From: Mircea Kitsune Date: Mon, 9 Jan 2012 23:08:04 +0000 (+0200) Subject: First change requested by Samual; Disable particle lights for damage effects. I appro... X-Git-Tag: xonotic-v0.6.0~110^2^2~31 X-Git-Url: http://de.git.xonotic.org/?a=commitdiff_plain;h=212548c209e59c70ba74c9b782de866e778b3779;p=xonotic%2Fxonotic-data.pk3dir.git First change requested by Samual; Disable particle lights for damage effects. I approve of this because of performance, since the lights would have looked nice. --- diff --git a/effectinfo.txt b/effectinfo.txt index f75e13773..7d2f74c6d 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -6741,12 +6741,12 @@ gravity -0.3 originjitter 4 4 4 velocityjitter 11 11 50 // light -effect weapondamage_minelayer +/*effect weapondamage_minelayer notunderwater trailspacing 8 lightradius 60 lightradiusfade 280 -lightcolor 0.7 0.4 0.2 +lightcolor 0.7 0.4 0.2*/ // grenadelauncher damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -6776,12 +6776,12 @@ gravity -0.3 originjitter 4 4 4 velocityjitter 11 11 50 // light -effect weapondamage_grenadelauncher +/*effect weapondamage_grenadelauncher notunderwater trailspacing 8 lightradius 60 lightradiusfade 280 -lightcolor 0.7 0.4 0.2 +lightcolor 0.7 0.4 0.2*/ // electro damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -6833,12 +6833,12 @@ liquidfriction 0.8 velocityoffset 0 0 0 velocityjitter 32 32 32 // light -effect weapondamage_electro +/*effect weapondamage_electro notunderwater trailspacing 8 lightradius 50 lightradiusfade 220 -lightcolor 0.2 0.6 0.8 +lightcolor 0.2 0.6 0.8*/ // crylink damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -6889,12 +6889,12 @@ liquidfriction 0.8 velocityoffset 0 0 0 velocityjitter 12 12 12 // light -effect weapondamage_crylink +/*effect weapondamage_crylink notunderwater trailspacing 8 lightradius 50 lightradiusfade 240 -lightcolor 0.6 0.2 0.8 +lightcolor 0.6 0.2 0.8*/ // hlac damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -6962,11 +6962,11 @@ velocitymultiplier 3 airfriction 2 gravity 1 // light -effect weapondamage_nex +/*effect weapondamage_nex trailspacing 8 lightradius 60 lightradiusfade 280 -lightcolor 0.6 0.8 0.8 +lightcolor 0.6 0.8 0.8*/ // minstanex damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -7016,11 +7016,11 @@ velocitymultiplier 3 airfriction 2 gravity 1 // light -effect weapondamage_minstanex +/*effect weapondamage_minstanex trailspacing 8 lightradius 60 lightradiusfade 240 -lightcolor 0.6 0.8 0.8 +lightcolor 0.6 0.8 0.8*/ // sniperrifle damage effect, normal blood // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -7128,12 +7128,12 @@ gravity -0.3 originjitter 4 4 4 velocityjitter 11 11 50 // light -effect weapondamage_seeker +/*effect weapondamage_seeker notunderwater trailspacing 8 lightradius 65 lightradiusfade 280 -lightcolor 0.7 0.5 0.1 +lightcolor 0.7 0.5 0.1*/ // hagar damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -7163,12 +7163,12 @@ gravity -0.3 originjitter 4 4 4 velocityjitter 11 11 50 // light -effect weapondamage_hagar +/*effect weapondamage_hagar notunderwater trailspacing 8 lightradius 65 lightradiusfade 280 -lightcolor 0.7 0.5 0.1 +lightcolor 0.7 0.5 0.1*/ // fireball damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -7198,12 +7198,12 @@ gravity -0.3 originjitter 6 6 6 velocityjitter 11 11 50 // light -effect weapondamage_fireball +/*effect weapondamage_fireball notunderwater trailspacing 8 lightradius 65 lightradiusfade 280 -lightcolor 1.0 0.8 0.4 +lightcolor 1.0 0.8 0.4*/ // rocketlauncher damage effect // used in qcsrc/client/damage.qc: pointparticles(self.team, org, '0 0 0', 1); @@ -7233,12 +7233,12 @@ gravity -0.3 originjitter 4 4 4 velocityjitter 11 11 50 // light -effect weapondamage_rocketlauncher +/*effect weapondamage_rocketlauncher notunderwater trailspacing 8 lightradius 60 lightradiusfade 280 -lightcolor 0.8 0.6 0.2 +lightcolor 0.8 0.6 0.2*/ // metal impact effect // used in qcsrc/server/mutators/sandbox.qc: pointparticles(particleeffectnum("impact_metal"), self.origin, '0 0 0', 1);