2013-02-06 |
MirceaKitsune | Goodbye old vixen model. We now have a brand new fox... |
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2012-03-16 |
MirceaKitsune | Actually, no |
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2012-03-15 |
MirceaKitsune | Give surfaceparm metalsteps to more desertfactory textu... |
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2012-03-15 |
MirceaKitsune | Fix textures not being transparent on greatwall_revisit... |
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2012-03-01 |
MirceaKitsune | Fix a shader issue causing a missing texture on Bleach |
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2012-03-01 |
MirceaKitsune | Use refractions for slime instead, but still keep them... |
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2012-03-01 |
MirceaKitsune | Cubemap reflections for all fluid types, for much bette... |
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2012-01-29 |
MirceaKitsune | Cubemap reflections for Ruiner walls |
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2012-01-28 |
MirceaKitsune | Sadly, I need to turn off my effect on items. It impact... |
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2012-01-28 |
MirceaKitsune | Add a cute effect to all health pickups ^^ |
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2012-01-28 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/envmap mirceakitsune/envmap |
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2012-01-28 |
MirceaKitsune | desertfactory cubemaps |
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2012-01-28 |
MirceaKitsune | Merge two shaders which I don't understand why were... |
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2012-01-28 |
MirceaKitsune | e7 and e8 cubemap shaders |
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2012-01-28 |
MirceaKitsune | Fix another surface which isn't metal |
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2012-01-28 |
MirceaKitsune | Remove forgotten _reflect from cubemap shaders |
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2012-01-28 |
MirceaKitsune | Cubemap some textures I had forgotten |
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2012-01-28 |
MirceaKitsune | Make some exceptions to surfaceparm metalsteps |
tree | commitdiff |
2012-01-28 |
MirceaKitsune | Add surfaceparm metalsteps to all cubemapped surfaces... |
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2012-01-28 |
MirceaKitsune | Cubemaps for evil1 grates |
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2012-01-28 |
MirceaKitsune | Re-format the evil8 shaders |
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2012-01-28 |
MirceaKitsune | Shaders for evil and evil9 |
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2012-01-28 |
MirceaKitsune | Fix the final shader typos for the evil set |
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2012-01-28 |
MirceaKitsune | evil8 shader update |
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2012-01-28 |
MirceaKitsune | Light cubemaps for all evil sets |
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2012-01-28 |
MirceaKitsune | evil6 shaders |
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2012-01-28 |
MirceaKitsune | evil5 reflections |
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2012-01-28 |
MirceaKitsune | evil4 shaders (hopefully I didn't break any) |
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2012-01-28 |
MirceaKitsune | Fix shader typos in evil3 |
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2012-01-28 |
MirceaKitsune | evil3 reflection shaders |
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2012-01-28 |
MirceaKitsune | Further fix the shaders in evil2 |
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2012-01-28 |
MirceaKitsune | Fix the evil2 shaders |
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2012-01-28 |
MirceaKitsune | Shaders for evil2 |
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2012-01-28 |
MirceaKitsune | Reflection textures for the evil2 set |
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2012-01-28 |
MirceaKitsune | Envmaps for the remaining evil1 textures which should... |
tree | commitdiff |
2012-01-28 |
MirceaKitsune | Cubemap reflections for evil1_metals |
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2012-01-28 |
MirceaKitsune | Use the new cubemap for evil1_floors |
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2012-01-28 |
MirceaKitsune | First attempt to add world reflections, using the defau... |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Fix warpzone textures with the latest engine |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Lastly, give dropped grabbers some good display texture... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Make Grabber display slightly reflective |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Empty screen digit, when no number is present |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Properly add numbers to the shader file |
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2011-11-17 |
MirceaKitsune | Rename some shaders to make the digit system more flexible |
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2011-11-17 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
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2011-11-17 |
MirceaKitsune | Make artwork shaders per-map. It will be easier to... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add shader for gibs, and make gibs ignore decals. Shoul... |
tree | commitdiff |
2011-08-23 |
MirceaKitsune | Merge branch 'master' of ssh://git.xonotic.org/~/repo... |
tree | commitdiff |
2011-08-04 |
MirceaKitsune | Oooh? Xonotic added cubemap water? We must haz!!! |
tree | commitdiff |
2011-08-04 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
tree | commitdiff |
2011-08-04 |
MirceaKitsune | Shader for the new display. For now, randomly cycle... |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Scripts for an upcoming map |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | CyberParcour shader |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Shaders for the new textures |
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2011-07-20 |
MirceaKitsune | Strength radar, and a shader the map uses. Also update... |
tree | commitdiff |
2011-07-12 |
MirceaKitsune | Castings for the grabber. Spawns a used rusty fuel... |
tree | commitdiff |
2011-07-11 |
MirceaKitsune | Remove deleted script from shaderlist.txt |
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2011-07-11 |
MirceaKitsune | Updated shaderlist.txt |
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2011-07-11 |
MirceaKitsune | Scripts for the new skies |
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2011-07-10 |
MirceaKitsune | Update the texture in the shader file |
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2011-07-08 |
MirceaKitsune | Rename shader file |
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2011-07-08 |
MirceaKitsune | Add detail textures for the fuel / fuel regen / jetpack |
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2011-07-08 |
MirceaKitsune | Move player textures to a subfolder |
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2011-07-08 |
MirceaKitsune | Reflection-mapped vixen bellies |
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2011-07-08 |
MirceaKitsune | Add a cubemap reflection to the grabber model, in addit... |
tree | commitdiff |
2010-10-03 |
MirceaKitsune | Final touches to the tutorial map. This map is now... |
tree | commitdiff |
2010-09-28 |
MirceaKitsune | Change some skies a bit. Now to recompile the necessary... |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Place Sharue's art in Voretemple. |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Fix common.shader. Did a foolish mistake there in the... |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Some warpzone textures from Xonotic |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Forgot the file in last commit :P |
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2010-09-22 |
MirceaKitsune | Brokenworld shader |
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2010-09-20 |
MirceaKitsune | Greatwall revisited shader |
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2010-09-18 |
MirceaKitsune | Greatwall overloaded shaders |
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2010-09-18 |
MirceaKitsune | Arahia shader |
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2010-09-15 |
MirceaKitsune | Merge what's been done of my campaign so far. Many... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Forgotten parts of the Gasolinepowered map |
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2010-09-13 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretournament... |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | The song Total Meltdown by Sc0rp. Also add new shader... |
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2010-09-12 |
MirceaKitsune | Fix a missing texture on Stormkeep2 |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | Make the artwork slots per-map |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | More fixes to Voretemple, and getting ready to do a... |
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2010-09-01 |
MirceaKitsune | Initial checkout of Vore Tournament 0.1.alpha. |
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