2016-10-09 |
Mario | Restore behaviour after respawning if func_breakable... |
tree | commitdiff |
2016-10-08 |
Mario | Keep player size and view offset stats up to date |
tree | commitdiff |
2016-10-08 |
Mario | Fix trigger_delay |
tree | commitdiff |
2016-10-08 |
Mario | Copy antiwall flag (fixes delayed antiwall triggers) |
tree | commitdiff |
2016-10-07 |
Mario | Merge branch 'martin-t/random' into 'master' |
tree | commitdiff |
2016-10-07 |
Martin Taibr | refactor RandomSelection, add a field for vector 373/head |
tree | commitdiff |
2016-10-07 |
Mario | Add an entity parameter to entcs net props |
tree | commitdiff |
2016-10-07 |
Mario | Temporary fix for warning spam on map start |
tree | commitdiff |
2016-10-06 |
Mario | Merge branch 'terencehill/overkill_stuff' into 'master' |
tree | commitdiff |
2016-10-05 |
terencehill | Merge branch 'master' into terencehill/overkill_stuff |
tree | commitdiff |
2016-10-05 |
Mario | Merge branch 'terencehill/timeout_countdown_fix' into... |
tree | commitdiff |
2016-10-05 |
Mario | Port nexball ball held too long by team message to... |
tree | commitdiff |
2016-10-04 |
Mario | Clean up old remote jump feature, no longer consumes... |
tree | commitdiff |
2016-10-03 |
Mario | Fix start items in some special arena mutators |
tree | commitdiff |
2016-10-01 |
Mario | Use the CSQC player origin if in 3rd person mode |
tree | commitdiff |
2016-09-28 |
Mario | Minor performance improvement in bot movement code |
tree | commitdiff |
2016-09-28 |
Mario | Clean up monster spawn function a little, allow setting... |
tree | commitdiff |
2016-09-28 |
Mario | Merge branch 'martin-t/nades' into 'master' |
tree | commitdiff |
2016-09-27 |
terencehill | Further clean overkill code up |
tree | commitdiff |
2016-09-26 |
terencehill | Merge branch 'master' into terencehill/overkill_stuff |
tree | commitdiff |
2016-09-26 |
terencehill | label 2 obscure arguments |
tree | commitdiff |
2016-09-26 |
Mario | Add sv_aircontrol_backwards to allow strafing backwards |
tree | commitdiff |
2016-09-25 |
terencehill | Allow using blaster secondary during round start delay... |
tree | commitdiff |
2016-09-25 |
terencehill | Remove PlayerRegen mutator hook call from overkill... |
tree | commitdiff |
2016-09-24 |
terencehill | Reduce default waypoint health bar size |
tree | commitdiff |
2016-09-22 |
terencehill | Simplify overkill's regen code by customizing generic... |
tree | commitdiff |
2016-09-21 |
terencehill | Keep infinite ammo playing overkill in whatever gametype |
tree | commitdiff |
2016-09-21 |
terencehill | Set Melee Only Arena as incompatible with Overkill |
tree | commitdiff |
2016-09-20 |
terencehill | Make timeout countdown message immediately fully visibl... 370/head |
tree | commitdiff |
2016-09-17 |
terencehill | Fix typo in a cvar name; add a few more missing cvars |
tree | commitdiff |
2016-09-17 |
terencehill | Resize waypoints like everything else when viewsize... |
tree | commitdiff |
2016-09-16 |
Martin Taibr | fix nades colliding with the player himself (unless... 367/head |
tree | commitdiff |
2016-09-15 |
terencehill | Unhardcode throw nade key in notification messages... |
tree | commitdiff |
2016-09-15 |
terencehill | Compose MURDER_*_VERBOSE messages by concatenating... |
tree | commitdiff |
2016-09-14 |
Mario | Allow overriding frag centerprint message, fixes double... |
tree | commitdiff |
2016-09-14 |
terencehill | Fix division by 0 in another way |
tree | commitdiff |
2016-09-14 |
terencehill | Avoid a division by 0 (g_weaponratefactor isn't initial... |
tree | commitdiff |
2016-09-13 |
terencehill | Rename VehicleSpawn mutator hook to VehicleInit and... |
tree | commitdiff |
2016-09-12 |
terencehill | Fix vehicles getting attacked by turrets when the game... |
tree | commitdiff |
2016-09-12 |
terencehill | Really block vehicles when the game is over (racer... |
tree | commitdiff |
2016-09-11 |
Mario | Use WriteAngle instead of WriteCoord to network viewloc... |
tree | commitdiff |
2016-09-11 |
Mario | Merge branch 'terencehill/scoreboard_update' into ... |
tree | commitdiff |
2016-09-10 |
terencehill | Add a mutator hook for customizing the eventchase effec... |
tree | commitdiff |
2016-09-10 |
terencehill | Remove generator rays from g_drawables before deleting... |
tree | commitdiff |
2016-09-10 |
terencehill | Fix #1810 generator doesn't show any explosion effect... |
tree | commitdiff |
2016-09-10 |
terencehill | GetTeamCount --> CheckAllowedTeams |
tree | commitdiff |
2016-09-09 |
terencehill | Make work snake status panel layout with whatever panel... |
tree | commitdiff |
2016-09-08 |
