]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Other cleanups: - Make scoreboard_active global and use it instead of calling every...
authorterencehill <piuntn@gmail.com>
Fri, 1 Oct 2010 22:41:30 +0000 (00:41 +0200)
committerterencehill <piuntn@gmail.com>
Wed, 6 Oct 2010 22:52:03 +0000 (00:52 +0200)
qcsrc/client/View.qc
qcsrc/client/hud.qc
qcsrc/client/scoreboard.qc
qcsrc/client/scoreboard.qh

index 111db52e1696c40a6b20e22265fd5eb5db20a3ab..546ccde5d3e6d503825ff4ad278fc6660c4b7f0b 100644 (file)
@@ -338,7 +338,7 @@ void CSQC_common_hud(void);
 
 void PostInit(void);
 void CSQC_Demo_Camera();
-float HUD_WouldDrawScoreboard ();
+float HUD_WouldDrawScoreboard();
 float view_set;
 float camera_mode;
 float reticle_type;
@@ -532,8 +532,6 @@ void CSQC_UpdateView(float w, float h)
        }
 
        // Draw the Crosshair
-       float scoreboard_active;
-       scoreboard_active = HUD_WouldDrawScoreboard();
        R_SetView(VF_DRAWCROSSHAIR, 0); //Make sure engine crosshairs are always hidden
 
        // Draw the Engine Status Bar (the default Quake HUD)
@@ -629,12 +627,12 @@ void CSQC_UpdateView(float w, float h)
                        self.draw2d();
        self = e;
 
+       scoreboard_active = HUD_WouldDrawScoreboard();
+
        float hud;
        hud = getstati(STAT_HUD);
        if(hud == HUD_SPIDERBOT)
-       {
                CSQC_SPIDER_HUD();
-       }
        else if(hud == HUD_WAKIZASHI)
         CSQC_WAKIZASHI_HUD();
     else if(hud == HUD_RAPTOR)
@@ -1215,7 +1213,7 @@ void CSQC_common_hud(void)
                        HUD_Main(); // always run these functions for alpha checks
                        HUD_DrawScoreboard();
 
-                       if (scoreboard_showscores || scoreboard_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) // scoreboard/accuracy
+                       if (scoreboard_active) // scoreboard/accuracy
                        {       
                                HUD_Reset();
                                // HUD_DrawScoreboard takes care of centerprint_start
index 906a0192847b7010c893c121420a715fb5610e9b..6cde91110389cb17f1d88c233c5919636c6b32d8 100644 (file)
@@ -284,10 +284,9 @@ void HUD_DrawCenterPrint (void)
 
        sz = 0.8 + (a / 5);
 
-       if(centerprint_num * cvar("scr_centersize") > 24 && HUD_WouldDrawScoreboard()) // 24 = height of Scoreboard text
-       {
+       if(centerprint_num * cvar("scr_centersize") > 24 && scoreboard_active) // 24 = height of Scoreboard text
                centerprint_start_y = scoreboard_bottom + centerprint_fontsize_y;
-       }
+
        pos = centerprint_start;
        for (i=0; i<centerprint_num; i = i + 1)
        {
index 43d7294e3eedd18b43a9a5cbf456a4475a17c6af..2b8fa5b82ed91fd4e09e9d66914f1af5cc063a30 100644 (file)
@@ -883,11 +883,9 @@ float HUD_WouldDrawScoreboard() {
                return 1;
        else if (intermission == 1)
                return 1;
-       else if (intermission == 2 && scoreboard_showscores)
-               return 1;
        else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard"))
                return 1;
-       else if(scoreboard_showscores_force)
+       else if (scoreboard_showscores_force)
                return 1;
        return 0;
 }
@@ -1081,32 +1079,33 @@ float hud_woulddrawscoreboard_prev;
 float hud_woulddrawscoreboard_change; // "time" at which HUD_WouldDrawScoreboard() changed
 void HUD_DrawScoreboard()
 {
-       HUD_UpdatePlayerTeams();
-
        float hud_woulddrawscoreboard;
-       hud_woulddrawscoreboard = HUD_WouldDrawScoreboard();
+       hud_woulddrawscoreboard = scoreboard_active;
        if(hud_woulddrawscoreboard != hud_woulddrawscoreboard_prev) {
                hud_woulddrawscoreboard_change = time;
                hud_woulddrawscoreboard_prev = hud_woulddrawscoreboard;
        }
 
-       float scoreboard_fadeinspeed = cvar_or("scoreboard_fadeinspeed", 10);
-       float scoreboard_fadeoutspeed = cvar_or("scoreboard_fadeoutspeed", 5);
        if(hud_woulddrawscoreboard) {
+               float scoreboard_fadeinspeed = cvar_or("scoreboard_fadeinspeed", 10);
                if (scoreboard_fadeinspeed)
                        scoreboard_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
                else
                        scoreboard_fade_alpha = 1;
        }
-       else
+       else {
+               float scoreboard_fadeoutspeed = cvar_or("scoreboard_fadeoutspeed", 5);
                if (scoreboard_fadeoutspeed)
                        scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
                else
                        scoreboard_fade_alpha = 0;
+       }
 
        if not(scoreboard_fade_alpha)
                return;
 
+       HUD_UpdatePlayerTeams();
+
        scoreboard_alpha_bg = cvar("scoreboard_alpha_bg") * scoreboard_fade_alpha * (1 - cvar("_menu_alpha"));
        scoreboard_alpha_fg = cvar_or("scoreboard_alpha_fg", 1.0) * scoreboard_fade_alpha * (1 - cvar("_menu_alpha"));
        scoreboard_highlight = cvar("scoreboard_highlight");
index b39b48e53b42202ef0fe7e6c34c284a788ef3db7..3e5de00f2dfba9b5e9df2141097cdf0f96febb16 100644 (file)
@@ -1,2 +1,3 @@
 float HUD_WouldDrawScoreboard(void);
+float scoreboard_active;
 float scoreboard_fade_alpha;