2011-07-09 |
MirceaKitsune | Rename _playerscale to _scalediff cvars |
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2011-07-09 |
MirceaKitsune | Swallow speed, digestion damage, and stomach kick damag... |
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2011-07-09 |
MirceaKitsune | Fill rate depends on predator size |
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2011-07-09 |
MirceaKitsune | Change "Being swallowed..." to "Swallowed..." on the... |
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2011-07-09 |
MirceaKitsune | Regurgitated prey is given 0.5 swallow progress, to... |
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2011-07-09 |
MirceaKitsune | Change how movement cutting is applied |
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2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
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2011-07-09 |
MirceaKitsune | Balance the swallow progress movement cutting factor... |
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2011-07-09 |
MirceaKitsune | Make bots jump while being swallowed, to make it even... |
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2011-07-09 |
MirceaKitsune | prey now walks slower the closer they are to being... |
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2011-07-09 |
MirceaKitsune | Tweak bot AI and make bots able to play with the slow... |
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2011-07-09 |
MirceaKitsune | Empty predator / prey swallow progress upon respawn |
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2011-07-09 |
MirceaKitsune | Make the swallow progress idly decrease |
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2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
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2011-07-09 |
MirceaKitsune | Basic implementation of slow swallowing. You need to... |
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2011-07-09 |
MirceaKitsune | Do not send entcs for prey. This saves us from having... |
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2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
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2011-07-09 |
MirceaKitsune | Oops... also consider the healthsize_min and healthsize... |
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2011-07-09 |
MirceaKitsune | Don't show names through walls, even for team mates |
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2011-07-09 |
MirceaKitsune | Adapt the HUD menu to the new shownames |
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2011-07-09 |
MirceaKitsune | Use a different cvar setting for showing enemies or... |
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2011-07-09 |
MirceaKitsune | Change how the status setting works for shownames.... |
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2011-07-09 |
MirceaKitsune | Add symbols for health and armor |
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2011-07-09 |
MirceaKitsune | Send health and armor as shorts instead of coords |
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2011-07-09 |
MirceaKitsune | Color descriptional parts of the names |
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2011-07-09 |
MirceaKitsune | Only show the health and armor of team mates, not enemi... |
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2011-07-09 |
MirceaKitsune | Remove the team bubble, now that we have new shownames |
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2011-07-09 |
MirceaKitsune | Remove radar_showennemies, so player names can show... |
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2011-07-09 |
MirceaKitsune | Offset the names for scaled players, to match the prope... |
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2011-07-09 |
MirceaKitsune | Send / receive the predator entnum instead |
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2011-07-08 |
MirceaKitsune | Do not show names for prey |
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2011-07-08 |
MirceaKitsune | Commit the new code files to GIT |
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2011-07-08 |
MirceaKitsune | Attempt to port the shownames feature from Xonotic... |
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2011-07-08 |
MirceaKitsune | 75% probability that receiving a stomach kick will... |
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2011-07-08 |
MirceaKitsune | Saturation should depend on the configured max armor... |
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2011-07-08 |
MirceaKitsune | Remove the old saturation slider from the menu, and... |
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2011-07-08 |
MirceaKitsune | Don't check the warmup stage to see if armor is enabled... |
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2011-07-08 |
MirceaKitsune | Make saturation depend on the amount of armor the playe... |
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2011-07-08 |
MirceaKitsune | Increase / decrease digestion damage and stomach kick... |
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2011-07-08 |
MirceaKitsune | Misc tweaks on several things |
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2011-07-08 |
MirceaKitsune | New vore sounds for the vixens. Some people will love... |
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2011-07-08 |
MirceaKitsune | Fix my last fix |
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2011-07-07 |
MirceaKitsune | Re-fix players showing as stomach models after being... |
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2011-07-07 |
MirceaKitsune | Fix a bug causing the bot AI to get stuck at high skill... |
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2011-07-07 |
MirceaKitsune | Add some better stomach kick sounds. Much better >:) |
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2011-07-07 |
MirceaKitsune | Show a different fuel icon when owning the fuel_regen |
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2011-07-07 |
MirceaKitsune | Disable damage blur when dead, but keep content blur... |
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2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
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2011-07-07 |