terencehill | Merge branch 'master' into terencehill/scoreboard_update |
tree | commitdiff |
2016-09-08 |
terencehill | "Color (Friendly Fire):" --> "Color:" |
tree | commitdiff |
2016-09-07 |
Mario | Fix spectator camera resetting to world origin with... |
tree | commitdiff |
2016-09-06 |
terencehill | Remove HUD_Minigame_Showpanels() and minigame_isactive... |
tree | commitdiff |
2016-09-06 |
terencehill | Remove deprecated APP_TEAM_ENT, switch to APP_TEAM_NUM |
tree | commitdiff |
2016-09-06 |
terencehill | Introduce APP_NUM to shorten a some of the longest... |
tree | commitdiff |
2016-09-04 |
terencehill | Merge branch 'master' into terencehill/scoreboard_update |
tree | commitdiff |
2016-09-04 |
terencehill | Merge branch 'master' into terencehill/CA_forbidspawn |
tree | commitdiff |
2016-09-02 |
Mario | Make wr_glow available to server, fixes third person... |
tree | commitdiff |
2016-09-01 |
terencehill | IS_DIGIT |
tree | commitdiff |
2016-09-01 |
terencehill | Add IS_HEXDIGIT macro and make use of it |
tree | commitdiff |
2016-09-01 |
Mario | Merge branch 'DefaultUser/gametype_votescreen' into... |
tree | commitdiff |
2016-09-01 |
Mario | Merge branch 'terencehill/textLengthUpToWidth_patch... |
tree | commitdiff |
2016-09-01 |
terencehill | Fix textLengthUpToWidth and textLengthUpToLength shorte... 348/head |
tree | commitdiff |
2016-08-31 |
terencehill | Merge branch 'master' into terencehill/scoreboard_update |
tree | commitdiff |
2016-08-31 |
terencehill | Merge branch 'master' into terencehill/CA_forbidspawn |
tree | commitdiff |
2016-08-31 |
terencehill | Properly initialize Keepaway as team based game mode |
tree | commitdiff |
2016-08-30 |
Mario | Don't even check trace_ent (unreliable) |
tree | commitdiff |
2016-08-30 |
Mario | Optimize it further |
tree | commitdiff |
2016-08-30 |
Mario | Tweak it further |
tree | commitdiff |
2016-08-30 |
Mario | Make monsters not care if their target is behind anothe... |
tree | commitdiff |
2016-08-30 |
Mario | Don't allow magnet buff to pickup or capture flags... |
tree | commitdiff |
2016-08-30 |
Mario | Add a 'hidden' option to playermodel info files, hide... |
tree | commitdiff |
2016-08-29 |
Mario | Some minor cleanup, use intrusive lists for bot project... |
tree | commitdiff |
2016-08-29 |
Mario | Add parenthesis |
tree | commitdiff |
2016-08-29 |
terencehill | Include hmg and rpc in the weapon priority lists |
tree | commitdiff |
2016-08-28 |
terencehill | Add update_mousepos() |
tree | commitdiff |
2016-08-28 |
TimePath | entcs: fix name changing |
tree | commitdiff |
2016-08-28 |
TimePath | entcs: use SAME_TEAM |
tree | commitdiff |
2016-08-28 |
TimePath | entcs: accept updates before game_starttime |
tree | commitdiff |
2016-08-28 |
TimePath | entcs: upgrade to linked entity, don't throw away |
tree | commitdiff |
2016-08-28 |
TimePath | entcs: don't send sv_entnum twice |
tree | commitdiff |
2016-08-28 |
TimePath | Fix `settemp_for_type all` |
tree | commitdiff |
2016-08-27 |
TimePath | Monsters: fix compilation units |
tree | commitdiff |
2016-08-27 |
TimePath | Monsters: #undef IMPLEMENTATION |
tree | commitdiff |
2016-08-27 |
TimePath | Merge branch 'Mario/intrusive' into 'master' |
tree | commitdiff |
2016-08-25 |
terencehill | Remove a never used score field |
tree | commitdiff |
2016-08-24 |
Mario | Remove an unused function and macro |
tree | commitdiff |
2016-08-24 |
Mario | Clean up movetype setting, fixes .move_qcphysics |
tree | commitdiff |
2016-08-24 |
Mario | Merge branch 'terencehill/hud_updates' into 'master' |
tree | commitdiff |
2016-08-22 |
terencehill | Merge branch 'master' into terencehill/hud_updates 353/head |
tree | commitdiff |
2016-08-22 |
Mario | Hopefully fix gameplay change 361/head |
tree | commitdiff |
2016-08-22 |
Mario | Add a couple of skipped bot_attack cases |
tree | commitdiff |
2016-08-22 |
Mario | Revert cleanup of havocbot_chooseenemy (gameplay change... |
tree | commitdiff |
2016-08-22 |
Mario | Add a second list for bot dodge entities |
tree | commitdiff |
2016-08-22 |
Mario | Some more intrusiveness |
tree | commitdiff |
2016-08-22 |
Mario | Convey more intrusive lists |
tree | commitdiff |
2016-08-22 |
Mario | Intrusify sandbox objects and remove some dead code |
tree | commitdiff |
2016-08-22 |
Mario | Intrusify bot targets |
tree | commitdiff |
2016-08-22 |
Mario | Clear out another expensive FOREACH_ENTITY_FLOAT |
tree | commitdiff |
2016-08-22 |
Mario | Merge branch 'master' into terencehill/spectatee_status... 354/head |
tree | commitdiff |
2016-08-21 |
Mario | Kill a couple of FOREACH_ENTITY_ENT cases |
tree | commitdiff |
2016-08-21 |
Mario | Intrusify spawnpoints |
tree | commitdiff |
next |