2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | don't render skymasking polygons when noclipping |
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2006-04-02 |
havoc | some cleanup of the GLSL shader, no longer uses #ifdef... |
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2006-03-29 |
havoc | fix a crash in r_showsurfaces |
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2006-03-29 |
havoc | optimizations to surface rendering setup |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-26 |
havoc | fixed r_speeds stats with r_showsurfaces 1 mode |
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2006-03-26 |
havoc | added r_showsurfaces rendering mode which illustrates... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
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2006-03-26 |
havoc | disable skymasking in q3bsp because it causes issues... |
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2006-03-23 |
havoc | fixed bug that made light filter cubemaps not work... |
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2006-03-21 |
havoc | fixed bug that made deluxemapping gloss appear even... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-21 |
havoc | removed the USETEXMATRIX define (now always on), reduce... |
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2006-03-20 |
havoc | added reliefmapping (behaves exactly like offsetmapping... |
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2006-03-19 |
havoc | fixed deluxemapping |
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2006-03-18 |
havoc | added r_glsl_restart command, and modified shaderstring... |
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2006-03-18 |
havoc | one more correction |
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2006-03-18 |
havoc | fix stupid but non-harmful bug in RSurf_DrawLightmap... |
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2006-03-17 |
havoc | updated default.glsl |
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2006-03-17 |
havoc | added deluxemapping (per pixel lighting using lightmaps... |
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2006-03-17 |
havoc | updated default glsl shader |
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2006-03-17 |
havoc | added GLSL shader path for normal rendering stage,... |
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2006-03-15 |
havoc | cleaning up GLSL code |
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2006-03-15 |
havoc | removed cgame and ui code (both unused), this reduces... |
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2006-03-12 |
sajt | r_nearclip cvar |
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2006-03-07 |
havoc | rearranged surface renderer some more |
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2006-03-04 |
havoc | some cleanup of surface->cached_dlight handling to... |
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2006-03-04 |
havoc | fix a const warning |
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2006-03-04 |
havoc | fix duplicate definition of identitymatrix (search... |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-03-04 |
havoc | optimizations and refactoring to get a small (1-2%... |
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2006-02-28 |
havoc | reduced number of GAME_NEXUIZ checks in the engine... |
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2006-02-23 |
havoc | changed Polygon[DF]_Divide functions to also be able... |
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2006-02-22 |
havoc | fix decal draw order bug introduced in recent commit... |
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2006-02-22 |
havoc | changed behavior of r_showtris (now only affects geomet... |
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2006-02-12 |
havoc | fixed glsl colormapping brightness bug when using colormod |
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2006-02-01 |
havoc | changed renderer to check ent->colormap_pantscolor... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-16 |
havoc | csqc patch from [515], seems to work with [515]'s dpcsq... |
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2006-01-10 |
havoc | added EF_DOUBLESIDED (and internally RENDER_NOCULLFACE) |
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2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-11-30 |
havoc | video modes in menu now also set vid_pixelheight and... |
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2005-11-23 |
havoc | changed default bloom settings to faster performing... |
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2005-11-22 |
havoc | added r_shownormals |
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2005-11-17 |
havoc | made gl_max_size cvar only affect TEXF_PICMIP textures... |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-27 |
havoc | the beginnings of texture fog support (to cure the... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | rewrote r_speeds stats code, now uses renderstats globa... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
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2005-09-11 |
havoc | fix a crash on vertex lighting q1bsp/hlbsp surfaces... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-09-10 |
havoc | removed a lot of texture_t fields that were used by... |
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2005-09-10 |
havoc | removed old surface renderer |
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2005-09-09 |
havoc | new surface renderer, builds a layer list in R_UpdateTe... |
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2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
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2005-09-08 |
havoc | removed distortion textures formerly used by GF3 water... |
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2005-09-08 |
havoc | removed GF3 water shader (entirely), it probably won... |
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2005-09-08 |
havoc | moved waterscrollmatrix handling into texture->currente... |
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2005-08-24 |
havoc | some cleanup of R_DrawTextureSurfaceList |
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2005-08-19 |
havoc | fix double bright models bug (LightPoint returns 2x... |
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2005-08-18 |
havoc | added r_smoothnormals_areaweighting cvar (default 1... |
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2005-07-05 |
havoc | more size_t |
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2005-07-04 |
havoc | fix a crash when doing vid_restart or r_restart with... |
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2005-07-04 |
havoc | default developer_texturelogging to 0, don't know why... |
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2005-05-29 |
havoc | fixed EF_NODEPTHTEST support on q1bsp/q3bsp/models |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-05-20 |
havoc | slight cleanup (complete removal) of the "base" variabl... |
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2005-05-14 |
havoc | gl_combine cvar is no longer saved |
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2005-05-14 |
havoc | fixed r_shadow_realtime_world_lightmap support in gl_co... |
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2005-05-13 |
havoc | replaced all references to vid.conwidth and vid.conheig... |
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2005-05-13 |
havoc | fix a warning |
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2005-05-13 |
havoc | finished model/map rendering merge, model renderer... |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-11 |
molivier | Allocated temporary big buffers in R_BuildDetailTexture... |
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2005-05-08 |
havoc | added rmesh_t and R_Mesh_AddVertex3f, R_Mesh_AddPolygon... |
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2005-05-06 |
havoc | minor rearrangement of Render_Init |
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2005-05-06 |
havoc | moved mod_shared.c detail texture and distortion textur... |
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2005-05-03 |
havoc | cleaned up portions of rtlighting system, allowing... |
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2005-05-03 |
havoc | added developer_texturelogging |
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2005-05-01 |
havoc | moved r_shadow_ white and normal cubemaps to r_texture_ |
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2005-04-20 |
havoc | r_shadow_staticworldlights has mutated into r_shadow_re... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-25 |
havoc | added comments to the bloom code in R_BlendView to... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-09 |
havoc | removed R_BoxVisible and added model->brush.BoxTouching... |
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2005-03-08 |
havoc | added R_BoxVisible (used instead of VIS_CullBox) |
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2005-03-08 |
havoc | added r_worldleafvisible flags array for more exact... |
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2005-03-06 |
havoc | got rid of node->contents, leaf->contents kept (only... |
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2005-02-04 |
havoc | realtime dlights are now overridden by gl_flashblend... |
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2005-01-15 |
havoc | fix the odd distortion on beam polygons that tends... |
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2004-12-23 |
havoc | changed r_bloom_resolution behavior to have a non-squar... |
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2004-12-18 |
havoc | added Bloom effect (r_bloom* cvars) |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-12-01 |
havoc | now clears screen at startup to prevent garbage from... |
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