2011-07-13 |
MirceaKitsune | Also cut the veolcity of predators, the closer they... |
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2011-07-12 |
MirceaKitsune | No warmup stage or start delay in RPG |
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2011-07-12 |
MirceaKitsune | Grabber reload particles |
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2011-07-12 |
MirceaKitsune | Castings for the grabber. Spawns a used rusty fuel... |
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2011-07-12 |
MirceaKitsune | Bot AI: Don't leave when gentle vore is enabled |
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2011-07-12 |
MirceaKitsune | Grabber: Don't behave differently while the player... |
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2011-07-12 |
MirceaKitsune | Code for my last commit |
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2011-07-12 |
MirceaKitsune | Better Grabber impact effects |
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2011-07-12 |
MirceaKitsune | Fix a silly bug, that caused the world to be treated... |
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2011-07-11 |
MirceaKitsune | Sort mutators properly |
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2011-07-11 |
MirceaKitsune | Bot AI: If reverse scoring is on, it's in the interest... |
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2011-07-11 |
MirceaKitsune | Make "reverse scoring" a mutator, and tweak other things |
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2011-07-11 |
MirceaKitsune | Bot AI: When reverse scoring is on, it's in the interes... |
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2011-07-11 |
MirceaKitsune | Bot AI: Base the decision to team heal around HOW damag... |
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2011-07-11 |
MirceaKitsune | Deal some damage (very little) to predators who are... |
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2011-07-11 |
MirceaKitsune | Use Xonotic's system for selecting teams and spectating |
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2011-07-11 |
MirceaKitsune | Fix toggling g_vore while a vore is existent |
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2011-07-11 |
MirceaKitsune | Hopefully fix a bug causing ammo to get to negative... |
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2011-07-11 |
MirceaKitsune | Fix grabber checking the wrong ammo value while hooked... |
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2011-07-11 |
MirceaKitsune | Play the hit sound for predators |
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2011-07-11 |
MirceaKitsune | Don't require re-pressing for stomach kicks for bots... |
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2011-07-11 |
MirceaKitsune | Don't hide the predator's stomach model behind walls... |
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2011-07-11 |
MirceaKitsune | Revert last commit, it was not needed |
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2011-07-11 |
MirceaKitsune | Bots don't need to re-press to kick |
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2011-07-10 |
MirceaKitsune | Require re-pressing the stomach kick key by default |
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2011-07-10 |
MirceaKitsune | Use a different cvar for the swallow model than the... |
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2011-07-10 |
MirceaKitsune | Remove the swallow model in more circumstances |
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2011-07-10 |
MirceaKitsune | Also show the swallow model to a prey that's been regur... |
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2011-07-10 |
MirceaKitsune | Tweak and update several things for the swallow model |
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2011-07-10 |
MirceaKitsune | Fix a weird bug |
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2011-07-10 |
MirceaKitsune | Get the swallow model working as intended. Adjustments... |
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2011-07-10 |
MirceaKitsune | Properly position the swallow model based on view |
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2011-07-10 |
MirceaKitsune | Put trace in place for positioning the swallow model... |
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2011-07-10 |
MirceaKitsune | Change how the swallow model is attached and applied |
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2011-07-10 |
MirceaKitsune | Allow the swallow model to be removed again when there... |
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2011-07-09 |
MirceaKitsune | Improve the last commit |
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2011-07-09 |
MirceaKitsune | Properly set and update the swallow model |
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2011-07-09 |
MirceaKitsune | Correct positioning of the swallow model, and some... |
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2011-07-09 |
MirceaKitsune | Put code in place for a "swallow model", which will... |
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2011-07-09 |
MirceaKitsune | Apply weighty gravity first |
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2011-07-09 |
MirceaKitsune | Apply weight based speed reduction in a different area... |
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2011-07-09 |
MirceaKitsune | Fix something else again |
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2011-07-09 |
MirceaKitsune | Fix something |
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2011-07-09 |
MirceaKitsune | Code my last change differently |
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2011-07-09 |
MirceaKitsune | Base my last commit on bot skill |
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2011-07-09 |
MirceaKitsune | When a bot is being swallowed, he will try to swallow... |
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2011-07-09 |
MirceaKitsune | Teach bots to fear / be courageous toward prey based... |
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2011-07-09 |
MirceaKitsune | Swallow progress fill rate is influenced by the prey... |
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2011-07-09 |
MirceaKitsune | Rename _playerscale to _scalediff cvars |
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2011-07-09 |
