\8bã\81ªã\81\8bã\81£た"
+msgstr "^1%sã\81¸æ\9b¸ã\81\91ã\81¾ã\81\9bã\82\93ã\81§ã\81\97た"
#: qcsrc/client/hud/panel/centerprint.qc:173
#, c-format
#: qcsrc/client/hud/panel/chat.qc:95
msgid "^3Player^7: This is the chat area."
-msgstr "^3選手^7: ここがチャット面積."
+msgstr "^3プレイヤー^7: ここがチャットエリアです。"
#: qcsrc/client/hud/panel/engineinfo.qc:75
#, c-format
#: qcsrc/client/hud/panel/infomessages.qc:105
#: qcsrc/menu/xonotic/keybinder.qc:47
msgid "primary fire"
-msgstr "一次射撃"
+msgstr "メイン射撃"
#: qcsrc/client/hud/panel/infomessages.qc:107
#, c-format
msgid "^1Press ^3%s^1 or ^3%s^1 for next or previous player"
-msgstr "^1次または前の選手を表示されるために ^3%s ^1または ^3%s ^1を押して"
+msgstr "^3%s^1または^3%s^1を押すと次または前のプレイヤーが表示されます"
#: qcsrc/client/hud/panel/infomessages.qc:107
#: qcsrc/client/hud/panel/infomessages.qc:111
#: qcsrc/client/hud/panel/infomessages.qc:111
#, c-format
msgid "^1Use ^3%s^1 or ^3%s^1 to change the speed"
-msgstr "^3%s ^1または ^3%s ^1を使用して速度を変更する"
+msgstr "^3%s ^1または ^3%s ^1を使用してスピードを変更します"
#: qcsrc/client/hud/panel/infomessages.qc:113
#, c-format
msgid "^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"
-msgstr ""
-"^1観戦するために ^3%s ^1を押して、カメラモードを変更するために ^3%s ^1を押し"
-"て"
+msgstr "^1^3%s^1で観戦、^3%s^1でカメラモードを変更"
#: qcsrc/client/hud/panel/infomessages.qc:113
#: qcsrc/common/vehicles/cl_vehicles.qc:171
#: qcsrc/client/hud/panel/infomessages.qc:113
#: qcsrc/menu/xonotic/keybinder.qc:48
msgid "secondary fire"
-msgstr "二次射撃"
+msgstr "サブ射撃"
#: qcsrc/client/hud/panel/infomessages.qc:116
#, c-format
#: qcsrc/client/hud/panel/infomessages.qc:143
msgid "^2Currently in ^1warmup^2 stage!"
-msgstr "^2現在、^1準備運動 ^2の段階に入っています!"
+msgstr "^2現在、^1ウォームアップ^2の段階に入っています!"
#: qcsrc/client/hud/panel/infomessages.qc:158
#, c-format
msgid "%sPress ^3%s%s to end warmup"
-msgstr "%s準備運動を終了するために ^3%s%s を押して"
+msgstr "%s^3%s%sを押すとウォームアップを終了します"
#: qcsrc/client/hud/panel/infomessages.qc:158
#: qcsrc/client/hud/panel/infomessages.qc:160
#: qcsrc/client/hud/panel/infomessages.qc:160
#, c-format
msgid "%sPress ^3%s%s once you are ready"
-msgstr "%s準備ができたら ^3%s%s を押して"
+msgstr "%s準備ができたら ^3%s%sを押してください"
#: qcsrc/client/hud/panel/infomessages.qc:165
msgid "^2Waiting for others to ready up to end warmup..."
#: qcsrc/client/hud/panel/infomessages.qc:173
#, c-format
msgid "^2Press ^3%s^2 to end warmup"
-msgstr "^2準備運動を終了するために ^2^3%s ^2を押して"
+msgstr "^3%s ^2を押すとウォームアップを終了します"
#: qcsrc/client/hud/panel/infomessages.qc:194
msgid "Teamnumbers are unbalanced!"
#: qcsrc/client/hud/panel/quickmenu.qc:803
msgid "QMCMD^:-) / nice one"
-msgstr "QMCMD^ ^‿^ ) / ナイス"
+msgstr "QMCMD^ (^_^) / ナイス"
#: qcsrc/client/hud/panel/quickmenu.qc:803
msgid "QMCMD^nice one"
#: qcsrc/client/hud/panel/quickmenu.qc:805
msgid "QMCMD^hi / good luck"
-msgstr "QMCMD^ã\82\88ã\83¼ / 楽ã\81\97ã\82\93ã\81§ã\81"
+msgstr "QMCMD^ã\82\84ã\81\82 / ã\82°ã\83\83ã\83\89ã\83©ã\83\83ã\82¯"
#: qcsrc/client/hud/panel/quickmenu.qc:805
msgid "QMCMD^hi / good luck and have fun"
-msgstr "QMCMD^ã\82\88ã\83¼ / é \91å¼µã\81£ã\81¦楽しんでね"
+msgstr "QMCMD^ã\82\84ã\81\82 / ã\82°ã\83\83ã\83\89ã\83©ã\83\83ã\82¯ã\80\81楽しんでね"
#: qcsrc/client/hud/panel/quickmenu.qc:807
msgid "QMCMD^Send in English"
#: qcsrc/client/hud/panel/scoreboard.qc:133
msgid "SCO^frags"
-msgstr "削除数"
+msgstr "FRAG数"
#: qcsrc/client/hud/panel/scoreboard.qc:134
msgid "Number of goals scored"
#: qcsrc/client/hud/panel/scoreboard.qc:2117
#, c-format
msgid "You are dead, wait ^3%s^7 before respawning"
-msgstr "あなたは死んだ、再び現れる前に ^3%s ^7待ってください"
+msgstr "死んだ、再び現れる前に ^3%s ^7待ってください"
#: qcsrc/client/hud/panel/scoreboard.qc:2126
#, c-format
msgid "You are dead, press ^2%s^7 to respawn"
-msgstr "あなたは死んだ、^2%s ^7を押して再び現れてください"
+msgstr "死んだ、^2%s ^7を押して再び現れてください"
#: qcsrc/client/hud/panel/strafehud.qc:908
msgid "qu"
msgid "Requesting preview..."
msgstr "プレビューをリクエスト中..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "手榴弾タイマー"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "取れ進歩"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "蘇生中"
#: qcsrc/common/gamemodes/gamemode/lms/cl_lms.qc:25
msgid "^1You have no more lives left"
-msgstr "^1あなたは命を使い果たです"
+msgstr "^1命を使い果たです"
#: qcsrc/common/gamemodes/gamemode/lms/lms.qh:8
msgid "Last Man Standing"
msgid "Fuel regen"
msgstr "燃料再生"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "力"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "寿"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
#: qcsrc/common/minigames/minigame/bd.qc:1163
msgid "Better luck next time!"
-msgstr "次回は頑張って!"
+msgstr "次回は頑張ってくれたまえ!"
#: qcsrc/common/minigames/minigame/bd.qc:1168
msgid "Tubular! Press \"Next Level\" to continue!"
-msgstr "管状! 「次のレベル」を押して続行して!"
+msgstr "管状! 「次のレベル」を押して次へ!"
#: qcsrc/common/minigames/minigame/bd.qc:1170
msgid "Wicked! Press \"Next Level\" to continue!"
#: qcsrc/common/minigames/minigame/pp.qc:444
#: qcsrc/common/minigames/minigame/ttt.qc:326
msgid "You lost the game!"
-msgstr "ã\81\82ã\81ªã\81\9fã\81¯ã\82²ã\83¼ã\83 ã\81«è² ã\81\91ã\81\9f!"
+msgstr "ゲームに負けた!"
#: qcsrc/common/minigames/minigame/c4.qc:379
#: qcsrc/common/minigames/minigame/nmm.qc:603
#: qcsrc/common/minigames/minigame/pp.qc:445
#: qcsrc/common/minigames/minigame/ttt.qc:327
msgid "You win!"
-msgstr "あなたが勝つ!"
+msgstr "勝った!"
#: qcsrc/common/minigames/minigame/c4.qc:383
#: qcsrc/common/minigames/minigame/nmm.qc:607
msgid "Spider attack"
msgstr "蜘蛛の攻撃"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "網"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "ゾンビ"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "弾薬"
msgid "Resistance"
msgstr "抵抗"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "速度"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "再生"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "打撃"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "吸血"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "障害"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "無効"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "復讐"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "ジャンプ"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "不可視"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "焦熱地獄"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "スワッパー"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "磁石"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "運"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "飛翔"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "バフ"
msgid "Extra life"
msgstr "余分な命"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "不可視"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "ナパーム手榴弾"
msgid "Overkill Shotgun"
msgstr "オーバーキルショットガン"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "不可視"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "寿"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "速度"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "力"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "燃焼"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "スポーンシールド"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "スーパー武器"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "ウェイポイント"
#: qcsrc/common/notifications/all.inc:254
msgid "^BGYou don't have any fuel for the ^F1Jetpack"
-msgstr "^BGあなたは^F1ジェットパックの燃料がありません"
+msgstr "^BG^F1ジェットパックの燃料がありません"
#: qcsrc/common/notifications/all.inc:256
msgid "^F2You lack a UID, superspec options will not be saved/restored"
-msgstr ""
-"^F2あなたはUIDがないし、スーパースペックオプションは保存 / 復元されません"
+msgstr "^F2UIDがないし、スーパースペックオプションは保存 / 復元されません"
#: qcsrc/common/notifications/all.inc:258
msgid "^F1Round already started, you will join the game in the next round"
#: qcsrc/common/notifications/all.inc:679
#, c-format
msgid "^BGYou dropped the %s^BG buff!"
-msgstr "^BGあなたは %s^BG バフを落とした!"
+msgstr "^BG %s^BG バフを落とした!"
#: qcsrc/common/notifications/all.inc:367
#: qcsrc/common/notifications/all.inc:680
#, c-format
msgid "^BGYou got the %s^BG buff!"
-msgstr "^BGあなたは %s^BG バフを手に入れた!"
+msgstr "^BG %s^BG バフを手に入れた!"
#: qcsrc/common/notifications/all.inc:369
#: qcsrc/common/notifications/all.inc:683
#, c-format
msgid "^BGYou do not have the ^F1%s"
-msgstr "^BGあなたは ^F1%s がない"
+msgstr "^BG ^F1%s がない"
#: qcsrc/common/notifications/all.inc:370
#: qcsrc/common/notifications/all.inc:684
#, c-format
msgid "^BGYou dropped the ^F1%s^BG%s"
-msgstr "^BGあなたは ^F1%s^BG%s を落とした"
+msgstr "^BG ^F1%s^BG%s を落とした"
#: qcsrc/common/notifications/all.inc:371
#: qcsrc/common/notifications/all.inc:685
#, c-format
msgid "^BGYou got the ^F1%s"
-msgstr "^BGあなたは ^F1%s を手に入れた"
+msgstr "^BG ^F1%s を手に入れた"
#: qcsrc/common/notifications/all.inc:372
#: qcsrc/common/notifications/all.inc:686
#, c-format
msgid "^BGYou don't have enough ammo for the ^F1%s"
-msgstr "^BGあなたは ^F1%s に必要な弾薬が不足しています"
+msgstr "^BG ^F1%s に必要な弾薬が不足しています"
#: qcsrc/common/notifications/all.inc:373
#: qcsrc/common/notifications/all.inc:687
"^F2You were kicked from the server because you are a spectator and "
"spectators aren't allowed at the moment."
msgstr ""
-"^F2あなたは観客であり、観客は現在許可されていないため、サーバーから追い出され"
-"た。"
+"^F2観客であり、観客は現在許可されていないため、サーバーから追い出された。"
#: qcsrc/common/notifications/all.inc:414
#, c-format
msgid ""
"^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 "
"(^F1%s^F4)"
-msgstr "^F4あなたは ^BG%s^F4 から、^F2%s^F4 (^F1%s^F4) のゲームに招待された"
+msgstr "^F4 ^BG%s^F4 から、^F2%s^F4 (^F1%s^F4) のゲームに招待された"
#: qcsrc/common/notifications/all.inc:429
msgid "^TC^TT ^BGteam scores!"
#: qcsrc/common/notifications/all.inc:435
msgid "^BGYou cannot change to a larger team"
-msgstr "^BGã\81\82ã\81ªã\81\9fã\81¯ã\82\88ã\82\8a大ã\81\8dã\81ªã\83\81ã\83¼ã\83 ã\81«å¤\89æ\9b´ã\81\99ã\82\8bã\81\93ã\81¨ã\81¯ã\81§ã\81\8dã\81¾ã\81\9bã\82\93"
+msgstr "^BGより大きなチームに変更することはできません"
#: qcsrc/common/notifications/all.inc:436
msgid "^BGYou are not allowed to change teams"
-msgstr "^BGã\81\82ã\81ªã\81\9fã\81¯ã\83\81ã\83¼ã\83 ã\81®å¤\89æ\9b´ã\81¯è¨±å\8f¯ã\81\95ã\82\8cã\81¦ã\81\84ã\81¾ã\81\9bã\82\93"
+msgstr "^BGチームの変更は許可されていません"
#: qcsrc/common/notifications/all.inc:438
#, c-format
"the update from ^F3http://www.xonotic.org/^BG!"
msgstr ""
"^F4注: ^F1XONOTIC %s^BG は利用できますが、あなたは ^F2XONOTIC %s^BG がまだあ"
-"ります。 ^F3http://www.xonotic.org/ ^BGから更新を入手してください!"
+"ります。 ^F3http://www.xonotic.org/^BG から更新を入手してください!"
#: qcsrc/common/notifications/all.inc:442
#, c-format
#: qcsrc/common/notifications/all.inc:778
#, c-format
msgid "^BGYou cannot place more than ^F2%s^BG mines at a time"
-msgstr "^BGあなたは一度に ^F2%s^BG 以上の鉱山を置けません"
+msgstr "^BG一度に ^F2%s^BG 以上の鉱山を置けません"
#: qcsrc/common/notifications/all.inc:473
#, c-format
#: qcsrc/common/notifications/all.inc:523
msgid "^F4You are now alone!"
-msgstr "^F4あなたは一人になった!"
+msgstr "^F4一人になった!"
#: qcsrc/common/notifications/all.inc:525
msgid "^BGYou are attacking!"
-msgstr "^BGあなたは攻撃している!"
+msgstr "^BG攻撃している!"
#: qcsrc/common/notifications/all.inc:526
msgid "^BGYou are defending!"
-msgstr "^BGあなたは守っている!"
+msgstr "^BG守っている!"
#: qcsrc/common/notifications/all.inc:527
#, c-format
#: qcsrc/common/notifications/all.inc:544
msgid "^BGYou captured the ^TC^TT^BG flag!"
-msgstr "^BGあなたが ^TC^TT^BG 旗を取れた!"
+msgstr "^BG ^TC^TT^BG 旗を取れた!"
#: qcsrc/common/notifications/all.inc:545
msgid "^BGYou captured the flag!"
-msgstr "^BGあなたが旗を取れた!"
+msgstr "^BG旗を取れた!"
#: qcsrc/common/notifications/all.inc:546
#, c-format
#: qcsrc/common/notifications/all.inc:549
#, c-format
msgid "^BGYou received the ^TC^TT^BG flag from %s"
-msgstr "^BGあなたは %s から ^TC^TT^BG 旗を受け取った"
+msgstr "^BG %s から ^TC^TT^BG 旗を受け取った"
#: qcsrc/common/notifications/all.inc:550
#, c-format
msgid "^BGYou received the flag from %s"
-msgstr "^BGあなたは %s から旗を受け取った"
+msgstr "^BG %s から旗を受け取った"
#: qcsrc/common/notifications/all.inc:551
#, c-format
#: qcsrc/common/notifications/all.inc:553
#, c-format
msgid "^BGYou passed the ^TC^TT^BG flag to %s"
-msgstr "^BGあなたは ^TC^TT^BG 旗を %s に渡した"
+msgstr "^BG ^TC^TT^BG 旗を %s に渡した"
#: qcsrc/common/notifications/all.inc:554
#, c-format
msgid "^BGYou passed the flag to %s"
-msgstr "^BGあなたは旗を %s に渡した"
+msgstr "^BG旗を %s に渡した"
#: qcsrc/common/notifications/all.inc:555
msgid "^BGYou got the ^TC^TT^BG flag!"
-msgstr "^BGあなたは ^TC^TT^BG 旗を手に入れた!"
+msgstr "^BG ^TC^TT^BG 旗を手に入れた!"
#: qcsrc/common/notifications/all.inc:556
msgid "^BGYou got the flag!"
-msgstr "^BGあなたのは旗を手に入れた!"
+msgstr "^BGあなたの旗を手に入れた!"
#: qcsrc/common/notifications/all.inc:557
#, c-format
#: qcsrc/common/notifications/all.inc:558
#, c-format
msgid "^BGYou got the %senemy^BG's flag, return it!"
-msgstr "^BGあなたは %s敵^BG の旗を手に入れた、返して!"
+msgstr "^BG %s敵^BG の旗を手に入れた、返して!"
#: qcsrc/common/notifications/all.inc:559
#, c-format
#: qcsrc/common/notifications/all.inc:568
#, c-format
msgid "^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"
-msgstr "^BGあなたの%sチームメイト (^B%s%sG)^BG は旗を手に入れた! 守れ!"
+msgstr "^BGあなたの%sチームメイト (^BG %s%s)^BG は旗を手に入れた! 守れ!"
#: qcsrc/common/notifications/all.inc:569
msgid "^BGEnemies can now see you on radar!"
#: qcsrc/common/notifications/all.inc:570
msgid "^BGYou returned the ^TC^TT^BG flag!"
-msgstr "^BGあなたは ^TC^TT^BG 旗を返した!"
+msgstr "^BG ^TC^TT^BG 旗を返した!"
#: qcsrc/common/notifications/all.inc:571
msgid "^BGStalemate! Enemies can now see you on radar!"
#: qcsrc/common/notifications/all.inc:576
#, c-format
msgid "^K3%sYou fragged ^BG%s"
-msgstr "^K3%sあなたは ^BG%s を削除した"
+msgstr "^K3%s ^BG%s を削除した"
#: qcsrc/common/notifications/all.inc:577
#: qcsrc/common/notifications/all.inc:586
#: qcsrc/common/notifications/all.inc:595
#, c-format
msgid "^K3%sYou scored against ^BG%s"
-msgstr "^K3%sあなたは ^BG%s に対して得点した"
+msgstr "^K3%s ^BG%s に対して得点した"
#: qcsrc/common/notifications/all.inc:578
#, c-format
msgid "^K1%sYou were fragged by ^BG%s"
-msgstr "^K1%sあなたは ^BG%s によって削除された!"
+msgstr "^K1%s ^BG%s によって削除された!"
#: qcsrc/common/notifications/all.inc:579
#: qcsrc/common/notifications/all.inc:588
#: qcsrc/common/notifications/all.inc:597
#, c-format
msgid "^K1%sYou were scored against by ^BG%s"
-msgstr "^K1%sあなたは ^BG%s によって対して得点された"
+msgstr "^K1%s ^BG%s によって対して得点された"
#: qcsrc/common/notifications/all.inc:585
#, c-format
msgid "^K3%sYou burned ^BG%s"
-msgstr "^K3%sあなたは ^BG%s を燃やした"
+msgstr "^K3%s ^BG%s を燃やした"
#: qcsrc/common/notifications/all.inc:587
#, c-format
msgid "^K1%sYou were burned by ^BG%s"
-msgstr "^K1%sあなたは ^BG%s によって燃やされた"
+msgstr "^K1%s ^BG%s によって燃やされた"
#: qcsrc/common/notifications/all.inc:594
#, c-format
msgid "^K3%sYou froze ^BG%s"
-msgstr "^K3%sあなたは ^BG%s を凍結した"
+msgstr "^K3%s ^BG%s を凍結した"
#: qcsrc/common/notifications/all.inc:596
#, c-format
msgid "^K1%sYou were frozen by ^BG%s"
-msgstr "^K1%sあなたは ^BG%s によって凍結された"
+msgstr "^K1%s ^BG%s によって凍結された"
#: qcsrc/common/notifications/all.inc:603
#, c-format
msgid "^K1%sYou typefragged ^BG%s"
-msgstr "^K1%sあなたは彼がタイプしている間に ^BG%s を削除した"
+msgstr "^K1%s彼がタイプしている間に ^BG%s を削除した"
#: qcsrc/common/notifications/all.inc:604
#, c-format
#: qcsrc/common/notifications/all.inc:605
#, c-format
msgid "^K1%sYou were typefragged by ^BG%s"
-msgstr "^K1%sã\81\82ã\81ªã\81\9fã\81¯ã\82¿ã\82¤ã\83\97ã\81\97ã\81¦ã\81\84ã\82\8bé\96\93ã\81« ^BG%s ã\81«ã\82\88ã\81£ã\81¦å\89\8aé\99¤ã\81\95ã\82\8cã\81\9f"
+msgstr "^K1%sタイプしている間に ^BG%s によって削除された"
#: qcsrc/common/notifications/all.inc:606
#, c-format
msgid "^K1%sYou were scored against by ^BG%s^K1 while typing"
-msgstr "^K1%sã\81\82ã\81ªã\81\9fã\81¯ã\82¿ã\82¤ã\83\97ã\81\97ã\81¦ã\81\84ã\82\8bé\96\93ã\80\81 ^BG%s^K1 ã\81«ã\82\88ã\81£ã\81¦å¯¾ã\81\97ã\81¦å¾\97ç\82¹ã\81\97ã\81\9f"
+msgstr "^K1%sタイプしている間、 ^BG%s^K1 によって対して得点した"
#: qcsrc/common/notifications/all.inc:612
#, c-format
#: qcsrc/common/notifications/all.inc:613
msgid "^F2You got a ^K1BONUS GRENADE^F2!"
-msgstr "^F2あなたは^K1ボーナス手榴弾^F2を手に入れた!"
+msgstr "^F2^K1ボーナス手榴弾^F2を手に入れた!"
#: qcsrc/common/notifications/all.inc:615
#, c-format
"^BGYou have been moved into a different team\n"
"You are now on: %s"
msgstr ""
-"^BGあなたは別のチームに移動された\n"
+"^BG別のチームに移動された\n"
"現在: %s"
#: qcsrc/common/notifications/all.inc:616
msgid "^K1You were punished for attacking your team mates!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83\81ã\83¼ã\83 ã\83¡ã\82¤ã\83\88ã\82\92æ\94»æ\92\83ã\81\97ã\81\9fã\81\93ã\81¨ã\81§ç½°ã\81\9bã\82\89ã\82\8cã\81\9f!"
+msgstr "^K1チームメイトを攻撃したことで罰せられた!"
#: qcsrc/common/notifications/all.inc:617
msgid "^K1Die camper!"
#: qcsrc/common/notifications/all.inc:618
msgid "^K1You unfairly eliminated yourself!"
-msgstr "^K1あなたは不当に自分を削除した!"
+msgstr "^K1不当に自分を削除した!"
#: qcsrc/common/notifications/all.inc:619
#, c-format
#: qcsrc/common/notifications/all.inc:620
msgid "^K1You couldn't catch your breath!"
-msgstr "^K1あなたは息ができなかった!"
+msgstr "^K1息ができなかった!"
#: qcsrc/common/notifications/all.inc:621
msgid "^K1You hit the ground with a crunch!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82¯ã\83©ã\83³ã\83\81ã\81§å\9c°é\9d¢ã\82\92æ\89\93ã\81¡ã\81\9f!"
+msgstr "^K1クランチで地面を打ちた!"
#: qcsrc/common/notifications/all.inc:622
msgid "^K1You felt a little too hot!"
-msgstr "^K1あなたは少し暑く感じすぎた!"
+msgstr "^K1少し暑く感じすぎた!"
#: qcsrc/common/notifications/all.inc:622
msgid "^K1You got a little bit too crispy!"
-msgstr "^K1あなたは少しカリカリになりすぎた!"
+msgstr "^K1少しカリカリになりすぎた!"
#: qcsrc/common/notifications/all.inc:623
msgid "^K1You fragged yourself!"
-msgstr "^K1あなたは自分自身を削除した!"
+msgstr "^K1自分自身を削除した!"
#: qcsrc/common/notifications/all.inc:623
msgid "^K1You need to be more careful!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82\82ã\81£ã\81¨æ³¨æ\84\8fã\81\99ã\82\8bå¿\85è¦\81ã\81\8cã\81\82ã\82\8b!"
+msgstr "^K1もっと注意する必要がある!"
#: qcsrc/common/notifications/all.inc:624
msgid "^K1You couldn't stand the heat!"
-msgstr "^K1あなたは暑さに耐えられなかった!"
+msgstr "^K1暑さに耐えられなかった!"
#: qcsrc/common/notifications/all.inc:625
msgid "^K1You need to watch out for monsters!"
-msgstr "あなたはモンスターに気をつける必要がある!"
+msgstr "^K1モンスターに気をつける必要がある!"
#: qcsrc/common/notifications/all.inc:625
msgid "^K1You were killed by a monster!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83¢ã\83³ã\82¹ã\82¿ã\83¼ã\81«æ®ºã\81\95ã\82\8cã\81\9f!"
+msgstr "^K1モンスターに殺された!"
#: qcsrc/common/notifications/all.inc:626
msgid "^K1Tastes like chicken!"
#: qcsrc/common/notifications/all.inc:626
msgid "^K1You forgot to put the pin back in!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83\94ã\83³ã\82\92æ\88»ã\81\99ã\81®ã\82\92å¿\98ã\82\8cã\81\9f!"
+msgstr "^K1ピンを戻すのを忘れた!"
#: qcsrc/common/notifications/all.inc:627
msgid "^K1Hanging around a napalm explosion is bad!"
#: qcsrc/common/notifications/all.inc:628
msgid "^K1You felt a little chilly!"
-msgstr "^K1あなたは少し肌寒くなった!"
+msgstr "^K1少し肌寒くなった!"
#: qcsrc/common/notifications/all.inc:628
msgid "^K1You got a little bit too cold!"
-msgstr "^K1あなたは少し寒くなった!"
+msgstr "^K1少し寒くなった!"
#: qcsrc/common/notifications/all.inc:629
msgid "^K1Your Healing Nade is a bit defective"
#: qcsrc/common/notifications/all.inc:630
msgid "^K1You are respawning for running out of ammo..."
-msgstr "^K1あなたは弾薬が切れたために再び現れている..."
+msgstr "^K1弾薬が切れたために再び現れている..."
#: qcsrc/common/notifications/all.inc:630
msgid "^K1You were killed for running out of ammo..."
-msgstr "^K1あなたは弾薬が切れたために殺された..."
+msgstr "^K1弾薬が切れたために殺された..."
#: qcsrc/common/notifications/all.inc:631
msgid "^K1You grew too old without taking your medicine"
-msgstr "^K1あなたは薬を飲まずに年を取りすぎた"
+msgstr "^K1薬を飲まずに年を取りすぎた"
#: qcsrc/common/notifications/all.inc:631
msgid "^K1You need to preserve your health"
-msgstr "^K1あなたは健康を維持する必要がある"
+msgstr "^K1健康を維持する必要がある"
#: qcsrc/common/notifications/all.inc:632
msgid "^K1You became a shooting star!"
-msgstr "^K1あなたは流れ星になった!"
+msgstr "^K1流れ星になった!"
#: qcsrc/common/notifications/all.inc:633
msgid "^K1You melted away in slime!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82¹ã\83©ã\82¤ã\83 ã\81§æº¶ã\81\8bã\81\97ã\81\9f!"
+msgstr "^K1スライムで溶かした!"
#: qcsrc/common/notifications/all.inc:634
msgid "^K1You committed suicide!"
-msgstr "^K1あなたは自殺した!"
+msgstr "^K1自殺した!"
#: qcsrc/common/notifications/all.inc:634
msgid "^K1You ended it all!"
-msgstr "^K1あなたは全て終了した!"
+msgstr "^K1全て終了した!"
#: qcsrc/common/notifications/all.inc:635
msgid "^K1You got stuck in a swamp!"
-msgstr "^K1あなたは沼で立ち往生した!"
+msgstr "^K1沼で立ち往生した!"
#: qcsrc/common/notifications/all.inc:636
#, c-format
#: qcsrc/common/notifications/all.inc:637
msgid "^K1You died in an accident!"
-msgstr "^K1あなたは事故で死んだ!"
+msgstr "^K1事故で死んだ!"
#: qcsrc/common/notifications/all.inc:638
msgid "^K1You had an unfortunate run in with a turret!"
-msgstr "^K1あなたは砲塔との不運な出会いがあった!"
+msgstr "^K1砲塔との不運な出会いがあった!"
#: qcsrc/common/notifications/all.inc:638
msgid "^K1You were fragged by a turret!"
-msgstr "^K1あなたは砲塔によって削除された!"
+msgstr "^K1砲塔によって削除された!"
#: qcsrc/common/notifications/all.inc:639
msgid "^K1You had an unfortunate run in with an eWheel turret!"
-msgstr "^K1あなたはeWheel砲塔との不運な出会いがあった!"
+msgstr "^K1eWheel砲塔との不運な出会いがあった!"
#: qcsrc/common/notifications/all.inc:639
msgid "^K1You were fragged by an eWheel turret!"
-msgstr "^K1あなたはeWheel砲塔によって削除された!"
+msgstr "^K1eWheel砲塔によって削除された!"
#: qcsrc/common/notifications/all.inc:640
msgid "^K1You had an unfortunate run in with a Walker turret!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82¦ã\82©ã\83¼ã\82«ã\83¼ç ²å¡\94ã\81¨ã\81®ä¸\8dé\81\8bã\81ªå\87ºä¼\9aã\81\84ã\81\8cã\81\82ã\81£ã\81\9f!"
+msgstr "^K1ウォーカー砲塔との不運な出会いがあった!"
#: qcsrc/common/notifications/all.inc:640
msgid "^K1You were fragged by a Walker turret!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82¦ã\82©ã\83¼ã\82«ã\83¼ç ²å¡\94ã\81«ã\82\88ã\81£ã\81¦å\89\8aé\99¤ã\81\95ã\82\8cã\81\9f!"
+msgstr "^K1ウォーカー砲塔によって削除された!"
#: qcsrc/common/notifications/all.inc:641
msgid "^K1You got caught in the blast of a Bumblebee explosion!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83\90ã\83³ã\83\96ã\83«ã\83\93ã\83¼ã\81®ç\88\86風ã\81«å·»ã\81\8dè¾¼ã\81¾ã\82\8cã\81\9f!"
+msgstr "^K1バンブルビーの爆風に巻き込まれた!"
#: qcsrc/common/notifications/all.inc:642
msgid "^K1You were crushed by a vehicle!"
-msgstr "^K1あなたは乗り物に押し潰された!"
+msgstr "^K1乗り物に押し潰された!"
#: qcsrc/common/notifications/all.inc:643
msgid "^K1You were caught in a Raptor cluster bomb!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83©ã\83\97ã\82¿ã\83¼ã\82¯ã\83©ã\82¹ã\82¿ã\83¼ç\88\86å¼¾ã\81«å·»ã\81\8dè¾¼ã\81¾ã\82\8cã\81\9f!"
+msgstr "^K1ラプタークラスター爆弾に巻き込まれた!"
#: qcsrc/common/notifications/all.inc:644
msgid "^K1You got caught in the blast of a Raptor explosion!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83©ã\83\97ã\82¿ã\83¼ã\81®ç\88\86風ã\81«å·»ã\81\8dè¾¼ã\81¾ã\82\8cã\81\9f!"
+msgstr "^K1ラプターの爆風に巻き込まれた!"
#: qcsrc/common/notifications/all.inc:645
msgid "^K1You got caught in the blast of a Spiderbot explosion!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82¹ã\83\91ã\82¤ã\83\80ã\83¼ã\83\9cã\83\83ã\83\88ã\81®ç\88\86風ã\81«å·»ã\81\8dè¾¼ã\81¾ã\82\8cã\81\9f!"
+msgstr "^K1スパイダーボットの爆風に巻き込まれた!"
#: qcsrc/common/notifications/all.inc:646
msgid "^K1You were blasted to bits by a Spiderbot rocket!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\82¹ã\83\91ã\82¤ã\83\80ã\83¼ã\83\9cã\83\83ã\83\88ã\81®ã\83ã\82±ã\83\83ã\83\88ã\81§ç\88\86ç ´ã\81\95ã\82\8cã\81\9f!"
+msgstr "^K1スパイダーボットのロケットで爆破された!"
#: qcsrc/common/notifications/all.inc:647
msgid "^K1You got caught in the blast of a Racer explosion!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83¬ã\83¼ã\82µã\83¼ã\81®ç\88\86風ã\81«å·»ã\81\8dè¾¼ã\81¾ã\82\8cã\81\9f!"
+msgstr "^K1レーサーの爆風に巻き込まれた!"
#: qcsrc/common/notifications/all.inc:648
msgid "^K1You couldn't find shelter from a Racer rocket!"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83¬ã\83¼ã\82µã\83¼ã\83ã\82±ã\83\83ã\83\88ã\81\8bã\82\89ã\81®é\81¿é\9b£æ\89\80ã\82\92è¦\8bã\81¤ã\81\91ã\82\8bã\81\93ã\81¨ã\81\8cã\81§ã\81\8dã\81ªã\81\8bã\81£ã\81\9f!"
+msgstr "^K1レーサーロケットからの避難所を見つけることができなかった!"
#: qcsrc/common/notifications/all.inc:649
msgid "^K1Watch your step!"
#: qcsrc/common/notifications/all.inc:651
#, c-format
msgid "^K1Traitor! You betrayed team mate ^BG%s"
-msgstr "^K1è£\8få\88\87ã\82\8aè\80\85! ã\81\82ã\81ªã\81\9fã\81¯ã\83\81ã\83¼ã\83 ã\83¡ã\82¤ã\83\88ã\82\92è£\8få\88\87ã\81£ã\81\9f ^BG%s"
+msgstr "^K1裏切り者! チームメイトを裏切った ^BG%s"
#: qcsrc/common/notifications/all.inc:651
#, c-format
msgid "^K1Traitor! You team killed ^BG%s"
-msgstr "^K1裏切り者! あなたは ^BG%sをチームキルした"
+msgstr "^K1裏切り者! ^BG%sをチームキルした"
#: qcsrc/common/notifications/all.inc:652
#, c-format
msgid "^K1You were betrayed by team mate ^BG%s"
-msgstr "^K1ã\81\82ã\81ªã\81\9fã\81¯ã\83\81ã\83¼ã\83 ã\83¡ã\82¤ã\83\88ã\81«è£\8få\88\87ã\82\89ã\82\8cã\81\9f ^BG%s"
+msgstr "^K1チームメイトに裏切られた ^BG%s"
#: qcsrc/common/notifications/all.inc:652
#, c-format
msgid "^K1You were team killed by ^BG%s"
-msgstr "^K1あなたは ^BG%s によってチームキルされた!"
+msgstr "^K1 ^BG%s によってチームキルされた!"
#: qcsrc/common/notifications/all.inc:654
msgid ""
#: qcsrc/common/notifications/all.inc:657
#, c-format
msgid "^BGYou need %s^BG!"
-msgstr "^BGあなたは %s^BG が必要だ!"
+msgstr "^BG %s^BG が必要だ!"
#: qcsrc/common/notifications/all.inc:658
#, c-format
msgid "^BGYou also need %s^BG!"
-msgstr "^BGあなたは %s^BG も必要だ!"
+msgstr "^BG %s^BG も必要だ!"
#: qcsrc/common/notifications/all.inc:659
msgid "^BGDoor unlocked!"
#: qcsrc/common/notifications/all.inc:663
#, c-format
msgid "^K3You revived ^BG%s"
-msgstr "^K3あなたは ^BG%s を復活した"
+msgstr "^K3 ^BG%s を復活した"
#: qcsrc/common/notifications/all.inc:664
msgid "^K3You revived yourself"
-msgstr "^K3あなた自身を復活した"
+msgstr "^K3自分自身を復活した"
#: qcsrc/common/notifications/all.inc:665
#, c-format
msgid "^K3You were revived by ^BG%s"
-msgstr "^K3あなたは ^BG%s によって復活された"
+msgstr "^K3 ^BG%s によって復活された"
#: qcsrc/common/notifications/all.inc:666
#, c-format
msgid "^BGYou were automatically revived after %s seconds"
-msgstr "^BGあなたは%s秒後に自動的に復活しました"
+msgstr "^BG%s秒後に自動的に復活しました"
#: qcsrc/common/notifications/all.inc:668
msgid "^BGThe generator is under attack!"
#: qcsrc/common/notifications/all.inc:674
msgid "^K1You froze yourself"
-msgstr "^K1あなたは自分を冷凍した"
+msgstr "^K1自分自身を冷凍した"
#: qcsrc/common/notifications/all.inc:675
msgid "^K1Round already started, you spawn as frozen"
#: qcsrc/common/notifications/all.inc:681
msgid "^BGYou got the ^F1Fuel regenerator"
-msgstr "^BGあなたは^F1燃料再生器を手に入れた"
+msgstr "^BG^F1燃料再生器を手に入れた"
#: qcsrc/common/notifications/all.inc:682
msgid "^BGYou got the ^F1Jetpack"
-msgstr "^BGあなたは^F1ジェットパックを手に入れた"
+msgstr "^BG^F1ジェットパックを手に入れた"
#: qcsrc/common/notifications/all.inc:690
msgid ""
"^K1You may not join the game at this time.\n"
"The player limit reached maximum capacity."
msgstr ""
-"現在、ゲームに参加できません。\n"
+"^K1現在、ゲームに参加できません。\n"
"選手の制限が最大容量に達しました。"
#: qcsrc/common/notifications/all.inc:695
msgid "^BGYou picked up the ball"
-msgstr "^BGã\81\82ã\81ªã\81\9fã\81¯ã\83\9cã\83¼ã\83«ã\82\92æ\8b¾ã\81\84ã\81\9f"
+msgstr "^BGボールを拾いた"
#: qcsrc/common/notifications/all.inc:696
msgid "^BGKilling people while you don't have the ball gives no points!"
#: qcsrc/common/notifications/all.inc:703
msgid "^BGYou are starting with the ^TC^TT Key"
-msgstr "^BGあなたは ^TC^TT 鍵で開始ている"
+msgstr "^BG ^TC^TT 鍵で開始ている"
#: qcsrc/common/notifications/all.inc:705
msgid "^BGYou have no lives left, you must wait until the next match"
#: qcsrc/common/notifications/all.inc:710
msgid "^BGYour weapon has been downgraded until you find some ammo!"
-msgstr "^BGあなたは弾薬がいくつか見つかるまで、あなたの武器が格下げされた!"
+msgstr "^BG弾薬がいくつか見つかるまで、あなたの武器が格下げされた!"
#: qcsrc/common/notifications/all.inc:711
msgid "^F4^COUNT^BG left to find some ammo!"
#: qcsrc/common/notifications/all.inc:721
#, c-format
msgid "^BGYou captured %s^BG control point"
-msgstr "^BGあなたは %s^BG コントロールポイントを取れた"
+msgstr "^BG %s^BG コントロールポイントを取れた"
#: qcsrc/common/notifications/all.inc:722
msgid "^BGYou captured a control point"
-msgstr "^BGã\81\82ã\81ªã\81\9fã\81¯ã\82³ã\83³ã\83\88ã\83ã\83¼ã\83«ã\83\9dã\82¤ã\83³ã\83\88ã\82\92å\8f\96ã\82\8cã\81\9f"
+msgstr "^BGコントロールポイントを取れた"
#: qcsrc/common/notifications/all.inc:723
#, c-format
"The more control points your team holds,\n"
"the faster the enemy generator decays"
msgstr ""
-"^F2残業中!\n"
+"^F4残業中^F2!\n"
"\n"
"発電機は現在衰退してる。\n"
"チームが保持するコントロールポイントが多いほど、\n"
#: qcsrc/common/notifications/all.inc:746
msgid "^F2You are on speed"
-msgstr "^F2ã\81\82ã\81ªã\81\9fã\81¯ã\80\8cé\80\9f度ã\80\8dã\81«ä¹\97ã\81£ã\81¦ã\81\84ã\82\8b"
+msgstr "^F2「速度」に乗っている"
#: qcsrc/common/notifications/all.inc:747
msgid "^F2Speed has worn off"
msgid "No description"
msgstr "説明なし"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
#: qcsrc/menu/xonotic/credits.qc:227
msgid "Japanese"
-msgstr ""
+msgstr "日本語"
#: qcsrc/menu/xonotic/credits.qc:230
msgid "Kazakh"
#: qcsrc/menu/xonotic/dialog_hudpanel_radar.qc:46
msgid "Zoomed in"
-msgstr "ã\82ºã\83¼ã\83 ã\81\97ã\81\9få\86\85"
+msgstr "ã\82ºã\83¼ã\83 ã\82¤ã\83³"
#: qcsrc/menu/xonotic/dialog_hudpanel_radar.qc:47
msgid "Zoomed out"
-msgstr "ã\82ºã\83¼ã\83 ã\81\97ã\81\9få¤\96"
+msgstr "ã\82ºã\83¼ã\83 ã\82¢ã\82¦ã\83\88"
#: qcsrc/menu/xonotic/dialog_hudpanel_radar.qc:48
msgid "Always zoomed"
-msgstr "常にズームした"
+msgstr "常にズーム"
#: qcsrc/menu/xonotic/dialog_hudpanel_radar.qc:49
msgid "Never zoomed"
-msgstr "決してズームした"
+msgstr "ズームしない"
#: qcsrc/menu/xonotic/dialog_hudpanel_radar.qh:6
msgid "Radar Panel"
#: qcsrc/menu/xonotic/dialog_monstertools.qc:22
#: qcsrc/menu/xonotic/dialog_sandboxtools.qc:20
msgid "Spawn"
-msgstr "現れる"
+msgstr "スポーン"
#: qcsrc/menu/xonotic/dialog_monstertools.qc:23
msgid "Remove"
#: qcsrc/menu/xonotic/dialog_monstertools.qh:6
msgid "Monster Tools"
-msgstr "モンスター用具"
+msgstr "モンスターツール"
#: qcsrc/menu/xonotic/dialog_multiplayer.qc:14
msgid "Servers"
#: qcsrc/menu/xonotic/dialog_multiplayer.qh:6
msgid "Multiplayer"
-msgstr "マルチプレイヤー"
+msgstr "マルチプレイ"
#: qcsrc/menu/xonotic/dialog_multiplayer.qh:7
msgid ""
"Play online, against your friends in LAN, view demos or change player "
"settings"
msgstr ""
-"ã\82ªã\83³ã\83©ã\82¤ã\83³ã\81§é\81\8aã\81¶ã\80\81LANã\81®å\8f\8bé\81\94ã\81«å¯¾ã\81\97ã\81¦ã\80\81ã\83\87ã\83¢ã\82\92表示ã\81\99ã\82\8bã\81\8bã\80\81é\81¸æ\89\8bè¨å®\9aã\82\92å¤\89æ\9b´ã\81\99ã\82\8b"
+"ã\82ªã\83³ã\83©ã\82¤ã\83³ã\81§é\81\8aã\81¶ã\80\81LANã\81®å\8f\8bé\81\94ã\81¨å¯¾æ±ºã\80\81ã\83\87ã\83¢ã\82\92表示ã\81\99ã\82\8bã\81\8bã\80\81ã\83\97ã\83¬ã\82¤ã\83¤ã\83¼è¨å®\9aã\82\92å¤\89æ\9b´"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:38
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:111
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:130
msgid "Beginner"
-msgstr "初心者"
+msgstr "ビギナー"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:131
msgid "You will win"
-msgstr "あなたは勝つ"
+msgstr "必ず勝つ"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:132
msgid "You can win"
-msgstr "あなたは勝てる"
+msgstr "勝てるかも"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:133
msgid "You might win"
-msgstr "あなたは勝つかもしれない"
+msgstr "勝つかもしれない"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:134
msgid "Advanced"
-msgstr "高度"
+msgstr "アドバンス"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:135
msgid "Expert"
-msgstr "専門家"
+msgstr "エキスパート"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:136
msgid "Pro"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:137
msgid "Assassin"
-msgstr "暗殺者"
+msgstr "アサシン"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:138
msgid "Unhuman"
#: qcsrc/menu/xonotic/dialog_multiplayer_create.qc:206
msgid "Start Multiplayer!"
-msgstr "ã\83\9eã\83«ã\83\81ã\83\97ã\83¬ã\82¤ã\83¤ã\83¼ã\82\92é\96\8bå§\8b!"
