2020-01-06 |
Mario | Fix crouching not being applied while in bloodloss |
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2020-01-06 |
Mario | Fix glitchy jumping while bloodloss is in effect |
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2020-01-06 |
Mario | Disable bloodloss when the match has ended, fixes cases... |
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2020-01-06 |
Mario | Remove crosshair_hittest_showimpact from the menu and... |
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2020-01-06 |
Mario | Reset weapon alignment on respawn and when dual wieldin... |
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2020-01-04 |
Martin Taibr | Merge branch 'mirceakitsune/campaign_gametype_icon... |
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2020-01-03 |
Martin Taibr | Merge branch 'mirceakitsune/campaign_difficulty' into... |
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2020-01-03 |
Mircea Kitsune | Better campaign difficulty customization |
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2020-01-02 |
Mario | Don't use the IS_DEAD macro in CSQC Player code (not... |
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2020-01-02 |
Rudolf Polzer | Use cp instead of ln to create the csprogs pk3. |
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2020-01-01 |
Martin Taibr | fix mutator descriptions in menu |
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2020-01-01 |
Martin Taibr | document what _ is |
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2020-01-01 |
Martin Taibr | Merge branch 'mutator' into 'master' |
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2019-12-31 |
Mario | Merge branch 'Mario/qc_camstuff' into 'master' |
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2019-12-31 |
Wuzzy | Add tooltips for all mutators in mutator menu |
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2019-12-30 |
Mircea Kitsune | Draw the gametype icon on campaign entries 748/head |
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2019-12-30 |
Mario | If the player has no weapon, return "none" in the chat... |
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2019-12-30 |
Mario | Return pretty names in chat for spectating/observing... |
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2019-12-30 |
Mario | Merge branch 'master' into Mario/qc_camstuff |
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2019-12-30 |
Mario | Split most individual features out of CSQC_UpdateView... |
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2019-12-30 |
Mario | Don't cause an unused variable error if the ReplicateVa... |
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2019-12-30 |
Mario | Apply new logic by martin - accommodates horizontal... |
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2019-12-30 |
Martin Taibr | Merge branch 'Mario/falldamage_vertical' into 'master' |
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2019-12-30 |
Mario | Move the falldamage velocity comment to a more appropri... 745/head |
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2019-12-30 |
Mario | Optimise logic a bit, only call vlen when absolutely... |
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2019-12-29 |
Mario | Update global stats during the match, not just at map... |
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2019-12-29 |
Mario | Fix the Arc being visibly inaccurate and flashing the... |
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2019-12-29 |
Mario | Merge branch 'terencehill/casings_tweaks' into 'master' |
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2019-12-29 |
Mario | Make the QC physics match the engine a bit more accurat... |
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2019-12-29 |
Mario | Apply martin's version of the walljump angle fix |
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2019-12-28 |
Mario | Announce remaining frags in keepaway when timepoints... |
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2019-12-28 |
Mario | Add a compatibility hack for trigger_multiple and func_... |
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2019-12-28 |
Mario | Fix compilation unit tests |
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2019-12-28 |
Mario | Rotate .obj entity models 180 degrees around the Y... |
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2019-12-28 |
Mario | Give kill credit if a player falls into the void after... |
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2019-12-28 |
Mario | Add an option to only account for vertical travel when... |
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2019-12-28 |
Mario | Add rudimentary support for surfaceparm nodamage (negat... |
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2019-12-28 |
Mario | Add an option to the effects menu to toggle skyboxes... |
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2019-12-28 |
Mario | Merge branch 'terencehill/campaign_balance_fix' into... |
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2019-12-28 |
Mario | Use a semicolon instead of a new line, fixes weird... |
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2019-12-28 |
Mario | Create aliases for commands on roughly their correct... |
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2019-12-28 |
Mario | Rename sv_hook_gamerestart to sv_hook_readyrestart... |
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2019-12-28 |
Mario | Use new method of getting angle vectors in walljump... |
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2019-12-26 |
Mario | Update spider and wyvern angles when attacking, since... |
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2019-12-25 |
Mario | Silence a team related warning when enabling developer |
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2019-12-24 |
Mario | Reduce the visible distance of spawn point particles... |
