]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common /
2016-10-19 terencehillOnslaught: fix clientcamera support when round restarts
2016-10-18 MarioFix control point icon spinning rapidly when it comes...
2016-10-18 terencehillMerge branch 'master' into terencehill/ons_camera
2016-10-18 MarioFix monster ticrates
2016-10-18 MarioOther half of the fix
2016-10-17 FreddyReplace m_itemid with itemdef for the melee_only item...
2016-10-17 MarioChange bulldozer direction handling to send 1 byte...
2016-10-17 FreddyReplace m_itemid with itemdef for nix item filter
2016-10-17 MarioMerge branch 'terencehill/menu_quit_dialog_fix' into...
2016-10-17 MarioOnly send wepent to its owner client
2016-10-17 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-17 MarioFix minor redundancy in nexball dphitcontentsmask
2016-10-17 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-16 Martin Taibrremove more unused fields
2016-10-14 MarioMake nexball's ball bounce off player clips (fixes...
2016-10-14 MarioRevert last 2 commits (cause is elsewhere)
2016-10-14 MarioIgnore CA spectators
2016-10-14 MarioRemove oldmovement (unused)
2016-10-14 Martin Taibranim_pain
2016-10-13 Martin Taibrremove usused entity fields
2016-10-13 MarioFix compile
2016-10-13 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-13 MarioFix CTS scores
2016-10-12 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-12 MarioMerge remote-tracking branch 'origin/DefaultUser/overki...
2016-10-12 FreddyFix the g_overkill_filter_* cvars
2016-10-12 MarioAdd an option to apply gravity on slick surfaces (so...
2016-10-12 MarioMerge branch 'DefaultUser/overkill_cvars' into 'master'
2016-10-12 FreddyImprove overkill item filter cvars 375/head
2016-10-12 MarioMerge branch 'DefaultUser/insta_ammo' into 'master'
2016-10-11 MarioUpdate physics stats on connect (fixes sometimes spawni...
2016-10-10 FreddyRemove 2 unused fields from sv_overkill.qc
2016-10-10 FreddyReplace g_overkill_100a_anyways and g_overkill_100h_anyways
2016-10-10 FreddyRemove g_overkill_superguns_respawn_time
2016-10-10 FreddyInstaGib: add cvars to convert ammo packs into insta... 374/head
2016-10-09 MarioRestore behaviour after respawning if func_breakable...
2016-10-09 MarioMove networked wepent to a separate entity (fixes serve...
2016-10-09 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-08 MarioKeep player size and view offset stats up to date
2016-10-08 MarioFix trigger_delay
2016-10-08 MarioCopy antiwall flag (fixes delayed antiwall triggers)
2016-10-08 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-07 Martin TaibrMerge branch 'master' into martin-t/msnt
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-07 Martin Taibrremove debugging code
2016-10-07 MarioAdd an entity parameter to entcs net props
2016-10-07 MarioTemporary fix for warning spam on map start
2016-10-07 MarioSilence a weapon entity warning when first connecting
2016-10-06 Martin Taibrreorder
2016-10-06 Martin Taibr2 more spots
2016-10-06 Martin Taibrcheck for nades
2016-10-06 Martin Taibrthis was probably a workaround for something in the...
2016-10-06 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-06 Martin Taibrcheck for floor
2016-10-06 MarioMerge branch 'terencehill/overkill_stuff' into 'master'
2016-10-06 MarioMove tuba instrument networking to the weapon entity
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-10-05 MarioSupport independent held porto angles
2016-10-05 MarioRemove the old weapon stats
2016-10-05 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 MarioPort nexball ball held too long by team message to...
2016-10-05 MarioPurge some more 0 slot cases
2016-10-05 MarioUnhardcode a few more 0 slot cases
2016-10-05 MarioPurge hardcoded slot 0 weapon entity use from most...
2016-10-04 MarioClean up old remote jump feature, no longer consumes...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix mines getting stuck at world origin
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioPossible fix for minelayer mines
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHopefully fix mine layer and seeker to be weapon entity...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioGive wr_setup a weaponentity parameter so it isn't...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioDon't explode projectiles if they have the same owner
2016-10-03 MarioFix start items in some special arena mutators
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix shot alignment
2016-10-03 MarioFix hook alignment
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioRewrite gun alignment setting to be more reliable
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioSet gun alignment on the server (hopefully more reliable)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up the use of slots on some things that could...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up ammo_field handling
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMove weapon load to the weapon entity
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHold weapon clip on the weapon entity
2016-10-02 Martin Taibrmsnt: no hurttriggers
2016-10-02 Martin Taibrmsnt: more checks
2016-10-02 Martin Taibrmsnt: better way to determine forward direction, traceb...
2016-10-02 Martin Taibridk how i forgot this
2016-10-01 Martin Taibrmsnt: don't spawn inside other players
2016-10-01 Martin Taibrmsnt: don't check for ground under teammate
2016-10-01 MarioUse the CSQC player origin if in 3rd person mode
next