+msgstr "ã\83\9eã\83«ã\83\81ã\83\97ã\83¬ã\82¤ã\82\92ã\82¹ã\82¿ã\83¼ã\83\88!"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.qc:50
msgid "Title:"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:212
msgid "Players spawn with the grappling hook. Press the 'hook' key to use it"
-msgstr "選手はグラップリングフックで現れる。使用するには「フック」キーを押して"
+msgstr ""
+"プレイヤーはグラップリングフックでスポーンします。「フック」キーを押して使用"
+"してください"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:216
msgid ""
"Players spawn with the jetpack. Double-tap 'jump' or press the 'jetpack' key "
"to use it"
msgstr ""
-"選手はジェットパックでスポーンする。 「ジャンプ」をダブルタップするか、使用す"
-"ã\82\8bã\81\9fã\82\81ã\81«ã\80\8cã\82¸ã\82§ã\83\83ã\83\88ã\83\91ã\83\83ã\82¯ã\80\8dã\82ã\83¼ã\82\92æ\8a¼ã\81\97ã\81¦"
+"プレイヤーはジェットパックでスポーンします。 「ジャンプ」をダブルタップする"
+"ã\81\8bã\80\81ã\80\8cã\82¸ã\82§ã\83\83ã\83\88ã\83\91ã\83\83ã\82¯ã\80\8dã\82ã\83¼ã\82\92æ\8a¼ã\81\97ã\81¦ä½¿ç\94¨ã\81\97ã\81¦ã\81\8fã\81 ã\81\95ã\81\84"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:220
msgid ""
"Projectiles can't be destroyed. However, you can still explode Electro orbs "
"with the Electro primary fire"
msgstr ""
-"å¼¾ã\81¯ç ´å£\8aã\81§ã\81\8dã\81ªã\81\84ã\80\82ã\81\9fã\81 ã\81\97ã\80\81ã\82¨ã\83¬ã\82¯ã\83\88ã\81®ä¸\80次å°\84æ\92\83ã\81§ã\82¨ã\83¬ã\82¯ã\83\88ã\82ªã\83¼ã\83\96ã\82\92ç\88\86ç\99ºã\81\95ã\81\9bã\82\8bã\81\93ã\81¨"
-"ã\81¯ã\81§ã\81\8dã\82\8b"
+"å¼¾ã\81¯ç ´å£\8aã\81§ã\81\8dã\81¾ã\81\9bã\82\93ã\80\82ã\81\9fã\81 ã\81\97ã\80\81ã\82¨ã\83¬ã\82¯ã\83\88ã\81®ã\83¡ã\82¤ã\83³å°\84æ\92\83ã\81§ã\82¨ã\83¬ã\82¯ã\83\88ã\82ªã\83¼ã\83\96ã\82\92ç\88\86ç\99ºã\81\95ã\81\9bã\82\8b"
+"ã\81\93ã\81¨ã\81\8cã\81§ã\81\8dã\81¾ã\81\99"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:225
msgid ""
msgstr ""
"選手は武器を受け取り、一発で敵を即座に殺すことができます。選手が弾薬を使い果"
"たした場合、弾薬を見つけるまで10秒かかりますが、弾薬を見つけられない場合は死"
-"にます。二次射撃モードはダメージを与えませんが、ジャンプに適しています。"
+"にます。サブ射撃モードはダメージを与えませんが、ジャンプに適しています。"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:289
msgid ""
msgstr "参加!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^デフォルト"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:161
msgid "Use the `crypto_aeslevel` cvar to change your preferences"
-msgstr "è¨å®\9aã\82\92å¤\89æ\9b´ã\81\99ã\82\8bã\81«ã\81¯ `crypto_aeslevel` cvarã\82\92使ç\94¨ã\81\99ã\82\8b"
+msgstr "è¨å®\9aã\82\92å¤\89æ\9b´ã\81\99ã\82\8bã\81«ã\81¯ `crypto_aeslevel` cvarã\82\92使ç\94¨ã\81\97ã\81¾ã\81\99"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:178
msgid "Hostname:"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo.qc:48
msgid "Auto record demos"
-msgstr "自動録音デモ"
+msgstr "自動録画デモ"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo.qc:57
msgid "Timedemo"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo.qc:58
msgid "Benchmark how fast your computer can run the highlighted demo"
msgstr ""
-"お使いのコンピューターが強調表示されたデモを実行できる速度をベンチマークする"
+"お使いのコンピューターが強調表示されたデモを実行できる速度をベンチマークしま"
+"す"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo.qc:62
msgid "DEMO^Play"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo_startconfirm.qc:13
msgid "Playing a demo will disconnect you from the current match."
-msgstr "ã\83\87ã\83¢ã\82\92å\86\8dç\94\9fã\81\99ã\82\8bã\81¨ã\80\81ç\8f¾å\9c¨ã\81®è©¦å\90\88ã\81\8bã\82\89å\88\87æ\96ã\81\95ã\82\8cã\82\8b。"
+msgstr "ã\83\87ã\83¢ã\82\92å\86\8dç\94\9fã\81\99ã\82\8bã\81¨ã\80\81ç\8f¾å\9c¨ã\81®è©¦å\90\88ã\81\8bã\82\89å\88\87æ\96ã\81\95ã\82\8cã\81¾ã\81\99。"
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo_startconfirm.qc:15
#: qcsrc/menu/xonotic/dialog_multiplayer_media_demo_timeconfirm.qc:15
#: qcsrc/menu/xonotic/dialog_multiplayer_profile.qc:156
msgid "Select language..."
-msgstr "言語を選択する..."
+msgstr "言語選択..."
#: qcsrc/menu/xonotic/dialog_quit.qc:11
msgid "Are you sure you want to quit?"
#: qcsrc/menu/xonotic/dialog_settings_audio.qc:103
msgid "Mute sounds when not active"
-msgstr "活発でないときに音を消す"
+msgstr "アクティブでないときに音を消す"
#: qcsrc/menu/xonotic/dialog_settings_audio.qc:106
msgid "Frequency:"
#: qcsrc/menu/xonotic/dialog_settings_audio.qc:176
msgid "Automatic taunts:"
-msgstr "自動からかう:"
+msgstr "自動挑発:"
#: qcsrc/menu/xonotic/dialog_settings_audio.qc:178
msgid "Automatically taunt enemies after fragging them"
"Use high resolution lightmaps, which will look pretty but use up some extra "
"video memory"
msgstr ""
-"é«\98解å\83\8f度ã\81®ã\83©ã\82¤ã\83\88ã\83\9eã\83\83ã\83\97ã\82\92使ç\94¨ã\81\99ã\82\8bã\80\81è¦\8bã\81\9fç\9b®ã\81¯ã\81\8dã\82\8cã\81\84ã\81§ã\81\99ã\81\8cã\80\81追å\8a ã\81®ã\83\93ã\83\87ã\82ªã\83¡ã\83¢ã\83ªã\82\92"
-"使い果たします。"
+"é«\98解å\83\8f度ã\81®ã\83©ã\82¤ã\83\88ã\83\9eã\83\83ã\83\97ã\82\92使ç\94¨ã\81\97ã\81¾ã\81\99ã\80\81è¦\8bã\81\9fç\9b®ã\81¯ã\81\8dã\82\8cã\81\84ã\81§ã\81\99ã\81\8cã\80\81追å\8a ã\81®ã\83\93ã\83\87ã\82ªã\83¡ã\83¢ã\83ª"
+"を使い果たします。"
#: qcsrc/menu/xonotic/dialog_settings_effects.qc:139
msgid "Deluxe mapping"
#: qcsrc/menu/xonotic/dialog_settings_effects.qc:233
msgid "Motion blur strength - 0.4 recommended"
-msgstr "ã\83¢ã\83¼ã\82·ã\83§ã\83³ã\83\96ã\83©ã\83¼ã\81®å¼·åº¦ - 0.4ã\82\92å\8b§ã\82\81ã\81\99"
+msgstr "ã\83¢ã\83¼ã\82·ã\83§ã\83³ã\83\96ã\83©ã\83¼ã\81®å¼·åº¦ - 0.4ã\81\8cã\82ªã\82¹ã\82¹ã\83¡"
#: qcsrc/menu/xonotic/dialog_settings_effects.qc:234
msgid "Motion blur:"
#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:64
msgid "By health"
-msgstr "健康で"
+msgstr "ヘルスで"
#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:76
msgid "Use rings to indicate weapon status"
#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:158
msgid "Display health and armor"
-msgstr "健康と鎧を表示する"
+msgstr "ヘルスとアーマーを表示する"
#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:163
msgid "Damage overlay:"
#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:167
msgid "HUD moves around following player's movement"
-msgstr "HUDã\81¯é\81¸æ\89\8bの動きに従って動き回る"
+msgstr "HUDã\82\92ã\83\97ã\83¬ã\82¤ã\83¤ã\83¼の動きに従って動き回る"
#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:169
msgid "Shake the HUD when hurt"
-msgstr "å\82·ã\81¤ã\81\84ã\81\9fã\81¨ã\81\8dã\81«HUDã\82\92æ\8c¯ã\82\8b"
+msgstr "å\82·ã\81¤ã\81\84ã\81\9fã\81¨ã\81\8dã\81«HUDã\82\92æ\8fºã\82\89ã\81\99"
#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:173
#: qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qh:6
#: qcsrc/menu/xonotic/dialog_settings_game_messages.qc:24
msgid "Frag Information"
-msgstr "削除情報"
+msgstr "FRAG情報"
#: qcsrc/menu/xonotic/dialog_settings_game_messages.qc:26
msgid "Display information about killing sprees"
-msgstr "殺害に関する情報を表示する"
+msgstr "連続キルに関する情報を表示する"
#: qcsrc/menu/xonotic/dialog_settings_game_messages.qc:29
msgid "Only display sprees if they are achievements"
msgstr "青い"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "選手達"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:65
msgid "Gibs:"
-msgstr "å\86\85è\87\93:"
+msgstr "ã\83\90ã\83©ã\83\90ã\83©æ»ä½\93:"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:67
msgid "GIBS^None"
#: qcsrc/menu/xonotic/dialog_settings_game_view.qc:115
msgid "Release zoom when you die or respawn"
-msgstr "死んだり再び現れたときにズームを解放する"
+msgstr "死んだりリスポーンしたときにズームを解放する"
#: qcsrc/menu/xonotic/dialog_settings_game_view.qc:119
msgid "Release zoom when you switch weapons"
#: qcsrc/menu/xonotic/dialog_settings_input.qc:94
msgid "Pressing \"enter console\" key also closes it"
-msgstr "「コンソールを入力する」キーを押すと、それも閉じる"
+msgstr "「コンソール入力」キーを押すと、それも閉じる"
#: qcsrc/menu/xonotic/dialog_settings_input.qc:95
msgid "Allow the console toggling bind to also close the console"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:37
msgid "Font/UI size:"
-msgstr "フォント / UIサイズ:"
+msgstr "フォント/UIサイズ:"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:39
msgid "SZ^Unreadable"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:40
msgid "SZ^Tiny"
-msgstr "小っぽけ"
+msgstr "ちっこい"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:41
msgid "SZ^Little"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:59
msgid "Full screen"
-msgstr "フルスケ"
+msgstr "全画面"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:61
msgid "Vertical Synchronization"
"screen refresh rate"
msgstr ""
"垂直同期を有効にしてティアリングを防止し、fpsを画面のリフレッシュレートに制限"
-"ã\81\99ã\82\8b"
+"ã\81\97ã\81¾ã\81\99"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:67
msgid "Flip view horizontally"
"normal rendering starts"
msgstr ""
"通常のレンダリングが開始する前に、深度のみのバージョンのシーンをレンダリング"
-"ã\81\99ã\82\8bã\81\93ã\81¨ã\81«ã\82\88ã\82\8aã\80\81ã\82ªã\83¼ã\83\90ã\83¼ã\83\89ã\83ã\83¼ã\82\92æ\8e\92é\99¤ã\81\99ã\82\8b"
+"ã\81\99ã\82\8bã\81\93ã\81¨ã\81«ã\82\88ã\82\8aã\80\81ã\82ªã\83¼ã\83\90ã\83¼ã\83\89ã\83ã\83¼ã\82\92æ\8e\92é\99¤ã\81\97ã\81¾ã\81\99"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:100
msgid "DF^Disabled"
"for faster rendering"
msgstr ""
"頂点バッファオブジェクトを使用して、静的ジオメトリをビデオメモリに格納し、レ"
-"ã\83³ã\83\80ã\83ªã\83³ã\82°ã\82\92é«\98é\80\9få\8c\96ã\81\99ã\82\8b"
+"ã\83³ã\83\80ã\83ªã\83³ã\82°ã\82\92é«\98é\80\9få\8c\96ã\81\97ã\81¾ã\81\99"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:115
msgid "Vertices"
"requires GLSL color control"
msgstr ""
"彩度調整 (0 = グレースケール、1 = 通常、2 = 過飽和)、GLSLカラーコントロールが"
-"å¿\85è¦\81ã\81\99ã\82\8b"
+"å¿\85è¦\81ã\81§ã\81\99"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:149
msgid "LIT^Ambient:"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:169
msgid "Psycho coloring (easter egg)"
-msgstr "サイコカラーズ (イースターエッグ)"
+msgstr "サイコカラー (イースターエッグ)"
#: qcsrc/menu/xonotic/dialog_settings_video.qc:172
msgid "Trippy vertices (easter egg)"
#: qcsrc/menu/xonotic/dialog_singleplayer.qc:165
msgid "Campaign Difficulty:"
-msgstr "キャンペーンの難しさ:"
+msgstr "キャンペーンの難易度:"
#: qcsrc/menu/xonotic/dialog_singleplayer.qc:166
msgid "CSKL^Easy"
#: qcsrc/menu/xonotic/dialog_singleplayer.qc:170
msgid "Start Singleplayer!"
-msgstr "ã\82·ã\83³ã\82°ã\83«ã\83\97ã\83¬ã\82¤ã\83¤ã\83¼ã\82\92é\96\8bå§\8b!"
+msgstr "ã\82·ã\83³ã\82°ã\83«ã\83\97ã\83¬ã\82¤ã\82\92ã\82¹ã\82¿ã\83¼ã\83\88!"
#: qcsrc/menu/xonotic/dialog_singleplayer.qh:6
msgid "Singleplayer"
-msgstr "シングルプレイヤー"
+msgstr "シングルプレイ"
#: qcsrc/menu/xonotic/dialog_singleplayer.qh:7
msgid "Play the singleplayer campaign or instant action matches against bots"
#: qcsrc/menu/xonotic/gametypelist.qc:90
msgid "free for all"
-msgstr "ã\82\84ã\82\8aã\81\9fã\81\84æ\94¾é¡\8c"
+msgstr "ã\83\95ã\83ªã\83¼ã\83»ã\83\95ã\82©ã\83¼ã\83»ã\82ªã\83¼ã\83«"
#: qcsrc/menu/xonotic/keybinder.qc:35
msgid "Moving"
-msgstr "動き中"
+msgstr "移動"
#: qcsrc/menu/xonotic/keybinder.qc:36
msgid "forward"
#: qcsrc/menu/xonotic/keybinder.qc:38
msgid "strafe left"
-msgstr "左"
+msgstr "左へ水平移動"
#: qcsrc/menu/xonotic/keybinder.qc:39
msgid "strafe right"
-msgstr "右"
+msgstr "右へ水平移動"
#: qcsrc/menu/xonotic/keybinder.qc:40
msgid "jump / swim"
#: qcsrc/menu/xonotic/keybinder.qc:121
msgid "suicide / respawn"
-msgstr "自殺する / 再び現れる"
+msgstr "自殺/リスポーン"
#: qcsrc/menu/xonotic/keybinder.qc:122
msgid "quick menu"
msgid ""
"Huh? Can't play this (m is NULL). Refiltering so this won't happen again."
msgstr ""
-"ã\81\82ã\82\8c? ã\81\93ã\82\8cã\82\92é\81\8aã\81¹ã\81¾ã\81\9bã\82\93 (m is NULL)ã\80\82ã\81\93ã\82\8cã\81\8cå\86\8d度ç\99ºç\94\9fã\81\97ã\81ªã\81\84ã\82\88ã\81\86ã\81«å\86\8dã\83\95ã\82£ã\83«ã\82¿ã\83ªã\83³"
-"グします。"
+"ã\81\8aã\82\84? ã\81\93ã\82\8cã\82\92é\81\8aã\81¶ã\81\93ã\81¨ã\81\8cã\81§ã\81\8dã\81¾ã\81\9bã\82\93 (m is NULL)ã\80\82ã\81\93ã\82\8cã\81\8cå\86\8d度ç\99ºç\94\9fã\81\97ã\81ªã\81\84ã\82\88ã\81\86ã\81«å\86\8d"
+"ã\83\95ã\82£ã\83«ã\82¿ã\83ªã\83³ã\82°ã\81\97ã\81¾ã\81\99ã\80\82"
#: qcsrc/menu/xonotic/maplist.qc:296
#, c-format
msgid "%s's Xonotic Server"
-msgstr "%s XONOTICサーバー"
+msgstr "%sのXONOTICサーバー"
#: qcsrc/menu/xonotic/maplist.qc:301
msgid ""
"Huh? Can't play this (invalid game type). Refiltering so this won't happen "
"again."
msgstr ""
-"ã\81\82ã\82\8c? ã\81\93ã\82\8cã\82\92é\81\8aã\81¹ã\81¾ã\81\9bã\82\93 (invalid game type)ã\80\82ã\81\93ã\82\8cã\81\8cå\86\8d度ç\99ºç\94\9fã\81\97ã\81ªã\81\84ã\82\88ã\81\86ã\81«å\86\8dã\83\95ã\82£"
-"ルタリングします。"
+"ã\81\8aã\82\84? ã\81\93ã\82\8cã\82\92é\81\8aã\81¶ã\81\93ã\81¨ã\81\8cã\81§ã\81\8dã\81¾ã\81\9bã\82\93 (invalid game type)ã\80\82ã\81\93ã\82\8cã\81\8cå\86\8d度ç\99ºç\94\9fã\81\97ã\81ªã\81\84ã\82\88"
+"ã\81\86ã\81«å\86\8dã\83\95ã\82£ã\83«ã\82¿ã\83ªã\83³ã\82°ã\81\97ã\81¾ã\81\99ã\80\82"
#: qcsrc/menu/xonotic/playerlist.qc:102 qcsrc/menu/xonotic/playerlist.qc:112
msgid "spectator"
msgstr ""
"現在ハイライトされているサーバーにブックマークを付けて、未来見つけやすくする"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "ホスト名"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "マップ"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "種類"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AESレベル %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "なし"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "暗号化:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "変更された設定"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "公式設定"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "無効な状態"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "有効な状態"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
-msgstr "好き"
+msgstr "お気に入り"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "推奨"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "通常のサーバー"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "サーバー"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^競争モード"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "変更されたサーバー"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "オーバーキル"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
-msgstr "インスタギブ"
+msgstr "一触即発"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
-msgstr "デフラグモード"
+msgstr "DEFRAGモード"
#: qcsrc/menu/xonotic/skinlist.qc:70
msgid "<TITLE>"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Lojban (http://www.transifex.com/team-xonotic/xonotic/"
"language/jbo/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Kazakh (Cyrillic) (http://www.transifex.com/team-xonotic/"
"xonotic/language/kk@Cyrl/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Гранатадың таймері"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Қалқан"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Қалқан"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr "Көк"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Ойыншылар"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Пинг"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Карта"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "түрі"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Сүікті"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Ұсынылған"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Серверлер"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Кооперативтік түрі"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Modified түрі"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "SLCAT^Defrag түрі "
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Korean (http://www.transifex.com/team-xonotic/xonotic/"
"language/ko/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "수류탄 시간 기록기"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "부활 진행 상황"
msgid "Fuel regen"
msgstr "연료 재생성"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "힘"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "방어"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "거미 공격"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "좀비"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "탄약"
msgid "Resistance"
msgstr "저항"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "속력"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "메딕"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "강타"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "흡혈귀"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "제약"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "복수"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "뛰기"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "투명"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "지옥"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "스와퍼"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "자석"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "비행"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "버프"
msgid "Extra life"
msgstr "추가 목숨"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "보이지"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "네이팜 유탄"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "보이지"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "방어"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "속력"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "힘"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "웨이포인트"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "플레이어"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "핑"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "호스트이름"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "맵"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Cornish (http://www.transifex.com/team-xonotic/xonotic/"
"language/kw/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Euryer granaden"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Spedyans ow sesya"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Ow teudhi"
msgid "Fuel regen"
msgstr "Dasdinythi keunys"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Krevder"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Skoos"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Omsettyans kevnisen"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Daffar ladhva"
msgid "Resistance"
msgstr "Defens"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Tooth"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Medhek"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Kronkya"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampir"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Anles"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Venjyans"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Lamma"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Anweladow"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Keschanj"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Tennven"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Chons"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Neyj"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bonus"
msgid "Extra life"
msgstr "Bewnans keworransel"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Anweladowder"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Grenad napalm"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Anweladowder"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Skoos"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Tooth"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Krevder"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Fordhva"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Macedonian (http://www.transifex.com/team-xonotic/xonotic/"
"language/mk/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Malay (http://www.transifex.com/team-xonotic/xonotic/language/"
"ms/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Dutch (http://www.transifex.com/team-xonotic/xonotic/language/"
"nl/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Herstel vooruitgang"
msgid "Fuel regen"
msgstr "Brandstofregeneratie"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Kracht"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Schild"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Spinnenaanval"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Ammunitie"
msgid "Resistance"
msgstr "Weerstand"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Snelheid"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Hospik"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampier"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Handicap"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Wraak"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Sprong"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Onzichtbaar"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Vuurzee"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Verwisselaar"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magneet"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Geluk"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Extra leven"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Onzichtbaarheid"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalmgranaat"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Onzichtbaarheid"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Schild"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Snelheid"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Kracht"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr "Geen beschrijving"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Meedoen!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^Standaard"
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Spelers"
"Maak de huidige geselecteerde server favoriet, zodat deze in de toekomst "
"sneller te vinden is"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Map"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Type"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "beveiliging:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "aangepaste instellingen"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "statistieken gedeactiveerd"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "statistieken geactiveerd"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Favorieten"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Aanbevolen"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Normale servers"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Servers"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Competitieve modus"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Aangepaste servers"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Norwegian (http://www.transifex.com/team-xonotic/xonotic/"
"language/no/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:24+0000\n"
+"Last-Translator: Amadeusz Sławiński <amade@asmblr.net>\n"
"Language-Team: Polish (http://www.transifex.com/team-xonotic/xonotic/"
"language/pl/)\n"
"Language: pl\n"
msgid "Requesting preview..."
msgstr "Oczekiwanie podglądu…"
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Czasomierz granatu"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Postęp przejęcia"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Postęp rozmrażania"
msgid "Fuel regen"
msgstr "Regeneracja paliwa"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Siła"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Tarcza"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Amunicja"
msgid "Resistance"
msgstr "Odporność"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Prędkość"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Medyk"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Walnięcie"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Wampir"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Niezdatność"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Wyłączone"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Zemsta"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Skok"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Niewidzialność"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Zamieniacz"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magnes"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Szczęście"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Lot"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Dodatkowe życie "
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Niewidzialność"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Granat z napalmem"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Niewidzialność"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Tarcza"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Prędkość"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Siła"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Punkt orientacyjny"
msgid "No description"
msgstr "Brak opisu"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Dołącz!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^Domyślny"
msgstr "Niebieski"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Gracze"
msgstr ""
"Dodaj zaznaczony serwer do ulubionych aby w przyszłości szybciej go znaleźć"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Nazwa hosta"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mapa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Typ"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AES poziom %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "żadne"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "szyfrowanie:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "mod: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "zmodyfikowane ustawienia"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "oficjalne ustawienia"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "statystyki wyłączone"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "statystyki włączone"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Ulubione"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Polecane"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Zwykłe serwery"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Serwery"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Tryb Rywalizacji"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Zmodyfikowane serwery"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Tryb bez zabijania"
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Portuguese (http://www.transifex.com/team-xonotic/xonotic/"
"language/pt/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Temporizador de granada"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Progresso de captura"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Progresso de renascimento"
msgid "Fuel regen"
msgstr "Regeneração de combustível"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Força"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Escudo"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Ataque da Aranha"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zumbi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munições"
msgid "Resistance"
msgstr "Resistência"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Velocidade"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Médico"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Pancada"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampiro"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Incapacidade"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Vingança"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Saltar"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisível"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Trocador"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Íman"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Sorte"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Voo"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bónus"
msgid "Extra life"
msgstr "Vida extra"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisibilidade"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Granada de napalm"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisibilidade"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Escudo"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Velocidade"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Força"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Ponto de passagem"
msgid "No description"
msgstr "Sem descrição"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Conectar!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Padrão"
msgstr "Azul"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Jogadores"
"Marca o servidor selecionado como favorito para que seja mais rápido "
"encontrá-lo no futuro"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Nome do servidor"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mapa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Tipo"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "Nível AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "nenhuma"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "encriptação:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "modificação: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "configurações alteradas"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "configurações oficiais"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "estatísticas desativadas"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "estatísticas ativadas"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoritos"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Recomendados"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Servidores Normais"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Servidores"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Modo Competitivo"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Servidores Alterados"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Overkill"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Modo Defrag"
# NotThatPrivate Yes <henriqueferreira2009@gmail.com>, 2015
# Ricardo Manuel da Cruz Coelho da Silva <ricardo.mccs@gmail.com>, 2015
# Rui <xymarior@yandex.com>, 2018
+# zerowhy . <anymailz@tutanota.com>, 2021
msgid ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-08 01:08+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-08-26 06:05+0000\n"
"Last-Translator: Jean Trindade Pereira <jean_trindade2@hotmail.com>\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/team-xonotic/"
"xonotic/language/pt_BR/)\n"
msgid "Requesting preview..."
msgstr "Solicitando prévia..."
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Temporizador de granada"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Progresso de captura"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Progresso de reanimação"
msgid "Fuel regen"
msgstr "Regeneração de combustível"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Força"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Escudo"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Ataque da Aranha"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Preso por teia"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zumbi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Munição"
msgid "Resistance"
msgstr "Resistência"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Velocidade"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Médico"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Pancada"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampiro"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Incapacidade"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Desabilitado"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Vingança"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Saltar"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invisível"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Inferno"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Trocador"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Ímã"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Sorte"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Voo"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Bônus"
msgid "Extra life"
msgstr "Vida extra"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invisibilidade"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Granada de napalm"
msgid "Overkill Shotgun"
msgstr "Escopeta Suprema"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invisibilidade"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Escudo"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Velocidade"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Força"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "Em chamas"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Surgir Escudo"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Superarmas"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Ponto de interesse"
msgid "No description"
msgstr "Sem descrição"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Conectar!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "Padrão"
msgstr "Azul"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Jogadores"
"Marca o servidor selecionado como favorito para que seja mais rápido "
"encontrá-lo no futuro"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Ping"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Servidor"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Mapa"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Modo"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "Nível AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "nenhuma"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "encriptação:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "modificação: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "configurações modificadas"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "configurações oficiais"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "estatísticas desabilitadas"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "estatísticas habilitadas"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Favoritos"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Recomendados"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Servidores Normais"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Servidores"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Modo Competitivo"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Servidores Modificados"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "Exagero"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "InstaGib"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Modo Defrag"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:24+0000\n"
+"Last-Translator: Adrian-Ciprian Tînjală <adrian.tinjala@gmail.com>\n"
"Language-Team: Romanian (http://www.transifex.com/team-xonotic/xonotic/"
"language/ro/)\n"
"Language: ro\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Fitil grenadă"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Progres reînviere"
msgid "Fuel regen"
msgstr "Regenerare combustibil"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Forță"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Scut"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Muniție"
msgid "Resistance"
msgstr "Rezistență"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Viteză"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Medic"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Izbi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampir"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Dizabilitate"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Dezactivat"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Răzbunare"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Salt"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Invizibilitate"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Infern"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Schimbător"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Magnet"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Zbor"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Buff"
msgid "Extra life"
msgstr "Viață bonus"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Invizibilitate"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Grenadă napalm"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Invizibilitate"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Scut"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Viteză"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Forță"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Indicator"
msgid "No description"
msgstr "Fără descriere:"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Alăturare!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr "GHOITEMS^Albastru"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Jucatori"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Latență"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Hartă"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Tip"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Favorite"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Recomandate"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Servere Normale"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Servere"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Mod Competiție"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Servere modificate"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "SLCAT^Mod Defrag"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-11 04:49+0000\n"
-"Last-Translator: Blueberryy <igory.ygr200@gmail.com>\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 08:29+0000\n"
+"Last-Translator: Andrei Stepanov <adem4ik@gmail.com>\n"
"Language-Team: Russian (http://www.transifex.com/team-xonotic/xonotic/"
"language/ru/)\n"
"Language: ru\n"
msgid "Requesting preview..."
msgstr "Запрос эскиза…"
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Таймер гранаты"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Прогресс захвата"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Прогресс оживления"
msgid "Fuel regen"
msgstr "Регенератор топлива"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Сила"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Щит"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Атака паука"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr "Паутинный"
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Зомби"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Патроны"
msgid "Resistance"
msgstr "Сопротивление"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Скорость"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Медик"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Удар"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Вампиризм"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Бессилие"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "Выключено"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Месть"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Прыжок"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Невидимый"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Инферно"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Сваппер"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Магнит"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Удача"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Полёт"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Бонус"
msgid "Extra life"
msgstr "Экстра жизнь"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Невидимость"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Зажигательная граната"
msgid "Overkill Shotgun"
msgstr "Оверкилл Дробовик"
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Невидимость"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Щит"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Скорость"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Сила"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "Горение"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr "Защита при возрождении"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "Супероружия"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Точка маршрута"
msgid "No description"
msgstr "Без описания"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Присоединиться!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^Стандартный"
msgstr "Синий"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Игроки"
msgstr ""
"Добавить выбранный сервер в закладки, чтобы быстрее найти его в будущем"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Пинг"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Имя сервера"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Арена"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Режим"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "Уровень AES %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "ENC^нет"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "шифрование:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "мод: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "изменённые настройки"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "официальные настройки"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "статистика отключена"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "статистика включена"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "Избранные"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "Рекомендуемые"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "Обычные серверы"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "Серверы"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "Спортивный режим"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "Модифицированные"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "SLCAT^Оверкилл"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "SLCAT^Инстагиб"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr "Гоночный режим"
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Albanian (http://www.transifex.com/team-xonotic/xonotic/"
"language/sq/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Serbian (http://www.transifex.com/team-xonotic/xonotic/"
"language/sr/)\n"
msgid "Requesting preview..."
msgstr "Тражим претпреглед…"
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "Напредак заробљавања"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "Напредак оживљавања"
msgid "Fuel regen"
msgstr "Реген. горива"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Снага"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Штит"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Напад паука"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Зомби"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Муниција"
msgid "Resistance"
msgstr "Отпорност"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Брзина"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Болничар"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Тежак удар"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Вампир"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Потешкоћа"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "Освета"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Скок"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Невидљивост"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Пакао"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Замењивач"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Магнет"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Срећа"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Лет"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Баф"
msgid "Extra life"
msgstr "Додатни живот"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Невидљивост"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Напалм граната"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Невидљивост"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Штит"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Брзина"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Снага"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Путна тачка"
msgid "No description"
msgstr "Нема описа"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Приступи!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^Подразумевано"
msgstr "GHOITEMS^Плава"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Играчи"
"future"
msgstr "Обележи тренутно одабрани сервер тако да га убудуће можеш лакше наћи"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Пинг"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "Име домаћина"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Мапа"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Врста"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr "AES ниво %d"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "ENC^ништа"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "шифровање:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "мод: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "измењена подешавања"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "званична подешавања"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "статистика онемогућена"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "статистика омогућена"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^Омиљени"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^Препоручени"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^Обични сервери"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^Сервери"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^Такмичарски режим"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Измењени сервери"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr "SLCAT^Прејако"
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr "SLCAT^Инстагиб"
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Swedish (http://www.transifex.com/team-xonotic/xonotic/"
"language/sv/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampyr"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Anslut!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Turkish (http://www.transifex.com/team-xonotic/xonotic/"
"language/tr/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Nade zamanlayıcısı"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "İlerlemeyi yakala"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "İlerlemeyi canlandır"
msgid "Fuel regen"
msgstr "Yakıt yağmuru"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Kuvvet"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Zırh"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "Örümcek saldırısı"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "Zombi"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "Cephane"
msgid "Resistance"
msgstr "Direnç"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Hız"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "Sıhhiye"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "Darbe"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Vampir"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "Sakatlık"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "İntikam"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "Zıpla"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "Görünmez"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "Cehennem"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "Takascı"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "Mıknatıs"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "Şans"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "Uçuş"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "Devetüyü"
msgid "Extra life"
msgstr "İlave can"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Görünmezlik"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr "Napalm bombası"
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Görünmezlik"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Zırh"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Hız"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Kuvvet"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "Ara nokta"
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "Ayarları düzenle"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "Varsayılan ayarlar"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Ukrainian (http://www.transifex.com/team-xonotic/xonotic/"
"language/uk/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr "Відновлення палива"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "Сила"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "Щит"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "Швидкість"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "Вампіризм"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr "Додаткове життя"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "Невидимість"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "Невидимість"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "Щит"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "Швидкість"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "Сила"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "Приєднатися!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "Гравці"
msgstr ""
"Зробити закладку на цьому сервері для того, щоб потім знаходити його швидше"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "Пінг"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "Мапа"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "Тип"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Uzbek (Latin) (http://www.transifex.com/team-xonotic/xonotic/"
"language/uz@Latn/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr ""
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr ""
msgid "Fuel regen"
msgstr ""
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr ""
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr ""
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr ""
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr ""
msgid "Resistance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr ""
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
-msgid "Vengeance"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
-msgid "Jump"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
+msgid "Vengeance"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
+msgid "Jump"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr ""
msgid "Extra life"
msgstr ""
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr ""
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr ""
msgid "No description"
msgstr ""
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr ""
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr ""
msgstr ""
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr ""
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
# kalawore <kalawore@outlook.com>, 2015
# Liang Liu <dxkliu@126.com>, 2019
# Losier Blackheath <losier.cc@gmail.com>, 2018
+# moetale <moetale@outlook.com>, 2021
# sapphireliu <balancedliu@gmail.com>, 2014
# CodingJellyfish <dumaosen_main01@outlook.com>, 2018-2020
# CodingJellyfish <dumaosen_main01@outlook.com>, 2018
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-14 00:21+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-07-15 14:16+0000\n"
"Last-Translator: gee Lar <hola0_o@qq.com>\n"
"Language-Team: Chinese (China) (http://www.transifex.com/team-xonotic/"
"xonotic/language/zh_CN/)\n"
#: qcsrc/client/hud/panel/quickmenu.qc:813
msgid "QMCMD^strength soon"
-msgstr ""
+msgstr "QMCMD^强壮敏捷"
#: qcsrc/client/hud/panel/quickmenu.qc:814
msgid "QMCMD^free item %x^7 (l:%y^7)"
#: qcsrc/client/hud/panel/quickmenu.qc:827
msgid "QMCMD^dropped flag/key %w^7 (l:%l^7)"
-msgstr ""
+msgstr "QMCMD^掉落旗子 / 钥匙 %w^7(l:%l^7)"
#: qcsrc/client/hud/panel/quickmenu.qc:831
msgid "QMCMD^Send private message to"
#: qcsrc/client/hud/panel/quickmenu.qc:836
msgid "QMCMD^Player models like mine"
-msgstr ""
+msgstr "QMCMD^像我一样的玩家模型"
#: qcsrc/client/hud/panel/quickmenu.qc:837
msgid "QMCMD^Names above players"
#: qcsrc/client/hud/panel/quickmenu.qc:838
msgid "QMCMD^Crosshair per weapon"
-msgstr ""
+msgstr "QMCMD^每个武器的十字准线"
#: qcsrc/client/hud/panel/quickmenu.qc:839
msgid "QMCMD^FPS"
#: qcsrc/client/hud/panel/quickmenu.qc:840
msgid "QMCMD^Net graph"
-msgstr ""
+msgstr "QMCMD^网络图"
#: qcsrc/client/hud/panel/quickmenu.qc:843
#: qcsrc/client/hud/panel/quickmenu.qc:846
#: qcsrc/client/hud/panel/quickmenu.qc:844
msgid "QMCMD^Hit sound"
-msgstr ""
+msgstr "QMCMD^击打声"
#: qcsrc/client/hud/panel/quickmenu.qc:845
msgid "QMCMD^Chat sound"
#: qcsrc/client/hud/panel/quickmenu.qc:850
msgid "QMCMD^Change spectator camera"
-msgstr ""
+msgstr "QMCMD^更改观察者视角"
#: qcsrc/client/hud/panel/quickmenu.qc:855
#: qcsrc/client/hud/panel/quickmenu.qc:859
msgid "QMCMD^Observer camera"
-msgstr ""
+msgstr "QMCMD^观察者视角"
#: qcsrc/client/hud/panel/quickmenu.qc:856
msgid "QMCMD^Increase speed"
#: qcsrc/client/hud/panel/quickmenu.qc:858
msgid "QMCMD^Wall collision"
-msgstr ""
+msgstr "QMCMD^墙壁碰撞"
#: qcsrc/client/hud/panel/quickmenu.qc:862
msgid "QMCMD^Fullscreen"
#: qcsrc/client/hud/panel/racetimer.qc:153
#, c-format
msgid "Intermediate %d"
-msgstr ""
+msgstr "中间的 %d"
#: qcsrc/client/hud/panel/racetimer.qc:156
#: qcsrc/client/hud/panel/racetimer.qc:203
#: qcsrc/client/hud/panel/racetimer.qc:264
#, c-format
msgid "PENALTY: %.1f (%s)"
-msgstr ""
+msgstr "惩罚:%.1f(%s)"
#: qcsrc/client/hud/panel/racetimer.qc:156 qcsrc/client/main.qc:1174
msgid "missing a checkpoint"
#: qcsrc/client/hud/panel/scoreboard.qc:119
msgid "Number of ball carrier kills"
-msgstr ""
+msgstr "带球人击杀数"
#: qcsrc/client/hud/panel/scoreboard.qc:119
msgid "SCO^bckills"
#: qcsrc/client/hud/panel/scoreboard.qc:121
msgid "How often a flag (CTF) or a key (KeyHunt) was captured"
-msgstr ""
+msgstr "捕获旗帜 (CTF) 或钥匙 (KeyHunt) 的频率"
#: qcsrc/client/hud/panel/scoreboard.qc:121
msgid "SCO^caps"
#: qcsrc/client/hud/panel/scoreboard.qc:124
msgid "Number of keys destroyed by pushing them into void"
-msgstr ""
+msgstr "被推入虚空而销毁的钥匙数"
#: qcsrc/client/hud/panel/scoreboard.qc:124
msgid "SCO^destroyed"
#: qcsrc/client/hud/panel/scoreboard.qc:125
msgid "SCO^damage"
-msgstr ""
+msgstr "SCO^伤害"
#: qcsrc/client/hud/panel/scoreboard.qc:125
msgid "The total damage done"
#: qcsrc/client/hud/panel/scoreboard.qc:126
msgid "SCO^dmgtaken"
-msgstr ""
+msgstr "SCO^受到的傷害"
#: qcsrc/client/hud/panel/scoreboard.qc:126
msgid "The total damage taken"
#: qcsrc/client/hud/panel/scoreboard.qc:127
msgid "Number of flag drops"
-msgstr ""
+msgstr "掉落旗帜数"
#: qcsrc/client/hud/panel/scoreboard.qc:127
msgid "SCO^drops"
-msgstr ""
+msgstr "SCO^掉落"
#: qcsrc/client/hud/panel/scoreboard.qc:128
msgid "Player ELO"
-msgstr ""
+msgstr "玩家ELO分数"
#: qcsrc/client/hud/panel/scoreboard.qc:128
msgid "SCO^elo"
#: qcsrc/client/hud/panel/scoreboard.qc:129
msgid "SCO^fastest"
-msgstr ""
+msgstr "SCO^最快"
#: qcsrc/client/hud/panel/scoreboard.qc:129
msgid "Time of fastest lap (Race/CTS)"
-msgstr ""
+msgstr "最快跑圈时间(Race / CTS)"
#: qcsrc/client/hud/panel/scoreboard.qc:130
msgid "Number of faults committed"
#: qcsrc/client/hud/panel/scoreboard.qc:130
msgid "SCO^faults"
-msgstr ""
+msgstr "SCO^故障"
#: qcsrc/client/hud/panel/scoreboard.qc:131
msgid "Number of flag carrier kills"
-msgstr ""
+msgstr "带旗人击杀数"
#: qcsrc/client/hud/panel/scoreboard.qc:131
msgid "SCO^fckills"
#: qcsrc/client/hud/panel/scoreboard.qc:132
msgid "FPS"
-msgstr ""
+msgstr "FPS"
#: qcsrc/client/hud/panel/scoreboard.qc:132
msgid "SCO^fps"
-msgstr ""
+msgstr "SCO^fps"
#: qcsrc/client/hud/panel/scoreboard.qc:133
msgid "Number of kills minus suicides"
-msgstr ""
+msgstr "除自杀外击杀数"
#: qcsrc/client/hud/panel/scoreboard.qc:133
msgid "SCO^frags"
-msgstr ""
+msgstr "SCO^碎片"
#: qcsrc/client/hud/panel/scoreboard.qc:134
msgid "Number of goals scored"
-msgstr ""
+msgstr "进球数"
#: qcsrc/client/hud/panel/scoreboard.qc:134
msgid "SCO^goals"
-msgstr ""
+msgstr "SCO^进球数"
#: qcsrc/client/hud/panel/scoreboard.qc:135
msgid "Number of keys carrier kills"
-msgstr ""
+msgstr "钥匙携带者击杀数"
#: qcsrc/client/hud/panel/scoreboard.qc:135
msgid "SCO^kckills"
#: qcsrc/client/hud/panel/scoreboard.qc:137
#: qcsrc/client/hud/panel/scoreboard.qc:138
msgid "The kill-death ratio"
-msgstr ""
+msgstr "死亡人数比例"
#: qcsrc/client/hud/panel/scoreboard.qc:137
msgid "SCO^kdr"
#: qcsrc/client/hud/panel/scoreboard.qc:140
msgid "Number of laps finished (Race/CTS)"
-msgstr ""
+msgstr "完成圈数(Race / CTS)"
#: qcsrc/client/hud/panel/scoreboard.qc:140
msgid "SCO^laps"
-msgstr ""
+msgstr "SCO^圈數"
#: qcsrc/client/hud/panel/scoreboard.qc:141
msgid "Number of lives (LMS)"
-msgstr ""
+msgstr "存活人数(LMS)"
#: qcsrc/client/hud/panel/scoreboard.qc:141
msgid "SCO^lives"
#: qcsrc/client/hud/panel/scoreboard.qc:142
msgid "Number of times a key was lost"
-msgstr ""
+msgstr "钥匙丢失次数"
#: qcsrc/client/hud/panel/scoreboard.qc:142
msgid "SCO^losses"
-msgstr ""
+msgstr "SCO^失败"
#: qcsrc/client/hud/panel/scoreboard.qc:143
#: qcsrc/client/hud/panel/scoreboard.qc:144
#: qcsrc/client/hud/panel/scoreboard.qc:145
msgid "Number of objectives destroyed"
-msgstr ""
+msgstr "摧毁的目标数量"
#: qcsrc/client/hud/panel/scoreboard.qc:145
msgid "SCO^objectives"
#: qcsrc/client/hud/panel/scoreboard.qc:146
msgid ""
"How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up"
-msgstr ""
+msgstr "旗子 (CTF) 或钥匙 (KeyHunt) 或球 (Keepaway) 被捡起的频率"
#: qcsrc/client/hud/panel/scoreboard.qc:146
msgid "SCO^pickups"
#: qcsrc/client/hud/panel/scoreboard.qc:147
msgid "Ping time"
-msgstr ""
+msgstr "Ping 时间"
#: qcsrc/client/hud/panel/scoreboard.qc:147
msgid "SCO^ping"
#: qcsrc/client/hud/panel/scoreboard.qc:148
msgid "Packet loss"
-msgstr ""
+msgstr "丢包"
#: qcsrc/client/hud/panel/scoreboard.qc:148
msgid "SCO^pl"
#: qcsrc/client/hud/panel/scoreboard.qc:149
msgid "Number of players pushed into void"
-msgstr ""
+msgstr "被推入虚空的玩家数量"
#: qcsrc/client/hud/panel/scoreboard.qc:149
msgid "SCO^pushes"
-msgstr ""
+msgstr "SCO^推下人数"
#: qcsrc/client/hud/panel/scoreboard.qc:150
msgid "Player rank"
#: qcsrc/client/hud/panel/scoreboard.qc:1409
msgid "Item stats"
-msgstr ""
+msgstr "项目统计数据"
#: qcsrc/client/hud/panel/scoreboard.qc:1520
msgid "Map stats:"
#: qcsrc/client/hud/panel/timer.qc:71
msgid "WARMUP"
-msgstr ""
+msgstr "热身"
#: qcsrc/client/hud/panel/vote.qc:30
msgid "^1You must answer before entering hud configure mode"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "节点计时器"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr "占领进度"
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "重生进度"
#: qcsrc/common/items/item/armor.qh:42
msgid "Small armor"
-msgstr ""
+msgstr "小型护甲"
#: qcsrc/common/items/item/armor.qh:80
msgid "Medium armor"
-msgstr ""
+msgstr "中型护甲"
#: qcsrc/common/items/item/armor.qh:118 qcsrc/common/items/item/armor.qh:121
msgid "Big armor"
#: qcsrc/common/items/item/health.qh:42
msgid "Small health"
-msgstr ""
+msgstr "小血包"
#: qcsrc/common/items/item/health.qh:80
msgid "Medium health"
-msgstr ""
+msgstr "中血包"
#: qcsrc/common/items/item/health.qh:118 qcsrc/common/items/item/health.qh:121
msgid "Big health"
#: qcsrc/common/items/item/jetpack.qh:96
msgid "Fuel regenerator"
-msgstr ""
+msgstr "燃料自动补充"
#: qcsrc/common/items/item/jetpack.qh:99
msgid "Fuel regen"
msgstr "恢复燃料"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "神力"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "护盾"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "蜘蛛攻击"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "僵尸"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "弹药"
msgid "Resistance"
msgstr "阻力"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "速度"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "医生"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "重击"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "吸血鬼"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "失能"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr "已禁用"
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "复仇"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "跳"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "不可见"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "地狱"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "磁力"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr ""
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "飞行"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "缓冲"
msgid "Extra life"
msgstr "额外的生命"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "隐身"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
-msgstr ""
+msgstr "燃烧手榴弹"
#: qcsrc/common/mutators/mutator/nades/nades.inc:28
msgid "Ice grenade"
#: qcsrc/common/mutators/mutator/nades/nades.inc:48
msgid "Spawn grenade"
-msgstr ""
+msgstr "重设重生点手榴弹"
#: qcsrc/common/mutators/mutator/nades/nades.inc:58
msgid "Heal grenade"
#: qcsrc/common/mutators/mutator/nades/nades.inc:78
msgid "Entrap grenade"
-msgstr ""
+msgstr "减速手榴弹"
#: qcsrc/common/mutators/mutator/nades/nades.inc:88
msgid "Veil grenade"
-msgstr ""
+msgstr "隐身手榴弹"
#: qcsrc/common/mutators/mutator/nades/nades.qh:99
msgid "Grenade"
#: qcsrc/common/mutators/mutator/overkill/okhmg.qh:22
msgid "Overkill Heavy Machine Gun"
-msgstr ""
+msgstr "Overkill版重机枪"
#: qcsrc/common/mutators/mutator/overkill/okmachinegun.qh:20
msgid "Overkill MachineGun"
-msgstr ""
+msgstr "Overkill版机枪"
#: qcsrc/common/mutators/mutator/overkill/oknex.qh:19
msgid "Overkill Nex"
-msgstr ""
+msgstr "Overkill版激光狙击枪"
#: qcsrc/common/mutators/mutator/overkill/okrpc.qh:22
msgid "Overkill Rocket Propelled Chainsaw"
-msgstr ""
+msgstr "Overkill版火箭筒"
#: qcsrc/common/mutators/mutator/overkill/okshotgun.qh:18
msgid "Overkill Shotgun"
+msgstr "Overkill版霰弹枪"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "隐身"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "护盾"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "速度"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "神力"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr "燃烧"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
msgstr ""
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr "超级武器"
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "路径点"
#: qcsrc/common/mutators/mutator/waypoints/all.inc:11
msgid "Reviving"
-msgstr ""
+msgstr "复活中"
#: qcsrc/common/mutators/mutator/waypoints/all.inc:13
msgid "Item"
#: qcsrc/common/notifications/all.inc:537
msgid "^F2Don't camp!"