MirceaKitsune | Swallow speed, digestion damage, and stomach kick damag... |
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2011-07-09 |
MirceaKitsune | Fill rate depends on predator size |
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2011-07-09 |
MirceaKitsune | Regurgitated prey is given 0.5 swallow progress, to... |
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2011-07-09 |
MirceaKitsune | Change how movement cutting is applied |
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2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
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2011-07-09 |
MirceaKitsune | Balance the swallow progress movement cutting factor... |
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2011-07-09 |
MirceaKitsune | Make bots jump while being swallowed, to make it even... |
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2011-07-09 |
MirceaKitsune | prey now walks slower the closer they are to being... |
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2011-07-09 |
MirceaKitsune | Tweak bot AI and make bots able to play with the slow... |
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2011-07-09 |
MirceaKitsune | Empty predator / prey swallow progress upon respawn |
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2011-07-09 |
MirceaKitsune | Make the swallow progress idly decrease |
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2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
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2011-07-09 |
MirceaKitsune | Basic implementation of slow swallowing. You need to... |
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2011-07-09 |
MirceaKitsune | Do not send entcs for prey. This saves us from having... |
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2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
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2011-07-09 |
MirceaKitsune | Oops... also consider the healthsize_min and healthsize... |
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2011-07-09 |
MirceaKitsune | Send health and armor as shorts instead of coords |
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2011-07-09 |
MirceaKitsune | Only show the health and armor of team mates, not enemi... |
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2011-07-09 |
MirceaKitsune | Remove the team bubble, now that we have new shownames |
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2011-07-09 |
MirceaKitsune | Remove radar_showennemies, so player names can show... |
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2011-07-09 |
MirceaKitsune | Offset the names for scaled players, to match the prope... |
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2011-07-09 |
MirceaKitsune | Send / receive the predator entnum instead |
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2011-07-08 |
MirceaKitsune | Do not show names for prey |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Attempt to port the shownames feature from Xonotic... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | 75% probability that receiving a stomach kick will... |
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2011-07-08 |
MirceaKitsune | Saturation should depend on the configured max armor... |
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2011-07-08 |
MirceaKitsune | Don't check the warmup stage to see if armor is enabled... |
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2011-07-08 |
MirceaKitsune | Make saturation depend on the amount of armor the playe... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Increase / decrease digestion damage and stomach kick... |
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2011-07-08 |
MirceaKitsune | Misc tweaks on several things |
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2011-07-08 |
MirceaKitsune | New vore sounds for the vixens. Some people will love... |
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2011-07-08 |
MirceaKitsune | Fix my last fix |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Re-fix players showing as stomach models after being... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Fix a bug causing the bot AI to get stuck at high skill... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Add some better stomach kick sounds. Much better >:) |
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2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
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2011-07-07 |
MirceaKitsune | Fix stomach states not being applied correctly when... |
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2011-07-07 |
MirceaKitsune | Add distributed digestion. When enabled, digestion... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Fix a code that was causing digestion to be applied... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Base regurgitation probability on the amount of damage... |
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2011-07-07 |
MirceaKitsune | Stomach kicks no longer have a probability of regurgita... |
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2011-07-06 |
MirceaKitsune | Adapt the coloring system in Xonotic. The second player... |
tree | commitdiff |
2011-05-04 |
MirceaKitsune | Fix bug with bots not selecting the Grabber gun. This... |
tree | commitdiff |
2011-05-04 |
MirceaKitsune | Complete my last commit |
tree | commitdiff |
2011-05-04 |
MirceaKitsune | Fix exterior weapon entities showing when they shouldn... |
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2011-05-04 |
MirceaKitsune | Fix and improve prey animations |
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2011-05-04 |
MirceaKitsune | Lastly, add some good animations to prey. Idle prey... |
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2011-05-04 |
MirceaKitsune | Don't attempt to rotate positions based on predator... |
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2011-05-04 |
MirceaKitsune | Determine stomach center by the predator's scale also |
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2011-05-03 |
MirceaKitsune | Use a more correct default prey view offset |
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2011-05-03 |
MirceaKitsune | Fix fake prey getting rendered as well |
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