MirceaKitsune | Fix stomach states not being applied correctly when... |
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2011-07-07 |
MirceaKitsune | Add distributed digestion. When enabled, digestion... |
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2011-07-07 |
MirceaKitsune | Fix a code that was causing digestion to be applied... |
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2011-07-07 |
MirceaKitsune | Base regurgitation probability on the amount of damage... |
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2011-07-07 |
MirceaKitsune | Stomach kicks no longer have a probability of regurgita... |
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2011-07-06 |
MirceaKitsune | Pickup flash effect, for more eye candy |
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2011-07-06 |
MirceaKitsune | Adapt the coloring system in Xonotic. The second player... |
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2011-07-06 |
MirceaKitsune | Make Weather a menu setting |
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2011-07-05 |
MirceaKitsune | Stronger gloss with slightly darker bloom |
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2011-07-05 |
MirceaKitsune | Tweak the Effects menu, and add iris adaptation to... |
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2011-05-14 |
MirceaKitsune | Make a comment more descriptive |
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2011-05-14 |
MirceaKitsune | Event chasecam fixes done in Xonotic |
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2011-05-04 |
MirceaKitsune | Fix bug with bots not selecting the Grabber gun. This... |
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2011-05-04 |
MirceaKitsune | Complete my last commit |
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2011-05-04 |
MirceaKitsune | Fix exterior weapon entities showing when they shouldn... |
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2011-05-04 |
MirceaKitsune | Fix and improve prey animations |
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2011-05-04 |
MirceaKitsune | Lastly, add some good animations to prey. Idle prey... |
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2011-05-04 |
MirceaKitsune | Don't attempt to rotate positions based on predator... |
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2011-05-04 |
MirceaKitsune | Determine stomach center by the predator's scale also |
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2011-05-03 |
MirceaKitsune | Use a more correct default prey view offset |
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2011-05-03 |
MirceaKitsune | Fix fake prey getting rendered as well |
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2011-05-03 |
MirceaKitsune | Re-integrate prey view offset based on scale with the... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | More tweaks to the prey positioning code |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Rename a function |
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2011-05-03 |
MirceaKitsune | No need to check if self == other when setting player... |
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2011-05-03 |
MirceaKitsune | Let's not forget the fake prey |
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2011-05-03 |
MirceaKitsune | Tweaks to how the predator's angles are applied to... |
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2011-05-03 |
MirceaKitsune | Allow scaling prey down when the neighboring prey featu... |
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2011-05-03 |
MirceaKitsune | Rename cvar |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Cvar the distance by which prey are separated in the... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Positions for all 9 occupants |
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2011-05-03 |
MirceaKitsune | First system for positioning prey differently in the... |
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2011-05-03 |
MirceaKitsune | First step in making prey that have the same predator... |
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2011-05-03 |
MirceaKitsune | Cvar each ring's action, and showing the ring for that... |
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2011-05-03 |
MirceaKitsune | Copy ring settings for spectators |
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2011-05-03 |
MirceaKitsune | Cvar sbar ring settings |
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2011-05-03 |
MirceaKitsune | Larger fonts for the larger ring |
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2011-05-03 |
MirceaKitsune | Ring for stomach kicking |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Sbar ring for regurgitation delay |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Some safety tweaks with the action delay |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Fix action delay for regurgitating |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Change th swallow_delay cvar to also affect regurgitati... |
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2011-05-03 |
MirceaKitsune | Add first actual functionality to the sbar ring; Showin... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Add ring stats |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Some small tweaks and fixes |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Add proper ring functions to work with |
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2011-05-03 |
MirceaKitsune | Add text strings, which will be used later to describe... |
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2011-05-03 |
MirceaKitsune | Draw the two sbar rings. They will be used to indicate... |
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2011-05-03 |
MirceaKitsune | Don't allow kicking immediately after being swallowed... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Fix a bug with keepdeadprey being probability based... |
tree | commitdiff |
2011-05-03 |
MirceaKitsune | Fix a small bug with vore taunts introduced in my last... |
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2011-05-03 |
MirceaKitsune | Use self.stat_eaten instead of checking self.predator... |
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