-msgstr ""
+msgstr "别做伏地魔"
#: qcsrc/common/notifications/all.inc:541
msgid ""
msgid "No description"
msgstr "无说明"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "加入!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^默认"
msgstr "GHOITEMS^蓝色"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "玩家"
"future"
msgstr "收藏当前高亮的服务器以便日后查找"
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "延迟"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr "主机名"
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "地图"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "类型"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "加密:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "模组: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "已更改设定"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "官方设定"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "禁用统计"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "启动统计"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^偏好"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^推荐"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^一般服务器"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^服务器"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^竞争模式"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^Mod服务器"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
msgstr ""
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-06-06 07:23+0200\n"
-"PO-Revision-Date: 2021-06-06 05:23+0000\n"
+"POT-Creation-Date: 2021-06-27 07:23+0200\n"
+"PO-Revision-Date: 2021-06-27 05:23+0000\n"
"Last-Translator: divVerent <divVerent@xonotic.org>\n"
"Language-Team: Chinese (Taiwan) (http://www.transifex.com/team-xonotic/"
"xonotic/language/zh_TW/)\n"
msgid "Requesting preview..."
msgstr ""
-#: qcsrc/client/view.qc:959
+#: qcsrc/client/view.qc:892
msgid "Nade timer"
msgstr "Nade 計時器"
-#: qcsrc/client/view.qc:964
+#: qcsrc/client/view.qc:897
msgid "Capture progress"
msgstr ""
-#: qcsrc/client/view.qc:969
+#: qcsrc/client/view.qc:902
msgid "Revival progress"
msgstr "復活進度"
msgid "Fuel regen"
msgstr "再生燃料"
-#: qcsrc/common/items/item/powerup.qh:47 qcsrc/common/items/item/powerup.qh:50
-msgid "Strength"
-msgstr "力量"
-
-#: qcsrc/common/items/item/powerup.qh:87 qcsrc/common/items/item/powerup.qh:90
-msgid "Shield"
-msgstr "盾牌"
-
#: qcsrc/common/mapinfo.qc:624
#, no-c-format
msgid "@!#%'n Tuba Throwing"
msgid "Spider attack"
msgstr "蜘蛛攻擊"
+#: qcsrc/common/monsters/monster/spider.qh:39
+msgid "Webbed"
+msgstr ""
+
#: qcsrc/common/monsters/monster/wyvern.qh:17
#: qcsrc/menu/xonotic/dialog_monstertools.qc:19
msgid "Wyvern"
msgid "Zombie"
msgstr "喪尸"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:16
+#: qcsrc/common/mutators/mutator/buffs/all.inc:14
msgid "Ammo"
msgstr "彈藥"
msgid "Resistance"
msgstr "抗性"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:34
-#: qcsrc/common/mutators/mutator/instagib/items.qh:130
-#: qcsrc/common/mutators/mutator/instagib/items.qh:133
-msgid "Speed"
-msgstr "速度"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:44
+#: qcsrc/common/mutators/mutator/buffs/all.inc:36
msgid "Medic"
msgstr "治療"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:54
+#: qcsrc/common/mutators/mutator/buffs/all.inc:48
msgid "Bash"
msgstr "進攻"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:63
+#: qcsrc/common/mutators/mutator/buffs/all.inc:59
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:83
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:184
msgid "Vampire"
msgstr "吸血鬼"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:71
+#: qcsrc/common/mutators/mutator/buffs/all.inc:69
msgid "Disability"
msgstr "失能"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:79
+#: qcsrc/common/mutators/mutator/buffs/all.inc:83
+msgid "Disabled"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/buffs/all.inc:94
msgid "Vengeance"
msgstr "復仇"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:87
+#: qcsrc/common/mutators/mutator/buffs/all.inc:104
msgid "Jump"
msgstr "跳躍"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:96
-msgid "Invisible"
-msgstr "隱身"
-
-#: qcsrc/common/mutators/mutator/buffs/all.inc:105
+#: qcsrc/common/mutators/mutator/buffs/all.inc:115
msgid "Inferno"
msgstr "浴火"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:113
+#: qcsrc/common/mutators/mutator/buffs/all.inc:125
msgid "Swapper"
msgstr "被囚"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:121
+#: qcsrc/common/mutators/mutator/buffs/all.inc:135
msgid "Magnet"
msgstr "磁力"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:129
+#: qcsrc/common/mutators/mutator/buffs/all.inc:145
msgid "Luck"
msgstr "幸運"
-#: qcsrc/common/mutators/mutator/buffs/all.inc:137
+#: qcsrc/common/mutators/mutator/buffs/all.inc:155
msgid "Flight"
msgstr "飛行"
-#: qcsrc/common/mutators/mutator/buffs/buffs.qh:11
+#: qcsrc/common/mutators/mutator/buffs/buffs.qh:12
msgid "Buff"
msgstr "緩衝"
msgid "Extra life"
msgstr "額外生命"
-#: qcsrc/common/mutators/mutator/instagib/items.qh:93
-#: qcsrc/common/mutators/mutator/instagib/items.qh:96
-msgid "Invisibility"
-msgstr "隱形"
-
#: qcsrc/common/mutators/mutator/nades/nades.inc:18
msgid "Napalm grenade"
msgstr ""
msgid "Overkill Shotgun"
msgstr ""
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:37
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:40
+#: qcsrc/common/mutators/mutator/powerups/powerup/invisibility.qh:56
+msgid "Invisibility"
+msgstr "隱形"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:36
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:39
+#: qcsrc/common/mutators/mutator/powerups/powerup/shield.qh:54
+msgid "Shield"
+msgstr "盾牌"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/speed.qh:58
+msgid "Speed"
+msgstr "速度"
+
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:38
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:41
+#: qcsrc/common/mutators/mutator/powerups/powerup/strength.qh:55
+msgid "Strength"
+msgstr "力量"
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/burning.qh:16
+msgid "Burning"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/spawnshield.qh:10
+msgid "Spawn Shield"
+msgstr ""
+
+#: qcsrc/common/mutators/mutator/status_effects/status_effect/superweapons.qh:7
+msgid "Superweapons"
+msgstr ""
+
#: qcsrc/common/mutators/mutator/waypoints/all.inc:3
msgid "Waypoint"
msgstr "路線"
msgid "No description"
msgstr "無說明"
-#: qcsrc/lib/spawnfunc.qh:250
+#: qcsrc/lib/spawnfunc.qh:252
#, c-format
msgid ""
"Entity field %s.%s (%s) is not whitelisted. If you believe this is an error, "
msgstr "加入!"
#: qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc:114
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
msgid "MOD^Default"
msgstr "MOD^默認"
msgstr "GHOITEMS^藍色"
#: qcsrc/menu/xonotic/dialog_settings_game_model.qc:49
-#: qcsrc/menu/xonotic/serverlist.qc:750
+#: qcsrc/menu/xonotic/serverlist.qc:752
msgid "Players"
msgstr "玩家"
"future"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:746
+#: qcsrc/menu/xonotic/serverlist.qc:748
msgid "Ping"
msgstr "延遲"
-#: qcsrc/menu/xonotic/serverlist.qc:747
+#: qcsrc/menu/xonotic/serverlist.qc:749
msgid "Hostname"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:748
+#: qcsrc/menu/xonotic/serverlist.qc:750
msgid "Map"
msgstr "地圖"
-#: qcsrc/menu/xonotic/serverlist.qc:749
+#: qcsrc/menu/xonotic/serverlist.qc:751
msgid "Type"
msgstr "類型"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
#, c-format
msgid "AES level %d"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "ENC^none"
msgstr "ENC^無"
-#: qcsrc/menu/xonotic/serverlist.qc:1032
+#: qcsrc/menu/xonotic/serverlist.qc:1040
msgid "encryption:"
msgstr "加密:"
-#: qcsrc/menu/xonotic/serverlist.qc:1033
+#: qcsrc/menu/xonotic/serverlist.qc:1041
#, c-format
msgid "mod: %s"
msgstr "模組: %s"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "modified settings"
msgstr "已更動設定"
-#: qcsrc/menu/xonotic/serverlist.qc:1035
+#: qcsrc/menu/xonotic/serverlist.qc:1043
#, c-format
msgid "official settings"
msgstr "官方設定"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats disabled"
msgstr "關閉統計"
-#: qcsrc/menu/xonotic/serverlist.qc:1037
+#: qcsrc/menu/xonotic/serverlist.qc:1045
msgid "stats enabled"
msgstr "開啟統計"
-#: qcsrc/menu/xonotic/serverlist.qh:155
+#: qcsrc/menu/xonotic/serverlist.qh:156
msgid "SLCAT^Favorites"
msgstr "SLCAT^偏好"
-#: qcsrc/menu/xonotic/serverlist.qh:156
+#: qcsrc/menu/xonotic/serverlist.qh:157
msgid "SLCAT^Recommended"
msgstr "SLCAT^推薦"
-#: qcsrc/menu/xonotic/serverlist.qh:157
+#: qcsrc/menu/xonotic/serverlist.qh:158
msgid "SLCAT^Normal Servers"
msgstr "SLCAT^一般服務器"
-#: qcsrc/menu/xonotic/serverlist.qh:158
+#: qcsrc/menu/xonotic/serverlist.qh:159
msgid "SLCAT^Servers"
msgstr "SLCAT^服務器"
-#: qcsrc/menu/xonotic/serverlist.qh:159
+#: qcsrc/menu/xonotic/serverlist.qh:160
msgid "SLCAT^Competitive Mode"
msgstr "SLCAT^競爭模式"
-#: qcsrc/menu/xonotic/serverlist.qh:160
+#: qcsrc/menu/xonotic/serverlist.qh:161
msgid "SLCAT^Modified Servers"
msgstr "SLCAT^已修改服務器"
-#: qcsrc/menu/xonotic/serverlist.qh:161
+#: qcsrc/menu/xonotic/serverlist.qh:162
msgid "SLCAT^Overkill"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:162
+#: qcsrc/menu/xonotic/serverlist.qh:163
msgid "SLCAT^InstaGib"
msgstr ""
-#: qcsrc/menu/xonotic/serverlist.qh:163
+#: qcsrc/menu/xonotic/serverlist.qh:164
msgid "SLCAT^Defrag Mode"
msgstr ""
set g_freezetag_warmup 10 "time players get to run around before the round starts"
set g_freezetag_point_limit -1 "Freeze Tag point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)"
set g_freezetag_point_leadlimit -1 "Freeze Tag point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)"
-set g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate"
+set g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate if g_freezetag_revive_time_to_score is off"
set g_freezetag_revive_speed_t2s 0.25 "Speed for reviving a frozen teammate if g_freezetag_revive_time_to_score is active"
set g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range (if g_freezetag_revive_time_to_score is active reviving progress is not cleared)"
set g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him"
set g_lms_lives_override -1
set g_lms_extra_lives 0
set g_lms_regenerate 0
-set g_lms_last_join 3 "if g_lms_join_anytime is false, new players can only join if the worst active player has more than (fraglimit - g_lms_last_join) lives"
-set g_lms_join_anytime 1 "if true, new players can join, but get same amount of lives as the worst player"
+set g_lms_last_join 3 "if g_lms_join_anytime is 0, new players can only join if the worst active player has (fraglimit - g_lms_last_join) or more lives; in other words, new players can no longer join once the worst player loses more than g_lms_last_join lives"
+set g_lms_join_anytime 1 "1: new players can join, but get same amount of lives as the worst player; 0: new players can only join if the worst active player has (fraglimit - g_lms_last_join) or more lives"
set g_lms_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena"
set g_lms_leader_wp_lives 2 "show waypoints for players leading by this number of lives"
set g_lms_leader_wp_max_relative 0.5 "show waypoints for leaders only if they are max this fraction of total players"
-ast "Asturian" "Asturianu" 77%
+ast "Asturian" "Asturianu" 78%
de "German" "Deutsch" 100%
de_CH "German (Switzerland)" "Deutsch (Schweiz)" 100%
en "English" "English" 100%
en_AU "English (Australia)" "English (Australia)" 74%
-es "Spanish" "Español" 99%
+es "Spanish" "Español" 100%
fr "French" "Français" 100%
ga "Irish" "Irish" 31%
-it "Italian" "Italiano" 99%
+it "Italian" "Italiano" 100%
hu "Hungarian" "Magyar" 46%
nl "Dutch" "Nederlands" 60%
pl "Polish" "Polski" 71%
ro "Romanian" "Romana" 72%
fi "Finnish" "Suomi" 98%
tr "Turkish" "Türkçe" 30%
-cs "Czech" "Čeština" 30%
+cs "Czech" "Čeština" 31%
el "Greek" "Ελληνική" 47%
be "Belarusian" "Беларуская" 53%
bg "Bulgarian" "Български" 62%
ru "Russian" "Русский" 100%
sr "Serbian" "Српски" 62%
uk "Ukrainian" "Українська" 49%
-zh_CN "Chinese (China)" "中文" 57%
+zh_CN "Chinese (China)" "中文" 60%
zh_TW "Chinese (Taiwan)" "國語" 59%
-ja_JP "Japanese" "日本語" 99%
+ja_JP "Japanese" "日本語" 100%
ko "Korean" "한국의" 28%
set g_instagib_ammo_convert_rockets 0 "convert rocket ammo packs to insta cell ammo packs"
set g_instagib_ammo_convert_shells 0 "convert shell ammo packs to insta cell ammo packs"
set g_instagib_invisibility_time 30 "Time of invisibility powerup in seconds."
-set g_instagib_invis_alpha 0.15
set g_instagib_speed_time 30 "Time of speed powerup in seconds."
-set g_instagib_speed_highspeed 1.5 "speed-multiplier that applies while you carry the invincibility powerup"
set g_instagib_damagedbycontents 1 "allow damage from lava pits in instagib"
set g_instagib_blaster_keepdamage 0 "allow secondary fire to hurt players"
set g_instagib_blaster_keepforce 0 "allow secondary fire to push players"
set g_buffs_disability_speed 0.7 "player speed multiplier while disabled"
set g_buffs_disability_rate 1.5 "player weapon rate multiplier while disabled"
set g_buffs_disability_weaponspeed 0.7 "weapon speed multiplier while disabled"
-set g_buffs_speed 1 "speed buff: increased movement/attack/health regeneration speed, carrier takes slightly more damage"
-set g_buffs_speed_time 60 "speed buff carry time"
-set g_buffs_speed_speed 1.7 "player speed multiplier while holding speed buff"
-set g_buffs_speed_rate 0.8 "weapon attack rate multiplier, smaller value means faster rate while holding the speed buff"
-set g_buffs_speed_weaponspeed 1.6 "projectile speed multiplier, higher value means faster projectiles while holding the speed buff"
-set g_buffs_speed_damage_take 1.2 "damage taken multiplier, higher value means more damage taken while holding speed buff"
-set g_buffs_speed_regen 1.2 "regeneration speed multiplier, higher value means faster health regeneration while holding speed buff"
set g_buffs_vampire 1 "vampire buff: attacks to players and monsters heal the carrier"
set g_buffs_vampire_time 60 "vampire buff carry time"
set g_buffs_vampire_damage_steal 0.4 "damage stolen multiplier while holding vampire buff"
set g_buffs_jump 0 "jump buff: greatly increased jump height"
set g_buffs_jump_time 60 "jump buff carry time"
set g_buffs_jump_height 600 "jump height while holding jump buff"
-set g_buffs_invisible 1 "invisible buff: carrier becomes invisible"
-set g_buffs_invisible_time 60 "invisible buff carry time"
-set g_buffs_invisible_alpha 0.15 "player invisibility multiplier while holding invisible buff"
set g_buffs_inferno 1 "inferno buff: targets damaged by player carrying inferno buff will also receive burning damage"
set g_buffs_inferno_time 60 "inferno buff carry time"
set g_buffs_inferno_damagemultiplier 0.3 "multiplier of damage dealt during burn"
if(autocvar_cl_forcemyplayercolors)
forcecolor_friend = 1024 + autocvar_cl_forcemyplayercolors;
- if(autocvar_cl_forceplayercolors != 3 && autocvar_cl_forceplayercolors == 2 && team_count == 2)
+ if(autocvar_cl_forceplayercolors == 2 && team_count == 2 && myteam != NUM_SPECTATOR)
forcecolor_enemy = 1024 + autocvar__cl_color;
if(forcecolor_enemy && !forcecolor_friend)
this.colormap = forcecolor_enemy;
}
}
- else
+ else // if(!teamplay)
{
if(autocvar_cl_forcemyplayercolors && islocalplayer)
this.colormap = 1024 + autocvar_cl_forcemyplayercolors;
+ else if (autocvar_cl_forceuniqueplayercolors && !islocalplayer && !ISGAMETYPE(DUEL))
+ {
+ // Assign each enemy unique colors
+ // pick colors from 0 to 14 since 15 is the rainbow color
+ // pl01 0 1, pl02 1 2, ..., pl14 13 14, pl15 14 0
+ // pl16 0 2, pl17 1 3, ..., pl29 13 0, pl30 14 1
+ int num = this.entnum - 1;
+ int c1 = num % 15;
+ int q = floor(num / 15);
+ int c2 = (c1 + 1 + q) % 15;
+ this.colormap = 1024 + (c1 << 4) + c2;
+ }
else if(autocvar_cl_forceplayercolors && (autocvar_cl_forceplayercolors != 3 || ISGAMETYPE(DUEL)))
- this.colormap = player_localnum + 1;
+ {
+ if (!ISGAMETYPE(DUEL) || myteam != NUM_SPECTATOR)
+ this.colormap = player_localnum + 1;
+ }
}
LABEL(skipforcecolors)
float autocvar_cl_loddistance2 = 2048;
bool autocvar_cl_forceplayermodels;
bool autocvar_cl_forceplayercolors;
+bool autocvar_cl_forceuniqueplayercolors;
string autocvar_cl_forcemyplayermodel;
int autocvar_cl_forcemyplayerskin;
int autocvar_cl_forcemyplayercolors;
{
if(!autocvar__hud_configure)
{
- if (!autocvar_hud_panel_chat)
+ if (!autocvar_hud_panel_chat && !autocvar__con_chat_maximized)
{
- if (!autocvar_con_chatrect)
+ if (autocvar_con_chatrect)
cvar_set("con_chatrect", "0");
+ if (autocvar_con_chat != -1)
+ cvar_set("con_chat", "-1");
return;
}
if(autocvar__con_chat_maximized)
if(autocvar__hud_configure)
{
vector chatsize = '1 1 0' * autocvar_con_chatsize;
- cvar_set("con_chatrect_x", "9001"); // over 9000, we'll fake it instead for more control over alpha and such
+ if (cvar_string("con_chatrect_x") != "9001")
+ cvar_set("con_chatrect_x", "9001"); // over 9000, we'll fake it instead for more control over alpha and such
string str = textShortenToWidth(_("^3Player^7: This is the chat area."), mySize.x, chatsize, stringwidth_colors);
for(int i = 0; i < autocvar_con_chat; ++i)
{
//compute speed
float speed, conversion_factor = GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
- string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
tmp_size.x = panel_size.x * (1 - 0.75);
tmp_size.y = panel_size.y * 0.4 * text_scale;
tmp_offset.y = (panel_size.y * 0.4 - tmp_size.y) / 2;
+ string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
}
float race_server_record; // server record
float race_speedaward;
string race_speedaward_holder;
-string race_speedaward_unit;
float race_speedaward_alltimebest;
string race_speedaward_alltimebest_holder;
-string race_speedaward_alltimebest_unit;
// RACE
float race_mycheckpoint;
#include <client/draw.qh>
#include <client/hud/panel/chat.qh>
+#include <client/hud/panel/physics.qh>
#include <client/hud/panel/quickmenu.qh>
#include <client/hud/panel/racetimer.qh>
#include <client/hud/panel/weapons.qh>
int rows = 1;
if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
rows = 2;
- int columnns = ceil(weapon_cnt / rows);
+ int columns = ceil(weapon_cnt / rows);
- float weapon_height = 29;
- float height = hud_fontsize.y + weapon_height;
+ float aspect = max(0.001, autocvar_hud_panel_weapons_aspect);
+ float weapon_height = hud_fontsize.y * 2.3 / aspect;
+ float height = weapon_height + hud_fontsize.y;
drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y;
pos = panel_pos;
vector tmp = panel_size;
- float weapon_width = tmp.x / columnns / rows;
+ float weapon_width = tmp.x / columns / rows;
if (sbt_bg_alpha)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
if(sbt_highlight)
{
// column highlighting
- for (int i = 0; i < columnns; ++i)
+ for (int i = 0; i < columns; ++i)
if ((i % 2) == 0)
drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
weapons_with_stats += 1;
average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
- string s;
- s = sprintf("%d%%", weapon_stats * 100);
-
- float padding;
- padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
+ string s = sprintf("%d%%", weapon_stats * 100);
+ float padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2;
if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
rgb = Accuracy_GetColor(weapon_stats);
}
tmpos.x += weapon_width * rows;
pos.x += weapon_width * rows;
- if (rows == 2 && column == columnns - 1) {
+ if (rows == 2 && column == columns - 1) {
tmpos.x = oldposx;
tmpos.y += height;
pos.y += height;
if (n <= 0) return pos;
int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
- int columnns = max(6, ceil(n / rows));
+ int columns = max(6, ceil(n / rows));
- float height = 40;
- float fontsize = height * 1/3;
- float item_height = height * 2/3;
+ float item_height = hud_fontsize.y * 2.3;
+ float height = item_height + hud_fontsize.y;
drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y;
pos = panel_pos;
vector tmp = panel_size;
- float item_width = tmp.x / columnns / rows;
+ float item_width = tmp.x / columns / rows;
if (sbt_bg_alpha)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
if(sbt_highlight)
{
// column highlighting
- for (int i = 0; i < columnns; ++i)
+ for (int i = 0; i < columns; ++i)
if ((i % 2) == 0)
- drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ drawfill(pos + eX * item_width * rows * i, vec2(item_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
// row highlighting
for (int i = 0; i < rows; ++i)
- drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ drawfill(pos + eY * (item_height + height * i), vec2(panel_size.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
}
if (rows == 2)
int n = g_inventory.inv_items[it.m_id];
//n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
if (n <= 0) continue;
- drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(tmpos, it.m_icon, eX * item_width + eY * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
string s = ftos(n);
- float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
- drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ float padding = (item_width - stringwidth(s, false, hud_fontsize)) / 2;
+ drawstring(tmpos + vec2(padding, item_height), s, hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
tmpos.x += item_width * rows;
pos.x += item_width * rows;
- if (rows == 2 && column == columnns - 1) {
+ if (rows == 2 && column == columns - 1) {
tmpos.x = oldposx;
tmpos.y += height;
pos.y += height;
return end_pos;
}
-
+int rankings_rows = 0;
+int rankings_columns = 0;
+int rankings_cnt = 0;
vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
{
int i;
vector hl_rgb = rgb + '0.5 0.5 0.5';
- pos.y += hud_fontsize.y;
drawstring(pos + eX * panel_bg_padding, ranktitle, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y;
if(panel.current_panel_bg != "0")
float ranksize = 3 * hud_fontsize.x;
float timesize = 5 * hud_fontsize.x;
vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
- int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
- columns = min(columns, RANKINGS_RECEIVED_CNT);
+ rankings_columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
+ rankings_columns = min(rankings_columns, RANKINGS_RECEIVED_CNT);
+ if (!rankings_cnt)
+ {
+ rankings_cnt = RANKINGS_RECEIVED_CNT;
+ rankings_rows = ceil(rankings_cnt / rankings_columns);
+ }
// expand name column to fill the entire row
- float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
+ float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * rankings_columns) / rankings_columns;
namesize += available_space;
columnsize.x += available_space;
- panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
+ panel_size.y = rankings_rows * 1.25 * hud_fontsize.y;
panel_size.y += panel_bg_padding * 2;
HUD_Panel_DrawBg();
string str = "";
int column = 0, j = 0;
string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
- for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
+ for(i = 0; i < rankings_cnt; ++i)
{
float t;
t = grecordtime[i];
pos.y += 1.25 * hud_fontsize.y;
j++;
- if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
+ if(j >= rankings_rows)
{
column++;
j = 0;
- pos.x += panel_size.x / columns;
+ pos.x += panel_size.x / rankings_columns;
pos.y = panel_pos.y;
}
}
return true;
}
-vector Scoreboard_Spectators_Draw(vector pos, entity tm, string str, vector hud_fontsize) {
+vector Scoreboard_Spectators_Draw(vector pos) {
- entity pl;
+ entity pl, tm;
+ string str = "";
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
break;
}
}
+ if (str != "") // if there's at least one spectator
+ pos.y += 0.5 * hud_fontsize.y;
return pos;
}
// draw scoreboard spectators before accuracy and item stats
if (autocvar_hud_panel_scoreboard_spectators_position == 0) {
- pos = Scoreboard_Spectators_Draw(pos, tm, str, hud_fontsize);
+ pos = Scoreboard_Spectators_Draw(pos);
}
- // draw accuracy and item stats
+ // draw accuracy and item stats
if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
if (Scoreboard_ItemStats_WouldDraw(pos.y))
// draw scoreboard spectators after accuracy and item stats and before rankings
if (autocvar_hud_panel_scoreboard_spectators_position == 1) {
- pos = Scoreboard_Spectators_Draw(pos, tm, str, hud_fontsize);
+ pos = Scoreboard_Spectators_Draw(pos);
}
if(MUTATOR_CALLHOOK(ShowRankings)) {
string ranktitle = M_ARGV(0, string);
+ string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
if(race_speedaward) {
- drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y;
}
if(race_speedaward_alltimebest) {
- drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y;
}
+ if (race_speedaward || race_speedaward_alltimebest)
+ pos.y += 0.25 * hud_fontsize.y;
pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
}
+ else
+ rankings_cnt = 0;
// draw scoreboard spectators after rankings
if (autocvar_hud_panel_scoreboard_spectators_position == 2) {
- pos = Scoreboard_Spectators_Draw(pos, tm, str, hud_fontsize);
+ pos = Scoreboard_Spectators_Draw(pos);
}
pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
// draw scoreboard spectators after mapstats
if (autocvar_hud_panel_scoreboard_spectators_position == 3) {
- pos = Scoreboard_Spectators_Draw(pos, tm, str, hud_fontsize);
+ pos = Scoreboard_Spectators_Draw(pos);
}
drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
}
- pos.y += 2 * hud_fontsize.y;
+ pos.y += hud_fontsize.y;
if (scoreboard_fade_alpha < 1)
scoreboard_bottom = scoreboard_top + (pos.y - scoreboard_top) * scoreboard_fade_alpha;
else if (pos.y != scoreboard_bottom)
else
scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - scoreboard_top));
}
+
+ if (rankings_cnt)
+ {
+ if (scoreboard_fade_alpha == 1)
+ {
+ if (scoreboard_bottom > 0.95 * vid_conheight)
+ rankings_rows = max(1, rankings_rows - 1);
+ else if (scoreboard_bottom + 1.25 * hud_fontsize.y < 0.95 * vid_conheight)
+ rankings_rows = min(ceil(RANKINGS_RECEIVED_CNT / rankings_columns), rankings_rows + 1);
+ }
+ rankings_cnt = rankings_rows * rankings_columns;
+ }
}
int mode = autocvar_hud_panel_strafehud_mode >= 0 && autocvar_hud_panel_strafehud_mode <= 1 ? autocvar_hud_panel_strafehud_mode : 0;
float speed_conversion_factor = GetSpeedUnitFactor(autocvar_hud_panel_strafehud_unit);
float length_conversion_factor = GetLengthUnitFactor(autocvar_hud_panel_strafehud_unit);
- string speed_unit = GetSpeedUnit(autocvar_hud_panel_strafehud_unit);
- string length_unit = GetLengthUnit(autocvar_hud_panel_strafehud_unit);
int length_decimals = autocvar_hud_panel_strafehud_unit >= 3 && autocvar_hud_panel_strafehud_unit <= 5 ? 6 : 2; // use more decimals when displaying km or miles
float antiflicker_angle = bound(0, autocvar_hud_panel_strafehud_antiflicker_angle, 180);
float antiflicker_speed = max(0, autocvar_hud_panel_strafehud_antiflicker_speed);
{
vector startspeed_size = panel_size;
startspeed_size.y = panel_size.y * min(autocvar_hud_panel_strafehud_startspeed_size, 5);
+ string speed_unit = GetSpeedUnit(autocvar_hud_panel_strafehud_unit);
drawstring_aspect(panel_pos + eY * panel_size.y, strcat(ftos_decimals(startspeed * speed_conversion_factor, 2), autocvar_hud_panel_strafehud_unit_show ? speed_unit : ""), startspeed_size, autocvar_hud_panel_strafehud_startspeed_color, text_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
}
{
vector jumpheight_size = panel_size;
jumpheight_size.y = panel_size.y * min(autocvar_hud_panel_strafehud_jumpheight_size, 5);
+ string length_unit = GetLengthUnit(autocvar_hud_panel_strafehud_unit);
drawstring_aspect(panel_pos - eY * jumpheight_size.y, strcat(ftos_decimals(jumpheight_persistent * length_conversion_factor, length_decimals), autocvar_hud_panel_strafehud_unit_show ? length_unit : ""), jumpheight_size, autocvar_hud_panel_strafehud_jumpheight_color, text_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
}
int weapon_count, weapon_id;
int row, column, rows = 0, columns = 0;
bool vertical_order = true;
- float aspect = autocvar_hud_panel_weapons_aspect;
+ float aspect = max(0.001, autocvar_hud_panel_weapons_aspect);
float timeout = autocvar_hud_panel_weapons_timeout;
float timein_effect_length = autocvar_hud_panel_weapons_timeout_speed_in; //? 0.375 : 0);
precache_model(this.mdl);
_setmodel(this, this.mdl);
+ this.skin = ReadByte();
+
setsize(this, '-16 -16 0', '16 16 48');
}
case RACE_NET_SPEED_AWARD:
race_speedaward = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
strcpy(race_speedaward_holder, ReadString());
- strcpy(race_speedaward_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
break;
case RACE_NET_SPEED_AWARD_BEST:
race_speedaward_alltimebest = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
strcpy(race_speedaward_alltimebest_holder, ReadString());
- strcpy(race_speedaward_alltimebest_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
break;
case RACE_NET_RANKINGS_CNT:
RANKINGS_DISPLAY_CNT = ReadByte();
#include <common/mapobjects/trigger/viewloc.qh>
#include <common/minigames/cl_minigames.qh>
#include <common/minigames/cl_minigames_hud.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/mutators/mutator/waypoints/all.qh>
#include <common/net_linked.qh>
}
// edge detection postprocess handling done second (used by hud_powerup)
- float sharpen_intensity = 0, strength_finished = StatusEffects_gettime(STATUSEFFECT_Strength, g_statuseffects), invincible_finished = StatusEffects_gettime(STATUSEFFECT_Shield, g_statuseffects);
- if (strength_finished - time > 0) { sharpen_intensity += (strength_finished - time); }
- if (invincible_finished - time > 0) { sharpen_intensity += (invincible_finished - time); }
+ float sharpen_intensity = 0;
+ FOREACH(StatusEffect, it.instanceOfPowerups,
+ {
+ float powerup_finished = StatusEffects_gettime(it, g_statuseffects) - time;
+ if(powerup_finished > 0)
+ sharpen_intensity += powerup_finished;
+ });
sharpen_intensity = bound(0, ((STAT(HEALTH) > 0) ? sharpen_intensity : 0), 5); // Check to see if player is alive (if not, set 0) - also bound to fade out starting at 5 seconds.
return true;
}
-MUTATOR_HOOKFUNCTION(ca, ClientConnect)
-{
- entity player = M_ARGV(0, entity);
-
- TRANSMUTE(Observer, player);
- return true;
-}
-
MUTATOR_HOOKFUNCTION(ca, reset_map_global)
{
allowed_to_spawn = true;
{
entity player = M_ARGV(0, entity);
+ bool is_forced = M_ARGV(1, bool);
+ if (is_forced && player.caplayer)
+ player.caplayer = 0;
+
if (IS_PLAYER(player) && !IS_DEAD(player))
ca_LastPlayerForTeam_Notify(player);
if (player.killindicator_teamchange == -2) // player wants to spectate
entity item = M_ARGV(0, entity);
if (autocvar_g_powerups <= 0)
- if (item.flags & FL_POWERUP)
+ if (item.itemdef.instanceOfPowerup)
return true;
if (autocvar_g_pickup_items <= 0)
#include <common/effects/all.qh>
#include <common/mapobjects/teleporters.qh>
#include <common/mapobjects/triggers.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/vehicles/all.qh>
#include <server/command/vote.qh>
#include <server/client.qh>
{
makevectors((player.v_angle.y * '0 1 0') + (bound(autocvar_g_ctf_throw_angle_min, player.v_angle.x, autocvar_g_ctf_throw_angle_max) * '1 0 0'));
- flag_velocity = (('0 0 1' * autocvar_g_ctf_throw_velocity_up) + ((v_forward * autocvar_g_ctf_throw_velocity_forward) * ((player.items & ITEM_Strength.m_itemid) ? autocvar_g_ctf_throw_strengthmultiplier : 1)));
+ flag_velocity = (('0 0 1' * autocvar_g_ctf_throw_velocity_up) + ((v_forward * autocvar_g_ctf_throw_velocity_forward) * ((StatusEffects_active(STATUSEFFECT_Strength, player)) ? autocvar_g_ctf_throw_strengthmultiplier : 1)));
flag.velocity = W_CalculateProjectileVelocity(player, player.velocity, flag_velocity, false);
ctf_Handle_Drop(flag, player, droptype);
navigation_dynamicgoal_set(flag, player);
#include <common/monsters/sv_spawn.qh>
#include <common/monsters/sv_spawner.qh>
#include <common/monsters/sv_monsters.qh>
+#include <common/mutators/mutator/status_effects/_mod.qh>
#include <server/bot/api.qh>
#include <server/world.qh>
if(!monster)
return;
- monster.spawnshieldtime = time;
+ StatusEffects_remove(STATUSEFFECT_SpawnShield, monster, STATUSEFFECT_REMOVE_NORMAL);
if(spawn_point)
{
GameLogEcho(strcat(":ka:", mode, ((actor != NULL) ? (strcat(":", ftos(actor.playerid))) : "")));
}
-void ka_TouchEvent(entity this, entity toucher);
void ka_RespawnBall(entity this) // runs whenever the ball needs to be relocated
{
if(game_stopped) return;
}
}
+void ka_DamageEvent(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force)
+{
+ if(ITEM_DAMAGE_NEEDKILL(deathtype))
+ ka_RespawnBall(this);
+}
+
void ka_TouchEvent(entity this, entity toucher) // runs any time that the ball comes in contact with something
{
if (!this || game_stopped)
setthink(this, ka_TimeScoring);
this.nextthink = time + autocvar_g_keepaway_score_timeinterval;
this.takedamage = DAMAGE_NO;
+ this.event_damage = func_null;
+ this.damagedbycontents = false;
+ IL_REMOVE(g_damagedbycontents, this);
navigation_dynamicgoal_unset(this);
// apply effects to player
setthink(ball, ka_RespawnBall);
ball.nextthink = time + autocvar_g_keepawayball_respawntime;
ball.takedamage = DAMAGE_YES;
+ ball.event_damage = ka_DamageEvent;
+ ball.damagedbycontents = true;
+ IL_PUSH(g_damagedbycontents, ball);
ball.effects &= ~EF_NODRAW;
setorigin(ball, player.origin + '0 0 10');
ball.velocity = '0 0 200' + '0 100 0'*crandom() + '100 0 0'*crandom();
setsize(e, '-16 -16 -20', '16 16 20'); // 20 20 20 was too big, player is only 16 16 24... gotta cheat with the Z (20) axis so that the particle isn't cut off
e.damageforcescale = autocvar_g_keepawayball_damageforcescale;
e.takedamage = DAMAGE_YES;
+ e.event_damage = ka_DamageEvent;
+ e.damagedbycontents = true;
+ IL_PUSH(g_damagedbycontents, e);
e.solid = SOLID_TRIGGER;
set_movetype(e, MOVETYPE_BOUNCE);
e.glow_color = autocvar_g_keepawayball_trail_color;
{
entity frag_attacker = M_ARGV(1, entity);
entity frag_target = M_ARGV(2, entity);
- float frag_damage = M_ARGV(4, float);
- vector frag_force = M_ARGV(6, vector);
+
+ // as a gamemode rule, only apply scaling to player versus player combat
+ if(!IS_PLAYER(frag_attacker) || !IS_PLAYER(frag_target))
+ return;
if(frag_attacker.ballcarried) // if the attacker is a ballcarrier
{
if(frag_target == frag_attacker) // damage done to yourself
{
- frag_damage *= autocvar_g_keepaway_ballcarrier_selfdamage;
- frag_force *= autocvar_g_keepaway_ballcarrier_selfforce;
+ M_ARGV(4, float) *= autocvar_g_keepaway_ballcarrier_selfdamage;
+ M_ARGV(6, vector) *= autocvar_g_keepaway_ballcarrier_selfforce;
}
else // damage done to noncarriers
{
- frag_damage *= autocvar_g_keepaway_ballcarrier_damage;
- frag_force *= autocvar_g_keepaway_ballcarrier_force;
+ M_ARGV(4, float) *= autocvar_g_keepaway_ballcarrier_damage;
+ M_ARGV(6, vector) *= autocvar_g_keepaway_ballcarrier_force;
}
}
- else if (IS_PLAYER(frag_attacker) && !frag_target.ballcarried) // if the target is a noncarrier
+ else // if the target is a noncarrier
{
if(frag_target == frag_attacker) // damage done to yourself
{
- frag_damage *= autocvar_g_keepaway_noncarrier_selfdamage;
- frag_force *= autocvar_g_keepaway_noncarrier_selfforce;
+ M_ARGV(4, float) *= autocvar_g_keepaway_noncarrier_selfdamage;
+ M_ARGV(6, vector) *= autocvar_g_keepaway_noncarrier_selfforce;
}
else // damage done to other noncarriers
{
- frag_damage *= autocvar_g_keepaway_noncarrier_damage;
- frag_force *= autocvar_g_keepaway_noncarrier_force;
+ M_ARGV(4, float) *= autocvar_g_keepaway_noncarrier_damage;
+ M_ARGV(6, vector) *= autocvar_g_keepaway_noncarrier_force;
}
}
-
- M_ARGV(4, float) = frag_damage;
- M_ARGV(6, vector) = frag_force;
}
MUTATOR_HOOKFUNCTION(ka, ClientDisconnect)
void(entity this) havocbot_role_ka_carrier;
void(entity this) havocbot_role_ka_collector;
+void ka_DamageEvent(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force);
+
+void ka_TouchEvent(entity this, entity toucher);
+
void ka_DropEvent(entity plyr);
// limit.
int WinningCondition_LMS()
{
+ if (warmup_stage || time <= game_starttime)
+ return WINNING_NO;
+
entity first_player = NULL;
int totalplayers = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags == FRAGS_PLAYER, {
if (!totalplayers)
first_player = it;
++totalplayers;
// a winner!
