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Oops, fix rocketjump damage check
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2017-10-13 terencehillOops, fix rocketjump damage check
2017-10-12 terencehillBot AI: don't leave item to teammate if bot is closer...
2017-10-12 terencehillOptimize code by avoiding vlen calls
2017-10-12 terencehillBot AI: also check if the goal item can be left to...
2017-10-11 terencehillBot AI: also leave powerup to teammates closer to it
2017-10-11 terencehillBot AI: Fix buggy algorithm for deciding whether to...
2017-10-08 terencehillMove some code from havocbot_goalrating_items to a...
2017-09-28 terencehillBot AI: add some randomness when trying to shorten...
2017-09-28 terencehillRemove a redundant check
2017-09-28 terencehillFix goal distance check not working when bot finds...
2017-09-25 terencehillFix links from waypoints to items getting tested in...
2017-09-24 terencehillFix bots missing the second teleport when path includes...
2017-09-23 terencehillRemove a redundant check, cleanup some jetpack code
2017-09-23 terencehillFix velocity check for braking when bots are using...
2017-09-23 terencehillFix bots looking downwards when they reach an item...
2017-09-19 terencehillBot AI: detect if bot is ahead of current goal and...
2017-09-14 terencehillBot AI: when bot isn't getting close to the current...
2017-09-14 terencehillBot AI: immediately remove player as goal if dead and...
2017-09-11 terencehillRemove a now redundant optimization
2017-09-11 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-09-11 terencehillAdd link from waypoint to item when they overlap
2017-09-11 terencehillFix destination point of a tracewalk call
2017-09-11 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-11 terencehillBot AI: tweak timeout values for searching a new goal...
2017-09-09 terencehillBot AI: use correct button to activate jetpack, initial...
2017-09-09 terencehillBot AI: take into account invincibility powerup when...
2017-09-09 terencehillBot AI: update condition for doing a rocket jump
2017-09-09 TimePathFix max_shot_distance
2017-09-08 terencehillBot AI: slightly increase timeout for finding a new...
2017-09-08 terencehillBot AI: anticipate search of a new goal when bot touche...
2017-09-08 terencehillSet proper destination point for 2 tracewalk calls
2017-09-08 terencehillBot AI: optimize path finding by avoiding searching...
2017-09-07 terencehillBot AI: avoid clearing twice the route to the goal...
2017-09-07 terencehillFix havocbot_checkgoaldistance forcing to find a new...
2017-09-07 terencehillBot AI: if the current goal is taken by someone keep...
2017-09-06 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-06 terencehillMore BITs (and less variables)
2017-09-06 terencehillFix mixed tabs and spaces in some newly added code
2017-09-06 TimePathFix initialization of maxclients
2017-09-04 MarioMerge branch 'Lyberta/TeamplayFixes_' into 'master'
2017-09-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes_
2017-09-02 TimePathMerge branch 'martin-t/snt' into 'master'
2017-09-02 TimePathMake some mutators accept cvar expressions for being...
2017-09-02 TimePathMerge branch 'TimePath/spawnfuncs' into 'master'
2017-09-01 TimePathMerge branch 'Lyberta/URS2' into 'master'
2017-09-01 terencehillFix waypoints for warpzones with oblique or horizontal...
2017-09-01 LybertaURS: Change license to GPLv2+. 474/head
2017-09-01 TimePathspawnfuncs: initial support for prototypical construction
2017-09-01 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-01 TimePathMap bounds: assign reflectively to avoid triggering...
2017-09-01 TimePathStats: don't assign to world
2017-09-01 TimePathspawnfuncs: defer spawning until we say so
2017-09-01 TimePathspawnfuncs: simplify SV_OnEntityPreSpawnFunction
2017-08-30 terencehillFix nearest waypoint detection by restoring something...
2017-08-30 terencehillWaypoints, change keyword: VERSION -> WAYPOINT_VERSION
2017-08-30 LybertaURS: Added GiveResourceWithLimit.
2017-08-30 LybertaMerge branch 'master' into Lyberta/URS2
2017-08-29 LybertaURS: Better hard limit description.
2017-08-29 LybertaURS: Added file info.
2017-08-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-29 LybertaURS: Fixed compilation unit.
2017-08-29 LybertaURS: Ported g_damage.qc to URS.
2017-08-28 LybertaURS: Added SetResourceAmount hook.
2017-08-28 LybertaURS: Fixed compilation unit.
2017-08-28 LybertaURS: Added SetResourceAmount.
2017-08-28 LybertaURS: Renamed GetResourceProperty to GetResourceField...
2017-08-28 LybertaURS: Start RESOURCE_* constants from 1.
2017-08-28 LybertaMoved USR into separate file.
2017-08-28 LybertaURS: Not only players have resources.
2017-08-28 LybertaURS: Added player argument to GetResourceLimit.
2017-08-28 LybertaUse GetResourceLimit in player_regen.
2017-08-28 LybertaStarted unified resource system - step 2.
2017-08-27 LybertaMerged master into Lyberta/TeamplayFixes_.
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
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