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2019-12-24 |
Mario | Don't check each notification choice cvar 4 times,... |
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2019-12-24 |
Mario | Optimise ReplicateVars further by only calling cvar... |
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2019-12-24 |
Mario | Use strcat instead of sprintf in ReplicateVars, improve... |
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2019-12-24 |
Mario | Don't apply developer checks if developer is -1 |
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2019-12-24 |
Mario | Disable profile trace logs on static initiation functions |
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2019-12-24 |
Mario | Don't warn about planned/reserved player sounds being... |
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2019-12-24 |
Mario | Also don't log hit sounds |
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2019-12-24 |
Mario | Don't show a trace log for client-side damage dealt |
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2019-12-24 |
Mario | Use a debug log instead for reporting item pickups... |
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2019-12-24 |
Mario | Don't perform a trace log on every item picked up |
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2019-12-24 |
terencehill | Fix #2364 "Campaign doesn't balance bots in team games... 742/head |
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2019-12-24 |
Mario | Close some databases on shutdown if they're open |
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2019-12-24 |
terencehill | Bot config file: properly filter out empty lines |
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2019-12-24 |
Mario | Fix a division by 0 |
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2019-12-24 |
Mario | For better compatibility, turn item_doubler into buff_b... |
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2019-12-24 |
Mario | Rename teamnumber to teamnum in some function parameter... |
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2019-12-23 |
Mario | Improve performance slightly by not performing cvar_str... |
tree | commitdiff |
2019-12-21 |
terencehill | Fix #2365 "Div by zero at hydroxon startup" |
tree | commitdiff |
2019-12-21 |
terencehill | When bot_vs_human is enabled ignore team assignment... |
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2019-12-21 |
terencehill | Add a comment about tracewalk underwater |
tree | commitdiff |
2019-12-18 |
Mario | Remove cl_fullbright_items (if the server enables fullb... |
tree | commitdiff |
2019-12-18 |
Mario | Remove cl_netfps from the menu (it's not a worthwhile... |
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2019-12-18 |
Mario | Never show mapinfo warnings in the menu code, since... |
tree | commitdiff |
2019-12-18 |
Mario | Don't notify when a mutator blocked weapon tries to... |
tree | commitdiff |
2019-12-16 |
Mario | Fix infinite reload spam in dual wielding mode when... |
tree | commitdiff |
2019-12-09 |
Mario | Make simple items static, for consistency (ammo and... |
tree | commitdiff |
2019-11-15 |
Mario | Make sure delayed monster attacks also update angles |
tree | commitdiff |
2019-11-15 |
Mario | Merge branch 'terencehill/insta-lms' into 'master' |
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2019-11-15 |
Mario | Fix some potential crashes revolving around monster... |
tree | commitdiff |
2019-11-13 |
terencehill | Fix #2337 "Players spawn with 200 extra lives when... 734/head |
tree | commitdiff |
2019-11-10 |
terencehill | Display number of extralives taken in LMS and Instagib... |
tree | commitdiff |
2019-11-10 |
terencehill | Bot AI: increase rating of items in Keyhunt so bots... |
tree | commitdiff |
2019-11-06 |
terencehill | Fix #2339 "LMS rank is not translated" |
tree | commitdiff |
2019-11-02 |
terencehill | Merge branch 'strength_soon' into 'master' |
tree | commitdiff |
2019-10-27 |
Martin Taibr | Merge branch 'byteManiak/centerprints' into 'master' |
tree | commitdiff |
2019-10-26 |
byteManiak | Show nade throw message when it explodes while holding... |
tree | commitdiff |
2019-10-26 |
Wuzzy | Replace "quad soon" message with "strength soon" 728/head |
tree | commitdiff |
2019-10-26 |
byteManiak | Removed secondary damage centerprint. Moved nade throw... |
tree | commitdiff |
2019-10-25 |
terencehill | Improve spectator camera setting in the quickmenu ... |
tree | commitdiff |
2019-10-24 |
Martin Taibr | Merge branch 'noname2' into 'master' |
tree | commitdiff |
2019-10-20 |
terencehill | Real fix for crosshair blur not working well while... |
tree | commitdiff |
2019-10-20 |
terencehill | Fix crosshair blur not working well while aiming at... |
tree | commitdiff |
2019-10-20 |
terencehill | Fix crosshair blur not working when aiming at teammates |
tree | commitdiff |
2019-10-18 |
terencehill | Make casings less bouncy 746/head |
tree | commitdiff |
2019-10-12 |
terencehill | Make so that cl_casings enables/disables casings for... |
tree | commitdiff |
2019-10-09 |
terencehill | Bot AI: fix bots standing still for a few seconds after... |
tree | commitdiff |
2019-10-07 |
terencehill | Ignore context tags (prefixes) in translatable strings... |
tree | commitdiff |
2019-10-07 |
terencehill | Better "Wall collision" setting in the quickmenu |
tree | commitdiff |
2019-10-06 |
terencehill | Add missing return, it fixes #2308 "Fake victory in... |
tree | commitdiff |
2019-10-04 |
Wuzzy | Add messages for ons control points w/o name |
tree | commitdiff |
2019-09-30 |
Mario | Merge branch 'master' into Mario/qc_camstuff |
tree | commitdiff |
2019-09-30 |
Mario | Merge branch 'Mario/weaponorder' into 'master' |
tree | commitdiff |
2019-09-30 |
Mario | Add a note about weaponorder_byimpulse |
tree | commitdiff |
2019-09-30 |
Mario | Merge branch 'master' into Mario/weaponorder |
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