// and assign him his first place
GameRules_scoring_add(first_player, LMS_RANK, 1);
- if(warmup_stage)
- return WINNING_NO;
- else
- return WINNING_YES;
+ return WINNING_YES;
}
}
}
MUTATOR_HOOKFUNCTION(lms, reset_map_players)
{
FOREACH_CLIENT(true, {
+ if (it.frags == FRAGS_PLAYER_OUT_OF_GAME)
+ {
+ // players who forfeited (rank >= 256) become spectators
+ if (it.lms_spectate_warning == 2)
+ it.frags = FRAGS_SPECTATOR;
+ else
+ it.frags = FRAGS_PLAYER;
+ }
+
+ CS(it).killcount = 0;
+ it.lmsplayer = 0;
+ it.lms_spectate_warning = 0;
+ GameRules_scoring_add(it, LMS_RANK, -GameRules_scoring_add(it, LMS_RANK, 0));
+ GameRules_scoring_add(it, LMS_LIVES, -GameRules_scoring_add(it, LMS_LIVES, 0));
+
+ if (it.frags != FRAGS_PLAYER)
+ continue;
+
TRANSMUTE(Player, it);
- it.frags = FRAGS_PLAYER;
- GameRules_scoring_add(it, LMS_LIVES, LMS_NewPlayerLives());
PutClientInServer(it);
if (it.waypointsprite_attachedforcarrier)
WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
sv_ready_restart_after_countdown = 0;
}
+// returns true if player is added to the game
+bool lms_AddPlayer(entity player)
+{
+ if (!player.lmsplayer)
+ {
+ int lives = GameRules_scoring_add(player, LMS_LIVES, LMS_NewPlayerLives());
+ if(lives <= 0)
+ return false;
+ player.lmsplayer = 2; // temp value indicating player has just joined the game (but not spawned yet)
+ }
+ if (warmup_stage || time <= game_starttime)
+ {
+ if(player.lms_spectate_warning)
+ {
+ player.lms_spectate_warning = 0;
+ GameRules_scoring_add(player, LMS_RANK, -GameRules_scoring_add(player, LMS_RANK, 0));
+ int lives = GameRules_scoring_add(player, LMS_LIVES, 0);
+ if(lives <= 0)
+ GameRules_scoring_add(player, LMS_LIVES, LMS_NewPlayerLives());
+ }
+ }
+ else
+ {
+ if(GameRules_scoring_add(player, LMS_LIVES, 0) <= 0)
+ {
+ Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_LMS_NOLIVES);
+ return false;
+ }
+ }
+ return true;
+}
+
MUTATOR_HOOKFUNCTION(lms, PutClientInServer)
{
entity player = M_ARGV(0, entity);
-
- if(player.frags == FRAGS_SPECTATOR)
- TRANSMUTE(Observer, player);
- else
+ if (!warmup_stage && (IS_BOT_CLIENT(player) || CS(player).jointime != time))
{
- float tl = GameRules_scoring_add(player, LMS_LIVES, 0);
- if(tl < lms_lowest_lives)
- lms_lowest_lives = tl;
- if(tl <= 0)
+ if (GameRules_scoring_add(player, LMS_RANK, 0) || !lms_AddPlayer(player))
TRANSMUTE(Observer, player);
- if(warmup_stage)
- GameRules_scoring_add(player, LMS_RANK, -GameRules_scoring_add(player, LMS_RANK, 0));
}
}
MUTATOR_HOOKFUNCTION(lms, PlayerSpawn)
{
+ entity player = M_ARGV(0, entity);
+
+ if (warmup_stage || time < game_starttime)
+ return true;
+
+ if (player.lmsplayer == 2) // just joined the game
+ {
+ // spawn player with the same amount of health / armor
+ // as the least healthy player with the least number of lives
+ int pl_lives = GameRules_scoring_add(player, LMS_LIVES, 0);
+ float min_health = start_health;
+ float min_armorvalue = start_armorvalue;
+ FOREACH_CLIENT(it != player && IS_PLAYER(it) && !IS_DEAD(it) && GameRules_scoring_add(it, LMS_LIVES, 0) == pl_lives, {
+ if (GetResource(it, RES_HEALTH) < min_health)
+ min_health = GetResource(it, RES_HEALTH);
+ if (GetResource(it, RES_ARMOR) < min_armorvalue)
+ min_armorvalue = GetResource(it, RES_ARMOR);
+ });
+ if (min_health != start_health)
+ SetResource(player, RES_HEALTH, max(1, min_health));
+ if (min_armorvalue != start_armorvalue)
+ SetResource(player, RES_ARMOR, min_armorvalue);
+ player.lmsplayer = 1;
+ }
}
MUTATOR_HOOKFUNCTION(lms, ForbidSpawn)
{
entity player = M_ARGV(0, entity);
- if(warmup_stage)
+ if (warmup_stage || lms_AddPlayer(player))
return false;
- if(player.frags == FRAGS_SPECTATOR || GameRules_scoring_add(player, LMS_LIVES, 0) <= 0)
- {
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_LMS_NOLIVES);
- return true;
- }
- return false;
-}
-MUTATOR_HOOKFUNCTION(lms, PlayerDies)
-{
+ return true;
}
void lms_RemovePlayer(entity player)
{
- static int quitters = 0;
+ if (warmup_stage || time < game_starttime)
+ return;
+
float player_rank = GameRules_scoring_add(player, LMS_RANK, 0);
if (!player_rank)
{
{
player.frags = FRAGS_PLAYER_OUT_OF_GAME;
int pl_cnt = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags == FRAGS_PLAYER, {
pl_cnt++;
});
GameRules_scoring_add(player, LMS_RANK, pl_cnt + 1);
}
else
{
+ int min_forfeiter_rank = 665; // different from 666
FOREACH_CLIENT(true, {
+ // update rank of other players that were eliminated
if (it.frags == FRAGS_PLAYER_OUT_OF_GAME)
{
float it_rank = GameRules_scoring_add(it, LMS_RANK, 0);
if (it_rank > player_rank && it_rank <= 256)
GameRules_scoring_add(it, LMS_RANK, -1);
+ if (it_rank > 256 && it_rank <= min_forfeiter_rank)
+ min_forfeiter_rank = it_rank - 1;
}
else if (it.frags != FRAGS_SPECTATOR)
{
lms_lowest_lives = tl;
}
});
- GameRules_scoring_add(player, LMS_RANK, 665 - quitters); // different from 666
+ GameRules_scoring_add(player, LMS_RANK, min_forfeiter_rank);
if(!warmup_stage)
- {
GameRules_scoring_add(player, LMS_LIVES, -GameRules_scoring_add(player, LMS_LIVES, 0));
- ++quitters;
- }
player.frags = FRAGS_PLAYER_OUT_OF_GAME;
TRANSMUTE(Observer, player);
}
player.lms_spectate_warning = 3;
lms_RemovePlayer(player);
+ player.lmsplayer = 0;
}
MUTATOR_HOOKFUNCTION(lms, MakePlayerObserver)
{
entity player = M_ARGV(0, entity);
+ bool is_forced = M_ARGV(1, bool);
if (!IS_PLAYER(player))
return true;
- lms_RemovePlayer(player);
- return true; // prevent team reset
-}
-
-MUTATOR_HOOKFUNCTION(lms, ClientConnect)
-{
- entity player = M_ARGV(0, entity);
-
- if(GameRules_scoring_add(player, LMS_LIVES, LMS_NewPlayerLives()) <= 0)
+ if (warmup_stage || time <= game_starttime)
{
- GameRules_scoring_add(player, LMS_RANK, 666); // mark as forced spectator for the hud code
+ GameRules_scoring_add(player, LMS_LIVES, -GameRules_scoring_add(player, LMS_LIVES, 0));
player.frags = FRAGS_SPECTATOR;
+ TRANSMUTE(Observer, player);
+ player.lmsplayer = 0;
+ }
+ else
+ {
+ if (is_forced)
+ player.lms_spectate_warning = 2;
+ if (!GameRules_scoring_add(player, LMS_RANK, 0))
+ lms_RemovePlayer(player);
}
+ return true; // prevent team reset
}
-// FIXME LMS doesn't allow clients to spectate due to its particular implementation
-MUTATOR_HOOKFUNCTION(lms, AutoJoinOnConnection)
+MUTATOR_HOOKFUNCTION(lms, ClientConnect)
{
- if(autocvar_g_campaign)
- return false;
- return true;
+ entity player = M_ARGV(0, entity);
+ player.frags = FRAGS_SPECTATOR;
}
MUTATOR_HOOKFUNCTION(lms, PlayerPreThink)
{
entity frag_target = M_ARGV(1, entity);
- if (!warmup_stage)
+ if (!warmup_stage && time > game_starttime)
{
// remove a life
int tl = GameRules_scoring_add(frag_target, LMS_LIVES, -1);
if(tl <= 0)
{
int pl_cnt = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags == FRAGS_PLAYER, {
pl_cnt++;
});
frag_target.frags = FRAGS_PLAYER_OUT_OF_GAME;
MUTATOR_HOOKFUNCTION(lms, Bot_FixCount, CBC_ORDER_EXCLUSIVE)
{
FOREACH_CLIENT(IS_REAL_CLIENT(it), {
- ++M_ARGV(0, int); // activerealplayers
+ if (it.lmsplayer && it.lms_spectate_warning < 2)
+ ++M_ARGV(0, int); // activerealplayers
++M_ARGV(1, int); // realplayers
});
{
entity player = M_ARGV(0, entity);
- if(warmup_stage || player.lms_spectate_warning)
+ if(warmup_stage || time < game_starttime || player.lms_spectate_warning)
{
// for the forfeit message...
player.lms_spectate_warning = 2;
MUTATOR_HOOKFUNCTION(lms, GetPlayerStatus)
{
- return true;
+ entity player = M_ARGV(0, entity);
+
+ return boolean(player.lmsplayer);
}
MUTATOR_HOOKFUNCTION(lms, AddPlayerScore)
// 2 when player goes spectator (presses F3 to spectate for the second time)
// 3 when player disconnects
.int lms_spectate_warning;
+.int lmsplayer;
#define autocvar_g_lms_lives_override cvar("g_lms_lives_override")
string autocvar_g_lms_weaponarena = "most_available";
const int IT_KEY1 = BIT(6);
const int IT_KEY2 = BIT(7);
+const int IT_BUFF = BIT(8); // unused bit for buff items
+
// special colorblend meaning in engine
-const int IT_INVISIBILITY = BIT(9);
-const int IT_INVINCIBLE = BIT(10);
+// legacy bitflags for powerups
+const int IT_INVISIBILITY = BIT(9);
+const int IT_INVINCIBLE = BIT(10);
const int IT_SUPERWEAPON = BIT(11); // suit
-const int IT_STRENGTH = BIT(12);
+const int IT_STRENGTH = BIT(12);
+const int IT_SPEED = BIT(13);
// item masks
const int IT_PICKUPMASK = IT_UNLIMITED_AMMO | IT_UNLIMITED_SUPERWEAPONS | IT_JETPACK | IT_FUEL_REGEN; // strength and invincible are handled separately
.float invincible_finished; // ditto
.float buffs_finished; // ditts
-#define spawnfunc_body(item) \
- if (!Item_IsDefinitionAllowed(item)) \
+#define SPAWNFUNC_BODY(item) \
+ if (item && Item_IsDefinitionAllowed(item)) \
+ StartItem(this, item); \
+ else \
{ \
startitem_failed = true; \
delete(this); \
- return; \
- } \
- StartItem(this, item)
+ }
#define SPAWNFUNC_ITEM(name, item) \
spawnfunc(name) \
{ \
- spawnfunc_body(item); \
+ SPAWNFUNC_BODY(item) \
}
#define SPAWNFUNC_ITEM_COND(name, cond, item1, item2) \
- spawnfunc(name) \
- { \
- entity item = (cond) ? item1 : item2; \
- spawnfunc_body(item); \
- }
+ SPAWNFUNC_ITEM(name, (cond ? item1 : item2))
#else
#include <common/items/item/health.qc>
#include <common/items/item/jetpack.qc>
#include <common/items/item/pickup.qc>
-#include <common/items/item/powerup.qc>
#include <common/items/item/health.qh>
#include <common/items/item/jetpack.qh>
#include <common/items/item/pickup.qh>
-#include <common/items/item/powerup.qh>
#include "ammo.qh"
-#ifdef SVQC
-
-METHOD(Shells, m_spawnfunc_hookreplace, GameItem(Shells this, entity e))
-{
- if (autocvar_sv_q3acompat_machineshotgunswap && !Item_IsLoot(e))
- {
- return ITEM_Bullets;
- }
- return this;
-}
-
-#endif
if(!item.max_health)
item.max_health = g_pickup_healthsmall_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthsmall);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthsmall);
}
#endif
if(!item.max_health)
item.max_health = g_pickup_healthmedium_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthmedium);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthmedium);
}
#endif
if(!item.max_health)
item.max_health = g_pickup_healthbig_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthbig);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthbig);
}
#endif
if(!item.max_health)
item.max_health = g_pickup_healthmega_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthmega);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthmega);
}
#endif
#endif
#include "ammo.qh"
-#include "powerup.qh"
+#include <common/mutators/mutator/powerups/_mod.qh>
#ifndef SVQC
.int m_itemid;
CLASS(Jetpack, Powerup)
ENDCLASS(Jetpack)
-REGISTER_ITEM(Jetpack, Powerup) {
+REGISTER_ITEM(Jetpack, Jetpack) {
this.m_canonical_spawnfunc = "item_jetpack";
#ifdef GAMEQC
this.spawnflags = ITEM_FLAG_NORMAL;
CLASS(Pickup, GameItem)
#ifdef GAMEQC
ATTRIB(Pickup, m_model, Model);
+ ATTRIB(Pickup, m_skin, int);
+ ATTRIB(Pickup, m_color, vector);
ATTRIB(Pickup, m_sound, Sound, SND_ITEMPICKUP);
#endif
ATTRIB(Pickup, netname, string);
+++ /dev/null
-#include "powerup.qh"
+++ /dev/null
-#pragma once
-
-#ifdef SVQC
- // For FL_POWERUP
- #include <common/constants.qh>
-#endif
-
-#include "pickup.qh"
-CLASS(Powerup, Pickup)
-#ifdef SVQC
- ATTRIB(Powerup, m_mins, vector, '-16 -16 0');
- ATTRIB(Powerup, m_maxs, vector, '16 16 80');
- ATTRIB(Powerup, m_botvalue, int, 11000);
- ATTRIB(Powerup, m_itemflags, int, FL_POWERUP);
- ATTRIB(Powerup, m_respawntime, float(), GET(g_pickup_respawntime_powerup));
- ATTRIB(Powerup, m_respawntimejitter, float(), GET(g_pickup_respawntimejitter_powerup));
-#endif
-ENDCLASS(Powerup)
-
-#ifdef GAMEQC
-MODEL(Strength_ITEM, Item_Model("g_strength.md3"));
-SOUND(Strength, Item_Sound("powerup"));
-#endif
-
-#ifdef SVQC
-float autocvar_g_balance_powerup_strength_damage;
-float autocvar_g_balance_powerup_strength_force;
-float autocvar_g_balance_powerup_strength_selfdamage;
-float autocvar_g_balance_powerup_strength_selfforce;
-float autocvar_g_balance_powerup_strength_time;
-void powerup_strength_init(Pickup this, entity item)
-{
- if(!item.strength_finished)
- item.strength_finished = autocvar_g_balance_powerup_strength_time;
-}
-#endif
-REGISTER_ITEM(Strength, Powerup) {
- this.m_canonical_spawnfunc = "item_strength";
-#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_NORMAL;
- this.m_model = MDL_Strength_ITEM;
- this.m_sound = SND_Strength;
- this.m_glow = true;
- this.m_respawnsound = SND_STRENGTH_RESPAWN;
-#endif
- this.netname = "strength";
- this.m_name = _("Strength");
- this.m_icon = "strength";
- this.m_color = '0 0 1';
- this.m_waypoint = _("Strength");
- this.m_waypointblink = 2;
-#ifdef GAMEQC
- this.m_itemid = IT_STRENGTH;
-#endif
-#ifdef SVQC
- this.m_iteminit = powerup_strength_init;
-#endif
-}
-
-SPAWNFUNC_ITEM(item_strength, ITEM_Strength)
-
-#ifdef GAMEQC
-MODEL(Shield_ITEM, Item_Model("g_invincible.md3"));
-SOUND(Shield, Item_Sound("powerup_shield"));
-#endif
-
-#ifdef SVQC
-float autocvar_g_balance_powerup_invincible_takedamage;
-float autocvar_g_balance_powerup_invincible_takeforce = 0.33;
-float autocvar_g_balance_powerup_invincible_time;
-void powerup_shield_init(Pickup this, entity item)
-{
- if(!item.invincible_finished)
- item.invincible_finished = autocvar_g_balance_powerup_invincible_time;
-}
-#endif
-REGISTER_ITEM(Shield, Powerup) {
- this.m_canonical_spawnfunc = "item_shield";
-#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_NORMAL;
- this.m_model = MDL_Shield_ITEM;
- this.m_sound = SND_Shield;
- this.m_glow = true;
- this.m_respawnsound = SND_SHIELD_RESPAWN;
-#endif
- this.netname = "invincible";
- this.m_name = _("Shield");
- this.m_icon = "shield";
- this.m_color = '1 0 1';
- this.m_waypoint = _("Shield");
- this.m_waypointblink = 2;
-#ifdef GAMEQC
- this.m_itemid = IT_INVINCIBLE;
-#endif
-#ifdef SVQC
- this.m_iteminit = powerup_shield_init;
-#endif
-}
-
-SPAWNFUNC_ITEM(item_shield, ITEM_Shield)
-SPAWNFUNC_ITEM(item_invincible, ITEM_Shield)
void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
{
string t;
- float fh, o;
+ float o;
+ // tabs are invalid, treat them as "empty"
+ s = strreplace("\t", "", s);
+
t = car(s); s = cdr(s);
// limited support of "" and comments
{
if(recurse > 0)
{
- fh = fopen(s, FILE_READ);
+ float fh = fopen(s, FILE_READ);
if(fh < 0)
{
if(WARN_COND)
{
while((s = fgets(fh)))
{
+ s = strreplace("\t", "", s); // treat tabs as "empty", perform here first to ensure coments are detected
// catch different sorts of comments
if(s == "") // empty lines
continue;
if (!this.lip)
this.lip = 4;
- if(this.wait == -1 && autocvar_sv_q3defragcompat)
- this.wait = 0.1; // compatibility for q3df: "instant" return
+ if(this.wait < 0 && q3compat)
+ this.wait = 0.1; // compatibility for q3: -1 = return immediately
if(this.noise != "")
precache_sound(this.noise);
}
// TODO: other soundpacks
- if (this.sounds > 0)
+ if (this.sounds > 0 || q3compat)
{
+ // Doors in Q3 always have sounds (they're hard coded in Q3 engine)
this.noise2 = "plats/medplat1.wav";
this.noise1 = "plats/medplat2.wav";
}
+ if (q3compat)
+ {
+ // CPMA adds these fields for overriding the engine sounds
+ string s = GetField_fullspawndata(this, "sound_start", true);
+ string e = GetField_fullspawndata(this, "sound_end", true);
+
+ if (s)
+ this.noise2 = strzone(s);
+ if (e)
+ this.noise1 = strzone(e);
+ }
+
// sound when door stops moving
if(this.noise1 && this.noise1 != "")
{
}
else if (!this.speed)
{
- if (autocvar_sv_q3defragcompat)
+ if (q3compat)
this.speed = 400;
else
this.speed = 100;
this.noise1 = "plats/plat2.wav";
}
- if (this.sounds == 2)
+ if (this.sounds == 2 || q3compat)
{
+ // Plats in Q3 always have sounds (they're hard coded in Q3 engine)
this.noise = "plats/medplat1.wav";
this.noise1 = "plats/medplat2.wav";
}
if (this.sound2)
this.noise1 = this.sound2;
+ if (q3compat)
+ {
+ // CPMA adds these fields for overriding the engine sounds
+ string s = GetField_fullspawndata(this, "sound_start", true);
+ string e = GetField_fullspawndata(this, "sound_end", true);
+
+ if (s)
+ this.noise = strzone(s);
+ if (e)
+ this.noise1 = strzone(e);
+ }
+
if(this.noise && this.noise != "")
{
precache_sound(this.noise);
.float triggerhurttime;
void trigger_hurt_touch(entity this, entity toucher)
{
+ if (!toucher.takedamage)
+ return;
if (this.active != ACTIVE_ACTIVE)
return;
// only do the EXACTTRIGGER_TOUCH checks when really needed (saves some cpu)
if (toucher.iscreature)
{
- if (toucher.takedamage)
- if (toucher.triggerhurttime < time)
+ if (time >= toucher.triggerhurttime + ((q3compat && !(this.spawnflags & HURT_SLOW)) ? autocvar_sys_ticrate : 1))
{
EXACTTRIGGER_TOUCH(this, toucher);
- toucher.triggerhurttime = time + ((autocvar_sv_q3defragcompat && !(this.spawnflags & HURT_SLOW)) ? 0.1 : 1);
+ toucher.triggerhurttime = time;
entity own;
own = this.enemy;
}
else if(toucher.damagedbytriggers)
{
- if(toucher.takedamage)
- {
- EXACTTRIGGER_TOUCH(this, toucher);
- Damage(toucher, this, this, this.dmg, DEATH_HURTTRIGGER.m_id, DMG_NOWEP, toucher.origin, '0 0 0');
- }
+ EXACTTRIGGER_TOUCH(this, toucher);
+ Damage(toucher, this, this, this.dmg, DEATH_HURTTRIGGER.m_id, DMG_NOWEP, toucher.origin, '0 0 0');
}
-
- return;
}
/*QUAKED spawnfunc_trigger_hurt (.5 .5 .5) ?
this.use = trigger_hurt_use;
this.enemy = world; // I hate you all
if (!this.dmg)
- this.dmg = ((autocvar_sv_q3defragcompat) ? 5 : 10000);
+ this.dmg = ((q3compat) ? 5 : 10000);
if (this.message == "")
this.message = "was in the wrong place";
if (this.message2 == "")
return false;
vector org = targ.origin;
-#ifdef SVQC
- if(autocvar_sv_q3defragcompat)
-#elif defined(CSQC)
- if(STAT(Q3DEFRAGCOMPAT))
-#endif
+
+ if(STAT(Q3COMPAT))
{
org.z += targ.mins_z;
org.z += 1; // off by 1!
{ // we can't just delete(this) here, because this is a touch function
// called while C code is looping through area links...
settouch(this, func_null);
+ this.use = func_null;
}
}
setthink(this, func_null);
this.nextthink = 0;
this.team = this.team_saved;
+ this.use = multi_use;
}
/*QUAKED spawnfunc_trigger_multiple (.5 .5 .5) ? notouch
this.wait = 0;
this.use = multi_use;
- if(this.wait == -1 && autocvar_sv_q3defragcompat)
+ if(this.wait == -1 && (q3compat & Q3COMPAT_DEFI))
this.wait = 0.1; // compatibility for q3df: "instant" return
EXACTTRIGGER_INIT;
const int BD_TILE_SIZE = 20;
const int BD_TEAMS = 1;
+const int BD_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
.int bd_dir;
{
int pl_num = minigame_count_players(minigame);
- if(pl_num >= BD_TEAMS) { return false; }
+ if(pl_num >= BD_TEAMS) { return BD_SPECTATOR_TEAM; }
return 1;
}
case "cmd":
{
+ entity player = ...(0,entity);
+ bool event_blocked = (player.team == BD_SPECTATOR_TEAM);
switch(argv(0))
{
case "move":
+ if(event_blocked)
+ return true;
bd_do_move(minigame, ...(0,entity), ((...(1,int)) >= 2 ? argv(1) : string_null), ((...(1,int)) >= 3 ? argv(2) : string_null), ((...(1,int)) >= 4 ? argv(3) : string_null));
return true;
case "next":
+ if(event_blocked)
+ return true;
bd_next_match(minigame,...(0,entity), ((...(1,int) >= 2 ? argv(1) : string_null)));
return true;
case "restart":
+ if(event_blocked)
+ return true;
bd_restart_match(minigame,...(0,entity));
return true;
case "edit":
+ if(event_blocked)
+ return true;
bd_activate_editor(minigame,...(0,entity));
return true;
case "save":
+ if(event_blocked)
+ return true;
bd_close_editor(minigame,...(0,entity));
return true;
case "fill":
+ if(event_blocked)
+ return true;
bd_do_fill(minigame, ...(0,entity), ((...(1,int)) >= 2 ? argv(1) : string_null), ((...(1,int)) >= 3 ? argv(2) : string_null));
return true;
}
vector mypos;
vector tile_size = '48 48 0';
- mypos = pos;
- drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
- mypos_y += player_fontsize_y;
- drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ if(minigame_self.team != BD_SPECTATOR_TEAM)
+ {
+ mypos = pos;
+ drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
+ mypos_y += player_fontsize_y;
+ drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ }
entity e;
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" )
+ if ( e.classname == "minigame_player" && e.team != BD_SPECTATOR_TEAM )
{
mypos = pos;
minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
// Turn a set of flags into a help message
string bd_turn_to_string(int turnflags)
{
+ if(minigame_self.team == BD_SPECTATOR_TEAM)
+ return _("You are spectating");
+
if ( turnflags & BD_TURN_LOSS )
return _("Better luck next time!");
case "key_released":
{
bool event_blocked = ((event == "key_released")
- || !(minigame.minigame_flags & BD_TURN_MOVE));
+ || !(minigame.minigame_flags & BD_TURN_MOVE) || (minigame_self.team == BD_SPECTATOR_TEAM));
if (!(minigame.minigame_flags & BD_TURN_WIN) && !(minigame.minigame_flags & BD_TURN_LOSS))
{
switch ( ...(0,int) )
}
case "mouse_pressed":
{
- if(minigame.minigame_flags & BD_TURN_EDIT)
+ if((minigame.minigame_flags & BD_TURN_EDIT) && minigame_self.team != BD_SPECTATOR_TEAM)
{
if(...(0,int) == K_MOUSE1)
{
}
case "mouse_moved":
{
- if(minigame.minigame_flags & BD_TURN_EDIT)
+ if((minigame.minigame_flags & BD_TURN_EDIT) && minigame_self.team != BD_SPECTATOR_TEAM)
{
vector mouse_pos = minigame_hud_normalize(mousepos,bd_boardpos,bd_boardsize);
bd_set_curr_pos(minigame_tile_name(mouse_pos,BD_LET_CNT,BD_NUM_CNT));
const int C4_TILE_SIZE = 8;
const int C4_TEAMS = 2;
+const int C4_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
.int c4_npieces; // (minigame) number of pieces on the board (simplifies checking a draw)
.int c4_nexteam; // (minigame) next team (used to change the starting team on following matches)
int pl_num = minigame_count_players(minigame);
// Don't allow more than 2 players
- if(pl_num >= C4_TEAMS) { return false; }
+ if(pl_num >= C4_TEAMS) { return C4_SPECTATOR_TEAM; }
// Get the right team
if(minigame.minigame_players)
}
case "cmd":
{
+ entity player = ...(0,entity);
+ bool event_blocked = (player.team == C4_SPECTATOR_TEAM);
switch(argv(0))
{
case "move":
+ if(event_blocked)
+ return true;
c4_move(minigame, ...(0,entity), ...(1,int) == 2 ? argv(1) : string_null );
return true;
}
vector mypos;
vector tile_size = '48 48 0';
- mypos = pos;
- if ( (active_minigame.minigame_flags&C4_TURN_TEAM) == 2 )
- mypos_y += player_fontsize_y + ts_y;
- drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
- mypos_y += player_fontsize_y;
- drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ if(minigame_self.team != C4_SPECTATOR_TEAM)
+ {
+ mypos = pos;
+ if ( (active_minigame.minigame_flags&C4_TURN_TEAM) == 2 )
+ mypos_y += player_fontsize_y + ts_y;
+ drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
+ mypos_y += player_fontsize_y;
+ drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ }
entity e;
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" )
+ if ( e.classname == "minigame_player" && e.team != C4_SPECTATOR_TEAM )
{
mypos = pos;
if ( e.team == 2 )
// Turn a set of flags into a help message
string c4_turn_to_string(int turnflags)
{
+ if(minigame_self.team == C4_SPECTATOR_TEAM)
+ return _("You are spectating");
+
if ( turnflags & C4_TURN_DRAW )
return _("Draw");
const int NMM_PIECE_HOME = 0x1; // not yet placed
const int NMM_PIECE_BOARD = 0x2; // placed on the board
+const int NMM_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
+
.int nmm_tile_distance;
.entity nmm_tile_piece;
.string nmm_tile_hmill;
for ( e = minigame.minigame_players; e; e = e.list_next )
n++;
if ( n >= 2 )
- return 0;
+ return NMM_SPECTATOR_TEAM;
if ( minigame.minigame_players && minigame.minigame_players.team == 1 )
return 2;
return 1;
float piece_light = 1;
entity e = NULL;
- mypos = pos;
- if ( (active_minigame.minigame_flags&NMM_TURN_TEAM) == 2 )
- mypos_y += player_fontsize_y + ts_y;
- drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
- mypos_y += player_fontsize_y;
- drawfill(mypos,eX*mySize_x+eY*piece_sz_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ if(minigame_self.team != NMM_SPECTATOR_TEAM)
+ {
+ mypos = pos;
+ if ( (active_minigame.minigame_flags&NMM_TURN_TEAM) == 2 )
+ mypos_y += player_fontsize_y + ts_y;
+ drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
+ mypos_y += player_fontsize_y;
+ drawfill(mypos,eX*mySize_x+eY*piece_sz_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ }
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" )
+ if ( e.classname == "minigame_player" && e.team != NMM_SPECTATOR_TEAM )
{
mypos = pos;
if ( e.team == 2 )
string nmm_turn_to_string(int turnflags)
{
+ if( minigame_self.team == NMM_SPECTATOR_TEAM )
+ return _("You are spectating");
+
if ( turnflags & NMM_TURN_WIN )
{
if ( (turnflags&NMM_TURN_TEAM) != minigame_self.team )
// fields
const int PONG_MAX_PLAYERS = 4;
+const int PONG_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
.int pong_score; // (minigame_player) number of goals
.int pong_keys; // (client) pressed keys
.entity pong_paddles[PONG_MAX_PLAYERS];// (minigame) paddles
{
// Don't allow joining a match that is already running
if ( minigame.minigame_flags & PONG_STATUS_PLAY )
- return false;
+ return PONG_SPECTATOR_TEAM;
entity player = ...(0,entity);
int i;
}
}
- return false;
+ return PONG_SPECTATOR_TEAM;
}
case "part":
{
case "cmd":
{
entity player = ...(0,entity);
+ bool event_blocked = (player.team == PONG_SPECTATOR_TEAM);
switch(argv(0))
{
case "throw":
+ if(event_blocked)
+ return true;
if ( minigame.minigame_flags & PONG_STATUS_WAIT )
{
minigame.minigame_flags = PONG_STATUS_PLAY |
}
return true;
case "+movei":
+ if(event_blocked)
+ return true;
player.pong_keys |= PONG_KEY_INCREASE;
return true;
case "+moved":
+ if(event_blocked)
+ return true;
player.pong_keys |= PONG_KEY_DECREASE;
return true;
case "-movei":
+ if(event_blocked)
+ return true;
player.pong_keys &= ~PONG_KEY_INCREASE;
return true;
case "-moved":
+ if(event_blocked)
+ return true;
player.pong_keys &= ~PONG_KEY_DECREASE;
return true;
case "move":
+ if(event_blocked)
+ return true;
if(argv(1))
player.pong_keys = stoi(argv(1));
return true;
case "pong_aimore":
{
+ if(event_blocked)
+ return true;
// keep declaration here, moving it into for() reverses weapon order
// potentially compiler bug
int j;
}
case "pong_ailess":
{
+ if(event_blocked)
+ return true;
if ( minigame.minigame_flags & PONG_STATUS_WAIT )
{
entity paddle;
entity e;
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" || e.classname == "pong_ai" )
+ if ( (e.classname == "minigame_player" || e.classname == "pong_ai") && e.team != PONG_SPECTATOR_TEAM )
{
mypos = pos;
mypos_y += (e.team-1) * (player_fontsize_y + ts_y);
string pong_message(int mgflags)
{
string rmessage = "";
- if (mgflags & PONG_STATUS_WAIT)
+ if(minigame_self.team == PONG_SPECTATOR_TEAM)
+ rmessage = _("You are spectating");
+ else if (mgflags & PONG_STATUS_WAIT)
rmessage = _("Press ^1Start Match^7 to start the match with the current players");
return rmessage;
}
}
case "key_pressed":
case "key_released":
- if ((minigame.minigame_flags & PONG_STATUS_PLAY))
+ if ((minigame.minigame_flags & PONG_STATUS_PLAY) && minigame_self.team != PONG_SPECTATOR_TEAM)
switch ( ...(0,int) )
{
case K_UPARROW:
const int PP_TURN_TEAM2 = 0x0002;
const int PP_TURN_TEAM = 0x000f; // turn team mask
-const int PP_BLOCKED_TEAM = 5; // there won't ever be a 5th team, so we can abuse this
+const int PP_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
const int PP_LET_CNT = 7;
const int PP_NUM_CNT = 7;
int pl_num = minigame_count_players(minigame);
// Don't allow more than 2 players
- if(pl_num >= 2) { return false; }
+ if(pl_num >= 2) { return PP_SPECTATOR_TEAM; }
// Get the right team
if(minigame.minigame_players)
}
case "cmd":
{
+ entity player = ...(0,entity);
+ bool event_blocked = (player.team == PP_SPECTATOR_TEAM);
switch(argv(0))
{
case "move":
+ if(event_blocked)
+ return true;
pp_move(minigame, ...(0,entity), ...(1,int) == 2 ? argv(1) : string_null );
return true;
case "next":
+ if(event_blocked)
+ return true;
pp_next_match(minigame,...(0,entity));
return true;
}
vector mypos;
vector tile_size = '48 48 0';
- mypos = pos;
- if ( (active_minigame.minigame_flags&PP_TURN_TEAM) == 2 )
- mypos_y += player_fontsize_y + ts_y;
- drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
- mypos_y += player_fontsize_y;
- drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ if(minigame_self.team != PP_SPECTATOR_TEAM)
+ {
+ mypos = pos;
+ if ( (active_minigame.minigame_flags&PP_TURN_TEAM) == 2 )
+ mypos_y += player_fontsize_y + ts_y;
+ drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
+ mypos_y += player_fontsize_y;
+ drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ }
entity e;
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" )
+ if ( e.classname == "minigame_player" && e.team != PP_SPECTATOR_TEAM )
{
vector tile_color = '1 1 1';
switch(e.team)
// Turn a set of flags into a help message
string pp_turn_to_string(int turnflags)
{
+ if(minigame_self.team == PP_SPECTATOR_TEAM)
+ return _("You are spectating");
+
if ( turnflags & PP_TURN_DRAW )
return _("Draw");
const float PS_TURN_DRAW = 0x0400; // player can make no more moves
const float PS_TURN_TYPE = 0x0f00; // turn type mask
+const int PS_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
+
const int PS_LET_CNT = 7;
const int PS_NUM_CNT = 7;
bool ps_draw(entity minigame)
{
- int valid = 0;
entity e = NULL;
while( ( e = findentity(e,owner,minigame) ) )
if( e.classname == "minigame_board_piece" )
{
- ++valid;
+ return true;
}
- return ((valid > 0) ? true : false);
+ return false;
}
bool ps_tile_blacklisted(string tile)
// make a move
void ps_move(entity minigame, entity player, string thepiece, string pos )
{
- if ( minigame.minigame_flags & PS_TURN_MOVE )
+ if ( (minigame.minigame_flags & PS_TURN_MOVE) )
if ( pos )
{
if ( ps_valid_tile(pos) )
int pl_num = minigame_count_players(minigame);
// Don't allow more than 1 player
- if(pl_num >= 1) { return false; }
+ if(pl_num >= 1) { return PS_SPECTATOR_TEAM; }
// Team 1 by default
return 1;
}
case "cmd":
{
+ entity player = ...(0,entity);
+ bool event_blocked = (player.team == PS_SPECTATOR_TEAM);
switch(argv(0))
{
case "move":
-
+ if(event_blocked)
+ return true;
ps_move(minigame, ...(0,entity), (...(1,int) == 3 ? argv(1) : string_null), (...(1,int) == 3 ? argv(2) : string_null));
return true;
}
vector mypos;
vector tile_size = '48 48 0';
- mypos = pos;
- drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
- mypos_y += player_fontsize_y;
- drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ if(minigame_self.team != PS_SPECTATOR_TEAM)
+ {
+ mypos = pos;
+ drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
+ mypos_y += player_fontsize_y;
+ drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
+ }
int remaining = 0;
entity e;
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" )
+ if ( e.classname == "minigame_player" && e.team != PS_SPECTATOR_TEAM )
{
mypos = pos;
minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
// Turn a set of flags into a help message
string ps_turn_to_string(int turnflags)
{
+ if(minigame_self.team == PS_SPECTATOR_TEAM)
+ return _("You are spectating");
+
if (turnflags & PS_TURN_DRAW )
return _("No more valid moves");
case "key_pressed":
case "key_released":
{
- bool event_blocked = (event == "key_released");
+ bool event_blocked = (event == "key_released" || minigame_self.team == PS_SPECTATOR_TEAM);
if (!(minigame.minigame_flags & PS_TURN_WIN) && !(minigame.minigame_flags & PS_TURN_DRAW))
{
switch ( ...(0,int) )
case "mouse_moved":
{
vector mouse_pos = minigame_hud_normalize(mousepos,ps_boardpos,ps_boardsize);
- if ( minigame.minigame_flags == PS_TURN_MOVE )
+ if ( minigame.minigame_flags == PS_TURN_MOVE && minigame_self.team != PS_SPECTATOR_TEAM )
{
ps_set_curr_pos(minigame_tile_name(mouse_pos,PS_NUM_CNT,PS_LET_CNT));
}
const int TTT_SF_PLAYERSCORE = MINIG_SF_CUSTOM; // send minigame_player scores (won matches)
const int TTT_SF_SINGLEPLAYER = MINIG_SF_CUSTOM<<1;// send minigame.ttt_ai
+const int TTT_SPECTATOR_TEAM = 255; // must be above max teams and equal to or below 255
+
const int TTT_LET_CNT = 3;
const int TTT_NUM_CNT = 3;
const int TTT_TILE_SIZE = 3;
return false;
// Don't allow more than 2 players
- if(pl_num >= 2) { return false; }
+ if(pl_num >= 2) { return TTT_SPECTATOR_TEAM; }
// Get the right team
if(minigame.minigame_players)
}
case "cmd":
{
+ entity player = ...(0,entity);
+ bool event_blocked = (player.team == TTT_SPECTATOR_TEAM);
switch(argv(0))
{
case "move":
+ if(event_blocked)
+ return true;
ttt_move(minigame, ...(0,entity), ...(1,int) == 2 ? argv(1) : string_null );
return true;
case "next":
+ if(event_blocked)
+ return true;
ttt_next_match(minigame,...(0,entity));
return true;
case "singleplayer":
+ if(event_blocked)
+ return true;
if ( minigame_count_players(minigame) == 1 )
{
minigame.ttt_ai = minigame_next_team(minigame.minigame_players.team, 2);
entity e;
FOREACH_MINIGAME_ENTITY(e)
{
- if ( e.classname == "minigame_player" )
+ if ( e.classname == "minigame_player" && e.team != TTT_SPECTATOR_TEAM )
{
mypos = pos;
if ( e.team == 2 )
// Turn a set of flags into a help message
string ttt_turn_to_string(int turnflags)
{
+ if(minigame_self.team == TTT_SPECTATOR_TEAM)
+ return _("You are spectating");
+
if ( turnflags & TTT_TURN_DRAW )
return _("Draw");
Net_LinkEntity(player_pointer, false, 0, minigame_SendEntity);
if ( !IS_OBSERVER(player) && autocvar_sv_minigames_observer )
- {
- PutObserverInServer(player);
- }
+ PutObserverInServer(player, true);
if ( autocvar_sv_minigames_observer == 2 )
Player_SetForcedTeamIndex(player, TEAM_FORCE_SPECTATOR);
.entity mage_spike;
.float mage_shield_delay;
-.float mage_shield_time;
bool M_Mage_Defend_Heal_Check(entity this, entity targ)
{
return false;
if(!IS_PLAYER(targ))
return (IS_MONSTER(targ) && GetResource(targ, RES_HEALTH) < targ.max_health);
- if(targ.items & ITEM_Shield.m_itemid)
+ if(StatusEffects_active(STATUSEFFECT_Shield, targ))
return false;
switch(this.skin)
this.attack_finished_single[0] = time + 0.2;
}
-void M_Mage_Defend_Shield_Remove(entity this)
-{
- this.effects &= ~(EF_ADDITIVE | EF_BLUE);
- SetResourceExplicit(this, RES_ARMOR, autocvar_g_monsters_armor_blockpercent);
-}
-
void M_Mage_Defend_Shield(entity this)
{
- this.effects |= (EF_ADDITIVE | EF_BLUE);
+ StatusEffects_apply(STATUSEFFECT_Shield, this, time + autocvar_g_monster_mage_shield_time, 0);
this.mage_shield_delay = time + (autocvar_g_monster_mage_shield_delay);
SetResourceExplicit(this, RES_ARMOR, autocvar_g_monster_mage_shield_blockpercent);
- this.mage_shield_time = time + (autocvar_g_monster_mage_shield_time);
setanim(this, this.anim_shoot, true, true, true);
this.attack_finished_single[0] = time + 1;
this.anim_finished = time + 1;
if(random() < 0.5)
M_Mage_Defend_Heal(actor);
- if(time >= actor.mage_shield_time && GetResource(actor, RES_ARMOR))
- M_Mage_Defend_Shield_Remove(actor);
-
- if(actor.enemy)
- if(GetResource(actor, RES_HEALTH) < actor.max_health)
- if(time >= actor.mage_shield_delay)
- if(random() < 0.5)
+ if(actor.enemy && time >= actor.mage_shield_delay && random() < 0.5)
+ if(GetResource(actor, RES_HEALTH) < actor.max_health && !StatusEffects_active(STATUSEFFECT_Shield, actor))
M_Mage_Defend_Shield(actor);
return true;
setanim(actor, actor.anim_shoot, false, true, true);
actor.spawn_time = actor.animstate_endtime;
- actor.spawnshieldtime = actor.spawn_time;
+ StatusEffects_apply(STATUSEFFECT_SpawnShield, actor, actor.spawn_time, 0);
actor.monster_attackfunc = M_Shambler_Attack;
return true;
#ifdef SVQC
-.float spider_slowness; // effect time of slowness inflicted by spiders
-
.float spider_web_delay;
float autocvar_g_monster_spider_attack_web_damagetime;
{
entity player = M_ARGV(0, entity);
- if(time < player.spider_slowness)
+ if(StatusEffects_active(STATUSEFFECT_Webbed, player))
STAT(MOVEVARS_HIGHSPEED, player) *= 0.5;
}
{
entity mon = M_ARGV(0, entity);
- if(time < mon.spider_slowness)
+ if(StatusEffects_active(STATUSEFFECT_Webbed, mon))
{
M_ARGV(1, float) *= 0.5; // run speed
M_ARGV(2, float) *= 0.5; // walk speed
}
}
-MUTATOR_HOOKFUNCTION(spiderweb, PlayerSpawn)
-{
- entity player = M_ARGV(0, entity);
-
- player.spider_slowness = 0;
- return false;
-}
-
-MUTATOR_HOOKFUNCTION(spiderweb, MonsterSpawn)
-{
- entity mon = M_ARGV(0, entity);
-
- mon.spider_slowness = 0;
-}
-
SOUND(SpiderAttack_FIRE, W_Sound("electro_fire"));
METHOD(SpiderAttack, wr_think, void(SpiderAttack thiswep, entity actor, .entity weaponentity, int fire))
{
FOREACH_ENTITY_RADIUS(this.origin, 25, it != this && it.takedamage && !IS_DEAD(it) && GetResource(it, RES_HEALTH) > 0 && it.monsterdef != MON_SPIDER,
{
- it.spider_slowness = time + (autocvar_g_monster_spider_attack_web_damagetime);
+ StatusEffects_apply(STATUSEFFECT_Webbed, it, time + autocvar_g_monster_spider_attack_web_damagetime, 0);
});
delete(this);
/* wepname */ ATTRIB(SpiderAttack, m_name, string, _("Spider attack"));
ENDCLASS(SpiderAttack)
REGISTER_WEAPON(SPIDER_ATTACK, NEW(SpiderAttack));
+
+#include <common/mutators/mutator/status_effects/all.qh>
+
+CLASS(Webbed, StatusEffects)
+ ATTRIB(Webbed, netname, string, "webbed");
+#if 0
+ // NOTE: status effect name and icon disabled as they are not displayed
+ // re-enable if status effects are given a visual element
+ ATTRIB(Webbed, m_name, string, _("Webbed"));
+ ATTRIB(Webbed, m_icon, string, "buff_disability");
+#endif
+ ATTRIB(Webbed, m_color, vector, '0.94 0.3 1');
+ ATTRIB(Webbed, m_hidden, bool, true);
+ ATTRIB(Webbed, m_lifetime, float, 10);
+ENDCLASS(Webbed)
+REGISTER_STATUSEFFECT(Webbed, NEW(Webbed));
actor.monster_loot = ITEM_HealthMedium;
actor.monster_attackfunc = M_Zombie_Attack;
- actor.spawnshieldtime = actor.spawn_time;
+ StatusEffects_apply(STATUSEFFECT_SpawnShield, actor, actor.spawn_time, 0);
actor.respawntime = 0.2;
actor.damageforcescale = 0.0001; // no push while spawning
#include <common/mapobjects/triggers.qh>
#include <common/monsters/all.qh>
#include <common/mutators/mutator/nades/nades.qh>
+#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/physics/movelib.qh>
#include <common/stats.qh>
#include <common/teams.qh>
|| (time < game_starttime) // monsters do nothing before match has started
|| (targ.takedamage == DAMAGE_NO)
|| (game_stopped)
- || (targ.items & IT_INVISIBILITY)
|| (IS_SPEC(targ) || IS_OBSERVER(targ)) // don't attack spectators
|| (!IS_VEHICLE(targ) && (IS_DEAD(targ) || IS_DEAD(this) || GetResource(targ, RES_HEALTH) <= 0 || GetResource(this, RES_HEALTH) <= 0))
|| (this.monster_follow == targ || targ.monster_follow == this)
//if(time < this.pain_finished && deathtype != DEATH_KILL.m_id)
//return;
- if(time < this.spawnshieldtime && deathtype != DEATH_KILL.m_id)
+ if(StatusEffects_active(STATUSEFFECT_SpawnShield, this) && deathtype != DEATH_KILL.m_id)
return;
if(deathtype == DEATH_FALL.m_id && this.draggedby != NULL)
bool reverse = false;
if(trace_fraction != 1.0)
reverse = true;
- if(trace_ent && IS_PLAYER(trace_ent) && !(trace_ent.items & ITEM_Strength.m_itemid))
+ if(trace_ent && IS_PLAYER(trace_ent))
reverse = false;
if(trace_ent && IS_MONSTER(trace_ent))
reverse = true;
else
setmodel(this, mon.m_model);
+ if(this.statuseffects && this.statuseffects.owner == this)
+ {
+ StatusEffects_clearall(this.statuseffects);
+ StatusEffects_update(this);
+ }
+ else
+ this.statuseffects = NULL;
+
this.flags = FL_MONSTER;
this.classname = "monster";
this.takedamage = DAMAGE_AIM;
this.use = Monster_Use;
this.solid = SOLID_BBOX;
set_movetype(this, MOVETYPE_WALK);
- this.spawnshieldtime = time + autocvar_g_monsters_spawnshieldtime;
+ StatusEffects_apply(STATUSEFFECT_SpawnShield, this, time + autocvar_g_monsters_spawnshieldtime, 0);
this.enemy = NULL;
this.velocity = '0 0 0';
this.moveto = this.origin;
#include <common/mutators/mutator/overkill/_mod.inc>
#include <common/mutators/mutator/physical_items/_mod.inc>
#include <common/mutators/mutator/pinata/_mod.inc>
+#include <common/mutators/mutator/powerups/_mod.inc>
#include <common/mutators/mutator/random_gravity/_mod.inc>
#include <common/mutators/mutator/random_items/_mod.inc>
#include <common/mutators/mutator/rocketflying/_mod.inc>
#include <common/mutators/mutator/overkill/_mod.qh>
#include <common/mutators/mutator/physical_items/_mod.qh>
#include <common/mutators/mutator/pinata/_mod.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/random_gravity/_mod.qh>
#include <common/mutators/mutator/random_items/_mod.qh>
#include <common/mutators/mutator/rocketflying/_mod.qh>
{
switch(buffname)
{
- case "ammoregen": return "ammo";
- case "haste": case "scout": return "speed";
- case "guard": return "resistance";
- case "revival": case "regen": return "medic";
- case "invis": return "invisible";
- case "jumper": return "jump";
+ case "ammoregen": return "ammo"; // Q3TA ammoregen
+ case "doubler": return "inferno"; // Q3TA doubler
+ case "scout": return "bash"; // Q3TA scout
+ case "guard": return "resistance"; // Q3TA guard
+ case "revival": case "regen": return "medic"; // WOP revival, Q3A regen
+ case "jumper": return "jump"; // WOP jumper
+ case "invulnerability": return "vampire"; // Q3TA invulnerability
+ case "kamikaze": return "vengeance"; // Q3TA kamikaze
+ case "teleporter": return "swapper"; // Q3A personal teleporter
default: return buffname;
}
}
-REGISTER_BUFF(AMMO) {
- this.m_name = _("Ammo");
- this.netname = "ammo";
- this.m_icon = "buff_ammo";
- this.m_skin = 3;
- this.m_color = '0.76 1 0.1';
-}
+CLASS(AmmoBuff, Buff)
+ ATTRIB(AmmoBuff, m_name, string, _("Ammo"));
+ ATTRIB(AmmoBuff, netname, string, "ammo");
+ ATTRIB(AmmoBuff, m_icon, string, "buff_ammo");
+ ATTRIB(AmmoBuff, m_skin, int, 3);
+ ATTRIB(AmmoBuff, m_color, vector, '0.76 1 0.1');
+ENDCLASS(AmmoBuff)
+REGISTER_BUFF(AMMO, NEW(AmmoBuff));
BUFF_SPAWNFUNCS(ammo, BUFF_AMMO)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(ammoregen, BUFF_AMMO)
+BUFF_SPAWNFUNC_Q3COMPAT(item_ammoregen, BUFF_AMMO)
-REGISTER_BUFF(RESISTANCE) {
- this.m_name = _("Resistance");
- this.netname = "resistance";
- this.m_icon = "buff_resistance";
- this.m_skin = 0;
- this.m_color = '0.36 1 0.07';
-}
+CLASS(ResistanceBuff, Buff)
+ ATTRIB(ResistanceBuff, m_name, string, _("Resistance"));
+ ATTRIB(ResistanceBuff, netname, string, "resistance");
+ ATTRIB(ResistanceBuff, m_icon, string, "buff_resistance");
+ ATTRIB(ResistanceBuff, m_skin, int, 0);
+ ATTRIB(ResistanceBuff, m_color, vector, '0.36 1 0.07');
+ENDCLASS(ResistanceBuff)
+REGISTER_BUFF(RESISTANCE, NEW(ResistanceBuff));
BUFF_SPAWNFUNCS(resistance, BUFF_RESISTANCE)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(guard, BUFF_RESISTANCE)
+BUFF_SPAWNFUNC_Q3COMPAT(item_guard, BUFF_RESISTANCE)
-REGISTER_BUFF(SPEED) {
- this.m_name = _("Speed");
- this.netname = "speed";
- this.m_icon = "buff_speed";
- this.m_skin = 9;
- this.m_color = '0.1 1 0.84';
-}
-BUFF_SPAWNFUNCS(speed, BUFF_SPEED)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(haste, BUFF_SPEED)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(scout, BUFF_SPEED)
-
-REGISTER_BUFF(MEDIC) {
- this.m_name = _("Medic");
- this.netname = "medic";
- this.m_icon = "buff_medic";
- this.m_skin = 1;
- this.m_color = '1 0.12 0';
-}
+CLASS(MedicBuff, Buff)
+ ATTRIB(MedicBuff, m_name, string, _("Medic"));
+ ATTRIB(MedicBuff, netname, string, "medic");
+ ATTRIB(MedicBuff, m_icon, string, "buff_medic");
+ ATTRIB(MedicBuff, m_skin, int, 1);
+ ATTRIB(MedicBuff, m_color, vector, '1 0.12 0');
+ENDCLASS(MedicBuff)
+REGISTER_BUFF(MEDIC, NEW(MedicBuff));
BUFF_SPAWNFUNCS(medic, BUFF_MEDIC)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(regen, BUFF_MEDIC)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(revival, BUFF_MEDIC)
+BUFF_SPAWNFUNC_Q3COMPAT(item_regen, BUFF_MEDIC)
+BUFF_SPAWNFUNC_Q3COMPAT(item_revival, BUFF_MEDIC)
-REGISTER_BUFF(BASH) {
- this.m_name = _("Bash");
- this.netname = "bash";
- this.m_icon = "buff_bash";
- this.m_skin = 5;
- this.m_color = '1 0.39 0';
-}
+CLASS(BashBuff, Buff)
+ ATTRIB(BashBuff, m_name, string, _("Bash"));
+ ATTRIB(BashBuff, netname, string, "bash");
+ ATTRIB(BashBuff, m_icon, string, "buff_bash");
+ ATTRIB(BashBuff, m_skin, int, 5);
+ ATTRIB(BashBuff, m_color, vector, '1 0.39 0');
+ENDCLASS(BashBuff)
+REGISTER_BUFF(BASH, NEW(BashBuff));
BUFF_SPAWNFUNCS(bash, BUFF_BASH)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(doubler, BUFF_BASH)
+BUFF_SPAWNFUNC_Q3COMPAT(item_scout, BUFF_BASH)
-REGISTER_BUFF(VAMPIRE) {
- this.m_name = _("Vampire");
- this.netname = "vampire";
- this.m_icon = "buff_vampire";
- this.m_skin = 2;
- this.m_color = '1 0 0.24';
-}
+CLASS(VampireBuff, Buff)
+ ATTRIB(VampireBuff, m_name, string, _("Vampire"));
+ ATTRIB(VampireBuff, netname, string, "vampire");
+ ATTRIB(VampireBuff, m_icon, string, "buff_vampire");
+ ATTRIB(VampireBuff, m_skin, int, 2);
+ ATTRIB(VampireBuff, m_color, vector, '1 0 0.24');
+ENDCLASS(VampireBuff)
+REGISTER_BUFF(VAMPIRE, NEW(VampireBuff));
BUFF_SPAWNFUNCS(vampire, BUFF_VAMPIRE)
+BUFF_SPAWNFUNC_Q3COMPAT(holdable_invulnerability, BUFF_VAMPIRE)
-REGISTER_BUFF(DISABILITY) {
- this.m_name = _("Disability");
- this.netname = "disability";
- this.m_icon = "buff_disability";
- this.m_skin = 7;
- this.m_color = '0.94 0.3 1';
-}
+CLASS(DisabilityBuff, Buff)
+ ATTRIB(DisabilityBuff, m_name, string, _("Disability"));
+ ATTRIB(DisabilityBuff, netname, string, "disability");
+ ATTRIB(DisabilityBuff, m_icon, string, "buff_disability");
+ ATTRIB(DisabilityBuff, m_skin, int, 7);
+ ATTRIB(DisabilityBuff, m_color, vector, '0.94 0.3 1');
+ENDCLASS(DisabilityBuff)
+REGISTER_BUFF(DISABILITY, NEW(DisabilityBuff));
BUFF_SPAWNFUNCS(disability, BUFF_DISABILITY)
+// status effect applied to targets by the disability buff
+CLASS(Disabled, StatusEffects)
+ ATTRIB(Disabled, netname, string, "disabled");
+#if 0
+ // NOTE: status effect name and icon disabled as they are not displayed
+ // re-enable if status effects are given a visual element
+ ATTRIB(Disabled, m_name, string, _("Disabled"));
+ ATTRIB(Disabled, m_icon, string, "buff_disability");
+#endif
+ ATTRIB(Disabled, m_color, vector, '0.94 0.3 1');
+ ATTRIB(Disabled, m_hidden, bool, true);
+ ATTRIB(Disabled, m_lifetime, float, 10);
+ ATTRIB(Disabled, disabled_effect_time, float, 0); // TODO: handle this effect client side like EF_FLAME!
