2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-25 |
sajt | cl_autodemo, when set to true, automatically records... |
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2006-03-23 |
havoc | fix some TraceBox calls that weren't updated like they... |
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2006-03-23 |
havoc | corrected PFLAGS_FULLDYNAMIC pitch angle handling |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-21 |
havoc | moved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-15 |
havoc | removed cgame and ui code (both unused), this reduces... |
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2006-03-10 |
havoc | fixed cl_activebeams handling, now beams work again |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-03-04 |
havoc | optimizations and refactoring to get a small (1-2%... |
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2006-02-26 |
havoc | qw support is 99% working |
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2006-02-25 |
havoc | QW support getting closer |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-24 |
havoc | renamed cl.protocol to cls.protocol |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-16 |
havoc | reworked input timing a bit more, now cl_movement 1... |
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2006-02-15 |
havoc | changed client input packets to be sent at a fixed... |
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2006-02-12 |
havoc | renamed NetConn_UpdateServerStuff to NetConn_UpdateSock... |
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2006-02-12 |
havoc | fixed glsl colormapping brightness bug when using colormod |
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2006-02-11 |
havoc | removed crash parameter from Host_ShudownServer, elimin... |
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2006-02-11 |
havoc | migrated cls.message and client->message buffers into... |
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2006-02-07 |
havoc | changed two MAX_LIGHTSTYLE references to cl_max_lightstyle |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-21 |
molivier | Fixed drawmask for non-csqc mods. Thanks to Willis... |
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2006-01-16 |
havoc | csqc patch from [515], seems to work with [515]'s dpcsq... |
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2006-01-10 |
havoc | added EF_DOUBLESIDED (and internally RENDER_NOCULLFACE) |
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2005-11-29 |
havoc | disabled dlight from scrag and hellknight shots |
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2005-11-25 |
havoc | cleaned up edict clearing when connecting or coming... |
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2005-11-25 |
havoc | fixed up various bugs with cl_beams_relative, and reena... |
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2005-11-23 |
havoc | removing uses of entity_render_t->origin in the client |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-13 |
havoc | added Matrix4x4_Normalize |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-10-26 |
havoc | fix stupid bug introduced by merging CL_DecayLights... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-08-15 |
molivier | cl_lastquakeentity and cl_isquakeentity are now reset... |
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2005-08-14 |
havoc | added cl_deathnoviewmodel, cl_deathscoreboard and cl_de... |
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2005-07-05 |
havoc | more size_t |
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2005-06-22 |
havoc | changed a lot of Host_Error calls to Con_Printf or... |
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2005-06-11 |
havoc | split CL_ClientMovement into CL_ClientMovement_Input... |
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2005-06-05 |
havoc | fix lagged prydon cursor trace bug (it was using render... |
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2005-05-30 |
havoc | made bmodel trails (if anyone ever dares to try them... |
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2005-05-30 |
havoc | ignore RENDER_VIEWMODEL if tagentity is set |
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2005-05-18 |
havoc | fix interpolation of cl_movement |
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2005-05-16 |
havoc | fix bug that rotated all sounds 90 degrees to the right... |
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2005-05-06 |
havoc | attachments now inherit RENDER_VIEWMODEL from their... |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-06 |
havoc | changed cl_brushmodel_entities array from entity_render... |
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2005-04-05 |
havoc | made CL_ExpandEntities cause an error if called before... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-04-05 |
havoc | reduced client memory usage by 29MB by making cl_max_en... |
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2005-04-02 |
havoc | fixed hl sprite additive mode |
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2005-03-27 |
havoc | implemented tag attachments on skeletal .zym models... |
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2005-03-23 |
havoc | disabled item bobbing by default |
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2005-02-04 |
havoc | now lerps punchangle and punchvector |
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2005-01-13 |
havoc | slight optimization to CL_RelinkNetworkEntities to... |
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2005-01-03 |
tomaz | Cleaned up alot more memory leaks. (still get 720 leaks... |
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2005-01-01 |
tomaz | Added CL_Shutdown which took care of 14 memory leaks... |
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2004-12-18 |
black | -CL_Video now allows multiple streams again. It is... |
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2004-12-18 |
havoc | renamed cl_stainmapsclearonload to cl_stainmaps_clearon... |
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2004-12-18 |
havoc | cl_stainmapsclearonload now defaults to 1 (as it was... |
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2004-12-04 |
black | -Added the console command prvm_globalset |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-12-02 |
black | Ive done three todo items: |
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2004-12-01 |
havoc | reset animation interpolation on weaponmodel when model... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-24 |
havoc | fixed a critical bug with Vile and other midnight mods... |
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2004-11-22 |
molivier | Several changes to the SFX lock code in the sound engin... |
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2004-11-20 |
havoc | fix the unintentional framegroup timing reset that... |
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2004-11-15 |
havoc | forgot to commit this file |
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2004-10-15 |
havoc | now shows status messages in join game menu when a... |
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2004-10-13 |
molivier | Lots of minor fixes and improvements to the sound engin... |
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2004-10-08 |
havoc | fixed constant resetting of animation interpolation... |
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2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | static entities now light and shadow properly |
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2004-09-26 |
havoc | r_fullbright 1 now works properly with r_shadow_realtim... |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-17 |
tomaz | Clears stainmaps on map restart/change based on cl_stai... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-09-12 |
tomaz | Merged CL_RocketTrail2 into CL_RocketTrail. |
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2004-09-12 |
tomaz | Made cl_beams_relative only affect view-attached beams. |
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2004-09-03 |
havoc | zym models are now loaded into the same structs as... |
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2004-09-03 |
havoc | added cl_particles_explosions_bubbles/sparks/smoke... |
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2004-09-01 |
havoc | cl.viewzoomold/new are now reset in CL_ClearState |
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2004-09-01 |
havoc | GAME_NETHERWORLD patch: a bunch of cvars and some menu... |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-25 |
havoc | slightly changed color of iceblast in prydon |
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2004-08-24 |
tomaz | Tried to make the vore spike trail to be blue under... |
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2004-08-08 |
havoc | changed rocket explosion color to be more redish orange |
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2004-08-07 |
havoc | effect dlights weren't casting shadows (oops) |
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2004-05-19 |
havoc | ... actually 16 looks better as a start size |
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2004-05-19 |
havoc | updated cl_explosions_size_start and cl_explosions_size... |
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