2010-11-21 |
havoc | use r_smoothnormals_areaweighting cvar on all calls... |
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2010-11-13 |
divverent | avoid NULL pointer access if a surface had an unsupport... |
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2010-11-13 |
divverent | show more detail in "has no triangles" and "has no... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-10-30 |
vortex | For lightgrid sampling move lightstyle[0] applying... |
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2010-09-30 |
havoc | don't crash in obj loading if v, vt, or vn are NULL... |
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2010-09-28 |
divverent | r_fakelight: 1 = use "fake" lighting (falloff-less... |
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2010-09-24 |
divverent | remove another unused variable |
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2010-09-14 |
divverent | TraceBrush: use in Collision_ClipToGenericEntity |
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2010-09-14 |
divverent | add a TraceBrush function to all model types, and imple... |
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2010-09-11 |
tomaz | Ignored MSVC build directories |
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2010-08-29 |
havoc | overhauled mod_q3bsp_lightmapmergepower code, to fix... |
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2010-08-27 |
divverent | do not use partial lightmap updates for lightmap merging |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-08-09 |
havoc | fix a C++ void pointer error |
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2010-07-16 |
havoc | fix uninitialized variable warning |
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2010-07-14 |
havoc | reworked .obj loader to work as a world model (SLOWLY... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-06-29 |
divverent | speed up decal creation in newdecalsystem by using... |
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2010-06-25 |
havoc | add surfaceindex to bih_leaf_t and initialize it |
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2010-06-21 |
divverent | jpeg: perform picmip levels 1, 2, 3 accelerated by... |
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2010-06-15 |
divverent | new cvars: |
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2010-05-11 |
havoc | fix loading of q1bsp sky replacement textures to also... |
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2010-04-08 |
divverent | Fix a premature optimization in Mod_CollisionBIH_TraceL... |
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2010-03-18 |
havoc | make q3 shader settings work on dedicated servers ... |
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2010-02-28 |
divverent | WarpZones: |
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2010-02-25 |
havoc | added dpmeshcollisions keyword in shader parsing, this... |
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2010-02-22 |
divverent | fix degenerate triangle elimination |
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2010-02-21 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-20 |
havoc | fixed BIH line clipping and enabled it, BIH is now... |
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2010-02-20 |
havoc | slight improvement to BIH recursion speeds by checking... |
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2010-02-18 |
havoc | don't error out if external lightmap sizes mismatch... |
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2010-02-18 |
havoc | moved BIH_LEAF from bih_nodetype_t to bih_leaftype_t |
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2010-02-18 |
havoc | changed default value of mod_collision_bih from 0 to... |
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2010-02-18 |
havoc | make model collisions work when q3 shaders are used... |
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2010-02-18 |
havoc | added some #if 0 test cases for BSP collision culling... |
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2010-02-18 |
havoc | made the old BSP collision code check bounding boxes... |
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2010-02-18 |
havoc | disable broken Mod_CollisionBIH_TracePoint_Mesh and |
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2010-02-18 |
havoc | made BIH collision culling support the mod_q3bsp_curves... |
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2010-02-18 |
havoc | added mod_recalculatenodeboxes cvar to allow this behav... |
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2010-02-17 |
havoc | deal with colbrushf == NULL cases in Mod_MakeCollisionBIH |
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2010-02-17 |
havoc | added mod_q1bsp_polygoncollisions cvar (off by default... |
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2010-02-17 |
havoc | implemented and debugged BIH (Bounding Interval Hierarc... |
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2010-02-17 |
havoc | don't crash if the model produces no shadowmesh (no... |
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2010-02-17 |
havoc | don't error out when Mod_Q3BSP_LoadTriangles is called... |
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2010-02-17 |
havoc | fix two typos in Mod_Q3BSP_LoadTriangles errors |
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2010-02-15 |
havoc | implementing Bounding Interval Hierarchy collision... |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2010-01-31 |
havoc | added r_texture_convertsRGB_* cvars (default: OFF)... |
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2010-01-26 |
havoc | some bugfixes to mod_generatelightmaps that make it... |
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2010-01-25 |
havoc | fix a bug where submodels are not uploaded in a VBO... |
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2010-01-05 |
havoc | implemented obj model loading |
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2010-01-02 |
havoc | upload all q1bsp lightmaps on first frame, rather than... |
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2009-12-28 |
havoc | removed TEXF_MANUALFLUSHUPDATES flag, now bufferpixels... |
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2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-22 |
havoc | fix a crash on non-deluxemapped q3bsp loading |
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2009-12-21 |
havoc | removed r_precachetextures cvar |
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2009-12-21 |
havoc | added mem_bigendian variable |
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2009-12-21 |
havoc | fix big endian loading of patches |
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2009-12-21 |
havoc | added gl_nopartialtextureupdates cvar which disables... |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-20 |
divverent | don't need it twice... |
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2009-12-20 |
divverent | - fix specular stuff on Q1BSP |
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2009-12-20 |
havoc | fix lack of specular on q1 mdl, and a possible case... |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-14 |
havoc | allocate portals differently to reduce Mem_Alloc reports in |
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2009-12-08 |
havoc | use gl_max_lightmapsize |
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2009-12-08 |
havoc | converted all code using gl_support_* variables to... |
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2009-12-07 |
havoc | mdl skin loading is now more memory-efficient (now... |
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2009-12-06 |
divverent | if gridsize is parsed wrong and DP would normally abort... |
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2009-12-06 |
divverent | parse gridsize like q3map2 does (less strict) |
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2009-11-24 |
havoc | more work on mod_generatelightmaps command |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-21 |
divverent | patches: experimental mode that allows setting collisio... |
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2009-11-11 |
havoc | more work on the unfinished OBJ loading |
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2009-11-06 |
havoc | reenabled fake lightmap on water to fix r_glsl 0 render... |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-11-06 |
havoc | allow non-standard sizes for quake sky textures (anythi... |
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2009-11-03 |
havoc | implemented a new preallocated "boxbrush" type for... |
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2009-11-03 |
havoc | optimized AABB collision case for q3bsp, 14.5% faster... |
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2009-10-25 |
havoc | reworked brush collisions to support edgedir cross... |
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2009-10-16 |
havoc | reorganized sv.writeentitiestoclient handling of Mod_Ca... |
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2009-10-14 |
havoc | fixed bug with gl_paranoid 1 when gl_vbo is 0 where... |
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2009-10-06 |
vortex | Added reliable Q3BSP tangentspace/modelspace deluxemaps... |
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2009-10-04 |
havoc | use one markframe variable |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-10-03 |
eihrul | compile separate index lists for each cubemap shadowmap... |
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2009-09-30 |
havoc | clarify surfedge handling with a comment about surfedge 0 |
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2009-09-28 |
divverent | when fixing vertex indexes, reject the map instead... |
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2009-09-22 |
havoc | implemented omnidirectional shadowmapping using depth... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-08-20 |
divverent | clean up lightmap merge power code |
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2009-08-20 |
divverent | fix lightmap merging with external lightmaps |
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2009-07-22 |
divverent | improve collision stride parameters, improves server... |
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2009-07-22 |
divverent | fixes for the latest commits |
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2009-07-22 |
divverent | also optimize findbetterlocation-like functions to... |
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2009-07-22 |
divverent | refactoring as preparation for upcoming optimization |
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2009-07-22 |
divverent | a minor cleanup; also generate the combined bboxes... |
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2009-07-22 |
divverent | mod_q3bsp_optimizedtraceline: also do a line trace... |
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