+ENDCLASS(Disabled)
+REGISTER_STATUSEFFECT(Disabled, NEW(Disabled));
-REGISTER_BUFF(VENGEANCE) {
- this.m_name = _("Vengeance");
- this.netname = "vengeance";
- this.m_icon = "buff_vengeance";
- this.m_skin = 15;
- this.m_color = '1 0.23 0.61';
-}
+CLASS(VengeanceBuff, Buff)
+ ATTRIB(VengeanceBuff, m_name, string, _("Vengeance"));
+ ATTRIB(VengeanceBuff, netname, string, "vengeance");
+ ATTRIB(VengeanceBuff, m_icon, string, "buff_vengeance");
+ ATTRIB(VengeanceBuff, m_skin, int, 15);
+ ATTRIB(VengeanceBuff, m_color, vector, '1 0.23 0.61');
+ENDCLASS(VengeanceBuff)
+REGISTER_BUFF(VENGEANCE, NEW(VengeanceBuff));
BUFF_SPAWNFUNCS(vengeance, BUFF_VENGEANCE)
+BUFF_SPAWNFUNC_Q3COMPAT(holdable_kamikaze, BUFF_VENGEANCE)
-REGISTER_BUFF(JUMP) {
- this.m_name = _("Jump");
- this.netname = "jump";
- this.m_icon = "buff_jump";
- this.m_skin = 10;
- this.m_color = '0.24 0.78 1';
-}
+CLASS(JumpBuff, Buff)
+ ATTRIB(JumpBuff, m_name, string, _("Jump"));
+ ATTRIB(JumpBuff, netname, string, "jump");
+ ATTRIB(JumpBuff, m_icon, string, "buff_jump");
+ ATTRIB(JumpBuff, m_skin, int, 10);
+ ATTRIB(JumpBuff, m_color, vector, '0.24 0.78 1');
+ENDCLASS(JumpBuff)
+REGISTER_BUFF(JUMP, NEW(JumpBuff));
BUFF_SPAWNFUNCS(jump, BUFF_JUMP)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(jumper, BUFF_JUMP)
-
-REGISTER_BUFF(INVISIBLE) {
- this.m_name = _("Invisible");
- this.netname = "invisible";
- this.m_icon = "buff_invisible";
- this.m_skin = 12;
- this.m_color = '0.5 0.5 1';
-}
-BUFF_SPAWNFUNCS(invisible, BUFF_INVISIBLE)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(invis, BUFF_INVISIBLE)
+BUFF_SPAWNFUNC_Q3COMPAT(item_jumper, BUFF_JUMP)
-REGISTER_BUFF(INFERNO) {
- this.m_name = _("Inferno");
- this.netname = "inferno";
- this.m_icon = "buff_inferno";
- this.m_skin = 16;
- this.m_color = '1 0.62 0';
-}
+CLASS(InfernoBuff, Buff)
+ ATTRIB(InfernoBuff, m_name, string, _("Inferno"));
+ ATTRIB(InfernoBuff, netname, string, "inferno");
+ ATTRIB(InfernoBuff, m_icon, string, "buff_inferno");
+ ATTRIB(InfernoBuff, m_skin, int, 16);
+ ATTRIB(InfernoBuff, m_color, vector, '1 0.62 0');
+ENDCLASS(InfernoBuff)
+REGISTER_BUFF(INFERNO, NEW(InfernoBuff));
BUFF_SPAWNFUNCS(inferno, BUFF_INFERNO)
+BUFF_SPAWNFUNC_Q3COMPAT(item_doubler, BUFF_INFERNO)
-REGISTER_BUFF(SWAPPER) {
- this.m_name = _("Swapper");
- this.netname = "swapper";
- this.m_icon = "buff_swapper";
- this.m_skin = 17;
- this.m_color = '0.63 0.36 1';
-}
+CLASS(SwapperBuff, Buff)
+ ATTRIB(SwapperBuff, m_name, string, _("Swapper"));
+ ATTRIB(SwapperBuff, netname, string, "swapper");
+ ATTRIB(SwapperBuff, m_icon, string, "buff_swapper");
+ ATTRIB(SwapperBuff, m_skin, int, 17);
+ ATTRIB(SwapperBuff, m_color, vector, '0.63 0.36 1');
+ENDCLASS(SwapperBuff)
+REGISTER_BUFF(SWAPPER, NEW(SwapperBuff));
BUFF_SPAWNFUNCS(swapper, BUFF_SWAPPER)
+BUFF_SPAWNFUNC_Q3COMPAT(holdable_teleporter, BUFF_SWAPPER)
-REGISTER_BUFF(MAGNET) {
- this.m_name = _("Magnet");
- this.netname = "magnet";
- this.m_icon = "buff_magnet";
- this.m_skin = 18;
- this.m_color = '1 0.95 0.18';
-}
+CLASS(MagnetBuff, Buff)
+ ATTRIB(MagnetBuff, m_name, string, _("Magnet"));
+ ATTRIB(MagnetBuff, netname, string, "magnet");
+ ATTRIB(MagnetBuff, m_icon, string, "buff_magnet");
+ ATTRIB(MagnetBuff, m_skin, int, 18);
+ ATTRIB(MagnetBuff, m_color, vector, '1 0.95 0.18');
+ENDCLASS(MagnetBuff)
+REGISTER_BUFF(MAGNET, NEW(MagnetBuff));
BUFF_SPAWNFUNCS(magnet, BUFF_MAGNET)
-REGISTER_BUFF(LUCK) {
- this.m_name = _("Luck");
- this.netname = "luck";
- this.m_icon = "buff_luck";
- this.m_skin = 19;
- this.m_color = '1 0.23 0.44';
-}
+CLASS(LuckBuff, Buff)
+ ATTRIB(LuckBuff, m_name, string, _("Luck"));
+ ATTRIB(LuckBuff, netname, string, "luck");
+ ATTRIB(LuckBuff, m_icon, string, "buff_luck");
+ ATTRIB(LuckBuff, m_skin, int, 19);
+ ATTRIB(LuckBuff, m_color, vector, '1 0.23 0.44');
+ENDCLASS(LuckBuff)
+REGISTER_BUFF(LUCK, NEW(LuckBuff));
BUFF_SPAWNFUNCS(luck, BUFF_LUCK)
-REGISTER_BUFF(FLIGHT) {
- this.m_name = _("Flight");
- this.netname = "flight";
- this.m_icon = "buff_flight";
- this.m_skin = 11;
- this.m_color = '0.23 0.44 1';
-}
+CLASS(FlightBuff, Buff)
+ ATTRIB(FlightBuff, m_name, string, _("Flight"));
+ ATTRIB(FlightBuff, netname, string, "flight");
+ ATTRIB(FlightBuff, m_icon, string, "buff_flight");
+ ATTRIB(FlightBuff, m_skin, int, 11);
+ ATTRIB(FlightBuff, m_color, vector, '0.23 0.44 1');
+ENDCLASS(FlightBuff)
+REGISTER_BUFF(FLIGHT, NEW(FlightBuff));
BUFF_SPAWNFUNCS(flight, BUFF_FLIGHT)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(flight, BUFF_FLIGHT)
+BUFF_SPAWNFUNC_Q3COMPAT(item_flight, BUFF_FLIGHT)
#include <common/util.qh>
#ifdef GAMEQC
+#include <common/items/item.qh>
#include <common/mutators/mutator/waypoints/all.qh>
#endif
REGISTER_RADARICON(Buff, 1);
#endif
-#define REGISTER_BUFF(id) \
- REGISTER(StatusEffect, BUFF_##id, m_id, NEW(Buff))
+#define REGISTER_BUFF(id, inst) \
+ REGISTER(StatusEffect, BUFF_##id, m_id, inst)
#include <common/mutators/mutator/status_effects/_mod.qh>
CLASS(Buff, StatusEffects)
- /** bit index */
- ATTRIB(Buff, m_itemid, int, 0);
+#ifdef GAMEQC
+ ATTRIB(Buff, m_itemid, int, IT_BUFF);
+#endif
ATTRIB(Buff, netname, string, "buff");
ATTRIB(Buff, m_icon, string, "buff");
ATTRIB(Buff, m_color, vector, '1 1 1');
STATIC_INIT(REGISTER_BUFFS) {
FOREACH(StatusEffect, it.instanceOfBuff, {
- it.m_itemid = BIT(it.m_id - 1);
it.m_sprite = strzone(strcat("buff-", it.netname));
});
}
#ifdef SVQC
.entity buffdef;
+ .int team_forced;
void buff_Init(entity ent);
void buff_Init_Compat(entity ent, entity replacement);
#define BUFF_SPAWNFUNC(e, b, t) spawnfunc(item_buff_##e) { \
this.buffdef = b; \
- this.team = t; \
+ if(teamplay) \
+ this.team_forced = t; \
buff_Init(this); \
}
#define BUFF_SPAWNFUNCS(e, b) \
BUFF_SPAWNFUNC(e##_team2, b, NUM_TEAM_2) \
BUFF_SPAWNFUNC(e##_team3, b, NUM_TEAM_3) \
BUFF_SPAWNFUNC(e##_team4, b, NUM_TEAM_4)
- #define BUFF_SPAWNFUNC_Q3TA_COMPAT(o, r) spawnfunc(item_##o) { buff_Init_Compat(this, r); }
+ #define BUFF_SPAWNFUNC_Q3COMPAT(o, r) spawnfunc(o) { buff_Init_Compat(this, r); }
#else
#define BUFF_SPAWNFUNC(e, b, t)
#define BUFF_SPAWNFUNCS(e, b)
- #define BUFF_SPAWNFUNC_Q3TA_COMPAT(o, r)
+ #define BUFF_SPAWNFUNC_Q3COMPAT(o, r)
#endif
string Buff_UndeprecateName(string buffname);
#include "sv_buffs.qh"
#include <common/mapobjects/target/music.qh>
-#include <common/mutators/mutator/instagib/_mod.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/gamemodes/_mod.qh>
#include <server/items/items.qh>
{
entity player = WaypointSprite_getviewentity(client);
entity myowner = this.owner;
+ entity heldbuff = buff_FirstFromFlags(myowner);
+
+ if(!heldbuff)
+ return false;
if(myowner.alpha <= 0.5 && DIFF_TEAM(player, myowner) && myowner.alpha != 0)
return false;
else
{
this.effects = EF_FULLBRIGHT | EF_LOWPRECISION;
- this.alpha = 1;
+ this.alpha = myowner.alpha;
}
return true;
}
+void buffs_BuffModel_Think(entity this)
+{
+ this.nextthink = time;
+ entity player = this.owner;
+ if(player.alpha < 0 || player.buff_model != this)
+ {
+ if(player) // remnant from ChatBubbleThink, same question... WHY?!
+ player.buff_model = NULL;
+ delete(this);
+ return;
+ }
+
+ entity heldbuff = buff_FirstFromFlags(player);
+
+ if(!heldbuff)
+ {
+ this.effects = EF_NODRAW;
+ return;
+ }
+
+ this.color = heldbuff.m_color;
+ this.glowmod = heldbuff.m_color;
+ this.skin = heldbuff.m_skin;
+
+ this.effects = player.effects;
+ this.effects |= EF_LOWPRECISION;
+ this.effects = this.effects & EFMASK_CHEAP; // eat performance
+
+ this.alpha = player.alpha;
+}
+
+void buffs_BuffModel_Remove(entity player)
+{
+ if(player.buff_model)
+ delete(player.buff_model);
+ player.buff_model = NULL;
+}
+
void buffs_BuffModel_Spawn(entity player)
{
player.buff_model = new(buff_model);
setattachment(player.buff_model, player, "");
setorigin(player.buff_model, '0 0 1' * (player.buff_model.maxs.z * 1));
player.buff_model.owner = player;
+ player.buff_model.exteriormodeltoclient = player;
player.buff_model.scale = 0.7;
player.buff_model.pflags = PFLAGS_FULLDYNAMIC;
player.buff_model.light_lev = 200;
+ setthink(player.buff_model, buffs_BuffModel_Think);
+ player.buff_model.nextthink = time;
setcefc(player.buff_model, buffs_BuffModel_Customize);
}
-void buffs_BuffModel_Remove(entity player)
+void buffs_BuffModel_Update(entity this)
{
- if(player.buff_model)
- delete(player.buff_model);
- player.buff_model = NULL;
-}
-
-vector buff_GlowColor(entity buff)
-{
- //if(buff.team) { return Team_ColorRGB(buff.team); }
- return buff.m_color;
+ if (this.alpha < 0)
+ return;
+ // spawn a buff model entity if needed
+ if (!this.buff_model)
+ buffs_BuffModel_Spawn(this);
}
void buff_Effect(entity player, string eff)
if(autocvar_g_buffs_waypoint_distance <= 0) return;
entity buff = e.buffdef;
- entity wp = WaypointSprite_Spawn(WP_Buff, 0, autocvar_g_buffs_waypoint_distance, e, '0 0 1' * e.maxs.z, NULL, e.team, e, buff_waypoint, true, RADARICON_Buff);
+ entity wp = WaypointSprite_Spawn(WP_Buff, 0, autocvar_g_buffs_waypoint_distance, e, '0 0 1' * e.maxs.z, NULL, e.team_forced, e, buff_waypoint, true, RADARICON_Buff);
wp.wp_extra = buff.m_id;
WaypointSprite_UpdateTeamRadar(e.buff_waypoint, RADARICON_Buff, e.glowmod);
e.buff_waypoint.waypointsprite_visible_for_player = buff_Waypoint_visible_for_player;
if(!IS_PLAYER(toucher))
return; // incase mutator changed toucher
- if((this.team && DIFF_TEAM(toucher, this))
+ if((this.team_forced && toucher.team != this.team_forced)
|| (STAT(FROZEN, toucher))
|| (toucher.vehicle)
|| (!this.buffdef) // TODO: error out or maybe reset type if this occurs?
- || (time < PS(toucher).buff_shield)
+ || (time < toucher.buff_shield)
)
{
// can't touch this
{
entity buff = this.buffdef;
this.color = buff.m_color;
- this.glowmod = buff_GlowColor(buff);
+ this.glowmod = buff.m_color;
this.skin = buff.m_skin;
setmodel(this, MDL_BUFF);
if(this.buff_active)
{
- if(this.team && !this.buff_waypoint)
+ if(this.team_forced && !this.buff_waypoint)
buff_Waypoint_Spawn(this);
if(this.lifetime && time >= this.lifetime)
bool buff_Customize(entity this, entity client)
{
entity player = WaypointSprite_getviewentity(client);
- if((!this.buff_active || !this.buffdef) || (this.team && DIFF_TEAM(player, this)))
+ if((!this.buff_active || !this.buffdef) || (this.team_forced && player.team != this.team_forced))
{
this.alpha = 0.3;
if(this.effects & EF_FULLBRIGHT) { this.effects &= ~(EF_FULLBRIGHT); }
{
if(!cvar("g_buffs")) { delete(this); return; }
- if(!teamplay && this.team) { this.team = 0; }
-
entity buff = this.buffdef;
if(!buff || !buff_Available(buff))
setcefc(this, buff_Customize);
//this.gravity = 100;
this.color = buff.m_color;
- this.glowmod = buff_GlowColor(this);
+ this.glowmod = buff.m_color;
buff_SetCooldown(this, autocvar_g_buffs_cooldown_activate + max(0, game_starttime - time));
this.buff_active = !this.buff_activetime;
this.pflags = PFLAGS_FULLDYNAMIC;
void buff_Init_Compat(entity ent, entity replacement)
{
- if (ent.spawnflags & 2)
- ent.team = NUM_TEAM_1;
- else if (ent.spawnflags & 4)
- ent.team = NUM_TEAM_2;
+ if (teamplay)
+ {
+ if (ent.spawnflags & 2)
+ ent.team_forced = NUM_TEAM_1;
+ else if (ent.spawnflags & 4)
+ ent.team_forced = NUM_TEAM_2;
+ }
ent.buffdef = replacement;
return offset_y + (intersect_y - offset_y) * logn(((damg - offset_x) * ((base - 1) / intersect_x)) + 1, base);
}
+METHOD(Buff, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ if(IS_PLAYER(actor))
+ actor.effects |= EF_NOSHADOW; // does not play well with buff icon
+ SUPER(Buff).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(Buff, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(wasactive)
+ {
+ int buffid = this.m_id;
+ if(removal_type == STATUSEFFECT_REMOVE_TIMEOUT)
+ {
+ Send_Notification(NOTIF_ONE, actor, MSG_MULTI, ITEM_BUFF_DROP, buffid); // TODO: special timeout message?
+ sound(actor, CH_TRIGGER, SND_BUFF_LOST, VOL_BASE, ATTN_NORM);
+ }
+ else if(removal_type == STATUSEFFECT_REMOVE_NORMAL && !IS_INDEPENDENT_PLAYER(actor))
+ Send_Notification(NOTIF_ALL_EXCEPT, actor, MSG_INFO, INFO_ITEM_BUFF_LOST, actor.netname, buffid);
+ actor.buff_shield = time + max(0, autocvar_g_buffs_pickup_delay); // always put in a delay, even if small
+ }
+ if(IS_PLAYER(actor))
+ actor.effects &= ~EF_NOSHADOW;
+ SUPER(Buff).m_remove(this, actor, removal_type);
+}
+
+METHOD(Disabled, m_tick, void(StatusEffects this, entity actor))
+{
+ if(time >= actor.disabled_effect_time)
+ {
+ Send_Effect(EFFECT_SMOKING, actor.origin + ((actor.mins + actor.maxs) * 0.5), '0 0 0', 1);
+ actor.disabled_effect_time = time + 0.5;
+ }
+ SUPER(Disabled).m_tick(this, actor);
+}
+METHOD(Disabled, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ actor.disabled_effect_time = 0;
+ SUPER(Disabled).m_remove(this, actor, removal_type);
+}
+
+METHOD(AmmoBuff, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(!wasactive)
+ {
+ actor.buff_ammo_prev_infitems = (actor.items & IT_UNLIMITED_AMMO);
+ actor.items |= IT_UNLIMITED_AMMO;
+ for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
+ {
+ .entity weaponentity = weaponentities[slot];
+ if(!actor.(weaponentity))
+ continue;
+ if(actor.(weaponentity).clip_load)
+ actor.(weaponentity).buff_ammo_prev_clipload = actor.(weaponentity).clip_load;
+ if(actor.(weaponentity).clip_size)
+ actor.(weaponentity).clip_load = actor.(weaponentity).(weapon_load[actor.(weaponentity).m_switchweapon.m_id]) = actor.(weaponentity).clip_size;
+ }
+ }
+ SUPER(AmmoBuff).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(AmmoBuff, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(wasactive)
+ {
+ actor.items = BITSET(actor.items, IT_UNLIMITED_AMMO, actor.buff_ammo_prev_infitems);
+ for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
+ {
+ .entity weaponentity = weaponentities[slot];
+ if(!actor.(weaponentity))
+ continue;
+ if(actor.(weaponentity).buff_ammo_prev_clipload)
+ {
+ actor.(weaponentity).clip_load = actor.(weaponentity).buff_ammo_prev_clipload;
+ actor.(weaponentity).buff_ammo_prev_clipload = 0;
+ }
+ }
+ }
+ actor.buff_ammo_prev_infitems = 0;
+ SUPER(AmmoBuff).m_remove(this, actor, removal_type);
+}
+METHOD(AmmoBuff, m_tick, void(StatusEffects this, entity actor))
+{
+ if(IS_PLAYER(actor))
+ {
+ for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
+ {
+ .entity weaponentity = weaponentities[slot];
+ if(actor.(weaponentity).clip_size)
+ actor.(weaponentity).clip_load = actor.(weaponentity).(weapon_load[actor.(weaponentity).m_switchweapon.m_id]) = actor.(weaponentity).clip_size;
+ }
+ }
+
+ SUPER(AmmoBuff).m_tick(this, actor);
+}
+
+
+METHOD(FlightBuff, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(!wasactive)
+ {
+ actor.buff_flight_oldgravity = actor.gravity;
+ if(!actor.gravity)
+ actor.gravity = 1;
+ }
+ SUPER(FlightBuff).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(FlightBuff, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(wasactive)
+ {
+ actor.gravity = ((actor.trigger_gravity_check) ? actor.trigger_gravity_check.enemy.gravity : actor.buff_flight_oldgravity);
+ }
+ actor.buff_flight_oldgravity = 0;
+ SUPER(FlightBuff).m_remove(this, actor, removal_type);
+}
+
+METHOD(MagnetBuff, m_tick, void(StatusEffects this, entity actor))
+{
+ if(IS_PLAYER(actor))
+ {
+ vector pickup_size;
+ IL_EACH(g_items, it.itemdef,
+ {
+ if(it.buffdef)
+ pickup_size = '1 1 1' * autocvar_g_buffs_magnet_range_buff;
+ else
+ pickup_size = '1 1 1' * autocvar_g_buffs_magnet_range_item;
+
+ if(boxesoverlap(actor.absmin - pickup_size, actor.absmax + pickup_size, it.absmin, it.absmax))
+ {
+ if(gettouch(it))
+ gettouch(it)(it, actor);
+ }
+ });
+ }
+
+ SUPER(MagnetBuff).m_tick(this, actor);
+}
+
// mutator hooks
MUTATOR_HOOKFUNCTION(buffs, Damage_Calculate)
{
frag_damage = bound(0, frag_damage - reduced, frag_damage);
}
- if(StatusEffects_active(BUFF_SPEED, frag_target))
- if(frag_target != frag_attacker)
- frag_damage *= autocvar_g_buffs_speed_damage_take;
-
if(StatusEffects_active(BUFF_MEDIC, frag_target))
if((GetResource(frag_target, RES_HEALTH) - frag_damage) <= 0)
if(!ITEM_DAMAGE_NEEDKILL(frag_deathtype))
if(StatusEffects_active(BUFF_DISABILITY, frag_attacker))
if(frag_target != frag_attacker)
- frag_target.buff_disability_time = time + autocvar_g_buffs_disability_slowtime;
+ StatusEffects_apply(STATUSEFFECT_Disabled, frag_target, time + autocvar_g_buffs_disability_slowtime, 0);
if(StatusEffects_active(BUFF_INFERNO, frag_target))
{
return;
float health_take = bound(0, M_ARGV(4, float), GetResource(frag_target, RES_HEALTH));
- if (time >= frag_target.spawnshieldtime && frag_target != frag_attacker
+ if (!StatusEffects_active(STATUSEFFECT_SpawnShield, frag_target) && frag_target != frag_attacker
&& IS_PLAYER(frag_attacker) && !IS_DEAD(frag_target) && !STAT(FROZEN, frag_target))
{
GiveResource(frag_attacker, RES_HEALTH, autocvar_g_buffs_vampire_damage_steal * health_take);
}
}
-MUTATOR_HOOKFUNCTION(buffs, PlayerSpawn)
-{
- entity player = M_ARGV(0, entity);
-
- buffs_BuffModel_Remove(player);
- player.oldbuffs = NULL;
- // reset timers here to prevent them continuing after re-spawn
- player.buff_disability_time = 0;
- player.buff_disability_effect_time = 0;
-}
-
MUTATOR_HOOKFUNCTION(buffs, PlayerPhysics_UpdateStats)
{
entity player = M_ARGV(0, entity);
// these automatically reset, no need to worry
- if(StatusEffects_active(BUFF_SPEED, player))
- STAT(MOVEVARS_HIGHSPEED, player) *= autocvar_g_buffs_speed_speed;
-
- if(time < player.buff_disability_time)
+ if(StatusEffects_active(STATUSEFFECT_Disabled, player))
STAT(MOVEVARS_HIGHSPEED, player) *= autocvar_g_buffs_disability_speed;
}
{
entity mon = M_ARGV(0, entity);
- if(time < mon.buff_disability_time)
+ if(StatusEffects_active(STATUSEFFECT_Disabled, mon))
{
M_ARGV(1, float) *= autocvar_g_buffs_disability_speed; // run speed
M_ARGV(2, float) *= autocvar_g_buffs_disability_speed; // walk speed
}
}
-MUTATOR_HOOKFUNCTION(buffs, PlayerDies)
-{
- entity frag_target = M_ARGV(2, entity);
-
- entity heldbuff = buff_FirstFromFlags(frag_target);
- if(heldbuff)
- {
- int buffid = heldbuff.m_id;
- if(!IS_INDEPENDENT_PLAYER(frag_target))
- Send_Notification(NOTIF_ALL_EXCEPT, frag_target, MSG_INFO, INFO_ITEM_BUFF_LOST, frag_target.netname, buffid);
-
- buffs_BuffModel_Remove(frag_target);
- }
-}
-
MUTATOR_HOOKFUNCTION(buffs, PlayerUseKey, CBC_ORDER_FIRST)
{
if(MUTATOR_RETURNVALUE || game_stopped || !autocvar_g_buffs_drop) return;
Send_Notification(NOTIF_ALL_EXCEPT, player, MSG_INFO, INFO_ITEM_BUFF_LOST, player.netname, buffid);
buff_RemoveAll(player, STATUSEFFECT_REMOVE_NORMAL);
- PS(player).buff_shield = time + max(0, autocvar_g_buffs_pickup_delay);
+ player.buff_shield = time + max(0, autocvar_g_buffs_pickup_delay);
sound(player, CH_TRIGGER, SND_BUFF_LOST, VOL_BASE, ATTN_NORM);
return true;
}
{
buffs_BuffModel_Remove(player);
- // also reset timers here to prevent them continuing after spectating
- player.buff_disability_time = 0;
- player.buff_disability_effect_time = 0;
-
return false;
}
MUTATOR_HOOKFUNCTION(buffs, MakePlayerObserver) { entity player = M_ARGV(0, entity); return buffs_RemovePlayer(player); }
MUTATOR_HOOKFUNCTION(buffs, ClientDisconnect) { entity player = M_ARGV(0, entity); return buffs_RemovePlayer(player); }
-MUTATOR_HOOKFUNCTION(buffs, CustomizeWaypoint)
-{
- entity wp = M_ARGV(0, entity);
- entity player = M_ARGV(1, entity);
-
- entity e = WaypointSprite_getviewentity(player);
-
- // if you have the invisibility powerup, sprites ALWAYS are restricted to your team
- // but only apply this to real players, not to spectators
- if((wp.owner.flags & FL_CLIENT) && (e == player) && StatusEffects_active(BUFF_INVISIBLE, wp.owner))
- if(DIFF_TEAM(wp.owner, e))
- return true;
-}
-
MUTATOR_HOOKFUNCTION(buffs, FilterItem)
{
if(autocvar_g_buffs < 0)
entity item = M_ARGV(0, entity);
- if(autocvar_g_buffs_replace_powerups)
+ if(autocvar_g_buffs_replace_powerups && item.itemdef.instanceOfPowerup)
{
- switch(item.classname)
- {
- case "item_strength":
- case "item_shield":
- {
- entity e = spawn();
- buff_SpawnReplacement(e, item);
- return true;
- }
- }
+ entity e = spawn();
+ buff_SpawnReplacement(e, item);
+ return true;
}
return false;
{
entity player = M_ARGV(1, entity);
- if(StatusEffects_active(BUFF_SPEED, player))
- M_ARGV(0, float) *= autocvar_g_buffs_speed_rate;
-
- if(time < player.buff_disability_time)
+ if(StatusEffects_active(STATUSEFFECT_Disabled, player))
M_ARGV(0, float) *= autocvar_g_buffs_disability_rate;
}
{
entity player = M_ARGV(1, entity);
- if(StatusEffects_active(BUFF_SPEED, player))
- M_ARGV(0, float) *= autocvar_g_buffs_speed_weaponspeed;
-
- if(time < player.buff_disability_time)
+ if(StatusEffects_active(STATUSEFFECT_Disabled, player))
M_ARGV(0, float) *= autocvar_g_buffs_disability_weaponspeed;
}
-.bool buff_flight_crouchheld;
+MUTATOR_HOOKFUNCTION(buffs, Freeze)
+{
+ entity targ = M_ARGV(0, entity);
+ buff_RemoveAll(targ, STATUSEFFECT_REMOVE_NORMAL);
+}
MUTATOR_HOOKFUNCTION(buffs, PlayerPreThink)
{
if(game_stopped || IS_DEAD(player) || !IS_PLAYER(player)) return;
+ // NOTE: this is kept here to ensure crouches are picked up each player movement frame
if(StatusEffects_active(BUFF_FLIGHT, player))
{
if(!PHYS_INPUT_BUTTON_CROUCH(player))
}
}
- if(time < player.buff_disability_time)
- if(time >= player.buff_disability_effect_time)
- {
- Send_Effect(EFFECT_SMOKING, player.origin + ((player.mins + player.maxs) * 0.5), '0 0 0', 1);
- player.buff_disability_effect_time = time + 0.5;
- }
-
- // handle buff lost status
- // 1: notify everyone else
- // 2: notify carrier as well
- int buff_lost = 0;
-
- entity heldbuff = buff_FirstFromFlags(player);
- float bufftime = StatusEffects_gettime(heldbuff, player);
- if(heldbuff && bufftime && time >= bufftime)
- buff_lost = 2;
-
- if(STAT(FROZEN, player)) { buff_lost = 1; }
-
- if(buff_lost && heldbuff)
- {
- int buffid = heldbuff.m_id;
- if(buff_lost == 2)
- {
- Send_Notification(NOTIF_ONE, player, MSG_MULTI, ITEM_BUFF_DROP, buffid); // TODO: special timeout message?
- sound(player, CH_TRIGGER, SND_BUFF_LOST, VOL_BASE, ATTN_NORM);
- }
- else if(!IS_INDEPENDENT_PLAYER(player))
- Send_Notification(NOTIF_ALL_EXCEPT, player, MSG_INFO, INFO_ITEM_BUFF_LOST, player.netname, buffid);
- buff_RemoveAll(player, STATUSEFFECT_REMOVE_TIMEOUT); // TODO: remove only the currently active buff?
- heldbuff = NULL;
- PS(player).buff_shield = time + max(0, autocvar_g_buffs_pickup_delay); // always put in a delay, even if small
- }
-
- if(StatusEffects_active(BUFF_MAGNET, player))
- {
- vector pickup_size;
- IL_EACH(g_items, it.itemdef,
- {
- if(it.buffdef)
- pickup_size = '1 1 1' * autocvar_g_buffs_magnet_range_buff;
- else
- pickup_size = '1 1 1' * autocvar_g_buffs_magnet_range_item;
-
- if(boxesoverlap(player.absmin - pickup_size, player.absmax + pickup_size, it.absmin, it.absmax))
- {
- if(gettouch(it))
- gettouch(it)(it, player);
- }
- });
- }
-
- if(StatusEffects_active(BUFF_AMMO, player))
- {
- for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
- {
- .entity weaponentity = weaponentities[slot];
- if(player.(weaponentity).clip_size)
- player.(weaponentity).clip_load = player.(weaponentity).(weapon_load[player.(weaponentity).m_switchweapon.m_id]) = player.(weaponentity).clip_size;
- }
- }
-
- if(!player.vehicle && StatusEffects_active(BUFF_INVISIBLE, player) && player.oldbuffs == BUFF_INVISIBLE)
- player.alpha = ((autocvar_g_buffs_invisible_alpha) ? autocvar_g_buffs_invisible_alpha : -1); // powerups reset alpha, so we must enforce this (TODO)
-
-#define BUFF_ONADD(b) if ( (heldbuff == (b)) && (player.oldbuffs != (b)))
-#define BUFF_ONREM(b) if ( (heldbuff != (b)) && (player.oldbuffs == (b)))
-
- if(heldbuff != player.oldbuffs)
- {
- bufftime = heldbuff ? heldbuff.m_time(heldbuff) : 0;
- if(StatusEffects_gettime(heldbuff, player) <= time) // if the player still has a buff countdown, don't reset it!
- {
- player.statuseffects.statuseffect_time[heldbuff.m_id] = (bufftime) ? time + bufftime : 0;
- StatusEffects_update(player);
- }
-
- BUFF_ONADD(BUFF_AMMO)
- {
- player.buff_ammo_prev_infitems = (player.items & IT_UNLIMITED_AMMO);
- player.items |= IT_UNLIMITED_AMMO;
-
- if(StatusEffects_active(BUFF_AMMO, player))
- {
- for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
- {
- .entity weaponentity = weaponentities[slot];
- if(player.(weaponentity).clip_load)
- player.(weaponentity).buff_ammo_prev_clipload = player.(weaponentity).clip_load;
- if(player.(weaponentity).clip_size)
- player.(weaponentity).clip_load = player.(weaponentity).(weapon_load[player.(weaponentity).m_switchweapon.m_id]) = player.(weaponentity).clip_size;
- }
- }
- }
-
- BUFF_ONREM(BUFF_AMMO)
- {
- if(player.buff_ammo_prev_infitems)
- player.items |= IT_UNLIMITED_AMMO;
- else
- player.items &= ~IT_UNLIMITED_AMMO;
-
- if(StatusEffects_active(BUFF_AMMO, player))
- {
- for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
- {
- .entity weaponentity = weaponentities[slot];
- if(player.(weaponentity).buff_ammo_prev_clipload)
- player.(weaponentity).clip_load = player.(weaponentity).buff_ammo_prev_clipload;
- }
- }
- }
-
- BUFF_ONADD(BUFF_INVISIBLE)
- {
- if(StatusEffects_active(STATUSEFFECT_Strength, player) && MUTATOR_IS_ENABLED(mutator_instagib))
- player.buff_invisible_prev_alpha = default_player_alpha; // we don't want to save the powerup's alpha, as player may lose the powerup while holding the buff
- else
- player.buff_invisible_prev_alpha = player.alpha;
- if(!player.vehicle)
- player.alpha = autocvar_g_buffs_invisible_alpha;
- }
-
- BUFF_ONREM(BUFF_INVISIBLE)
- {
- if(!player.vehicle)
- {
- if(StatusEffects_active(STATUSEFFECT_Strength, player) && MUTATOR_IS_ENABLED(mutator_instagib))
- player.alpha = autocvar_g_instagib_invis_alpha;
- else
- player.alpha = player.buff_invisible_prev_alpha;
- }
- }
-
- BUFF_ONADD(BUFF_FLIGHT)
- {
- player.buff_flight_oldgravity = player.gravity;
- if(!player.gravity)
- player.gravity = 1;
- }
-
- BUFF_ONREM(BUFF_FLIGHT)
- player.gravity = ((player.trigger_gravity_check) ? player.trigger_gravity_check.enemy.gravity : player.buff_flight_oldgravity);
-
- player.oldbuffs = heldbuff;
- if(heldbuff)
- {
- if(!player.buff_model)
- buffs_BuffModel_Spawn(player);
-
- player.buff_model.color = heldbuff.m_color;
- player.buff_model.glowmod = buff_GlowColor(heldbuff);
- player.buff_model.skin = heldbuff.m_skin;
-
- player.effects |= EF_NOSHADOW;
- }
- else
- {
- buffs_BuffModel_Remove(player);
-
- player.effects &= ~(EF_NOSHADOW);
- }
- }
-
- if(player.buff_model)
- {
- player.buff_model.effects = player.effects;
- player.buff_model.effects |= EF_LOWPRECISION;
- player.buff_model.effects = player.buff_model.effects & EFMASK_CHEAP; // eat performance
-
- player.buff_model.alpha = player.alpha;
- }
-
-#undef BUFF_ONADD
-#undef BUFF_ONREM
+ if(IS_PLAYER(player))
+ buffs_BuffModel_Update(player);
}
MUTATOR_HOOKFUNCTION(buffs, PlayerRegen)
M_ARGV(4, float) = M_ARGV(1, float) = autocvar_g_buffs_medic_max; // limit_mod = max_mod
M_ARGV(2, float) = autocvar_g_buffs_medic_regen; // regen_mod
}
-
- if(StatusEffects_active(BUFF_SPEED, player))
- M_ARGV(2, float) = autocvar_g_buffs_speed_regen; // regen_mod
}
REPLICATE(cvar_cl_buffs_autoreplace, bool, "cl_buffs_autoreplace");
float autocvar_g_buffs_disability_speed;
float autocvar_g_buffs_disability_rate;
float autocvar_g_buffs_disability_weaponspeed;
-float autocvar_g_buffs_speed_speed;
-float autocvar_g_buffs_speed_rate;
-float autocvar_g_buffs_speed_weaponspeed;
-float autocvar_g_buffs_speed_damage_take;
-float autocvar_g_buffs_speed_regen;
float autocvar_g_buffs_vampire_damage_steal;
-float autocvar_g_buffs_invisible_alpha;
float autocvar_g_buffs_jump_height;
float autocvar_g_buffs_inferno_burntime_factor;
float autocvar_g_buffs_inferno_burntime_min_time;
// ammo
.float buff_ammo_prev_infitems;
.int buff_ammo_prev_clipload;
-// invisible
-.float buff_invisible_prev_alpha;
-// disability
-.float buff_disability_time;
-.float buff_disability_effect_time;
// flight
.float buff_flight_oldgravity;
+.bool buff_flight_crouchheld;
// common buff variables
.float buff_effect_delay;
// buff definitions
-.float buff_active;
+.bool buff_active;
.float buff_activetime;
-.float buff_activetime_updated;
+.bool buff_activetime_updated;
.entity buff_waypoint;
.entity oldbuffs; // for updating effects
.float buff_shield; // delay for players to keep them from spamming buff pickups
REPLICATE(cvar_cl_dodging_timeout, float, "cl_dodging_timeout");
REPLICATE(cvar_cl_dodging, bool, "cl_dodging");
+void dodging_ResetPlayer(entity this)
+{
+ this.last_dodging_time = 0;
+
+ this.dodging_action = 0;
+ this.dodging_single_action = 0;
+
+ this.dodging_force_total = 0;
+ this.dodging_force_remaining = 0;
+
+ this.dodging_direction = '0 0 0';
+}
+
+MUTATOR_HOOKFUNCTION(dodging, PlayerSpawn)
+{
+ entity player = M_ARGV(0, entity);
+ dodging_ResetPlayer(player);
+}
+
+MUTATOR_HOOKFUNCTION(dodging, MakePlayerObserver)
+{
+ entity player = M_ARGV(0, entity);
+ dodging_ResetPlayer(player);
+}
+
MUTATOR_HOOKFUNCTION(dodging, GetPressedKeys)
{
entity player = M_ARGV(0, entity);
// generated file; do not modify
#include <common/mutators/mutator/instagib/items.qc>
-#ifdef SVQC
- #include <common/mutators/mutator/instagib/sv_items.qc>
-#endif
#ifdef SVQC
#include <common/mutators/mutator/instagib/sv_instagib.qc>
#endif
// generated file; do not modify
#include <common/mutators/mutator/instagib/items.qh>
-#ifdef SVQC
- #include <common/mutators/mutator/instagib/sv_items.qh>
-#endif
#ifdef SVQC
#include <common/mutators/mutator/instagib/sv_instagib.qh>
#endif
#include <common/items/_mod.qh>
#include <common/items/item/ammo.qh>
-#include <common/items/item/powerup.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
float instagib_respawntime_ammo = 45;
float instagib_respawntimejitter_ammo = 0;
}
SPAWNFUNC_ITEM(item_extralife, ITEM_ExtraLife)
-
-#ifdef GAMEQC
-MODEL(Invisibility_ITEM, Item_Model("g_strength.md3"));
-SOUND(Invisibility, Item_Sound("powerup"));
-#endif
-
-#ifdef SVQC
-/// \brief Initializes the invisibility powerup.
