]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
detect whether map has vehicles/turrets in mapinfo (flag is unused yet)
authorRudolf Polzer <divverent@xonotic.org>
Sun, 6 Nov 2011 20:14:27 +0000 (21:14 +0100)
committerRudolf Polzer <divverent@xonotic.org>
Sun, 6 Nov 2011 20:14:27 +0000 (21:14 +0100)
qcsrc/common/mapinfo.qc
qcsrc/common/mapinfo.qh

index 469c86a2b68f18822121160a4cea454e0540099e..4ec54b0f06ace8cd5773fa846296ccda602b23ca 100644 (file)
@@ -326,6 +326,10 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                                        { }
                                else if(startsWith(v, "weapon_"))
                                        MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
+                               else if(startsWith(v, "turret_"))
+                                       MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
+                               else if(startsWith(v, "vehicle_"))
+                                       MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
                                else if(v == "target_music" || v == "trigger_music")
                                        _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
                        }
@@ -896,6 +900,14 @@ float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametype
                                fputs(fh, "has weapons\n");
                        else
                                fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
+                       if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
+                               fputs(fh, "has turrets\n");
+                       else
+                               fputs(fh, "// uncomment this if you added turrets: has turrets\n");
+                       if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
+                               fputs(fh, "has weapons\n");
+                       else
+                               fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
                        if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
                                fputs(fh, "frustrating\n");
 
@@ -954,6 +966,8 @@ float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametype
                {
                        t = car(s); s = cdr(s);
                        if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
+                       else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
+                       else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
                        else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
                        else
                                dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
index 3eb16d8544b11835f4f272811aef53bbd66a3a5a..ebfc0e4438e2c6426671a26dd09373221288b418 100644 (file)
@@ -17,6 +17,8 @@ float MAPINFO_TYPE_KEEPAWAY   = 32768;
 float MAPINFO_TYPE_ALL                 = 65535; // this has to include all above bits
 
 float MAPINFO_FEATURE_WEAPONS       = 1; // not defined for minstagib-only maps
+float MAPINFO_FEATURE_VEHICLES      = 2;
+float MAPINFO_FEATURE_TURRETS       = 4;
 
 float MAPINFO_FLAG_HIDDEN           = 1; // not in lsmaps/menu/vcall/etc., can just be changed to manually
 float MAPINFO_FLAG_FORBIDDEN        = 2; // don't even allow the map by a cvar setting that allows hidden maps