2011-05-02 |
MirceaKitsune | Include the scale factor in CopyBody() |
tree | commitdiff |
2011-05-02 |
MirceaKitsune | Set the view offset according to the payer size. Due... |
tree | commitdiff |
2011-05-02 |
MirceaKitsune | Don't smoothly scale players, but let the amount of... |
tree | commitdiff |
2011-05-02 |
MirceaKitsune | Don't resize the bounding box any more, due to the... |
tree | commitdiff |
2011-05-01 |
MirceaKitsune | Account crouching for the bbox. Still need to fix issue... |
tree | commitdiff |
2011-05-01 |
MirceaKitsune | Set bounding box to the size of the player model. This... |
tree | commitdiff |
2011-05-01 |
MirceaKitsune | Basic implementation for scaling players based on their... |
tree | commitdiff |
2011-05-01 |
MirceaKitsune | Only use the event chasecam when we aren't fake prey... |
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2011-05-01 |
MirceaKitsune | Event chasecam from Xonotic (original code by me).... |
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2011-04-20 |
MirceaKitsune | Fix map voting screen still using the old HUD fonts |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Remove my previous prevention of running the models... |
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2011-04-19 |
MirceaKitsune | Remove commented out code blocking the animation of... |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Make sure that only the animation info of the normal... |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Fix a big issue with my probability deadprey check |
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2011-04-19 |
MirceaKitsune | Make keeping digested prey in the stomach probability... |
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2011-04-19 |
MirceaKitsune | Do show 0 minutes when showing remaining time |
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2011-04-19 |
MirceaKitsune | Fix HUD timer position when showing time left |
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2011-04-19 |
MirceaKitsune | Finally fix the animation issue when eating players... |
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2011-04-19 |
MirceaKitsune | With the last commit, it's now safe to allow setting... |
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2011-04-19 |
MirceaKitsune | Some rather major changes to the model setting system... |
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2011-04-19 |
MirceaKitsune | No, undo that last change! It just brings back another... |
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2011-04-19 |
MirceaKitsune | Attempt to fix multiplayer animation issue found in... |
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2011-04-18 |
MirceaKitsune | 0.5.1 has been released! Fix a comment typo to mark... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Allow bots to swallow you even when gentle vore mutator... |
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2011-04-18 |
MirceaKitsune | Enable smooth crouching feature |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Don't allow players with spawn shields active to be... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Move radar images |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Change the path for radar images to their own subfolder |
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2011-04-18 |
MirceaKitsune | An added check to make sure we can only fire when we... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Don't allow reloading in the stomach (once again).... |
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2011-04-18 |
MirceaKitsune | Fix some comments |
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2011-04-18 |
MirceaKitsune | Ugly workaround for a Keyhunt issue. Your team's key... |
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2011-04-17 |
MirceaKitsune | A demo showing the new features from 0.5.0. To be kept... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Some fixes I forgot to self.deadflag in the vore code |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Some forgotten tweaks to the campaign |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Vore Tournament 0.5.0 has been released! This GIT is... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Even slightly lower damage for Grabber secondary |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Better balancing for Grabber secondary |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Restore old default for kick damage, now that we remove... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Some changes to the punch angles in vore. No longer... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Remove my idea of stomach kicking with the grabber... |
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2011-04-17 |
MirceaKitsune | Actually, allow reloading inside bellies. Better and... |
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2011-04-17 |
MirceaKitsune | Use a good balancing with the last change |
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2011-04-17 |
MirceaKitsune | Use swing animation and sound for normal grabber alt... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Fix a few things regarding grabber swinging |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | TODO: make bots also know the amount of damage boost... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Better balancing with the new 'weapon during stomach... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | When stomach kicking with a weapon, do more damage... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Lower probability of dropping your weapon when getting... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Don't allow dropping weapons from the stomach. They... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Commit the melee sound file |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Also play woosh sound (shotgun melee sound from Xonotic... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Play the swing animation on the weapon when stomach... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Fix secondary fire anim |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Add iqm support to the code, and use it for weapons... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Upgrade grabber support from dpm format to iqm. Does... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Fix bug with fake prey being removed from predator |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Use modelindex to hide dead fakeprey. Also fix another... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | If we teleported above the ground, require touching... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Same thing in player_setupanimsformodel(), to fix legac... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Finally fix the server code attempting to animate stoma... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Make sure we can never reload weapons inside stomachs |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Prefix all sounds as .wav, since this is the way it... |
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2011-04-16 |
MirceaKitsune | Play beep sound when a team mate was healed to the... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Vore Temple map - Update compiled map |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Vore Temple map - Fix secret buttons being hard to... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Vore Temple map - Fix area where you could get stuck... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Update the tutorial map to include information about... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Remove part of an old forgotten Nexuiz code |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Do it AFTER setting the new player origin, else the... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix a bug that caused insane speeds when respawning... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Update cd-tracks as well |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Update some songs to the latest versions, and add a... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Only show "don't digest" / "don't kick" team messages... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Rename in cvar description |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Use a simpler method of fetching colors. Needed for... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix and finalize my last code |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Highlight team mates in a different color, in the stoma... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | No swallow crosshair image |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Play a different sound when unable to do some vore... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Only do vore complaints if the player is holding down... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Default menu_vid_scale to 0 (medium) again |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Don't make team score fonts whiter, it's ugly |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix something I forgot in last commit |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix CTS score display |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Some tweaks to show-minus-plus |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Default all fonts to font-nimbussansl for the time... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix an old warning |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Finally fix the HUD, and make positioning with all... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix health and armor positions with all fonts. Still... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Revert back to old drawstring method. It's just some... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-write the centering code for health. The previous... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Commit the fonts themselves |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Commit the font configs. There are 3 fonts currently... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make team text whiter on sbar scores |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove all forms of sbar highlighting |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make a text slightly larger |
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2011-04-14 |
MirceaKitsune | Draw a clock icon in the timer on the HUD |
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2011-04-14 |
MirceaKitsune | We can remove the old HUD number textures now, as they... |
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