2005-11-25 |
havoc | fixed up various bugs with cl_beams_relative, and reena... |
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2005-11-23 |
havoc | removing uses of entity_render_t->origin in the client |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-13 |
havoc | added Matrix4x4_Normalize |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-10-26 |
havoc | fix stupid bug introduced by merging CL_DecayLights... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-08-15 |
molivier | cl_lastquakeentity and cl_isquakeentity are now reset... |
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2005-08-14 |
havoc | added cl_deathnoviewmodel, cl_deathscoreboard and cl_de... |
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2005-07-05 |
havoc | more size_t |
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2005-06-22 |
havoc | changed a lot of Host_Error calls to Con_Printf or... |
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2005-06-11 |
havoc | split CL_ClientMovement into CL_ClientMovement_Input... |
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2005-06-05 |
havoc | fix lagged prydon cursor trace bug (it was using render... |
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2005-05-30 |
havoc | made bmodel trails (if anyone ever dares to try them... |
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2005-05-30 |
havoc | ignore RENDER_VIEWMODEL if tagentity is set |
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2005-05-18 |
havoc | fix interpolation of cl_movement |
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2005-05-16 |
havoc | fix bug that rotated all sounds 90 degrees to the right... |
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2005-05-06 |
havoc | attachments now inherit RENDER_VIEWMODEL from their... |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-06 |
havoc | changed cl_brushmodel_entities array from entity_render... |
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2005-04-05 |
havoc | made CL_ExpandEntities cause an error if called before... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-04-05 |
havoc | reduced client memory usage by 29MB by making cl_max_en... |
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2005-04-02 |
havoc | fixed hl sprite additive mode |
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2005-03-27 |
havoc | implemented tag attachments on skeletal .zym models... |
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2005-03-23 |
havoc | disabled item bobbing by default |
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2005-02-04 |
havoc | now lerps punchangle and punchvector |
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2005-01-13 |
havoc | slight optimization to CL_RelinkNetworkEntities to... |
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2005-01-03 |
tomaz | Cleaned up alot more memory leaks. (still get 720 leaks... |
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2005-01-01 |
tomaz | Added CL_Shutdown which took care of 14 memory leaks... |
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2004-12-18 |
black | -CL_Video now allows multiple streams again. It is... |
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2004-12-18 |
havoc | renamed cl_stainmapsclearonload to cl_stainmaps_clearon... |
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2004-12-18 |
havoc | cl_stainmapsclearonload now defaults to 1 (as it was... |
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2004-12-04 |
black | -Added the console command prvm_globalset |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-12-02 |
black | Ive done three todo items: |
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2004-12-01 |
havoc | reset animation interpolation on weaponmodel when model... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-24 |
havoc | fixed a critical bug with Vile and other midnight mods... |
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2004-11-22 |
molivier | Several changes to the SFX lock code in the sound engin... |
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2004-11-20 |
havoc | fix the unintentional framegroup timing reset that... |
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2004-11-15 |
havoc | forgot to commit this file |
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2004-10-15 |
havoc | now shows status messages in join game menu when a... |
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2004-10-13 |
molivier | Lots of minor fixes and improvements to the sound engin... |
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2004-10-08 |
havoc | fixed constant resetting of animation interpolation... |
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2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | static entities now light and shadow properly |
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2004-09-26 |
havoc | r_fullbright 1 now works properly with r_shadow_realtim... |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-17 |
tomaz | Clears stainmaps on map restart/change based on cl_stai... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-09-12 |
tomaz | Merged CL_RocketTrail2 into CL_RocketTrail. |
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2004-09-12 |
tomaz | Made cl_beams_relative only affect view-attached beams. |
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2004-09-03 |
havoc | zym models are now loaded into the same structs as... |
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2004-09-03 |
havoc | added cl_particles_explosions_bubbles/sparks/smoke... |
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2004-09-01 |
havoc | cl.viewzoomold/new are now reset in CL_ClearState |
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2004-09-01 |
havoc | GAME_NETHERWORLD patch: a bunch of cvars and some menu... |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-25 |
havoc | slightly changed color of iceblast in prydon |
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2004-08-24 |
tomaz | Tried to make the vore spike trail to be blue under... |
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2004-08-08 |
havoc | changed rocket explosion color to be more redish orange |
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2004-08-07 |
havoc | effect dlights weren't casting shadows (oops) |
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2004-05-19 |
havoc | ... actually 16 looks better as a start size |
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2004-05-19 |
havoc | updated cl_explosions_size_start and cl_explosions_size... |
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2004-05-18 |
havoc | separated rtlight (light[]) settings from normal glow... |
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2004-05-17 |
havoc | Tomaz added some cl_explosions cvars, more work on... |
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2004-04-14 |
havoc | fix sprite pitch; apparently quake did not negate their... |
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2004-04-10 |
havoc | reverse pitch direction on PFLAGS_FULLDYNAMIC light... |
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2004-04-05 |
havoc | fixed very annoying '5 second timeout' bug in Host_Shut... |
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2004-03-17 |
havoc | expanded cl_max_beams from 24 to 256 |
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2004-03-16 |
havoc | doubled brightness of most dlights, and halved brightne... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-05 |
molivier | Don't use coronas for muzzleflashes |
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2004-03-02 |
havoc | dlights using light_lev now need the PFLAG_FULLDYNAMIC... |
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2004-03-01 |
havoc | cleaned up rtlight handling, merging most code between... |
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2004-02-21 |
havoc | cleaned up R_RenderView setup code a bit, and shuffled... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2003-12-31 |
havoc | make sure client ports are opened before trying to... |
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2003-12-08 |
havoc | fix the weapon alpha with invisibility in transfusion |
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2003-12-07 |
havoc | todo item done: now ignores modelflags on view entities... |
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2003-11-14 |
havoc | don't draw viewmodel during intermission |
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2003-11-10 |
havoc | now limits animation lerp time to .1 second to fix... |
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2003-10-21 |
black | Added in_mouse_x and in_mouse_y, which contain the... |
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2003-10-17 |
black | Updated some builtin parameter lists, added 2 functions... |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-10-11 |
havoc | made weapon only 50% invisible in Transfusion with... |
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2003-09-30 |
molivier | Lots of str[n]cat, str[n]cpy, and [v]sprintf have been... |
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2003-09-19 |
havoc | finished a lot of little todo items, mostly regarding... |
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2003-09-13 |
havoc | renamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-31 |
havoc | simplified dlight fading code |
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2003-07-25 |
havoc | support for %s_%i.skin files on alias models (I.E.... |
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2003-07-24 |
havoc | md3 tag attachments (implemented but untested), also... |
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