-/// \param[in,out] item Item to initialize.
-/// \return No return.
-void powerup_invisibility_init(Pickup this, entity item);
-#endif
-
-REGISTER_ITEM(Invisibility, Powerup) {
- this.m_canonical_spawnfunc = "item_invisibility";
-#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_MUTATORBLOCKED;
- this.m_model = MDL_Invisibility_ITEM;
- this.m_sound = SND_Invisibility;
- this.m_glow = true;
- this.m_respawnsound = SND_STRENGTH_RESPAWN;
-#endif
- this.netname = "invisibility";
- this.m_name = _("Invisibility");
- this.m_icon = "strength";
- this.m_color = '0 0 1';
- this.m_waypoint = _("Invisibility");
- this.m_waypointblink = 2;
-#ifdef GAMEQC
- this.m_itemid = IT_STRENGTH;
-#endif
-#ifdef SVQC
- this.m_iteminit = powerup_invisibility_init;
-#endif
-}
-
-SPAWNFUNC_ITEM(item_invisibility, ITEM_Invisibility)
-
-#ifdef GAMEQC
-MODEL(Speed_ITEM, Item_Model("g_invincible.md3"));
-SOUND(Speed, Item_Sound("powerup_shield"));
-#endif
-
-#ifdef SVQC
-/// \brief Initializes the speed powerup.
-/// \param[in,out] item Item to initialize.
-/// \return No return.
-void powerup_speed_init(Pickup this, entity item);
-#endif
-
-REGISTER_ITEM(Speed, Powerup) {
- this.m_canonical_spawnfunc = "item_speed";
-#ifdef GAMEQC
- this.spawnflags = ITEM_FLAG_MUTATORBLOCKED;
- this.m_model = MDL_Speed_ITEM;
- this.m_sound = SND_Speed;
- this.m_glow = true;
- this.m_respawnsound = SND_SHIELD_RESPAWN;
-#endif
- this.netname = "speed";
- this.m_name = _("Speed");
- this.m_icon = "shield";
- this.m_color = '1 0 1';
- this.m_waypoint = _("Speed");
- this.m_waypointblink = 2;
-#ifdef GAMEQC
- this.m_itemid = IT_INVINCIBLE;
-#endif
-#ifdef SVQC
- this.m_iteminit = powerup_speed_init;
-#endif
-}
-
-SPAWNFUNC_ITEM(item_speed, ITEM_Speed)
#include <server/client.qh>
#include <common/items/_mod.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/status_effects/_mod.qh>
#include "../random_items/sv_random_items.qh"
bool autocvar_g_instagib_ammo_convert_rockets;
bool autocvar_g_instagib_ammo_convert_shells;
bool autocvar_g_instagib_ammo_convert_bullets;
-float autocvar_g_instagib_speed_highspeed;
void instagib_invisibility(entity this)
{
- this.strength_finished = autocvar_g_instagib_invisibility_time;
+ this.invisibility_finished = autocvar_g_instagib_invisibility_time;
StartItem(this, ITEM_Invisibility);
}
void instagib_speed(entity this)
{
- this.invincible_finished = autocvar_g_instagib_speed_time;
+ this.speed_finished = autocvar_g_instagib_speed_time;
StartItem(this, ITEM_Speed);
}
mon.skin = 1;
}
-MUTATOR_HOOKFUNCTION(mutator_instagib, BotShouldAttack)
-{
- entity targ = M_ARGV(1, entity);
-
- if (targ.items & ITEM_Invisibility.m_itemid)
- return true;
-}
-
MUTATOR_HOOKFUNCTION(mutator_instagib, MakePlayerObserver)
{
entity player = M_ARGV(0, entity);
return true;
}
-MUTATOR_HOOKFUNCTION(mutator_instagib, PlayerPowerups)
-{
- entity player = M_ARGV(0, entity);
-
- player.effects |= EF_FULLBRIGHT;
-
- if (player.items & ITEM_Invisibility.m_itemid)
- {
- play_countdown(player, StatusEffects_gettime(STATUSEFFECT_Strength, player), SND_POWEROFF);
- if (time > StatusEffects_gettime(STATUSEFFECT_Strength, player))
- {
- if(!player.vehicle) // already reset upon exit
- {
- player.alpha = default_player_alpha;
- player.exteriorweaponentity.alpha = default_weapon_alpha;
- }
- player.items &= ~ITEM_Invisibility.m_itemid;
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY);
- }
- }
- else
- {
- if (time < StatusEffects_gettime(STATUSEFFECT_Strength, player))
- {
- if(!player.vehicle) // incase the player is given powerups while inside a vehicle
- {
- player.alpha = autocvar_g_instagib_invis_alpha;
- player.exteriorweaponentity.alpha = autocvar_g_instagib_invis_alpha;
- }
- player.items |= ITEM_Invisibility.m_itemid;
- Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_INVISIBILITY, player.netname);
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_POWERUP_INVISIBILITY);
- }
- }
-
- if (player.items & ITEM_Speed.m_itemid)
- {
- play_countdown(player, StatusEffects_gettime(STATUSEFFECT_Shield, player), SND_POWEROFF);
- if (time > StatusEffects_gettime(STATUSEFFECT_Shield, player))
- {
- player.items &= ~ITEM_Speed.m_itemid;
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_POWERDOWN_SPEED);
- }
- }
- else
- {
- if (time < StatusEffects_gettime(STATUSEFFECT_Shield, player))
- {
- player.items |= ITEM_Speed.m_itemid;
- Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_SPEED, player.netname);
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_POWERUP_SPEED);
- }
- }
-}
-
-MUTATOR_HOOKFUNCTION(mutator_instagib, PlayerPhysics_UpdateStats)
-{
- entity player = M_ARGV(0, entity);
- // these automatically reset, no need to worry
-
- if(player.items & ITEM_Speed.m_itemid)
- STAT(MOVEVARS_HIGHSPEED, player) *= autocvar_g_instagib_speed_highspeed;
-}
-
MUTATOR_HOOKFUNCTION(mutator_instagib, PlayerDamage_SplitHealthArmor)
{
M_ARGV(4, float) = M_ARGV(7, float); // take = damage
return true;
}
- if(item.flags & FL_POWERUP)
+ if(item.itemdef.instanceOfPowerup)
return false;
float cells = GetResource(item, RES_CELLS);
return true;
}
-MUTATOR_HOOKFUNCTION(mutator_instagib, CustomizeWaypoint)
-{
- entity wp = M_ARGV(0, entity);
- entity player = M_ARGV(1, entity);
-
- entity e = WaypointSprite_getviewentity(player);
-
- // if you have the invisibility powerup, sprites ALWAYS are restricted to your team
- // but only apply this to real players, not to spectators
- if((wp.owner.flags & FL_CLIENT) && (wp.owner.items & ITEM_Invisibility.m_itemid) && (e == player))
- if(DIFF_TEAM(wp.owner, e))
- return true;
-}
-
MUTATOR_HOOKFUNCTION(mutator_instagib, PlayerDies)
{
float frag_deathtype = M_ARGV(3, float);
if (!autocvar_g_powerups) { return; }
entity ent = M_ARGV(0, entity);
// Can't use .itemdef here
- if (!(ent.classname == "item_strength" || ent.classname == "item_shield" || ent.classname == "item_health_mega"))
+ if (!(ent.classname == "item_strength" || ent.classname == "item_shield" || ent.classname == "item_invincible" || ent.classname == "item_health_mega"))
return;
entity e = spawn();
#include "items.qh"
#include <common/gamemodes/_mod.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
// TODO: make this its own mutator (somehow)!
float autocvar_g_rm;
float autocvar_g_rm_laser_force;
bool autocvar_g_instagib;
-float autocvar_g_instagib_invis_alpha;
int autocvar_g_instagib_extralives;
+/// \brief Time of invisibility powerup in seconds.
+float autocvar_g_instagib_invisibility_time;
+/// \brief Time of speed powerup in seconds.
+float autocvar_g_instagib_speed_time;
+
void instagib_invisibility(entity this);
void instagib_extralife(entity this);
void instagib_speed(entity this);
+++ /dev/null
-#include "sv_items.qh"
-
-#include "items.qh"
-
-/// \brief Time of ivisibility powerup in seconds.
-float autocvar_g_instagib_invisibility_time;
-/// \brief Time of speed powerup in seconds.
-float autocvar_g_instagib_speed_time;
-
-void powerup_invisibility_init(Pickup this, entity item)
-{
- if(!item.strength_finished)
- {
- item.strength_finished = autocvar_g_instagib_invisibility_time;
- }
-}
-
-
-void powerup_speed_init(Pickup this, entity item)
-{
- if(!item.invincible_finished)
- {
- item.invincible_finished = autocvar_g_instagib_speed_time;
- }
-}
+++ /dev/null
-#pragma once
int ntype;
string pntype = this.pokenade_type;
- if((this.items & ITEM_Strength.m_itemid) && autocvar_g_nades_bonus_onstrength)
+ if(StatusEffects_active(STATUSEFFECT_Strength, this) && autocvar_g_nades_bonus_onstrength)
ntype = STAT(NADE_BONUS_TYPE, this);
else if (STAT(NADE_BONUS, this) >= 1)
{
return;
}
- if((!thiswep.wr_checkammo1(thiswep, actor, weaponentity) && !(actor.items & IT_UNLIMITED_AMMO)) || (!(actor.items & IT_SUPERWEAPON) && !(actor.items & IT_UNLIMITED_SUPERWEAPONS)))
+ if((!thiswep.wr_checkammo1(thiswep, actor, weaponentity) && !(actor.items & IT_UNLIMITED_AMMO)) || (!StatusEffects_active(STATUSEFFECT_Superweapons, actor) && !(actor.items & IT_UNLIMITED_SUPERWEAPONS)))
{
W_SwitchWeapon_Force(actor, w_getbestweapon(actor, weaponentity), weaponentity);
w_ready(thiswep, actor, weaponentity, fire);
--- /dev/null
+// generated file; do not modify
+#include <common/mutators/mutator/powerups/powerups.qc>
+#ifdef CSQC
+ #include <common/mutators/mutator/powerups/cl_powerups.qc>
+#endif
+#ifdef SVQC
+ #include <common/mutators/mutator/powerups/sv_powerups.qc>
+#endif
+
+#include <common/mutators/mutator/powerups/powerup/_mod.inc>
--- /dev/null
+// generated file; do not modify
+#include <common/mutators/mutator/powerups/powerups.qh>
+#ifdef CSQC
+ #include <common/mutators/mutator/powerups/cl_powerups.qh>
+#endif
+#ifdef SVQC
+ #include <common/mutators/mutator/powerups/sv_powerups.qh>
+#endif
+
+#include <common/mutators/mutator/powerups/powerup/_mod.qh>
--- /dev/null
+#include "cl_powerups.qh"
--- /dev/null
+#pragma once
+
+#include "powerups.qh"
+
--- /dev/null
+// generated file; do not modify
+#include <common/mutators/mutator/powerups/powerup/invisibility.qc>
+#include <common/mutators/mutator/powerups/powerup/shield.qc>
+#include <common/mutators/mutator/powerups/powerup/speed.qc>
+#include <common/mutators/mutator/powerups/powerup/strength.qc>
--- /dev/null
+// generated file; do not modify
+#include <common/mutators/mutator/powerups/powerup/invisibility.qh>
+#include <common/mutators/mutator/powerups/powerup/shield.qh>
+#include <common/mutators/mutator/powerups/powerup/speed.qh>
+#include <common/mutators/mutator/powerups/powerup/strength.qh>
--- /dev/null
+#include "invisibility.qh"
+
+#ifdef SVQC
+METHOD(Invisibility, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(removal_type == STATUSEFFECT_REMOVE_TIMEOUT && wasactive && IS_PLAYER(actor))
+ {
+ //Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY);
+ }
+ if(wasactive)
+ stopsound(actor, CH_TRIGGER_SINGLE); // get rid of the pickup sound
+ if(!actor.vehicle)
+ {
+ actor.alpha = default_player_alpha;
+ if(actor.exteriorweaponentity)
+ actor.exteriorweaponentity.alpha = default_weapon_alpha;
+ }
+ SUPER(Invisibility).m_remove(this, actor, removal_type);
+}
+METHOD(Invisibility, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(!wasactive && IS_PLAYER(actor))
+ {
+ if(!g_cts)
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_INVISIBILITY, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERUP_INVISIBILITY);
+ }
+ SUPER(Invisibility).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(Invisibility, m_tick, void(StatusEffects this, entity actor))
+{
+ play_countdown(actor, StatusEffects_gettime(this, actor), SND_POWEROFF);
+ if(!actor.vehicle)
+ {
+ actor.alpha = autocvar_g_balance_powerup_invisibility_alpha;
+ if(actor.exteriorweaponentity)
+ actor.exteriorweaponentity.alpha = autocvar_g_balance_powerup_invisibility_alpha;
+ }
+ SUPER(Invisibility).m_tick(this, actor);
+}
+#endif
--- /dev/null
+#pragma once
+
+#include <common/items/all.qh>
+#include <common/mutators/mutator/powerups/powerups.qh>
+#ifdef SVQC
+ // For FL_POWERUP
+ #include <common/constants.qh>
+ #include <server/items/items.qh>
+#endif
+
+#ifdef GAMEQC
+//MODEL(Invisibility_ITEM, Item_Model("g_strength.md3")); // TODO: new model required
+SOUND(Invisibility, Item_Sound("powerup"));
+#endif
+
+#ifdef SVQC
+.float invisibility_finished;
+
+bool autocvar_g_powerups_invisibility = 1;
+float autocvar_g_balance_powerup_invisibility_alpha = 0.15;
+float autocvar_g_balance_powerup_invisibility_time = 30;
+void powerup_invisibility_init(Pickup this, entity item)
+{
+ if(!item.invisibility_finished)
+ item.invisibility_finished = (item.count) ? item.count : autocvar_g_balance_powerup_invisibility_time;
+}
+#endif
+REGISTER_ITEM(Invisibility, Powerup) {
+ this.m_canonical_spawnfunc = "item_invisibility";
+#ifdef SVQC
+ if(autocvar_g_powerups_invisibility)
+ this.spawnflags = ITEM_FLAG_NORMAL;
+ else
+ this.spawnflags = ITEM_FLAG_MUTATORBLOCKED;
+
+ this.m_iteminit = powerup_invisibility_init;
+#endif
+#ifdef GAMEQC
+ this.m_itemid = IT_INVISIBILITY;
+ this.m_model = MDL_BUFF; // TODO: MDL_Invisibility_ITEM when new model available
+ this.m_skin = 12;
+ this.m_sound = SND_Invisibility;
+ this.m_glow = true;
+ this.m_respawnsound = SND_STRENGTH_RESPAWN;
+#endif
+ this.netname = "invisibility";
+ this.m_name = _("Invisibility");
+ this.m_icon = "buff_invisible";
+ this.m_color = '0.5 0.5 1';
+ this.m_waypoint = _("Invisibility");
+ this.m_waypointblink = 2;
+}
+
+SPAWNFUNC_ITEM(item_invisibility, ITEM_Invisibility)
+
+CLASS(Invisibility, Powerups)
+ ATTRIB(Invisibility, netname, string, "invisibility");
+ ATTRIB(Invisibility, m_name, string, _("Invisibility"));
+ ATTRIB(Invisibility, m_color, vector, '0.5 0.5 1');
+ ATTRIB(Invisibility, m_icon, string, "buff_invisible");
+ENDCLASS(Invisibility)
+REGISTER_STATUSEFFECT(Invisibility, NEW(Invisibility));
--- /dev/null
+#include "shield.qh"
+
+#ifdef SVQC
+METHOD(Shield, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(removal_type == STATUSEFFECT_REMOVE_TIMEOUT && wasactive && IS_PLAYER(actor))
+ {
+ //Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERDOWN_SHIELD, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERDOWN_SHIELD);
+ }
+ if(wasactive)
+ stopsound(actor, CH_TRIGGER_SINGLE); // get rid of the pickup sound
+ actor.effects &= ~(EF_RED | EF_ADDITIVE | EF_FULLBRIGHT);
+ SUPER(Shield).m_remove(this, actor, removal_type);
+}
+METHOD(Shield, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(!wasactive && IS_PLAYER(actor))
+ {
+ if(!g_cts)
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_SHIELD, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERUP_SHIELD);
+ }
+ SUPER(Shield).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(Shield, m_tick, void(StatusEffects this, entity actor))
+{
+ play_countdown(actor, StatusEffects_gettime(this, actor), SND_POWEROFF);
+ actor.effects |= (EF_RED | EF_ADDITIVE | EF_FULLBRIGHT);
+ SUPER(Shield).m_tick(this, actor);
+}
+#endif
+#ifdef CSQC
+METHOD(Shield, m_active, bool(StatusEffects this, entity actor))
+{
+ if(autocvar__hud_configure)
+ return true;
+ return SUPER(Shield).m_active(this, actor);
+}
+METHOD(Shield, m_tick, void(StatusEffects this, entity actor))
+{
+ if(this.m_hidden)
+ return;
+
+ float currentTime = (autocvar__hud_configure) ? 27 : bound(0, actor.statuseffect_time[this.m_id] - time, 99);
+ addPowerupItem(this.m_name, this.m_icon, autocvar_hud_progressbar_shield_color, currentTime, this.m_lifetime, (actor.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT));
+}
+#endif
--- /dev/null
+#pragma once
+
+#include <common/items/all.qh>
+#include <common/mutators/mutator/powerups/powerups.qh>
+#ifdef SVQC
+ // For FL_POWERUP
+ #include <common/constants.qh>
+ #include <server/items/items.qh>
+#endif
+
+#ifdef GAMEQC
+MODEL(Shield_ITEM, Item_Model("g_invincible.md3"));
+SOUND(Shield, Item_Sound("powerup_shield"));
+#endif
+
+#ifdef SVQC
+bool autocvar_g_powerups_shield = 1;
+float autocvar_g_balance_powerup_invincible_takedamage;
+float autocvar_g_balance_powerup_invincible_takeforce = 0.33;
+float autocvar_g_balance_powerup_invincible_time;
+void powerup_shield_init(Pickup this, entity item)
+{
+ if(!item.invincible_finished)
+ item.invincible_finished = (item.count) ? item.count : autocvar_g_balance_powerup_invincible_time;
+}
+#endif
+REGISTER_ITEM(Shield, Powerup) {
+ this.m_canonical_spawnfunc = "item_shield";
+#ifdef SVQC
+ if(autocvar_g_powerups_shield)
+ this.spawnflags = ITEM_FLAG_NORMAL;
+ else
+ this.spawnflags = ITEM_FLAG_MUTATORBLOCKED;
+
+ this.m_iteminit = powerup_shield_init;
+#endif
+#ifdef GAMEQC
+ this.m_itemid = IT_INVINCIBLE;
+ this.m_model = MDL_Shield_ITEM;
+ this.m_sound = SND_Shield;
+ this.m_glow = true;
+ this.m_respawnsound = SND_SHIELD_RESPAWN;
+#endif
+ this.netname = "invincible";
+ this.m_name = _("Shield");
+ this.m_icon = "shield";
+ this.m_color = '1 0 1';
+ this.m_waypoint = _("Shield");
+ this.m_waypointblink = 2;
+}
+
+SPAWNFUNC_ITEM(item_shield, ITEM_Shield)
+SPAWNFUNC_ITEM(item_invincible, ITEM_Shield)
+
+CLASS(Shield, Powerups)
+ ATTRIB(Shield, netname, string, "shield");
+ ATTRIB(Shield, m_name, string, _("Shield"));
+ ATTRIB(Shield, m_icon, string, "shield");
+ENDCLASS(Shield)
+REGISTER_STATUSEFFECT(Shield, NEW(Shield));
--- /dev/null
+#include "speed.qh"
+
+#ifdef SVQC
+METHOD(Speed, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(removal_type == STATUSEFFECT_REMOVE_TIMEOUT && wasactive && IS_PLAYER(actor))
+ {
+ //Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERDOWN_SPEED, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERDOWN_SPEED);
+ }
+ if(wasactive)
+ stopsound(actor, CH_TRIGGER_SINGLE); // get rid of the pickup sound
+ actor.effects &= ~EF_STARDUST;
+ SUPER(Speed).m_remove(this, actor, removal_type);
+}
+METHOD(Speed, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(!wasactive && IS_PLAYER(actor))
+ {
+ if(!g_cts)
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_SPEED, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERUP_SPEED);
+ }
+ SUPER(Speed).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(Speed, m_tick, void(StatusEffects this, entity actor))
+{
+ play_countdown(actor, StatusEffects_gettime(this, actor), SND_POWEROFF);
+ actor.effects |= EF_STARDUST;
+ SUPER(Speed).m_tick(this, actor);
+}
+#endif
--- /dev/null
+#pragma once
+
+#include <common/items/all.qh>
+#include <common/mutators/mutator/powerups/powerups.qh>
+#ifdef SVQC
+ // For FL_POWERUP
+ #include <common/constants.qh>
+ #include <server/items/items.qh>
+#endif
+
+#ifdef GAMEQC
+//MODEL(Speed_ITEM, Item_Model("g_invincible.md3")); // TODO: new model required
+SOUND(Speed, Item_Sound("powerup_shield"));
+#endif
+
+#ifdef SVQC
+.float speed_finished;
+
+bool autocvar_g_powerups_speed = 1;
+float autocvar_g_balance_powerup_speed_attackrate = 0.8;
+float autocvar_g_balance_powerup_speed_highspeed = 1.5;
+float autocvar_g_balance_powerup_speed_time = 30;
+void powerup_speed_init(Pickup this, entity item)
+{
+ if(!item.speed_finished)
+ item.speed_finished = (item.count) ? item.count : autocvar_g_balance_powerup_speed_time;
+}
+#endif
+REGISTER_ITEM(Speed, Powerup) {
+ this.m_canonical_spawnfunc = "item_speed";
+#ifdef SVQC
+ if(autocvar_g_powerups_speed)
+ this.spawnflags = ITEM_FLAG_NORMAL;
+ else
+ this.spawnflags = ITEM_FLAG_MUTATORBLOCKED;
+
+ this.m_iteminit = powerup_speed_init;
+#endif
+#ifdef GAMEQC
+ this.m_itemid = IT_SPEED;
+ this.m_model = MDL_BUFF; // TODO: MDL_Speed_ITEM when new model available
+ this.m_skin = 9;
+ this.m_sound = SND_Speed;
+ this.m_glow = true;
+ this.m_respawnsound = SND_SHIELD_RESPAWN;
+#endif
+ this.netname = "speed";
+ this.m_name = _("Speed");
+ this.m_icon = "buff_speed";
+ this.m_color = '0.1 1 0.84';
+ this.m_waypoint = _("Speed");
+ this.m_waypointblink = 2;
+}
+
+SPAWNFUNC_ITEM(item_speed, ITEM_Speed)
+
+CLASS(Speed, Powerups)
+ ATTRIB(Speed, netname, string, "speed");
+ ATTRIB(Speed, m_name, string, _("Speed"));
+ ATTRIB(Speed, m_color, vector, '0.1 1 0.84');
+ ATTRIB(Speed, m_icon, string, "buff_speed");
+ENDCLASS(Speed)
+REGISTER_STATUSEFFECT(Speed, NEW(Speed));
--- /dev/null
+#include "strength.qh"
+
+#ifdef SVQC
+METHOD(Strength, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(removal_type == STATUSEFFECT_REMOVE_TIMEOUT && wasactive && IS_PLAYER(actor))
+ {
+ //Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERDOWN_STRENGTH, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERDOWN_STRENGTH);
+ }
+ if(wasactive)
+ stopsound(actor, CH_TRIGGER_SINGLE); // get rid of the pickup sound
+ actor.effects &= ~(EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT);
+ SUPER(Strength).m_remove(this, actor, removal_type);
+}
+METHOD(Strength, m_apply, void(StatusEffects this, entity actor, float eff_time, float eff_flags))
+{
+ bool wasactive = (actor.statuseffects && (actor.statuseffects.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_ACTIVE));
+ if(!wasactive && IS_PLAYER(actor))
+ {
+ if(!g_cts)
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_STRENGTH, actor.netname);
+ Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_POWERUP_STRENGTH);
+ }
+ SUPER(Strength).m_apply(this, actor, eff_time, eff_flags);
+}
+METHOD(Strength, m_tick, void(StatusEffects this, entity actor))
+{
+ play_countdown(actor, StatusEffects_gettime(this, actor), SND_POWEROFF);
+ actor.effects |= (EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT);
+ SUPER(Strength).m_tick(this, actor);
+}
+#endif
+#ifdef CSQC
+METHOD(Strength, m_active, bool(StatusEffects this, entity actor))
+{
+ if(autocvar__hud_configure)
+ return true;
+ return SUPER(Strength).m_active(this, actor);
+}
+METHOD(Strength, m_tick, void(StatusEffects this, entity actor))
+{
+ if(this.m_hidden)
+ return;
+
+ float currentTime = (autocvar__hud_configure) ? 15 : bound(0, actor.statuseffect_time[this.m_id] - time, 99);
+ addPowerupItem(this.m_name, this.m_icon, autocvar_hud_progressbar_strength_color, currentTime, this.m_lifetime, (actor.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT));
+}
+#endif
--- /dev/null
+#pragma once
+
+#include <common/items/all.qh>
+#include <common/mutators/mutator/powerups/powerups.qh>
+#ifdef SVQC
+ // For FL_POWERUP
+ #include <common/constants.qh>
+ #include <server/items/items.qh>
+#endif
+
+#ifdef GAMEQC
+MODEL(Strength_ITEM, Item_Model("g_strength.md3"));
+SOUND(Strength, Item_Sound("powerup"));
+#endif
+
+#ifdef SVQC
+bool autocvar_g_powerups_strength = 1;
+float autocvar_g_balance_powerup_strength_damage;
+float autocvar_g_balance_powerup_strength_force;
+float autocvar_g_balance_powerup_strength_selfdamage;
+float autocvar_g_balance_powerup_strength_selfforce;
+float autocvar_g_balance_powerup_strength_time;
+void powerup_strength_init(Pickup this, entity item)
+{
+ if(!item.strength_finished)
+ item.strength_finished = (item.count) ? item.count : autocvar_g_balance_powerup_strength_time;
+}
+#endif
+REGISTER_ITEM(Strength, Powerup) {
+ this.m_canonical_spawnfunc = "item_strength";
+#ifdef SVQC
+ if(autocvar_g_powerups_strength)
+ this.spawnflags = ITEM_FLAG_NORMAL;
+ else
+ this.spawnflags = ITEM_FLAG_MUTATORBLOCKED;
+
+ this.m_iteminit = powerup_strength_init;
+#endif
+#ifdef GAMEQC
+ this.m_itemid = IT_STRENGTH;
+ this.m_model = MDL_Strength_ITEM;
+ this.m_sound = SND_Strength;
+ this.m_glow = true;
+ this.m_respawnsound = SND_STRENGTH_RESPAWN;
+#endif
+ this.netname = "strength";
+ this.m_name = _("Strength");
+ this.m_icon = "strength";
+ this.m_color = '0 0 1';
+ this.m_waypoint = _("Strength");
+ this.m_waypointblink = 2;
+}
+
+SPAWNFUNC_ITEM(item_strength, ITEM_Strength)
+
+CLASS(Strength, Powerups)
+ ATTRIB(Strength, netname, string, "strength");
+ ATTRIB(Strength, m_name, string, _("Strength"));
+ ATTRIB(Strength, m_icon, string, "strength");
+ENDCLASS(Strength)
+REGISTER_STATUSEFFECT(Strength, NEW(Strength));
--- /dev/null
+#include "powerups.qh"
+
--- /dev/null
+#pragma once
+
+#include <common/items/item/pickup.qh>
+CLASS(Powerup, Pickup)
+#ifdef SVQC
+ ATTRIB(Powerup, m_mins, vector, '-16 -16 0');
+ ATTRIB(Powerup, m_maxs, vector, '16 16 80');
+ ATTRIB(Powerup, m_botvalue, int, 11000);
+ ATTRIB(Powerup, m_itemflags, int, FL_POWERUP);
+ ATTRIB(Powerup, m_respawntime, float(), GET(g_pickup_respawntime_powerup));
+ ATTRIB(Powerup, m_respawntimejitter, float(), GET(g_pickup_respawntimejitter_powerup));
+#endif
+ENDCLASS(Powerup)
+
+#include <common/mutators/mutator/status_effects/all.qh>
+CLASS(Powerups, StatusEffects)
+#ifdef GAMEQC
+ ATTRIB(Powerups, m_sound_rm, Sound, SND_POWEROFF);
+#endif
+ENDCLASS(Powerups)
--- /dev/null
+#include "sv_powerups.qh"
+
+MUTATOR_HOOKFUNCTION(powerups, W_PlayStrengthSound)
+{
+ entity player = M_ARGV(0, entity);
+
+ if(StatusEffects_active(STATUSEFFECT_Strength, player)
+ && ((time > player.prevstrengthsound + autocvar_sv_strengthsound_antispam_time) // prevent insane sound spam
+ || (time > player.prevstrengthsoundattempt + autocvar_sv_strengthsound_antispam_refire_threshold)))
+ {
+ sound(player, CH_TRIGGER, SND_STRENGTH_FIRE, VOL_BASE, ATTEN_NORM);
+ player.prevstrengthsound = time;
+ }
+ player.prevstrengthsoundattempt = time;
+}
+
+MUTATOR_HOOKFUNCTION(powerups, LogDeath_AppendItemCodes)
+{
+ entity player = M_ARGV(0, entity);
+
+ if(StatusEffects_active(STATUSEFFECT_Strength, player))
+ M_ARGV(1, string) = strcat(M_ARGV(1, string), "S");
+
+ if(StatusEffects_active(STATUSEFFECT_Shield, player))
+ M_ARGV(1, string) = strcat(M_ARGV(1, string), "I");
+
+ // TODO: item codes for other powerups?
+}
+
+MUTATOR_HOOKFUNCTION(powerups, Damage_Calculate)
+{
+ entity attacker = M_ARGV(1, entity);
+ entity targ = M_ARGV(2, entity);
+
+ // apply strength multiplier
+ if(StatusEffects_active(STATUSEFFECT_Strength, attacker))
+ {
+ if(targ == attacker)
+ {
+ M_ARGV(4, float) = M_ARGV(4, float) * autocvar_g_balance_powerup_strength_selfdamage;
+ M_ARGV(6, vector) = M_ARGV(6, vector) * autocvar_g_balance_powerup_strength_selfforce;
+ }
+ else
+ {
+ M_ARGV(4, float) = M_ARGV(4, float) * autocvar_g_balance_powerup_strength_damage;
+ M_ARGV(6, vector) = M_ARGV(6, vector) * autocvar_g_balance_powerup_strength_force;
+ }
+ }
+
+ // apply shield multiplier
+ if(StatusEffects_active(STATUSEFFECT_Shield, targ))
+ {
+ M_ARGV(4, float) = M_ARGV(4, float) * autocvar_g_balance_powerup_invincible_takedamage;
+ if (targ != attacker)
+ {
+ M_ARGV(6, vector) = M_ARGV(6, vector) * autocvar_g_balance_powerup_invincible_takeforce;
+ }
+ }
+}
+
+MUTATOR_HOOKFUNCTION(powerups, CustomizeWaypoint)
+{
+ entity wp = M_ARGV(0, entity);
+ entity player = M_ARGV(1, entity);
+
+ entity e = WaypointSprite_getviewentity(player);
+
+ // if you have the invisibility powerup, sprites ALWAYS are restricted to your team
+ // but only apply this to real players, not to spectators
+ if(IS_CLIENT(wp.owner) && (e == player) && DIFF_TEAM(wp.owner, e) && StatusEffects_active(STATUSEFFECT_Invisibility, wp.owner))
+ return true;
+}
+
+MUTATOR_HOOKFUNCTION(powerups, MonsterValidTarget)
+{
+ entity targ = M_ARGV(1, entity);
+ return StatusEffects_active(STATUSEFFECT_Invisibility, targ);
+}
+
+MUTATOR_HOOKFUNCTION(powerups, PlayerPhysics_UpdateStats)
+{
+ entity player = M_ARGV(0, entity);
+ // these automatically reset, no need to worry
+
+ if(StatusEffects_active(STATUSEFFECT_Speed, player))
+ STAT(MOVEVARS_HIGHSPEED, player) *= autocvar_g_balance_powerup_speed_highspeed;
+}
+
+MUTATOR_HOOKFUNCTION(powerups, WeaponRateFactor)
+{
+ entity player = M_ARGV(1, entity);
+
+ if(StatusEffects_active(STATUSEFFECT_Speed, player))
+ M_ARGV(0, float) *= autocvar_g_balance_powerup_speed_attackrate;
+}
+
+MUTATOR_HOOKFUNCTION(powerups, BuildMutatorsPrettyString)
+{
+ if(autocvar_g_powerups == 0)
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ", No powerups");
+ if(autocvar_g_powerups > 0)
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Powerups");
+}
+
+MUTATOR_HOOKFUNCTION(powerups, BotShouldAttack)
+{
+ entity targ = M_ARGV(1, entity);
+
+ if(StatusEffects_active(STATUSEFFECT_Invisibility, targ))
+ return true;
+}
+
+MUTATOR_HOOKFUNCTION(powerups, BuildMutatorsString)
+{
+ if(autocvar_g_powerups == 0)
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ":no_powerups");
+ if(autocvar_g_powerups > 0)
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ":powerups");
+}
--- /dev/null
+#pragma once
+
+#include <common/mutators/base.qh>
+
+#include "powerups.qh"
+
+int autocvar_g_powerups;
+bool autocvar_g_powerups_stack;
+
+REGISTER_MUTATOR(powerups, true);
+
+.float prevstrengthsound;
+.float prevstrengthsoundattempt;
+
+// q3compat
+.float count;
if (autocvar_g_spawn_near_teammate_ignore_spawnpoint_check_health && GetResource(it, RES_HEALTH) < autocvar_g_balance_health_regenstable) continue;
if (IS_DEAD(it)) continue;
if (time < it.msnt_timer) continue;
- if (time < it.spawnshieldtime) continue;
+ if (StatusEffects_active(STATUSEFFECT_SpawnShield, it)) continue;
if (weaponLocked(it)) continue;
if (it == player) continue;
// generated file; do not modify
#include <common/mutators/mutator/status_effects/status_effect/burning.qc>
-#include <common/mutators/mutator/status_effects/status_effect/powerups.qc>
+#include <common/mutators/mutator/status_effects/status_effect/spawnshield.qc>
+#include <common/mutators/mutator/status_effects/status_effect/superweapons.qc>
// generated file; do not modify
#include <common/mutators/mutator/status_effects/status_effect/burning.qh>
-#include <common/mutators/mutator/status_effects/status_effect/powerups.qh>
+#include <common/mutators/mutator/status_effects/status_effect/spawnshield.qh>
+#include <common/mutators/mutator/status_effects/status_effect/superweapons.qh>
+++ /dev/null
-#include "powerups.qh"
-
-#ifdef CSQC
-METHOD(Strength, m_active, bool(StatusEffects this, entity actor))
-{
- if(autocvar__hud_configure)
- return true;
- return SUPER(Strength).m_active(this, actor);
-}
-METHOD(Strength, m_tick, void(StatusEffects this, entity actor))
-{
- if(this.m_hidden)
- return;
-
- float currentTime = (autocvar__hud_configure) ? 15 : bound(0, actor.statuseffect_time[this.m_id] - time, 99);
- addPowerupItem(this.m_name, this.m_icon, autocvar_hud_progressbar_strength_color, currentTime, this.m_lifetime, (actor.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT));
-}
-
-METHOD(Superweapons, m_active, bool(StatusEffects this, entity actor))
-{
- if(autocvar__hud_configure)
- return true;
- return SUPER(Superweapons).m_active(this, actor);
-}
-METHOD(Superweapons, m_tick, void(StatusEffects this, entity actor))
-{
- if(this.m_hidden)
- return;
-
- int allItems = STAT(ITEMS);
-
- // Prevent stuff to show up on mismatch that will be fixed next frame
- if(!(allItems & IT_SUPERWEAPON) && !autocvar__hud_configure)
- return;
-
- if(allItems & IT_UNLIMITED_SUPERWEAPONS)
- return;
-
- float currentTime = (autocvar__hud_configure) ? 13 : bound(0, actor.statuseffect_time[this.m_id] - time, 99);
- addPowerupItem(this.m_name, this.m_icon, autocvar_hud_progressbar_superweapons_color, currentTime, this.m_lifetime, (actor.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT));
-}
-
-METHOD(Shield, m_active, bool(StatusEffects this, entity actor))
-{
- if(autocvar__hud_configure)
- return true;
- return SUPER(Shield).m_active(this, actor);
-}
-METHOD(Shield, m_tick, void(StatusEffects this, entity actor))
-{
- if(this.m_hidden)
- return;
-
- float currentTime = (autocvar__hud_configure) ? 27 : bound(0, actor.statuseffect_time[this.m_id] - time, 99);
- addPowerupItem(this.m_name, this.m_icon, autocvar_hud_progressbar_shield_color, currentTime, this.m_lifetime, (actor.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT));
-}
-#endif
+++ /dev/null
-#pragma once
-
-#include <common/mutators/mutator/status_effects/all.qh>
-
-CLASS(Powerups, StatusEffects)
-#ifdef GAMEQC
- ATTRIB(Powerups, m_sound_rm, Sound, SND_POWEROFF);
-#endif
-ENDCLASS(Powerups)
-
-CLASS(Strength, Powerups)
- ATTRIB(Strength, netname, string, "strength");
- ATTRIB(Strength, m_name, string, _("Strength"));
- ATTRIB(Strength, m_icon, string, "strength");
-ENDCLASS(Strength)
-REGISTER_STATUSEFFECT(Strength, NEW(Strength));
-
-CLASS(Shield, Powerups)
- ATTRIB(Shield, netname, string, "shield");
- ATTRIB(Shield, m_name, string, _("Shield"));
- ATTRIB(Shield, m_icon, string, "shield");
-ENDCLASS(Shield)
-REGISTER_STATUSEFFECT(Shield, NEW(Shield));
-
-CLASS(Superweapons, StatusEffects)
- ATTRIB(Superweapons, netname, string, "superweapons");
- ATTRIB(Superweapons, m_name, string, _("Superweapons"));
- ATTRIB(Superweapons, m_icon, string, "superweapons");
-#ifdef GAMEQC
- ATTRIB(Superweapons, m_sound_rm, Sound, SND_POWEROFF);
-#endif
-ENDCLASS(Superweapons)
-REGISTER_STATUSEFFECT(Superweapons, NEW(Superweapons));
--- /dev/null
+#include "burning.qh"
+
+#ifdef SVQC
+METHOD(SpawnShield, m_remove, void(StatusEffects this, entity actor, int removal_type))
+{
+ actor.effects &= ~(EF_ADDITIVE | EF_FULLBRIGHT);
+ SUPER(SpawnShield).m_remove(this, actor, removal_type);
+}
+METHOD(SpawnShield, m_tick, void(StatusEffects this, entity actor))
+{
+ if(time >= game_starttime)
+ actor.effects |= (EF_ADDITIVE | EF_FULLBRIGHT);
+ SUPER(SpawnShield).m_tick(this, actor);
+}
+#endif
--- /dev/null
+#pragma once
+
+#include <common/mutators/mutator/status_effects/all.qh>
+
+CLASS(SpawnShield, StatusEffects)
+ ATTRIB(SpawnShield, netname, string, "spawnshield");
+#if 0
+ // NOTE: status effect name and icon disabled as they are not displayed
+ // re-enable if status effects are given a visual element
+ ATTRIB(SpawnShield, m_name, string, _("Spawn Shield"));
+ ATTRIB(SpawnShield, m_icon, string, "shield");
+#endif
+ ATTRIB(SpawnShield, m_color, vector, '0.36 1 0.07');
+ ATTRIB(SpawnShield, m_hidden, bool, true);
+ ATTRIB(SpawnShield, m_lifetime, float, 10);
+ENDCLASS(SpawnShield)
+REGISTER_STATUSEFFECT(SpawnShield, NEW(SpawnShield));
--- /dev/null
+#include "superweapons.qh"
+
+#ifdef SVQC
+METHOD(Superweapons, m_persistent, bool(StatusEffects this, entity actor))
+{
+ return (actor.items & IT_UNLIMITED_SUPERWEAPONS);
+}
+#endif
+
+#ifdef CSQC
+METHOD(Superweapons, m_active, bool(StatusEffects this, entity actor))
+{
+ if(autocvar__hud_configure)
+ return true;
+ return SUPER(Superweapons).m_active(this, actor);
+}
+METHOD(Superweapons, m_tick, void(StatusEffects this, entity actor))
+{
+ if(this.m_hidden)
+ return;
+
+ int allItems = STAT(ITEMS);
+
+ // Prevent stuff to show up on mismatch that will be fixed next frame
+ if(!(allItems & IT_SUPERWEAPON) && !autocvar__hud_configure)
+ return;
+
+ if(allItems & IT_UNLIMITED_SUPERWEAPONS)
+ return;
+
+ float currentTime = (autocvar__hud_configure) ? 13 : bound(0, actor.statuseffect_time[this.m_id] - time, 99);
+ addPowerupItem(this.m_name, this.m_icon, autocvar_hud_progressbar_superweapons_color, currentTime, this.m_lifetime, (actor.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT));
+}
+#endif
--- /dev/null
+#pragma once
+
+#include <common/mutators/mutator/status_effects/all.qh>
+
+CLASS(Superweapons, StatusEffects)
+ ATTRIB(Superweapons, netname, string, "superweapons");
+ ATTRIB(Superweapons, m_name, string, _("Superweapons"));
+ ATTRIB(Superweapons, m_icon, string, "superweapons");
+#ifdef GAMEQC
+ ATTRIB(Superweapons, m_sound_rm, Sound, SND_POWEROFF);
+#endif
+ENDCLASS(Superweapons)
+REGISTER_STATUSEFFECT(Superweapons, NEW(Superweapons));
METHOD(StatusEffects, m_remove, void(StatusEffects this, entity actor, int removal_type))
{
- if(!actor.statuseffects)
+ StatusEffects data = actor.statuseffects;
+ if(!data)
return;
- if(removal_type == STATUSEFFECT_REMOVE_NORMAL && this.m_active(this, actor))
+ // NOTE: persistent effects do not make a sound on removal, this is intended as a workaround for #2620
+ if(removal_type == STATUSEFFECT_REMOVE_NORMAL && !(data.statuseffect_flags[this.m_id] & STATUSEFFECT_FLAG_PERSISTENT) && this.m_active(this, actor))
sound(actor, CH_TRIGGER, this.m_sound_rm, VOL_BASE, ATTEN_NORM);
- actor.statuseffects.statuseffect_time[this.m_id] = 0;
- actor.statuseffects.statuseffect_flags[this.m_id] = 0;
+ data.statuseffect_time[this.m_id] = 0;
+ data.statuseffect_flags[this.m_id] = 0;
StatusEffects_update(actor);
}
MUTATOR_HOOKFUNCTION(status_effects, SV_StartFrame)
{
+ if(game_stopped)
+ return;
// TODO: explicitly only loop through entities with a valid statuseffects object
+ // NOTE: due to the way vehicles work currently, this does not function correctly! effect does not tick while inside a vehicle
IL_EACH(g_damagedbycontents, it.damagedbycontents,
{
if (it.move_movetype == MOVETYPE_NOCLIP || !it.statuseffects) continue;
client.statuseffects = spectatee.statuseffects;
}
-MUTATOR_HOOKFUNCTION(status_effects, PlayerSpawn)
+MUTATOR_HOOKFUNCTION(status_effects, PutClientInServer)
{
entity player = M_ARGV(0, entity);
StatusEffects_clearall(player.statuseffects_store);
player.statuseffects = NULL;
}
-
- // TODO: special hook for when effects are initialized?
