]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
disabled snapping of render patch vertices (collision patch vertices are still snapped)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 27 Jan 2005 22:15:44 +0000 (22:15 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 27 Jan 2005 22:15:44 +0000 (22:15 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4975 d7cf8633-e32d-0410-b094-e92efae38249

model_brush.c

index 698b253bff7fd91743451b13ecac1ac1ca735174..9be6bb45853769effff53e9280a4640ae578c00f 100644 (file)
@@ -4471,7 +4471,7 @@ static void Mod_Q3BSP_LoadFaces(lump_t *l)
                        Q3PatchTesselateFloat(3, sizeof(float[3]), out->data_collisionvertex3f, patchsize[0], patchsize[1], sizeof(float[3]), originalvertex3f, xtess, ytess);
                        Q3PatchTriangleElements(out->data_collisionelement3i, finalwidth, finalheight);
 
-                       Mod_SnapVertices(3, out->num_vertices, out->data_vertex3f, 0.25);
+                       //Mod_SnapVertices(3, out->num_vertices, out->data_vertex3f, 0.25);
                        Mod_SnapVertices(3, out->num_collisionvertices, out->data_collisionvertex3f, 1);
 
                        oldnumtriangles = out->num_triangles;