]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
no view tilt when dead in GAME_FNIGGIUM
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 5 Mar 2004 05:01:02 +0000 (05:01 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 5 Mar 2004 05:01:02 +0000 (05:01 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3973 d7cf8633-e32d-0410-b094-e92efae38249

view.c

diff --git a/view.c b/view.c
index d216df298086b47279959a18fbd1a1124c6277f0..bb713d8bd3c31412b5d2b5c6d0526680d967e221 100644 (file)
--- a/view.c
+++ b/view.c
@@ -378,7 +378,7 @@ void V_CalcRefdef (void)
                        {
                                // first person view from entity
                                // angles
-                               if (cl.stats[STAT_HEALTH] <= 0)
+                               if (cl.stats[STAT_HEALTH] <= 0 && gamemode != GAME_FNIGGIUM)
                                        viewangles[ROLL] = 80;  // dead view angle
                                VectorAdd(viewangles, cl.punchangle, viewangles);
                                viewangles[ROLL] += V_CalcRoll(cl.viewangles, cl.velocity);