- if(STAT(WEAPONS, player) & WEPSET_SUPERWEAPONS)
- StatusEffects_apply(STATUSEFFECT_Superweapons, player, time + autocvar_g_balance_superweapons_time, 0);
}
if(cmd_name == "followpowerup")
{
+ // TODO: somehow cheaply loop through all held powerups
FOREACH_CLIENT(IS_PLAYER(it) && (StatusEffects_active(STATUSEFFECT_Strength, it) || StatusEffects_active(STATUSEFFECT_Shield, it)), { return superspec_Spectate(player, it); });
superspec_msg("", "", player, "No active powerup\n", 1);
float armor_take = bound(0, M_ARGV(5, float), GetResource(frag_target, RES_ARMOR));
float damage_take = (autocvar_g_vampire_use_total_damage) ? health_take + armor_take : health_take;
- if (time >= frag_target.spawnshieldtime && frag_target != frag_attacker
+ if (!StatusEffects_active(STATUSEFFECT_SpawnShield, frag_target) && frag_target != frag_attacker
&& IS_PLAYER(frag_attacker) && !IS_DEAD(frag_target) && !STAT(FROZEN, frag_target))
{
GiveResource(frag_attacker, RES_HEALTH, autocvar_g_vampire_factor * damage_take);
MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, N_CONSOLE, 0, 0, "", "", "", _("^TC^TT^BG generator has been destroyed"), "", GENERATOR)
MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, N_CONSOLE, 0, 0, "", "", "", _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "", GENERATOR)
- MSG_INFO_NOTIF(POWERUP_INVISIBILITY, N_CONSOLE, 1, 0, "s1", "s1", "strength", _("^BG%s^K1 picked up Invisibility"), "")
- MSG_INFO_NOTIF(POWERUP_SHIELD, N_CONSOLE, 1, 0, "s1", "s1", "shield", _("^BG%s^K1 picked up Shield"), "")
- MSG_INFO_NOTIF(POWERUP_SPEED, N_CONSOLE, 1, 0, "s1", "s1", "shield", _("^BG%s^K1 picked up Speed"), "")
- MSG_INFO_NOTIF(POWERUP_STRENGTH, N_CONSOLE, 1, 0, "s1", "s1", "strength", _("^BG%s^K1 picked up Strength"), "")
+ MSG_INFO_NOTIF(POWERUP_INVISIBILITY, N_CONSOLE, 1, 0, "s1", "s1", "buff_invisible", _("^BG%s^K1 picked up Invisibility"), "")
+ MSG_INFO_NOTIF(POWERUP_SHIELD, N_CONSOLE, 1, 0, "s1", "s1", "shield", _("^BG%s^K1 picked up Shield"), "")
+ MSG_INFO_NOTIF(POWERUP_SPEED, N_CONSOLE, 1, 0, "s1", "s1", "buff_speed", _("^BG%s^K1 picked up Speed"), "")
+ MSG_INFO_NOTIF(POWERUP_STRENGTH, N_CONSOLE, 1, 0, "s1", "s1", "strength", _("^BG%s^K1 picked up Strength"), "")
MSG_INFO_NOTIF(QUIT_DISCONNECT, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 disconnected"), "")
MSG_INFO_NOTIF(QUIT_KICK_IDLING, N_CHATCON, 1, 1, "s1 f1", "", "", _("^BG%s^F3 was kicked after idling for %s seconds"), "")
this.move_movetype = mt;
if (mt == MOVETYPE_PHYSICS) {
this.move_qcphysics = false;
+ } else if (autocvar_sv_qcphysics == 2) {
+ this.move_qcphysics = true;
}
if(!IL_CONTAINS(g_moveables, this))
IL_PUSH(g_moveables, this); // add it to the moveable entities list (even if it doesn't move!) logic: if an object never sets its movetype, we assume it never does anything notable
if(!this && !oth)
return;
+ // due to a lack of pointers in QC, we must save the trace values and restore them for other functions
+ bool save_trace_allsolid = trace_allsolid;
+ bool save_trace_startsolid = trace_startsolid;
+ float save_trace_fraction = trace_fraction;
+ bool save_trace_inwater = trace_inwater;
+ bool save_trace_inopen = trace_inopen;
+ vector save_trace_endpos = trace_endpos;
+ vector save_trace_plane_normal = trace_plane_normal;
+ float save_trace_plane_dist = trace_plane_dist;
+ entity save_trace_ent = trace_ent;
+ int save_trace_dpstartcontents = trace_dpstartcontents;
+ int save_trace_dphitcontents = trace_dphitcontents;
+ int save_trace_dphitq3surfaceflags = trace_dphitq3surfaceflags;
+ string save_trace_dphittexturename = trace_dphittexturename;
+
if(this.solid != SOLID_NOT && gettouch(this))
gettouch(this)(this, oth);
if(oth.solid != SOLID_NOT && gettouch(oth))
gettouch(oth)(oth, this);
+
+ trace_allsolid = save_trace_allsolid;
+ trace_startsolid = save_trace_startsolid;
+ trace_fraction = save_trace_fraction;
+ trace_inwater = save_trace_inwater;
+ trace_inopen = save_trace_inopen;
+ trace_endpos = save_trace_endpos;
+ trace_plane_normal = save_trace_plane_normal;
+ trace_plane_dist = save_trace_plane_dist;
+ trace_ent = save_trace_ent;
+ trace_dpstartcontents = save_trace_dpstartcontents;
+ trace_dphitcontents = save_trace_dphitcontents;
+ trace_dphitq3surfaceflags = save_trace_dphitq3surfaceflags;
+ trace_dphittexturename = save_trace_dphittexturename;
}
void _Movetype_LinkEdict_TouchAreaGrid(entity this) // SV_LinkEdict_TouchAreaGrid
if(this.solid == SOLID_NOT)
return;
+ // due to a lack of pointers in QC, we must save the trace values and restore them for other functions
+ bool save_trace_allsolid = trace_allsolid;
+ bool save_trace_startsolid = trace_startsolid;
+ float save_trace_fraction = trace_fraction;
+ bool save_trace_inwater = trace_inwater;
+ bool save_trace_inopen = trace_inopen;
+ vector save_trace_endpos = trace_endpos;
+ vector save_trace_plane_normal = trace_plane_normal;
+ float save_trace_plane_dist = trace_plane_dist;
+ entity save_trace_ent = trace_ent;
+ int save_trace_dpstartcontents = trace_dpstartcontents;
+ int save_trace_dphitcontents = trace_dphitcontents;
+ int save_trace_dphitq3surfaceflags = trace_dphitq3surfaceflags;
+ string save_trace_dphittexturename = trace_dphittexturename;
+
FOREACH_ENTITY_RADIUS_ORDERED(0.5 * (this.absmin + this.absmax), 0.5 * vlen(this.absmax - this.absmin), true, {
if (it.solid == SOLID_TRIGGER && it != this)
if (it.move_nomonsters != MOVE_NOMONSTERS && it.move_nomonsters != MOVE_WORLDONLY)
gettouch(it)(it, this);
}
});
+
+ trace_allsolid = save_trace_allsolid;
+ trace_startsolid = save_trace_startsolid;
+ trace_fraction = save_trace_fraction;
+ trace_inwater = save_trace_inwater;
+ trace_inopen = save_trace_inopen;
+ trace_endpos = save_trace_endpos;
+ trace_plane_normal = save_trace_plane_normal;
+ trace_plane_dist = save_trace_plane_dist;
+ trace_ent = save_trace_ent;
+ trace_dpstartcontents = save_trace_dpstartcontents;
+ trace_dphitcontents = save_trace_dphitcontents;
+ trace_dphitq3surfaceflags = save_trace_dphitq3surfaceflags;
+ trace_dphittexturename = save_trace_dphittexturename;
}
bool autocvar__movetype_debug = false;
}
}
-vector _Movetype_ClipVelocity(vector vel, vector norm, float f) // SV_ClipVelocity
+vector _Movetype_ClipVelocity(vector vel, vector norm, float f) // ClipVelocity
{
vel -= ((vel * norm) * norm) * f;
case MOVETYPE_FLY:
case MOVETYPE_FLY_WORLDONLY:
_Movetype_Physics_Toss(this, movedt);
- if(wasfreed(this))
- return;
- _Movetype_LinkEdict(this, true);
break;
case MOVETYPE_PHYSICS:
break;
#ifdef SVQC
// undefined on client, engine cvar
bool autocvar_physics_ode;
+
+int autocvar_sv_qcphysics = 1; // TODO this is for testing - remove when qcphysics work
#endif
// water levels
if (wasfreed(this))
return;
- if (trace_startsolid)
+ // NOTE: this is bmodelstartsolid in the engine
+ if (trace_startsolid && trace_ent.solid == SOLID_BSP)
{
+ // QC lacks pointers so we must save the old trace values
+ float oldtrace_fraction = trace_fraction;
+ vector oldtrace_plane_normal = trace_plane_normal;
+ entity oldtrace_ent = trace_ent;
_Movetype_UnstickEntity(this);
+ trace_fraction = oldtrace_fraction;
+ trace_plane_normal = oldtrace_plane_normal;
+ trace_ent = oldtrace_ent;
if(!_Movetype_PushEntity(this, move, true, true))
return;
if (wasfreed(this))
: 0;
STAT(MOVEVARS_AIRSPEEDLIMIT_NONQW, this) = Physics_ClientOption(this, "airspeedlimit_nonqw", autocvar_sv_airspeedlimit_nonqw) * maxspd_mod;
}
- bool q3dfcompat = autocvar_sv_q3defragcompat && autocvar_sv_q3defragcompat_changehitbox; // NOTE: these hitboxes are off by 1 due to engine differences
- STAT(PL_MIN, this) = (q3dfcompat) ? '-15 -15 -20' : autocvar_sv_player_mins;
- STAT(PL_MAX, this) = (q3dfcompat) ? '15 15 36' : autocvar_sv_player_maxs;
- STAT(PL_VIEW_OFS, this) = (q3dfcompat) ? '0 0 30' : autocvar_sv_player_viewoffset;
- STAT(PL_CROUCH_MIN, this) = (q3dfcompat) ? '-15 -15 -20' : autocvar_sv_player_crouch_mins;
- STAT(PL_CROUCH_MAX, this) = (q3dfcompat) ? '15 15 20' : autocvar_sv_player_crouch_maxs;
- STAT(PL_CROUCH_VIEW_OFS, this) = (q3dfcompat) ? '0 0 16' : autocvar_sv_player_crouch_viewoffset;
+ bool q3hb = q3compat && autocvar_sv_q3compat_changehitbox;
+ STAT(PL_MIN, this) = (q3hb) ? '-15 -15 -20' : autocvar_sv_player_mins;
+ STAT(PL_MAX, this) = (q3hb) ? '15 15 36' : autocvar_sv_player_maxs;
+ STAT(PL_VIEW_OFS, this) = (q3hb) ? '0 0 30' : autocvar_sv_player_viewoffset;
+ STAT(PL_CROUCH_MIN, this) = (q3hb) ? '-15 -15 -20' : autocvar_sv_player_crouch_mins;
+ STAT(PL_CROUCH_MAX, this) = (q3hb) ? '15 15 20' : autocvar_sv_player_crouch_maxs;
+ STAT(PL_CROUCH_VIEW_OFS, this) = (q3hb) ? '0 0 16' : autocvar_sv_player_crouch_viewoffset;
// old stats
// fix some new settings
#ifdef SVQC
#include <server/client.qh>
+#include <server/compat/quake3.qh>
#include <server/main.qh>
#include <common/gamemodes/sv_rules.qh>
#include <common/mapobjects/teleporters.qh>
#endif
REGISTER_STAT(SLICK_APPLYGRAVITY, bool, autocvar_sv_slick_applygravity)
-#ifdef SVQC
-bool autocvar_sv_q3defragcompat;
-#endif
-REGISTER_STAT(Q3DEFRAGCOMPAT, bool, autocvar_sv_q3defragcompat)
+REGISTER_STAT(Q3COMPAT, int, q3compat)
#ifdef SVQC
#include "physics/movetypes/movetypes.qh"
}
#ifdef SVQC
+ // TODO: move these to the client side where they belong
// NOTE: reusing .invincible_finished here as delay counter for the smoke effect
if(vehic.invincible_finished < time)
{
}
}
+entity GetAmmoItem(int ammotype)
+{
+ switch (ammotype)
+ {
+ case RES_SHELLS: return ITEM_Shells;
+ case RES_BULLETS: return ITEM_Bullets;
+ case RES_ROCKETS: return ITEM_Rockets;
+ case RES_CELLS: return ITEM_Cells;
+ case RES_PLASMA: return ITEM_Plasma;
+ case RES_FUEL: return ITEM_JetpackFuel;
+ }
+ LOG_WARNF("Invalid ammo type %d ", ammotype);
+ return NULL;
+ // WEAPONTODO: use this generic func to reduce duplication ?
+ // GetAmmoPicture GetAmmoName notif_arg_item_wepammo ammo_pickupevalfunc ?
+}
+
#ifdef CSQC
int GetAmmoTypeFromNum(int i)
{
spawnfunc(name) { weapon_defaultspawnfunc(this, weapon); }
#define SPAWNFUNC_WEAPON_COND(name, cond, wep1, wep2) \
- spawnfunc(name) \
- { \
- entity wep = (cond) ? wep1 : wep2; \
- weapon_defaultspawnfunc(this, wep); \
- }
+ SPAWNFUNC_WEAPON(name, (cond ? wep1 : wep2))
#else
string GetAmmoName(int ammotype);
+entity GetAmmoItem(int ammotype);
+
#ifdef CSQC
int GetAmmoTypeFromNum(int i);
int GetAmmoStat(int ammotype);
});
float desirabledamage;
desirabledamage = enemydamage;
- if(StatusEffects_active(STATUSEFFECT_Shield, actor) && time > actor.spawnshieldtime)
+ if(StatusEffects_active(STATUSEFFECT_Shield, actor) && !StatusEffects_active(STATUSEFFECT_SpawnShield, actor))
desirabledamage = desirabledamage - selfdamage * autocvar_g_balance_selfdamagepercent;
if(teamplay && actor.team)
desirabledamage = desirabledamage - teamdamage;
}
-void sys_phys_update_single(entity this);
+//void sys_phys_update_single(entity this);
void W_Electro_Bolt_Think(entity this)
{
setmodel(newproj, MDL_PROJECTILE_ELECTRO);
setsize(newproj, this.mins, this.maxs);
newproj.angles = vectoangles(-trace_plane_normal); // face against the surface
+ newproj.traileffectnum = _particleeffectnum(EFFECT_TR_NEXUIZPLASMA.eent_eff_name);
newproj.movedir = -trace_plane_normal;
{
W_Electro_Attack_Orb(thiswep, actor, weaponentity);
actor.(weaponentity).electro_count -= 1;
+ actor.(weaponentity).electro_secondarytime = time;
weapon_thinkf(actor, weaponentity, WFRAME_FIRE2, WEP_CVAR_SEC(electro, animtime), W_Electro_CheckAttack);
return;
}
- // WEAPONTODO: when the player releases the button, cut down the length of refire2?
w_ready(thiswep, actor, weaponentity, fire);
}
if(fire & 1)
{
+ if(time >= actor.(weaponentity).electro_secondarytime + WEP_CVAR_SEC(electro, refire2) * W_WeaponRateFactor(actor))
if(weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR_PRI(electro, refire)))
{
- W_Electro_Attack_Bolt(thiswep, actor, weaponentity);
- weapon_thinkf(actor, weaponentity, WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
+ W_Electro_Attack_Bolt(thiswep, actor, weaponentity);
+ weapon_thinkf(actor, weaponentity, WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
}
}
else if(fire & 2)
{
- if(time >= actor.(weaponentity).electro_secondarytime)
- if(weapon_prepareattack(thiswep, actor, weaponentity, true, WEP_CVAR_SEC(electro, refire)))
+ if(time >= actor.(weaponentity).electro_secondarytime + WEP_CVAR_SEC(electro, refire) * W_WeaponRateFactor(actor))
+ if(weapon_prepareattack(thiswep, actor, weaponentity, true, -1))
{
W_Electro_Attack_Orb(thiswep, actor, weaponentity);
actor.(weaponentity).electro_count = WEP_CVAR_SEC(electro, count);
+ actor.(weaponentity).electro_secondarytime = time;
weapon_thinkf(actor, weaponentity, WFRAME_FIRE2, WEP_CVAR_SEC(electro, animtime), W_Electro_CheckAttack);
- actor.(weaponentity).electro_secondarytime = time + WEP_CVAR_SEC(electro, refire2) * W_WeaponRateFactor(actor);
}
}
}
}
return ammo_amount;
}
-METHOD(Electro, wr_resetplayer, void(entity thiswep, entity actor))
-{
- for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
- {
- .entity weaponentity = weaponentities[slot];
- actor.(weaponentity).electro_secondarytime = time;
- }
-}
METHOD(Electro, wr_reload, void(entity thiswep, entity actor, .entity weaponentity))
{
W_Reload(actor, weaponentity, min(WEP_CVAR_PRI(electro, ammo), WEP_CVAR_SEC(electro, ammo)), SND_RELOAD);
float desirabledamage;
desirabledamage = enemydamage;
- if(StatusEffects_active(STATUSEFFECT_Shield, actor) && time > actor.spawnshieldtime)
+ if(StatusEffects_active(STATUSEFFECT_Shield, actor) && !StatusEffects_active(STATUSEFFECT_SpawnShield, actor))
desirabledamage = desirabledamage - selfdamage * autocvar_g_balance_selfdamagepercent;
if(teamplay && actor.team)
desirabledamage = desirabledamage - teamdamage;
setthink(gren, W_Porto_Think);
settouch(gren, W_Porto_Touch);
- if(actor.items & ITEM_Strength.m_itemid)
+ // TODO: handle as mutator effect
+ if(StatusEffects_active(STATUSEFFECT_Strength, actor))
W_SetupProjVelocity_Basic(gren, WEP_CVAR_BOTH(porto, (type <= 0), speed) * autocvar_g_balance_powerup_strength_force, 0);
else
W_SetupProjVelocity_Basic(gren, WEP_CVAR_BOTH(porto, (type <= 0), speed), 0);
REGISTER_NET_TEMP(TE_CSQC_SHOCKWAVEPARTICLE)
#ifdef SVQC
-// enable when shockwave replaces shotgun
-#if 0
-METHOD(Shockwave, m_spawnfunc_hookreplace, Weapon(Shockwave this, entity e))
-{
- //if(autocvar_sv_q3acompat_machineshockwaveswap) // WEAPONTODO
- if (autocvar_sv_q3acompat_machineshotgunswap && !Item_IsLoot(e))
- {
- return WEP_MACHINEGUN;
- }
- return this;
-}
-#endif
const float MAX_SHOCKWAVE_HITS = 10;
//#define DEBUG_SHOCKWAVE
// enable to debug melee range
//#define SHOTGUN_MELEEDEBUG
-METHOD(Shotgun, m_spawnfunc_hookreplace, Weapon(Shotgun this, entity e))
-{
- if (autocvar_sv_q3acompat_machineshotgunswap && !Item_IsLoot(e))
- {
- return WEP_MACHINEGUN;
- }
- return this;
-}
-
void W_Shotgun_Attack(Weapon thiswep, entity actor, .entity weaponentity, float isprimary, float ammocount, float damage, float bullets, float spread, float solidpenetration, float force, entity bullet_trail_effect)
{
W_DecreaseAmmo(thiswep, actor, ammocount, weaponentity);
ENDCLASS(Shotgun)
REGISTER_WEAPON(SHOTGUN, shotgun, NEW(Shotgun));
-SPAWNFUNC_WEAPON(weapon_shotgun, WEP_SHOTGUN)
noref bool require_spawnfunc_prefix;
.bool spawnfunc_checked;
/** Not for production use, provides access to a dump of the entity's fields when it is parsed from map data */
-//noref string __fullspawndata;
+noref string __fullspawndata;
+.string fullspawndata;
// Optional type checking; increases compile time too much to be enabled by default
#if 0
FIELD_SCALAR(fld, height) \
FIELD_SCALAR(fld, impulse) \
FIELD_SCALAR(fld, invincible_finished) \
+ FIELD_SCALAR(fld, invisibility_finished) \
FIELD_SCALAR(fld, item_pickupsound) \
FIELD_SCALAR(fld, killtarget) \
FIELD_SCALAR(fld, lerpfrac) \
FIELD_SCALAR(fld, noise2) \
FIELD_SCALAR(fld, noise3) \
FIELD_SCALAR(fld, noise) \
+ FIELD_SCALAR(fld, notcpm) \
+ FIELD_SCALAR(fld, notfree) \
+ FIELD_SCALAR(fld, notsingle) \
+ FIELD_SCALAR(fld, notta) \
+ FIELD_SCALAR(fld, notteam) \
+ FIELD_SCALAR(fld, notvq3) \
FIELD_SCALAR(fld, phase) \
FIELD_SCALAR(fld, platmovetype) \
FIELD_SCALAR(fld, race_place) \
+ FIELD_SCALAR(fld, speed_finished) \
FIELD_SCALAR(fld, strength_finished) \
FIELD_SCALAR(fld, radius) \
FIELD_SCALAR(fld, respawntimestart) \
this.classname = #id; \
if (!this.spawnfunc_checked) { \
_checkWhitelisted(this, #id); \
+ if (__fullspawndata) { \
+ /* not supported in old DP */ \
+ /* must be read inside the real spawnfunc */ \
+ this.fullspawndata = __fullspawndata; \
+ } \
this.spawnfunc_checked = true; \
if (this) { \
/* not worldspawn, delay spawn */ \
case "spawnfunc":
case "weaponchild":
case "chatbubbleentity":
+ case "buff_model":
//case "net_linked": // actually some real entities are linked without classname, fail
case "":
return true;
bool WarpZoneLib_ExactTrigger_Touch(entity this, entity toucher)
{
vector emin = toucher.absmin, emax = toucher.absmax;
- // the engine offsets absolute bounding boxes by a single quake unit
- // we must undo that here to allow accurate touching
- emin += '1 1 1';
- emax -= '1 1 1';
+ if(STAT(Q3COMPAT))
+ {
+ // DP's tracebox enlarges absolute bounding boxes by a single quake unit
+ // we must undo that here to allow accurate touching
+ emin += '1 1 1';
+ emax -= '1 1 1';
+ }
return !WarpZoneLib_BoxTouchesBrush(emin, emax, this, toucher);
}
#include "rootdialog.qh"
+void XonoticRootDialog_showNotify(entity me)
+{
+ SUPER(XonoticRootDialog).showNotify(me);
+ loadAllCvars(me);
+}
+
void XonoticRootDialog_close(entity me)
{
m_goto(string_null);
ATTRIB(XonoticDialog, rows, float, 3);
ATTRIB(XonoticDialog, columns, float, 2);
*/
+ METHOD(XonoticRootDialog, showNotify, void(entity));
METHOD(XonoticRootDialog, close, void(entity));
ENDCLASS(XonoticRootDialog)
#include <common/mapobjects/teleporters.qh>
#include <common/mapobjects/trigger/hurt.qh>
#include <common/mapobjects/trigger/jumppads.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/net_linked.qh>
#include <common/physics/player.qh>
#include "roles.qh"
#include <common/stats.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/weapons/_all.qh>
#include <server/bot/default/bot.qh>
}
/** putting a client as observer in the server */
-void PutObserverInServer(entity this)
+void PutObserverInServer(entity this, bool is_forced)
{
- bool mutator_returnvalue = MUTATOR_CALLHOOK(MakePlayerObserver, this);
+ bool mutator_returnvalue = MUTATOR_CALLHOOK(MakePlayerObserver, this, is_forced);
PlayerState_detach(this);
if (IS_PLAYER(this))
PS(this).dual_weapons = '0 0 0';
+ if(STAT(WEAPONS, this) & WEPSET_SUPERWEAPONS)
+ StatusEffects_apply(STATUSEFFECT_Superweapons, this, time + autocvar_g_balance_superweapons_time, 0);
+
this.items = start_items;
- this.spawnshieldtime = time + autocvar_g_spawnshieldtime;
+ float shieldtime = time + autocvar_g_spawnshieldtime;
+
this.pauserotarmor_finished = time + autocvar_g_balance_pause_armor_rot_spawn;
this.pauserothealth_finished = time + autocvar_g_balance_pause_health_rot_spawn;
this.pauserotfuel_finished = time + autocvar_g_balance_pause_fuel_rot_spawn;
if (!sv_ready_restart_after_countdown && time < game_starttime)
{
float f = game_starttime - time;
- this.spawnshieldtime += f;
+ shieldtime += f;
this.pauserotarmor_finished += f;
this.pauserothealth_finished += f;
this.pauseregen_finished += f;
}
+ StatusEffects_apply(STATUSEFFECT_SpawnShield, this, shieldtime, 0);
+
this.damageforcescale = autocvar_g_player_damageforcescale;
this.death_time = 0;
this.respawn_flags = 0;
this.respawn_time = 0;
STAT(RESPAWN_TIME, this) = 0;
- bool q3dfcompat = autocvar_sv_q3defragcompat && autocvar_sv_q3defragcompat_changehitbox;
- this.scale = ((q3dfcompat) ? 0.9 : autocvar_sv_player_scale);
+ this.scale = ((q3compat && autocvar_sv_q3compat_changehitbox) ? 0.9 : autocvar_sv_player_scale);
this.fade_time = 0;
this.pain_finished = 0;
this.pushltime = 0;
MUTATOR_CALLHOOK(PutClientInServer, this);
if (IS_OBSERVER(this)) {
- PutObserverInServer(this);
+ PutObserverInServer(this, false);
} else if (IS_PLAYER(this)) {
PutPlayerInServer(this);
}
modifications = strcat(modifications, ", Weapons stay");
if(autocvar_g_jetpack)
modifications = strcat(modifications, ", Jet pack");
- if(autocvar_g_powerups == 0)
- modifications = strcat(modifications, ", No powerups");
- if(autocvar_g_powerups > 0)
- modifications = strcat(modifications, ", Powerups");
modifications = substring(modifications, 2, strlen(modifications) - 2);
string versionmessage = GetClientVersionMessage(this);
return s;
}
-bool autocvar_sv_qcphysics = true; // TODO this is for testing - remove when qcphysics work
-
/**
=============
ClientConnect
void player_powerups_remove_all(entity this)
{
- if (this.items & (ITEM_Strength.m_itemid | ITEM_Shield.m_itemid | IT_SUPERWEAPON))
+ if (this.items & IT_SUPERWEAPON)
{
// don't play the poweroff sound when the game restarts or the player disconnects
if (time > game_starttime + 1 && IS_CLIENT(this))
sound(this, CH_INFO, SND_POWEROFF, VOL_BASE, ATTEN_NORM);
stopsound(this, CH_TRIGGER_SINGLE); // get rid of the pickup sound
- this.items &= ~ITEM_Strength.m_itemid;
- this.items &= ~ITEM_Shield.m_itemid;
this.items -= (this.items & IT_SUPERWEAPON);
}
}
else
this.modelflags &= ~MF_ROCKET;
- this.effects &= ~(EF_RED | EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT | EF_NODEPTHTEST);
+ this.effects &= ~EF_NODEPTHTEST;
if (IS_DEAD(this))
player_powerups_remove_all(this);
if (!MUTATOR_IS_ENABLED(mutator_instagib))
{
- if (this.items & ITEM_Strength.m_itemid)
- {
- play_countdown(this, StatusEffects_gettime(STATUSEFFECT_Strength, this), SND_POWEROFF);
- this.effects = this.effects | (EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT);
- if (time > StatusEffects_gettime(STATUSEFFECT_Strength, this))
- {
- this.items = this.items - (this.items & ITEM_Strength.m_itemid);
- //Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERDOWN_STRENGTH, this.netname);
- Send_Notification(NOTIF_ONE, this, MSG_CENTER, CENTER_POWERDOWN_STRENGTH);
- }
- }
- else
- {
- if (time < StatusEffects_gettime(STATUSEFFECT_Strength, this))
- {
- this.items = this.items | ITEM_Strength.m_itemid;
- if(!g_cts)
- Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_STRENGTH, this.netname);
- Send_Notification(NOTIF_ONE, this, MSG_CENTER, CENTER_POWERUP_STRENGTH);
- }
- }
- if (this.items & ITEM_Shield.m_itemid)
- {
- play_countdown(this, StatusEffects_gettime(STATUSEFFECT_Shield, this), SND_POWEROFF);
- this.effects = this.effects | (EF_RED | EF_ADDITIVE | EF_FULLBRIGHT);
- if (time > StatusEffects_gettime(STATUSEFFECT_Shield, this))
- {
- this.items = this.items - (this.items & ITEM_Shield.m_itemid);
- //Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERDOWN_SHIELD, this.netname);
- Send_Notification(NOTIF_ONE, this, MSG_CENTER, CENTER_POWERDOWN_SHIELD);
- }
- }
- else
- {
- if (time < StatusEffects_gettime(STATUSEFFECT_Shield, this))
- {
- this.items = this.items | ITEM_Shield.m_itemid;
- if(!g_cts)
- Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_POWERUP_SHIELD, this.netname);
- Send_Notification(NOTIF_ONE, this, MSG_CENTER, CENTER_POWERUP_SHIELD);
- }
- }
+ // NOTE: superweapons are a special case and as such are handled here instead of the status effects system
if (this.items & IT_SUPERWEAPON)
{
if (!(STAT(WEAPONS, this) & WEPSET_SUPERWEAPONS))
if(autocvar_g_fullbrightplayers)
this.effects = this.effects | EF_FULLBRIGHT;
- if (time >= game_starttime)
- if (time < this.spawnshieldtime)
- this.effects = this.effects | (EF_ADDITIVE | EF_FULLBRIGHT);
-
MUTATOR_CALLHOOK(PlayerPowerups, this, items_prev);
}
accuracy_resend(this);
if(!SpectateUpdate(this))
- PutObserverInServer(this);
+ PutObserverInServer(this, false);
return true;
}
TRANSMUTE(Observer, this);
PutClientInServer(this);
} else if(!SpectateUpdate(this) && !SpectateNext(this)) {
- PutObserverInServer(this);
+ PutObserverInServer(this, false);
this.would_spectate = true;
}
}
}
}
if(is_spec && !SpectateUpdate(this))
- PutObserverInServer(this);
+ PutObserverInServer(this, false);
}
if (is_spec)
this.flags |= FL_CLIENT | FL_NOTARGET;
int totalClients = 0;
if(autocvar_sv_maxidle > 0 && autocvar_sv_maxidle_slots > 0)
{
- FOREACH_CLIENT(IS_REAL_CLIENT(it) || autocvar_sv_maxidle_slots_countbots,
+ // maxidle disabled in local matches by not counting clients (totalClients 0)
+ if (server_is_dedicated)
+ {
+ FOREACH_CLIENT(IS_REAL_CLIENT(it) || autocvar_sv_maxidle_slots_countbots,
+ {
+ ++totalClients;
+ });
+ if (maxclients - totalClients > autocvar_sv_maxidle_slots)
+ totalClients = 0;
+ }
+ }
+ else if (IS_PLAYER(this) && autocvar_sv_maxidle_playertospectator > 0)
+ {
+ FOREACH_CLIENT(IS_REAL_CLIENT(it),
{
++totalClients;
});
}
- if (autocvar_sv_maxidle > 0 && autocvar_sv_maxidle_slots > 0 && (maxclients - totalClients) > autocvar_sv_maxidle_slots)
- { /* do nothing */ }
+ if (totalClients < autocvar_sv_maxidle_minplayers)
+ {
+ // idle kick disabled
+ CS(this).parm_idlesince = time;
+ }
else if (time - CS(this).parm_idlesince < 1) // instead of (time == this.parm_idlesince) to support sv_maxidle <= 10
{
if (CS(this).idlekick_lasttimeleft)
if (IS_PLAYER(this) && autocvar_sv_maxidle_playertospectator > 0)
{
Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_MOVETOSPEC_IDLING, this.netname, maxidle_time);
- if (this.caplayer)
- this.caplayer = 0;
- PutObserverInServer(this);
+ PutObserverInServer(this, true);
}
else
{
string autocvar_g_mutatormsg;
float autocvar_sv_foginterval;
float autocvar_sv_maxidle;
+int autocvar_sv_maxidle_minplayers = 2;
float autocvar_sv_maxidle_playertospectator = 60;
bool autocvar_sv_maxidle_alsokickspectators;
int autocvar_sv_maxidle_slots;
ATTRIB(Player, dual_weapons, vector, this.dual_weapons); // TODO: actually WepSet!
ATTRIB(Player, itemkeys, int, this.itemkeys);
ATTRIB(Player, ballistics_density, float, this.ballistics_density);
- ATTRIB(Player, prevstrengthsound, float, this.prevstrengthsound);
- ATTRIB(Player, prevstrengthsoundattempt, float, this.prevstrengthsoundattempt);
- ATTRIB(Player, buff_shield, float, this.buff_shield);
INIT(Player) {
this.classname = STR_PLAYER;
void ClientInit_Spawn();
-void PutObserverInServer(entity this);
+void PutObserverInServer(entity this, bool is_forced);
void SetSpectatee(entity this, entity spectatee);
void SetSpectatee_status(entity this, int spectatee_num);
{
if (blockSpectators)
Send_Notification(NOTIF_ONE_ONLY, this, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
- PutObserverInServer(this);
+ PutObserverInServer(this, false);
}
else
{
}
}
-void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
+void ClientCommand_sentcvar(entity caller, int request, int argc)
{
switch (request)
{
case CMD_REQUEST_COMMAND:
{
- if (argv(1) != "")
+ if (argc >= 3)
{
- // float tokens;
- string s;
-
+ // NOTE: client-side settings do not exist on the server, this functionality has been deprecated
+ #if 0
if (argc == 2) // undefined cvar: use the default value on the server then
{
- s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
+ string s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
tokenize_console(s);
}
+ #endif
GetCvars(caller, CS_CVAR(caller), 1);
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
+ sprint(caller, "\nUsage:^3 cmd sentcvar <cvar> <arguments>\n");
sprint(caller, " Where <cvar> is the cvar plus arguments to send to the server.\n");
return;
}
CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
- CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
+ CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments), "New system for sending a client cvar to the server") \
CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
string reason = argv(1);
int n = 0;
FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
- if (it.caplayer) it.caplayer = 0;
- PutObserverInServer(it);
+ PutObserverInServer(it, true);
++n;
});
if (n) bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
}
else
{
- bprint("Game type switch to ", s, " failed: this type does not exist!\n");
+ bprint("Failed to switch to ", s, ": this game type does not exist!\n");
}
return;
string pl_name = playername(client.netname, client.team, false);
if (!IS_SPEC(client) && !IS_OBSERVER(client))
{
- if (client.caplayer) client.caplayer = 0;
- PutObserverInServer(client);
+ PutObserverInServer(client, true);
successful = strcat(successful, (successful ? ", " : ""), pl_name);
}
#include <common/weapons/_all.qh>
#include <common/weapons/_all.qh>
-//***********************
-//QUAKE 1 ENTITIES - So people can play quake1 maps with the xonotic weapons
-//***********************
-SPAWNFUNC_WEAPON(weapon_nailgun, WEP_ELECTRO)
+/***********************
+ * QUAKE 1 ENTITIES - So people can play quake1 maps with the xonotic weapons
+ ***********************
+ weapon_nailgun handled in quake3.qc
+ item_armor1 handled in items/spawning.qc
+*/
+
SPAWNFUNC_WEAPON(weapon_supernailgun, WEP_HAGAR)
SPAWNFUNC_WEAPON(weapon_supershotgun, WEP_MACHINEGUN)
SPAWNFUNC_ITEM(item_spikes, ITEM_Bullets)
-//spawnfunc(item_armor1) {spawnfunc_item_armor_medium(this);} // FIXME: in Quake this is green armor, in Xonotic maps it is an armor shard
SPAWNFUNC_ITEM(item_armor2, ITEM_ArmorMega)
SPAWNFUNC_ITEM(item_armorInv, ITEM_ArmorMega) // TODO: make sure we actually want this
SPAWNFUNC_ITEM_COND(item_health, (this.spawnflags & 2), ITEM_HealthMega, ITEM_HealthMedium)
#include <common/mapobjects/triggers.qh>
#include <common/mutators/mutator/buffs/buffs.qh>
#include <common/mutators/mutator/buffs/sv_buffs.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/notifications/all.qh>
#include <common/stats.qh>
#include <server/resources.qh>
#include <server/world.qh>
-//***********************
-//QUAKE 3 ENTITIES - So people can play quake3 maps with the xonotic weapons
-//***********************
+/***********************
+ * QUAKE 3 ENTITIES - So people can play quake3 maps with the xonotic weapons
+ ***********************
+
+ * Map entities NOT handled in this file:
+ holdable_invulnerability Q3TA buffs/all.inc
+ holdable_kamikaze Q3TA buffs/all.inc
+ holdable_teleporter Q3A buffs/all.inc
+ item_ammoregen Q3TA buffs/all.inc
+ item_doubler Q3TA buffs/all.inc
+ item_guard Q3TA buffs/all.inc
+ item_scout Q3TA buffs/all.inc
+ item_armor_jacket CPMA quake2.qc
+ item_flight Q3A buffs/all.inc
+ item_health Q3A quake.qc
+ item_health_large Q3A items/spawning.qc
+ item_health_small Q3A health.qh
+ item_health_mega Q3A health.qh
+ item_regen Q3A buffs/all.inc
+ weapon_machinegun Q3A machinegun.qh
+ weapon_grenadelauncher Q3A mortar.qh
+ weapon_rocketlauncher Q3A devastator.qh
+ * CTF spawnfuncs in sv_ctf.qc
+
+ NOTE: for best experience, you need to swap MGs with SGs in the map or it won't have a MG
+*/
+
+// SG -> MG || SG
+SPAWNFUNC_Q3_COND(weapon_shotgun, ammo_shells, (q3compat & Q3COMPAT_ARENA), WEP_MACHINEGUN, WEP_SHOTGUN)
+
+// MG -> SG || MG
+// Technically we should replace weapon_machinegun with WEP_SHOTGUN if Q3COMPAT_ARENA, but it almost never occurs on Q3 maps
+SPAWNFUNC_Q3AMMO_COND(ammo_bullets, (q3compat & Q3COMPAT_ARENA), WEP_SHOTGUN, WEP_MACHINEGUN)
-// NOTE: for best experience, you need to swap MGs with SGs in the map or it won't have a MG
+// GL -> Mortar
+SPAWNFUNC_Q3AMMO(ammo_grenades, WEP_MORTAR)
-// SG -> SG
-SPAWNFUNC_ITEM(ammo_shells, ITEM_Shells)
+// Team Arena Proximity Launcher -> Mortar
+// It's more accurate to spawn Mine Layer but players prefer Mortar, and weapon_grenadelauncher is usually disabled by "notta" and weapon_prox_launcher placed at the same origin
+SPAWNFUNC_Q3(weapon_prox_launcher, ammo_mines, WEP_MORTAR)
-// MG -> MG
-SPAWNFUNC_ITEM(ammo_bullets, ITEM_Bullets)
+// Team Arena Chaingun -> HLAC
+SPAWNFUNC_Q3(weapon_chaingun, ammo_belt, WEP_HLAC)
-// GL -> Mortar
-SPAWNFUNC_ITEM(ammo_grenades, ITEM_Rockets)
+// Quake Live Heavy Machine Gun -> HLAC
+SPAWNFUNC_Q3(weapon_hmg, ammo_hmg, WEP_HLAC)
-// Mines -> Rockets
-SPAWNFUNC_WEAPON(weapon_prox_launcher, WEP_MINE_LAYER)
-SPAWNFUNC_ITEM(ammo_mines, ITEM_Rockets)
+// Team Arena Nailgun -> Crylink || Quake Nailgun -> Electro
+SPAWNFUNC_Q3_COND(weapon_nailgun, ammo_nails, cvar("sv_mapformat_is_quake3"), WEP_CRYLINK, WEP_ELECTRO)
-// LG -> Lightning
-SPAWNFUNC_WEAPON(weapon_lightning, WEP_ELECTRO)
-SPAWNFUNC_ITEM(ammo_lightning, ITEM_Cells)
+// LG -> Electro
+SPAWNFUNC_Q3(weapon_lightning, ammo_lightning, WEP_ELECTRO)
// Plasma -> Hagar
-SPAWNFUNC_WEAPON(weapon_plasmagun, WEP_HAGAR)
-SPAWNFUNC_ITEM(ammo_cells, ITEM_Rockets)
+SPAWNFUNC_Q3(weapon_plasmagun, ammo_cells, WEP_HAGAR)
// Rail -> Vortex
-SPAWNFUNC_WEAPON(weapon_railgun, WEP_VORTEX)
-SPAWNFUNC_ITEM(ammo_slugs, ITEM_Cells)
+SPAWNFUNC_Q3(weapon_railgun, ammo_slugs, WEP_VORTEX)
-// BFG -> Crylink
-SPAWNFUNC_WEAPON(weapon_bfg, WEP_CRYLINK)
-SPAWNFUNC_ITEM(ammo_bfg, ITEM_Cells)
+// BFG -> Crylink || Fireball
+SPAWNFUNC_Q3_COND(weapon_bfg, ammo_bfg, cvar_string("g_mod_balance") == "XDF", WEP_CRYLINK, WEP_FIREBALL)
+ // FIXME: WEP_FIREBALL has no ammo_type field so ammo_bfg is deleted by SPAWNFUNC_BODY
// grappling hook -> hook
SPAWNFUNC_WEAPON(weapon_grapplinghook, WEP_HOOK)
// RL -> RL
-SPAWNFUNC_ITEM(ammo_rockets, ITEM_Rockets)
+SPAWNFUNC_Q3AMMO(ammo_rockets, WEP_DEVASTATOR)
+
+// Gauntlet -> Tuba
+SPAWNFUNC_ITEM(weapon_gauntlet, WEP_TUBA)
// Armor
SPAWNFUNC_ITEM(item_armor_body, ITEM_ArmorMega)
SPAWNFUNC_ITEM(item_armor_combat, ITEM_ArmorBig)
SPAWNFUNC_ITEM(item_armor_shard, ITEM_ArmorSmall)
+SPAWNFUNC_ITEM(item_armor_green, ITEM_ArmorMedium) // CCTF
+
+// Powerups
+SPAWNFUNC_ITEM(item_quad, ITEM_Strength)
SPAWNFUNC_ITEM(item_enviro, ITEM_Shield)
+SPAWNFUNC_ITEM(item_haste, ITEM_Speed)
+SPAWNFUNC_ITEM(item_invis, ITEM_Invisibility)
// medkit -> armor (we have no holdables)
SPAWNFUNC_ITEM(holdable_medkit, ITEM_ArmorBig)
if (!(this.spawnflags & 8))
{
- StatusEffects_remove(STATUSEFFECT_Strength, actor, STATUSEFFECT_REMOVE_NORMAL);
- StatusEffects_remove(STATUSEFFECT_Shield, actor, STATUSEFFECT_REMOVE_NORMAL);
+ FOREACH(StatusEffect, it.instanceOfPowerups,
+ {
+ it.m_remove(it, actor, STATUSEFFECT_REMOVE_NORMAL);
+ });
entity heldbuff = buff_FirstFromFlags(actor);
if(heldbuff) // TODO: make a dropbuffs function to handle this
{
InitializeEntity(this, target_init_verify, INITPRIO_FINDTARGET);
}
-// weapon give ent from defrag
+// weapon give ent from Q3
void target_give_init(entity this)
{
IL_EACH(g_items, it.targetname == this.target,
{
- if (it.classname == "weapon_devastator") {
- SetResourceExplicit(this, RES_ROCKETS, GetResource(this, RES_ROCKETS) + it.count * WEP_CVAR_PRI(devastator, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "devastator");
- }
- else if (it.classname == "weapon_vortex") {
- SetResourceExplicit(this, RES_CELLS, GetResource(this, RES_CELLS) + it.count * WEP_CVAR_PRI(vortex, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "vortex");
- }
- else if (it.classname == "weapon_electro") {
- SetResourceExplicit(this, RES_CELLS, GetResource(this, RES_CELLS) + it.count * WEP_CVAR_PRI(electro, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "electro");
- }
- else if (it.classname == "weapon_hagar") {
- SetResourceExplicit(this, RES_ROCKETS, GetResource(this, RES_ROCKETS) + it.count * WEP_CVAR_PRI(hagar, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "hagar");
- }
- else if (it.classname == "weapon_crylink") {
- SetResourceExplicit(this, RES_CELLS, GetResource(this, RES_CELLS) + it.count * WEP_CVAR_PRI(crylink, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "crylink");
- }
- else if (it.classname == "weapon_mortar") {
- SetResourceExplicit(this, RES_ROCKETS, GetResource(this, RES_ROCKETS) + it.count * WEP_CVAR_PRI(mortar, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "mortar");
- }
- else if (it.classname == "weapon_shotgun") {
- SetResourceExplicit(this, RES_SHELLS, GetResource(this, RES_SHELLS) + it.count * WEP_CVAR_PRI(shotgun, ammo)); // WEAPONTODO
- this.netname = cons(this.netname, "shotgun");
+ if (it.classname == "item_buff")
+ {
+ this.netname = cons(this.netname, it.buffdef.netname);
+ this.buffs_finished += it.buffs_finished;
}
- else if (it.classname == "item_armor_mega")
- SetResourceExplicit(this, RES_ARMOR, 100);
- else if (it.classname == "item_health_mega")
- SetResourceExplicit(this, RES_HEALTH, 200);
- else if (it.classname == "item_buff") {
- entity buff = it.buffdef;
- this.netname = cons(this.netname, buff.netname);
- this.buffs_finished = it.count;
+ else
+ {
+ this.ammo_rockets += it.ammo_rockets;
+ this.ammo_cells += it.ammo_cells;
+ this.ammo_shells += it.ammo_shells;
+ this.ammo_nails += it.ammo_nails;
+ this.invincible_finished += it.invincible_finished;
+ this.strength_finished += it.strength_finished;
+ this.speed_finished += it.speed_finished;
+ this.invisibility_finished += it.invisibility_finished;
+ this.health += it.health;
+ this.armorvalue += it.armorvalue;
+
+ this.netname = cons(this.netname, (it.itemdef.m_weapon) ? it.itemdef.m_weapon.netname : it.itemdef.netname);
}
//remove(it); // removing ents in init functions causes havoc, workaround:
- setthink(it, SUB_Remove);
- it.nextthink = time;
+ setthink(it, SUB_Remove);
+ it.nextthink = time;
});
this.spawnflags = 2;
this.spawnfunc_checked = true;
this.use = fragsfilter_use;
}
-//spawnfunc(item_flight) /* handled by buffs mutator */
-//spawnfunc(item_doubler) /* handled by buffs mutator */
-//spawnfunc(item_haste) /* handled by buffs mutator */
-//spawnfunc(item_health) /* handled in t_quake.qc */
-//spawnfunc(item_health_large) /* handled in items.qc */
-//spawnfunc(item_health_small) /* handled in items.qc */
-//spawnfunc(item_health_mega) /* handled in items.qc */
-//spawnfunc(item_invis) /* handled by buffs mutator */
-//spawnfunc(item_regen) /* handled by buffs mutator */
-
-// CTF spawnfuncs handled in mutators/gamemode_ctf.qc now
-
-.float notteam;
-.float notsingle;
-.float notfree;
-.float notq3a;
-.float notta;
+.bool notteam;
+.bool notsingle;
+.bool notfree;
+.bool notta;
+.bool notvq3;
+.bool notcpm;
.string gametype;
bool DoesQ3ARemoveThisEntity(entity this)
{
// Q3 style filters (DO NOT USE, THIS IS COMPAT ONLY)
- if(this.notq3a)
- if(!teamplay || g_tdm || g_ctf)
+ // DeFRaG mappers use "notcpm" or "notvq3" to disable an entity in CPM or VQ3 physics
+ // Xonotic is usually played with a CPM-based physics so we default to CPM mode
+ if(cvar_string("g_mod_physics") == "Q3")
+ {
+ if(this.notvq3)
return true;
+ }
+ else if(this.notcpm)
+ return true;
+ // Q3 mappers use "notq3a" or "notta" to disable an entity in Q3A or Q3TA
+ // Xonotic has ~equivalent features to Team Arena
if(this.notta)
- if (!(!teamplay || g_tdm || g_ctf))
- return true;
+ return true;
+ // FIXME: singleplayer does not use maxclients 1 as that would prevent bots
if(this.notsingle)
if(maxclients == 1)
return true;
if(this.gametype)
{
string gametypename;
- // static char *gametypeNames[] = {"ffa", "tournament", "single", "team", "ctf", "oneflag", "obelisk", "harvester", "teamtournament"}
+ // From ioq3 g_spawn.c: static char *gametypeNames[] = {"ffa", "tournament", "single", "team", "ctf", "oneflag", "obelisk", "harvester"};
gametypename = "ffa";
if(teamplay)
gametypename = "team";
gametypename = "tournament";
if(maxclients == 1)
gametypename = "single";
- // we do not have the other types (obelisk, harvester, teamtournament)
+ // we do not have the other types (obelisk, harvester)
if(strstrofs(this.gametype, gametypename, 0) < 0)
return true;
}
return false;
}
+
+int GetAmmoConsumptionQ3(string netname)
+// Returns ammo consumed per shot by the primary/default fire mode
+// Returns 0 if the netname has no ammo cvar
+{
+ switch (netname)
+ {
+ case "arc": return autocvar_g_balance_arc_beam_ammo;
+ case "devastator": return autocvar_g_balance_devastator_ammo;
+ case "machinegun": return autocvar_g_balance_machinegun_sustained_ammo;
+ case "minelayer": return autocvar_g_balance_minelayer_ammo;
+ case "seeker": return autocvar_g_balance_seeker_tag_ammo;
+ default: return cvar(strcat("g_balance_", netname, "_primary_ammo"));
+ }
+}
+
#pragma once
-bool autocvar_sv_q3acompat_machineshotgunswap;
-bool autocvar_sv_q3defragcompat_changehitbox = false;
+int q3compat = 0;
+#define Q3COMPAT_ARENA BIT(0)
+#define Q3COMPAT_DEFI BIT(1)
+
+bool autocvar_sv_q3compat_changehitbox;
bool DoesQ3ARemoveThisEntity(entity this);
+int GetAmmoConsumptionQ3(string netname);
.int fragsfilter_cnt;
+
+/* We tell the ammo spawnfunc which weapon will use the ammo so it can
+ * calculate the amount required for the number of shots in the count field,
+ * and so the type can be looked up rather than specified in quake3.qc
+ */
+// Ammo only, unconditional
+#define SPAWNFUNC_Q3AMMO(ammo_classname, xonwep) \
+ spawnfunc(ammo_classname) \
+ { \
+ if(this.count && xonwep.ammo_type) \
+ SetResource(this, xonwep.ammo_type, this.count * GetAmmoConsumptionQ3(xonwep.netname)); \
+ SPAWNFUNC_BODY(GetAmmoItem(xonwep.ammo_type)) \
+ }
+
+// Ammo only, conditional
+#define SPAWNFUNC_Q3AMMO_COND(ammo_classname, cond, xonwep1, xonwep0) \
+ SPAWNFUNC_Q3AMMO(ammo_classname, (cond ? xonwep1 : xonwep0))
+
+// Weapon & ammo, unconditional
+#define SPAWNFUNC_Q3(weapon_classname, ammo_classname, xonwep) \
+ SPAWNFUNC_WEAPON(weapon_classname, xonwep) \
+ SPAWNFUNC_Q3AMMO(ammo_classname, xonwep)
+
+// Weapon & ammo, conditional
+#define SPAWNFUNC_Q3_COND(weapon_classname, ammo_classname, cond, xonwep1, xonwep0) \
+ SPAWNFUNC_WEAPON_COND(weapon_classname, cond, xonwep1, xonwep0) \
+ SPAWNFUNC_Q3AMMO_COND(ammo_classname, cond, xonwep1, xonwep0)
+
#include "wop.qh"
#include <common/stats.qh>
-#include <common/weapons/_all.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/weapons/_all.qh>
#include <server/items/spawning.qh>
-spawnfunc(item_haste);
-spawnfunc(item_invis);
+spawnfunc(item_speed);
+spawnfunc(item_invisibility);
//***********************
//WORLD OF PADMAN ENTITIES - So people can play wop maps with the xonotic weapons
SPAWNFUNC_ITEM(item_padpower, ITEM_Strength)
SPAWNFUNC_ITEM(item_climber, ITEM_Shield)
-spawnfunc(item_speedy) { spawnfunc_item_haste(this); }
-spawnfunc(item_visionless) { spawnfunc_item_invis(this); }
+spawnfunc(item_speedy) { spawnfunc_item_speed(this); }
+spawnfunc(item_visionless) { spawnfunc_item_invisibility(this); }
SPAWNFUNC_ITEM(item_armor_padshield, ITEM_ArmorMega)
SPAWNFUNC_ITEM(holdable_floater, ITEM_Jetpack)
if(w != 0 || slot == 0)
s = strcat(s, ftos(w));
}
- if(StatusEffects_active(STATUSEFFECT_Strength, player))
- s = strcat(s, "S");
- if(StatusEffects_active(STATUSEFFECT_Shield, player))
- s = strcat(s, "I");
if(PHYS_INPUT_BUTTON_CHAT(player))
s = strcat(s, "T");
// TODO: include these codes as a flag on the item itself
SetResourceExplicit(targ, RES_ARMOR, 0);
SetResourceExplicit(targ, RES_HEALTH, 0.9); // this is < 1
}
- targ.spawnshieldtime = 0;
+ StatusEffects_remove(STATUSEFFECT_SpawnShield, targ, STATUSEFFECT_REMOVE_CLEAR);
targ.flags -= targ.flags & FL_GODMODE;
damage = 100000;
}
}
}
- if(!MUTATOR_IS_ENABLED(mutator_instagib))
- {
- // apply strength multiplier
- if (attacker.items & ITEM_Strength.m_itemid)
- {
- if(targ == attacker)
- {
- damage = damage * autocvar_g_balance_powerup_strength_selfdamage;
- force = force * autocvar_g_balance_powerup_strength_selfforce;
- }
- else
- {
- damage = damage * autocvar_g_balance_powerup_strength_damage;
- force = force * autocvar_g_balance_powerup_strength_force;
- }
- }
-
- // apply invincibility multiplier
- if (targ.items & ITEM_Shield.m_itemid)
- {
- damage = damage * autocvar_g_balance_powerup_invincible_takedamage;
- if (targ != attacker)
- {
- force = force * autocvar_g_balance_powerup_invincible_takeforce;
- }
- }
- }
-
if (targ == attacker)
damage = damage * autocvar_g_balance_selfdamagepercent; // Partial damage if the attacker hits himself
// apply push
if (targ.damageforcescale)
if (force)
- if (!IS_PLAYER(targ) || time >= targ.spawnshieldtime || targ == attacker)
+ if (!IS_PLAYER(targ) || !StatusEffects_active(STATUSEFFECT_SpawnShield, targ) || targ == attacker)
{
vector farce = damage_explosion_calcpush(targ.damageforcescale * force, targ.velocity, autocvar_g_balance_damagepush_speedfactor);
if(targ.move_movetype == MOVETYPE_PHYSICS)
#include <common/monsters/_mod.qh>
#include <common/mutators/mutator/buffs/buffs.qh>
#include <common/mutators/mutator/buffs/sv_buffs.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/notifications/all.qh>
#include <common/util.qh>
LOG_TRACE("^1WARNING!^7 this.mdl is unset for item ", this.classname, "expect a crash just about now");
WriteString(MSG_ENTITY, this.mdl);
+ WriteByte(MSG_ENTITY, bound(0, this.skin, 255));
}
-
if(sf & ISF_COLORMAP)
{
WriteShort(MSG_ENTITY, this.colormap);
if (item.strength_finished)
{
pickedup = true;
- StatusEffects_apply(STATUSEFFECT_Strength, player, max(StatusEffects_gettime(STATUSEFFECT_Strength, player), time) + item.strength_finished, 0);
+ float t = max(StatusEffects_gettime(STATUSEFFECT_Strength, player), time);
+ if (autocvar_g_powerups_stack)
+ t += item.strength_finished;
+ else
+ t = max(t, time + item.strength_finished);
+ StatusEffects_apply(STATUSEFFECT_Strength, player, t, 0);
}
if (item.invincible_finished)
{
pickedup = true;
- StatusEffects_apply(STATUSEFFECT_Shield, player, max(StatusEffects_gettime(STATUSEFFECT_Shield, player), time) + item.invincible_finished, 0);
+ float t = max(StatusEffects_gettime(STATUSEFFECT_Shield, player), time);
+ if (autocvar_g_powerups_stack)
+ t += item.invincible_finished;
+ else
+ t = max(t, time + item.invincible_finished);
+ StatusEffects_apply(STATUSEFFECT_Shield, player, t, 0);
+ }
+ if (item.speed_finished)
+ {
+ pickedup = true;
+ float t = max(StatusEffects_gettime(STATUSEFFECT_Speed, player), time);
+ if (autocvar_g_powerups_stack)
+ t += item.speed_finished;
+ else
+ t = max(t, time + item.speed_finished);
+ StatusEffects_apply(STATUSEFFECT_Speed, player, t, 0);
+ }
+ if (item.invisibility_finished)
+ {
+ pickedup = true;
+ float t = max(StatusEffects_gettime(STATUSEFFECT_Invisibility, player), time);
+ if (autocvar_g_powerups_stack)
+ t += item.invisibility_finished;
+ else
+ t = max(t, time + item.invisibility_finished);
+ StatusEffects_apply(STATUSEFFECT_Invisibility, player, t, 0);
}
if (item.superweapons_finished)
{
{
this.strength_finished = max(0, this.strength_finished - time);
this.invincible_finished = max(0, this.invincible_finished - time);
+ this.speed_finished = max(0, this.speed_finished - time);
+ this.invisibility_finished = max(0, this.invisibility_finished - time);
this.superweapons_finished = max(0, this.superweapons_finished - time);
}
bool gave = ITEM_HANDLE(Pickup, this.itemdef, this, toucher);
// undo what we did above
this.strength_finished += time;
this.invincible_finished += time;
+ this.speed_finished += time;
+ this.invisibility_finished += time;
this.superweapons_finished += time;
}
return;
this.takedamage = DAMAGE_YES;
this.event_damage = Item_Damage;
+ // enable this to have thrown items burn in lava
+ //this.damagedbycontents = true;
+ //IL_PUSH(g_damagedbycontents, this);
if (Item_IsExpiring(this))
{
if(autocvar_spawn_debug >= 2)
{
- // why not flags & fl_item?
