From: Martin Taibr Date: Wed, 28 Nov 2018 13:53:14 +0000 (+0100) Subject: disable qcphysics by default X-Git-Tag: xonotic-v0.8.5~1712 X-Git-Url: http://de.git.xonotic.org/?a=commitdiff_plain;h=4ebdfd38eda1941a2a0804320e20cdfb1a2d8c30;p=xonotic%2Fxonotic-data.pk3dir.git disable qcphysics by default --- diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index 01c8222e6..ef5695199 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -1054,6 +1054,8 @@ string getwelcomemessage(entity this) return s; } +bool autocvar_sv_qcphysics = false; // TODO this is for testing - remove when qcphysics work + /** ============= ClientConnect @@ -1146,7 +1148,7 @@ void ClientConnect(entity this) if (IS_REAL_CLIENT(this)) sv_notice_join(this); - this.move_qcphysics = true; + this.move_qcphysics = autocvar_sv_qcphysics; // update physics stats (players can spawn before physics runs) Physics_UpdateStats(this);