- FOREACH_ENTITY_RADIUS(this.origin, 3, it.is_item, {
- LOG_TRACE("XXX Found duplicated item: ", itemname, vtos(this.origin));
- LOG_TRACE(" vs ", it.netname, vtos(it.origin));
- error("Mapper sucks.");
- });
+ // why not flags & fl_item?
+ FOREACH_ENTITY_RADIUS(this.origin, 3, it.is_item, {
+ LOG_TRACE("XXX Found duplicated item: ", itemname, vtos(this.origin));
+ LOG_TRACE(" vs ", it.netname, vtos(it.origin));
+ error("Mapper sucks.");
+ });
this.is_item = true;
}
weaponsInMap |= WepSet_FromWeapon(REGISTRY_GET(Weapons, weaponid));
- if ( def.instanceOfPowerup
- || def.instanceOfWeaponPickup
+ if ( def.instanceOfPowerup
+ || def.instanceOfWeaponPickup
|| (def.instanceOfHealth && def != ITEM_HealthSmall)
|| (def.instanceOfArmor && def != ITEM_ArmorSmall)
|| (itemid & (IT_KEY1 | IT_KEY2))
setmodel(this, MDL_Null); // precision set below
//this.effects |= EF_LOWPRECISION;
+ // support skinned models for powerups
+ this.skin = def.m_skin;
+ this.glowmod = def.m_color;
+
setsize (this, this.pos1 = def.m_mins, this.pos2 = def.m_maxs);
this.SendFlags |= ISF_SIZE;
void StartItem(entity this, GameItem def)
{
- def = def.m_spawnfunc_hookreplace(def, this);
- if (def.spawnflags & ITEM_FLAG_MUTATORBLOCKED)
- {
- delete(this);
- return;
- }
- this.classname = def.m_canonical_spawnfunc;
- _StartItem(
- this,
- this.itemdef = def,
- def.m_respawntime(), // defaultrespawntime
- def.m_respawntimejitter() // defaultrespawntimejitter
+ def = def.m_spawnfunc_hookreplace(def, this);
+
+ if (def.spawnflags & ITEM_FLAG_MUTATORBLOCKED)
+ {
+ delete(this);
+ return;
+ }
+
+ this.classname = def.m_canonical_spawnfunc;
+
+ _StartItem(
+ this,
+ this.itemdef = def,
+ def.m_respawntime(), // defaultrespawntime
+ def.m_respawntimejitter() // defaultrespawntimejitter
);
}
this.strength_finished = autocvar_g_balance_powerup_strength_time;
if(!this.invincible_finished)
this.invincible_finished = autocvar_g_balance_powerup_invincible_time;
+ if(!this.speed_finished)
+ this.speed_finished = autocvar_g_balance_powerup_speed_time;
+ if(!this.invisibility_finished)
+ this.invisibility_finished = autocvar_g_balance_powerup_invisibility_time;
if(!this.superweapons_finished)
this.superweapons_finished = autocvar_g_balance_superweapons_time;
else if(argv(j) == "unlimited_superweapons") this.items |= IT_UNLIMITED_SUPERWEAPONS;
else if(argv(j) == "strength") this.items |= ITEM_Strength.m_itemid;
else if(argv(j) == "invincible") this.items |= ITEM_Shield.m_itemid;
+ else if(argv(j) == "speed") this.items |= ITEM_Speed.m_itemid;
+ else if(argv(j) == "invisibility") this.items |= ITEM_Invisibility.m_itemid;
else if(argv(j) == "superweapons") this.items |= IT_SUPERWEAPON;
else if(argv(j) == "jetpack") this.items |= ITEM_Jetpack.m_itemid;
else if(argv(j) == "fuel_regen") this.items |= ITEM_JetpackRegen.m_itemid;
str = sprintf("%s %s%d %s", str, itemprefix, boolean(this.items & IT_UNLIMITED_SUPERWEAPONS), "unlimited_superweapons");
str = sprintf("%s %s%d %s", str, valueprefix, this.strength_finished * boolean(this.items & ITEM_Strength.m_itemid), "strength");
str = sprintf("%s %s%d %s", str, valueprefix, this.invincible_finished * boolean(this.items & ITEM_Shield.m_itemid), "invincible");
+ str = sprintf("%s %s%d %s", str, valueprefix, this.invisibility_finished * boolean(this.items & ITEM_Invisibility.m_itemid), "invisibility");
+ str = sprintf("%s %s%d %s", str, valueprefix, this.speed_finished * boolean(this.items & ITEM_Speed.m_itemid), "speed");
str = sprintf("%s %s%d %s", str, valueprefix, this.superweapons_finished * boolean(this.items & IT_SUPERWEAPON), "superweapons");
str = sprintf("%s %s%d %s", str, itemprefix, boolean(this.items & ITEM_Jetpack.m_itemid), "jetpack");
str = sprintf("%s %s%d %s", str, itemprefix, boolean(this.items & ITEM_JetpackRegen.m_itemid), "fuel_regen");
}
if(new_buff_time <= 0)
{
- StatusEffects_remove(thebuff, e, STATUSEFFECT_REMOVE_TIMEOUT);
+ if(had_buff) // only trigger removal mechanics if there is an effect to remove!
+ StatusEffects_remove(thebuff, e, STATUSEFFECT_REMOVE_NORMAL);
}
else
{
break;
}
if(new_eff_time <= 0)
- StatusEffects_remove(this, e, STATUSEFFECT_REMOVE_TIMEOUT);
+ {
+ if(had_eff) // only trigger removal mechanics if there is an effect to remove!
+ StatusEffects_remove(this, e, STATUSEFFECT_REMOVE_NORMAL);
+ }
else
StatusEffects_apply(this, e, new_eff_time, 0);
bool have_eff = StatusEffects_active(this, e);
PREGIVE_WEAPONS(e);
PREGIVE_STATUSEFFECT(e, STATUSEFFECT_Strength);
PREGIVE_STATUSEFFECT(e, STATUSEFFECT_Shield);
+ PREGIVE_STATUSEFFECT(e, STATUSEFFECT_Speed);
+ PREGIVE_STATUSEFFECT(e, STATUSEFFECT_Invisibility);
//PREGIVE_STATUSEFFECT(e, STATUSEFFECT_Superweapons);
PREGIVE_RESOURCE(e, RES_BULLETS);
PREGIVE_RESOURCE(e, RES_CELLS);
continue;
case "ALL":
got += GiveBit(e, items, ITEM_JetpackRegen.m_itemid, op, val);
- got += GiveStatusEffect(e, STATUSEFFECT_Strength, op, val);
- got += GiveStatusEffect(e, STATUSEFFECT_Shield, op, val);
- got += GiveStatusEffect(e, STATUSEFFECT_Superweapons, op, val);
+ FOREACH(StatusEffect, it.instanceOfPowerups, got += GiveStatusEffect(e, it, op, val));
got += GiveBit(e, items, IT_UNLIMITED_AMMO | IT_UNLIMITED_SUPERWEAPONS, op, val);
case "all":
got += GiveBit(e, items, ITEM_Jetpack.m_itemid, op, val);
got += GiveStatusEffect(e, STATUSEFFECT_Strength, op, val);
break;
case "invincible":
+ case "shield":
got += GiveStatusEffect(e, STATUSEFFECT_Shield, op, val);
break;
+ case "speed":
+ got += GiveStatusEffect(e, STATUSEFFECT_Speed, op, val);
+ break;
+ case "invisibility":
+ got += GiveStatusEffect(e, STATUSEFFECT_Invisibility, op, val);
+ break;
case "superweapons":
got += GiveStatusEffect(e, STATUSEFFECT_Superweapons, op, val);
break;
if(STAT(WEAPONS, e) & (it.m_wepset))
it.wr_init(it);
});
- POSTGIVE_STATUSEFFECT(e, STATUSEFFECT_Strength, 1, SND_POWERUP, SND_POWEROFF);
- POSTGIVE_STATUSEFFECT(e, STATUSEFFECT_Shield, 1, SND_POWERUP, SND_POWEROFF);
+ POSTGIVE_STATUSEFFECT(e, STATUSEFFECT_Strength, SND_POWERUP, SND_POWEROFF);
+ POSTGIVE_STATUSEFFECT(e, STATUSEFFECT_Shield, SND_POWERUP, SND_POWEROFF);
+ POSTGIVE_STATUSEFFECT(e, STATUSEFFECT_Speed, SND_POWERUP, SND_POWEROFF);
+ POSTGIVE_STATUSEFFECT(e, STATUSEFFECT_Invisibility, SND_POWERUP, SND_POWEROFF);
POSTGIVE_RESOURCE(e, RES_BULLETS, 0, SND_ITEMPICKUP, SND_Null);
POSTGIVE_RESOURCE(e, RES_CELLS, 0, SND_ITEMPICKUP, SND_Null);
POSTGIVE_RESOURCE(e, RES_PLASMA, 0, SND_ITEMPICKUP, SND_Null);
float autocvar_g_balance_superweapons_time;
bool autocvar_g_fullbrightitems;
-int autocvar_g_powerups;
float autocvar_g_items_mindist;
float autocvar_g_items_maxdist;
int autocvar_g_pickup_items;
.float max_armorvalue;
.float pickup_anyway;
+.int count;
.float scheduledrespawntime;
.float respawntime;
#define PREGIVE_WEAPONS(e) WepSet save_weapons; save_weapons = STAT(WEAPONS, e)
#define PREGIVE(e,f) float save_##f; save_##f = (e).f
-#define PREGIVE_STATUSEFFECT(e,f) float save_##f = StatusEffects_gettime((f), (e))
+#define PREGIVE_STATUSEFFECT(e,f) bool save_##f = StatusEffects_active(f, (e))
#define PREGIVE_RESOURCE(e,f) float save_##f = GetResource((e), (f))
#define POSTGIVE_WEAPON(e,b,snd_incr,snd_decr) GiveSound((e), !!(save_weapons & WepSet_FromWeapon(b)), !!(STAT(WEAPONS, e) & WepSet_FromWeapon(b)), 0, snd_incr, snd_decr)
#define POSTGIVE_BIT(e,f,b,snd_incr,snd_decr) GiveSound((e), save_##f & (b), (e).f & (b), 0, snd_incr, snd_decr)
-#define POSTGIVE_STATUSEFFECT(e,f,t,snd_incr,snd_decr) GiveSound((e), save_##f, StatusEffects_gettime((f), (e)), t, snd_incr, snd_decr)
+#define POSTGIVE_STATUSEFFECT(e,f,snd_incr,snd_decr) GiveSound((e), save_##f, StatusEffects_active(f, (e)), 0, snd_incr, snd_decr)
#define POSTGIVE_RESOURCE(e,f,t,snd_incr,snd_decr) GiveSound((e), save_##f, GetResource((e), (f)), t, snd_incr, snd_decr)
#define POSTGIVE_RES_ROT(e,f,t,rotfield,rottime,regenfield,regentime,snd_incr,snd_decr) GiveRot((e),save_##f,GetResource((e),(f)),rotfield,rottime,regenfield,regentime);GiveSound((e),save_##f,GetResource((e),(f)),t,snd_incr,snd_decr)
#define POSTGIVE_VALUE(e,f,t,snd_incr,snd_decr) GiveSound((e), save_##f, (e).f, t, snd_incr, snd_decr)
// Compatibility spawn functions
-// FIXME: in Quake this is green armor, in Xonotic maps it is an armor shard
-SPAWNFUNC_ITEM(item_armor1, ITEM_ArmorSmall)
+// in Quake this is green armor, in Xonotic maps it is an armor shard
+SPAWNFUNC_ITEM_COND(item_armor1, cvar("sv_mapformat_is_quake3"), ITEM_ArmorSmall, ITEM_ArmorMedium)
SPAWNFUNC_ITEM(item_armor25, ITEM_ArmorMega)
SPAWNFUNC_ITEM(item_health_large, ITEM_HealthBig)
SPAWNFUNC_ITEM(item_health100, ITEM_HealthMega)
-
-SPAWNFUNC_ITEM(item_quad, ITEM_Strength)
return;
}
- if (DoesQ3ARemoveThisEntity(this)) {
+ if (q3compat && DoesQ3ARemoveThisEntity(this)) {
delete(this);
return;
}
}
}
+string GetField_fullspawndata(entity e, string f, ...)
+/* Retrieves the value of a map entity field from fullspawndata
+ * This bypasses field value changes made by the engine,
+ * eg string-to-float and escape sequence substitution.
+ *
+ * Avoids the need to declare fields just to read them once :)
+ *
+ * Returns the last instance of the field to match DarkPlaces behaviour.
+ * Path support: converts \ to / and tests the file if a third (bool, true) arg is passed.
+ * Returns string_null if the entity does not have the field, or the file is not in the VFS.
+ *
+ * FIXME: entities with //comments are not supported.
+ */
+{
+ string v = string_null;
+
+ if (!e.fullspawndata)
+ {
+ //LOG_WARNF("^1EDICT %s (classname %s) has no fullspawndata, engine lacks support?", ftos(num_for_edict(e)), e.classname);
+ return v;
+ }
+
+ if (strstrofs(e.fullspawndata, "//", 0) >= 0)
+ {
+ // tokenize and tokenize_console return early if "//" is reached,
+ // which can leave an odd number of tokens and break key:value pairing.
+ LOG_WARNF("^1EDICT %s fullspawndata contains unsupported //comment^7%s", ftos(num_for_edict(e)), e.fullspawndata);
+ return v;
+ }
+
+ //print(sprintf("%s(EDICT %s, FIELD %s)\n", __FUNC__, ftos(num_for_edict(e)), f));
+ //print(strcat("FULLSPAWNDATA:", e.fullspawndata, "\n"));
+
+ // tokenize treats \ as an escape, but tokenize_console returns the required literal
+ for (int t = tokenize_console(e.fullspawndata) - 3; t > 0; t -= 2)
+ {
+ //print(sprintf("\tTOKEN %s:%s\t%s:%s\n", ftos(t), ftos(t + 1), argv(t), argv(t + 1)));
+ if (argv(t) == f)
+ {
+ v = argv(t + 1);
+ break;
+ }
+ }
+
+ //print(strcat("RESULT: ", v, "\n\n"));
+
+ if (v && ...(0, bool) == true)
+ {
+ v = strreplace("\\", "/", v);
+ if (whichpack(v) == "")
+ return string_null;
+ }
+
+ return v;
+}
+
void WarpZone_PostInitialize_Callback()
{
// create waypoint links for warpzones
/** called when a player becomes observer, after shared setup */
#define EV_MakePlayerObserver(i, o) \
/** player */ i(entity, MUTATOR_ARGV_0_entity) \
+ /** is_forced */ i(bool, MUTATOR_ARGV_1_bool) \
/**/
MUTATOR_HOOKABLE(MakePlayerObserver, EV_MakePlayerObserver)
/**/ o(bool, MUTATOR_ARGV_0_bool) \
/**/
MUTATOR_HOOKABLE(AllowRocketJumping, EV_AllowRocketJumping);
+
+/** Called when weapons are performing their attack, useful for applying bonus attack sounds */
+#define EV_W_PlayStrengthSound(i, o) \
+ /** player */ i(entity, MUTATOR_ARGV_0_entity) \
+ /**/
+MUTATOR_HOOKABLE(W_PlayStrengthSound, EV_W_PlayStrengthSound);
#include <common/mapobjects/subs.qh>
#include <common/mapobjects/teleporters.qh>
#include <common/minigames/sv_minigames.qh>
+#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/mutators/mutator/waypoints/waypointsprites.qh>
#include <common/physics/player.qh>
#include <common/playerstats.qh>
if (!ITEM_DAMAGE_NEEDKILL(deathtype))
damage = 0;
}
- else if (time < this.spawnshieldtime && autocvar_g_spawnshield_blockdamage < 1)
+ else if (StatusEffects_active(STATUSEFFECT_SpawnShield, this) && autocvar_g_spawnshield_blockdamage < 1)
damage *= 1 - bound(0, autocvar_g_spawnshield_blockdamage, 1);
if(deathtype & HITTYPE_SOUND) // sound based attacks cause bleeding from the ears
if (take > 100)
Violence_GibSplash_At(hitloc, force * -0.2, 3, 1, this, attacker);
- if (time >= this.spawnshieldtime || autocvar_g_spawnshield_blockdamage < 1)
+ if (!StatusEffects_active(STATUSEFFECT_SpawnShield, this) || autocvar_g_spawnshield_blockdamage < 1)
{
if (!(this.flags & FL_GODMODE))
{
return false;
}
+void defrag_waypointsprites(entity targeted, entity checkpoint)
+{
+ // bones_was_here: spawn a waypoint for every entity with a bmodel
+ // that directly or indirectly targets this checkpoint
+ // (anything a player could touch or shoot to activate this cp)
+
+ entity s = WP_RaceCheckpoint;
+ if (checkpoint.classname == "target_startTimer")
+ s = WP_RaceStart;
+ else if (checkpoint.classname == "target_stopTimer")
+ s = WP_RaceFinish;
+
+ for (entity t = findchain(target, targeted.targetname); t; t = t.chain)
+ {
+ if (t.modelindex)
+ {
+ WaypointSprite_SpawnFixed(s, (t.absmin + t.absmax) * 0.5, t, sprite, RADARICON_NONE);
+ t.sprite.realowner = checkpoint;
+ t.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
+ }
+
+ if (t.targetname)
+ defrag_waypointsprites(t, checkpoint);
+ }
+}
+
void trigger_race_checkpoint_verify(entity this)
{
- static bool have_verified;
+ static bool have_verified;
if (have_verified) return;
have_verified = true;
pl_race_place = 0;
if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
- }
+ }
if (i == 0) {
// qualifying only
pl_race_place = race_lowest_place_spawn;
if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
- }
+ }
// race only (initial spawn)
g_race_qualifying = 0;
pl_race_place = p;
if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
- }
+ }
}
}
}
pl_race_place = race_lowest_place_spawn;
if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
- }
+ }
} else {
pl_race_checkpoint = race_NextCheckpoint(0);
g_race_qualifying = 1;
for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (argv(0) == cp.targetname) {
cp.race_checkpoint = stof(argv(1));
- }
- }
+ }
+ }
}
fclose(fh);
}
g_race_qualifying = qual;
- IL_EACH(g_race_targets, it.classname == "target_checkpoint" || it.classname == "target_startTimer" || it.classname == "target_stopTimer",
- {
- if(it.targetname == "" || !it.targetname) // somehow this is a case...
- continue;
- entity cpt = it;
- FOREACH_ENTITY_STRING(target, cpt.targetname,
- {
- vector org = (it.absmin + it.absmax) * 0.5;
- if(cpt.race_checkpoint == 0)
- WaypointSprite_SpawnFixed(WP_RaceStart, org, it, sprite, RADARICON_NONE);
- else
- WaypointSprite_SpawnFixed(WP_RaceCheckpoint, org, it, sprite, RADARICON_NONE);
-
- it.sprite.realowner = cpt;
- it.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
- });
- });
-
if (race_timed_checkpoint) {
if (defrag_ents) {
IL_EACH(g_race_targets, it.classname == "target_checkpoint" || it.classname == "target_startTimer" || it.classname == "target_stopTimer",
{
- entity cpt = it;
- if(it.classname == "target_startTimer" || it.classname == "target_stopTimer") {
- if(it.targetname == "" || !it.targetname) // somehow this is a case...
- continue;
- FOREACH_ENTITY_STRING(target, cpt.targetname, {
- if(it.sprite)
- WaypointSprite_UpdateSprites(it.sprite, ((cpt.classname == "target_startTimer") ? WP_RaceStart : WP_RaceFinish), WP_Null, WP_Null);
- });
- }
+ defrag_waypointsprites(it, it);
+
if(it.classname == "target_checkpoint") {
if(it.race_checkpoint == -2)
defragcpexists = -1; // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (cp.race_checkpoint > largest_cp_id) {
largest_cp_id = cp.race_checkpoint;
- }
- }
+ }
+ }
for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
cp.race_checkpoint = largest_cp_id + 1; // finish line
- }
+ }
race_highest_checkpoint = largest_cp_id + 1;
race_timed_checkpoint = largest_cp_id + 1;
} else {
for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
cp.race_checkpoint = 255; // finish line
- }
+ }
race_highest_checkpoint = 255;
race_timed_checkpoint = 255;
}
{
if (it.race_checkpoint == 0) {
WaypointSprite_UpdateSprites(it.sprite, WP_RaceStart, WP_Null, WP_Null);
- } else if (it.race_checkpoint == race_timed_checkpoint) {
+ } else if (it.race_checkpoint == race_timed_checkpoint) {
WaypointSprite_UpdateSprites(it.sprite, WP_RaceFinish, WP_Null, WP_Null);
}
- });
+ });
}
}
- if (defrag_ents) {
+ if (defrag_ents) { /* The following hack shall be removed when per-player trigger_multiple.wait is implemented for cts */
for (entity trigger = NULL; (trigger = find(trigger, classname, "trigger_multiple")); ) {
for (entity targ = NULL; (targ = find(targ, targetname, trigger.target)); ) {
if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
/// \brief Indicates that the player is not allowed to join a team.
const int TEAM_NOT_ALLOWED = -1;
-.float team_forced; // can be a team number to force a team, or 0 for default action, or -1 for forced spectator
-
.int m_team_balance_state; ///< Holds the state of the team balance entity.
.entity m_team_balance_team[NUM_TEAMS]; ///< ???
bool lockteams;
+.int team_forced; // can be a team number to force a team, or 0 for default action, or -1 for forced spectator
+
// ========================== Global teams API ================================
void Team_InitTeams();
void W_PlayStrengthSound(entity player)
{
- entity store = IS_PLAYER(player) ? PS(player) : player; // because non-player entities can fire, but can they have items? TODO
-
- if((player.items & ITEM_Strength.m_itemid)
- && ((time > store.prevstrengthsound + autocvar_sv_strengthsound_antispam_time) // prevent insane sound spam
- || (time > store.prevstrengthsoundattempt + autocvar_sv_strengthsound_antispam_refire_threshold)))
- {
- sound(player, CH_TRIGGER, SND_STRENGTH_FIRE, VOL_BASE, ATTEN_NORM);
- store.prevstrengthsound = time;
- }
- store.prevstrengthsoundattempt = time;
+ MUTATOR_CALLHOOK(W_PlayStrengthSound, player);
}
float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype, float exception)
bool W_DualWielding(entity player);
void W_GiveWeapon (entity e, float wep);
-.float prevstrengthsound;
-.float prevstrengthsoundattempt;
void W_PlayStrengthSound(entity player);
float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype, float exception);
void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this) explode);
// if we don't already have ammo, give us some ammo
if ((wpn.ammo_type != RES_NONE) && !GetResource(this, wpn.ammo_type))
{
- switch (wpn.ammo_type)
+ int ammo = 0;
+ if (q3compat && this.count > 0)
+ ammo = this.count * GetAmmoConsumptionQ3(wpn.netname);
+ // WEAPONTODO: magazines of MG, rifle and OK weapons are unaccounted for
+ else
{
- case RES_SHELLS: SetResource(this, wpn.ammo_type, cvar("g_pickup_shells_weapon")); break;
- case RES_BULLETS: SetResource(this, wpn.ammo_type, cvar("g_pickup_nails_weapon")); break;
- case RES_ROCKETS: SetResource(this, wpn.ammo_type, cvar("g_pickup_rockets_weapon")); break;
- case RES_CELLS: SetResource(this, wpn.ammo_type, cvar("g_pickup_cells_weapon")); break;
- case RES_PLASMA: SetResource(this, wpn.ammo_type, cvar("g_pickup_plasma_weapon")); break;
- case RES_FUEL: SetResource(this, wpn.ammo_type, cvar("g_pickup_fuel_weapon")); break;
+ switch (wpn.ammo_type)
+ {
+ case RES_SHELLS: ammo = cvar("g_pickup_shells_weapon"); break;
+ case RES_BULLETS: ammo = cvar("g_pickup_nails_weapon"); break;
+ case RES_ROCKETS: ammo = cvar("g_pickup_rockets_weapon"); break;
+ case RES_CELLS: ammo = cvar("g_pickup_cells_weapon"); break;
+ case RES_PLASMA: ammo = cvar("g_pickup_plasma_weapon"); break;
+ case RES_FUEL: ammo = cvar("g_pickup_fuel_weapon"); break;
+ }
}
+
+ SetResource(this, wpn.ammo_type, ammo);
}
#if 0 // WEAPONTODO
#include <common/items/_mod.qh>
#include <common/mapobjects/platforms.qh>
#include <common/monsters/_mod.qh>
+#include <common/mutators/mutator/status_effects/_mod.qh>
#include <common/net_linked.qh>
#include <common/notifications/all.qh>
#include <common/state.qh>
if (this == NULL) return;
this.state = WS_INUSE;
- actor.spawnshieldtime = min(actor.spawnshieldtime, time); // kill spawn shield when you fire
+ if(StatusEffects_active(STATUSEFFECT_SpawnShield, actor)) // given this is performed often, perform a lighter check first
+ StatusEffects_remove(STATUSEFFECT_SpawnShield, actor, STATUSEFFECT_REMOVE_CLEAR); // kill spawn shield when you fire
// if the weapon hasn't been firing continuously, reset the timer
if (attacktime >= 0)
BADCVAR("g_ctf_flag_glowtrails");
BADCVAR("g_ctf_dynamiclights");
BADCVAR("g_ctf_flag_pickup_verbosename");
+ BADCVAR("g_ctf_flagcarrier_auto_helpme_damage");
BADPRESUFFIX("g_ctf_flag_", "_model");
BADPRESUFFIX("g_ctf_flag_", "_skin");
BADCVAR("g_domination_point_leadlimit");
BADCVAR("sv_minigames");
BADCVAR("sv_namechangetimer");
BADCVAR("sv_precacheplayermodels");
+ BADCVAR("sv_qcphysics");
BADCVAR("sv_radio");
BADCVAR("sv_stepheight");
BADCVAR("sv_timeout");
if(autocvar_g_norecoil)
s = strcat(s, ":norecoil");
- // TODO to mutator system
- if(autocvar_g_powerups == 0)
- s = strcat(s, ":no_powerups");
- if(autocvar_g_powerups > 0)
- s = strcat(s, ":powerups");
-
GameLogEcho(s);
GameLogEcho(":gameinfo:end");
}
MapInfo_Enumerate();
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1);
- if(fexists(strcat("scripts/", mapname, ".arena")))
- cvar_settemp("sv_q3acompat_machineshotgunswap", "1");
-
- if(fexists(strcat("scripts/", mapname, ".defi")))
- cvar_settemp("sv_q3defragcompat", "1");
+ q3compat = BITSET(q3compat, Q3COMPAT_ARENA, fexists(strcat("scripts/", mapname, ".arena")));
+ q3compat = BITSET(q3compat, Q3COMPAT_DEFI, fexists(strcat("scripts/", mapname, ".defi")));
if(whichpack(strcat("maps/", mapname, ".cfg")) != "")
{
}
bool autocvar_sv_gameplayfix_multiplethinksperframe = true;
-void RunThink(entity this)
+void RunThink(entity this, float dt)
{
// don't let things stay in the past.
// it is possible to start that way by a trigger with a local time.
- if(this.nextthink <= 0 || this.nextthink > time + frametime)
+ if(this.nextthink <= 0 || this.nextthink > time + dt)
return;
float oldtime = time; // do we need to save this?
// we don't want to loop in that case, so exit if the new nextthink is
// <= the time the qc was told, also exit if it is past the end of the
// frame
- if(this.nextthink <= time || this.nextthink > oldtime + frametime || !autocvar_sv_gameplayfix_multiplethinksperframe)
+ if(this.nextthink <= time || this.nextthink > oldtime + dt || !autocvar_sv_gameplayfix_multiplethinksperframe)
break;
}
if(it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH)
continue; // these movetypes have no regular think function
// handle thinking here
- if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + frametime)
- RunThink(it);
+ if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + PHYS_INPUT_TIMELENGTH)
+ RunThink(it, PHYS_INPUT_TIMELENGTH);
}
});
g_balance_kill_antispam 0
g_forced_respawn 1
// g_playerclip_collisions 0 // do not check playerclips
-g_powerups 0
+// Powerups including speed enabled by default.
+g_powerups_strength 0
+g_powerups_shield 0
+g_powerups_invisibility 0
+g_buffs 0
g_start_delay 3
g_use_ammunition 0
g_weapon_stay 1
teamplay_mode 2 // friendly fire and self damage
sv_vote_nospectators 1
timelimit_override 20
+sv_maxidle_playertospectator 0
-// general buff settings
-g_buffs_cooldown_activate 0
-g_buffs_cooldown_respawn 0
-g_buffs_randomize 0
-
-// disabled buffs
-g_buffs_ammo 0
-g_buffs_resistance 0
-g_buffs_medic 0
-g_buffs_vengeance 0
-g_buffs_bash 0
-g_buffs_disability 0
-g_buffs_vampire 0
-g_buffs_jump 0
-g_buffs_invisible 0
-g_buffs_inferno 0
-g_buffs_swapper 0
-g_buffs_magnet 0
-g_buffs_luck 0
-g_buffs_flight 0
-
-// speed buff (q3 haste replacement)
+// speed powerup (q3 haste replacement)
g_movement_highspeed_q3_compat 1
-g_buffs_speed 1
-g_buffs_speed_time 30
-g_buffs_speed_speed 1.3 // q3 haste lasts 30 seconds
-g_buffs_speed_rate 0.7692307692 // 1/1.3
-g_buffs_speed_weaponspeed 1 // do not increase projectile speed
-g_buffs_speed_damage_take 1
-g_buffs_speed_regen 1.2
+g_balance_powerup_speed_time 30 // q3 haste lasts 30 seconds unless count field set otherwise
+g_balance_powerup_speed_highspeed 1.3
+g_balance_powerup_speed_attackrate 0.7692307692 // 1/1.3
// game mode settings
g_cts_finish_kill_delay 2
g_vehicles 0
sv_showspectators 0
sv_taunt 0
+sv_maxidle_playertospectator 0
set developer_csqcentities 0 "csqc entity spam"
seta cl_forceplayermodels 0 "make everyone look like your own model (requires server to have sv_defaultcharacter 0)"
-seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 1: in all game modes without teams, 2: even in game modes with 2 teams, 3: only in Duel"
+seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 1: in all game modes without teams (if cl_forceplayercolors_unique is 0), 2: even in game modes with 2 teams, 3: only in Duel"
+seta cl_forceuniqueplayercolors 0 "assign each enemy unique colors in all game modes without teams except duel (requires server to have sv_defaultcharacter 0)"
seta cl_forcemyplayermodel "" "set to the model file name you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)"
seta cl_forcemyplayerskin 0 "set to the skin number you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)"
seta cl_forcemyplayercolors 0 "set to the color value (encoding is same as _cl_color) for your own player model (ignored in teamplay; does not affect how enemies look with cl_forceplayermodels)"
set g_shootfromfixedorigin "" "if set to a string like 0 y z, the gun is moved to the given y and z coordinates. If set to a string like x y z, the whole shot origin is used"
set g_weapon_stay 0 "1: ghost weapons can be picked up but give no ammo, thrown guns have ammo 2: ghost weapons can be picked up and refill ammo to one pickup size, thrown guns have no ammo (to prevent infinite ammo abuse)"
set g_weapon_throwable 1 "if set to 1, weapons can be dropped"
-set g_powerups -1 "if set to 0 the strength and shield (invincibility) will not spawn on the map, if 1 they will spawn in all game modes, -1 is game mode default"
+set g_powerups -1 "if set to 0 no powerups will spawn, if 1 they will spawn in all game modes, -1 is game mode default"
+set g_powerups_stack 0 "enables stacking of powerup timers when picking up a powerup you already have; otherwise timer is reset to the time granted by the item, if greater than the time you currently have"
+set g_powerups_strength 1 "allow strength powerups to spawn"
+set g_powerups_shield 1 "allow shield powerups to spawn"
+set g_powerups_speed 1 "allow speed powerups to spawn"
+set g_powerups_invisibility 1 "allow invisibility powerups to spawn"
set g_use_ammunition 1 "if set to 0 all weapons have unlimited ammo"
set g_pickup_items -1 "if set to 0 all items (health, armor, ammo, weapons...) are removed from the map, if 1 they are forced to spawn"
set g_pickup_respawntime_scaling_reciprocal 0 "Multiply respawn time by `reciprocal / (p + offset) + linear` where `p` is the current number of players, takes effect with 2 or more players present, `reciprocal` (with `offset` and `linear` set to 0) can be used to achieve a constant number of items spawned *per player*"
set sv_maxidle_alsokickspectators 1 "when sv_maxidle is > 0, kick idle spectators as well as players"
set sv_maxidle_slots 0 "when not 0, only kick idlers when this many or less player slots are available"
set sv_maxidle_slots_countbots 1 "count bots as player slots"
-
+set sv_maxidle_minplayers 2 "check for idlers only when there are at least this many players (only in dedicated servers)"
set sv_maxidle_playertospectator 60 "move players idle for more than this amount of time in seconds to spectators (sv_maxidle timer starts again after sv_maxidle_playertospectator has moved a player to spectators)"
sv_allowdownloads_inarchive 1 // for csprogs.dat
sv_gameplayfix_gravityunaffectedbyticrate 1
sv_gameplayfix_nogravityonground 1
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping machinegun and shotgun (for Q3A map compatibility in mapinfo files)"
-set sv_q3defragcompat 0 "toggle for some compatibility hacks (for Q3DF map compatibility)"
+set sv_q3compat_changehitbox 0 "use Q3 player hitbox dimensions and camera height on Q3 maps (maps with an entry in a .arena or .defi file)
set g_movement_highspeed 1 "multiplier scale for movement speed (applies to sv_maxspeed and sv_maxairspeed, also applies to air acceleration when g_movement_highspeed_q3_compat is set to 0)"
set g_movement_highspeed_q3_compat 0 "apply speed modifiers to air movement in a more Q3-compatible way (only apply speed buffs and g_movement_highspeed to max air speed, not to acceleration)"