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Bot AI: reduce powerup rating value
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2018-06-13 terencehillBot AI: reduce powerup rating value
2018-06-13 terencehillBot AI: try to anticipate (and optimize) path finding...
2018-06-10 terencehillBot AI: attempt to improve CTF middle and defense roles
2018-06-10 terencehillBot AI: CTF: fix offense role assigned to all bots...
2018-06-09 terencehillBot AI: improve flag carrier escort role
2018-06-09 terencehillBot AI: fix incorrect rating of own team's flag carrier
2018-06-08 terencehillBot AI: attempt to improve CTF flag retriever role
2018-06-04 terencehillMerge branch 'master' into terencehill/bot_ai
2018-06-04 terencehillSpectate next player if the spectated player becomes...
2018-06-04 MarioAdd an armor piercing option to vortex
2018-06-04 terencehillClan Arena: fix team selection dialog displayed once...
2018-06-04 MarioAlways force re-spawn in CA, fixes sitting as observer...
2018-06-04 MarioLower threshold for invisible alpha checks in bot code
2018-06-03 MarioSome minor tweaks to jetpack navigation
2018-05-31 MarioAdd a note for later
2018-05-31 MarioMerge branch 'Lyberta/StandaloneOverkillWeapons' into...
2018-05-31 MarioUndo the icon change (will redo when we have new icons)
2018-05-31 MarioSanity check
2018-05-31 MarioMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2018-05-30 terencehillPrevent a division by 0
2018-05-30 terencehillcl_ghost_items cvar now really leaves the color unchang...
2018-05-30 terencehillFix console error (assignment to world) when a bot...
2018-05-29 terencehillBot AI: CTF attackers now get some items while attacking
2018-05-29 terencehillBot AI: fix initial CTF role assignment when a bot...
2018-05-29 terencehillBot AI: make bots release movement keys after a small...
2018-05-28 terencehillBot AI: improve CTF carrier role: bot flag carriers...
2018-05-28 MarioRemove menu_updatecheck cvar and don't show the update...
2018-05-27 terencehillBot AI: smooth walk direction instead of aim direction...
2018-05-26 MarioFix rain maths so it isn't multiplied too much
2018-05-24 terencehillBot AI: fix bots sometimes moving to a random waypoint...
2018-05-24 terencehillBot AI: fix bots turning aim too much when current...
2018-05-22 terencehillBot AI: also try to make a medium jump in real-time...
2018-05-22 terencehillBot AI: don't artificially reduce max jump height in...
2018-05-21 terencehillBot AI: add ability to slow down if bot is in the air...
2018-05-20 terencehillTracewalk: check starting position with pointcontents
2018-05-19 terencehillOptimize code by adding 2 checks
2018-05-18 terencehillMerge branch 'master' into terencehill/bot_ai
2018-05-16 terencehillReduce duplicated code
2018-05-16 terencehillBot AI: consider an item pickable via a jumppad only...
2018-05-13 MarioMerge branch 'contributing' into 'master'
2018-05-12 Slava BacherikovFix bug with PM (tell command) between spectators 557/head
2018-05-03 MarioGive mutators access to the attacker's weapon entity...
2018-05-03 MarioWhitelist another ID-containing cvar
2018-05-03 terencehillSet .nearestwaypoint for the player editing waypoints...
2018-05-03 terencehillBot waypoints: spawn only one destination waypoint...
2018-04-29 terencehillMerge branch 'master' into terencehill/bot_ai
2018-04-29 terencehillBot AI: carrier role: don't lock CTF base as goal for...
2018-04-29 terencehillBot AI: fix item rating when havocbot_goalrating_items...
2018-04-29 terencehillImprove navigation_routerating debug prints
2018-04-29 terencehillApply commit 1986f19a67 "Set consistent rating scales...
2018-04-29 MarioFix some oddly unreported unused locals
2018-04-29 TimePathUse LOG_TRACE here
2018-04-28 MarioDon't allow bots to target entities with lower than...
2018-04-28 MarioDon't show ready messages if the player is spectating
2018-04-27 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2018-04-26 MarioAdd a post-update mutator hook for physics stats (allow...
2018-04-26 TimePathlib: implement Promises
2018-04-26 MarioHopefully fix build thing
2018-04-26 MarioDon't print an extra disconnect message, also fix disco...
2018-04-26 MarioMerge branch 'issue-1618-Add-Disconnect-button' into...
2018-04-25 MirioMerge branch 'Lyberta/KillSound' into 'master'
2018-04-25 MarioMerge branch 'terencehill/bot_waypoints' into 'master'
2018-04-25 MarioMerge branch 'master' into 'terencehill/bot_waypoints'
2018-04-25 MarioEnable allowload from code too, so updating servers...
2018-04-25 MarioMerge branch 'TimePath/issues/1971' into 'master'
2018-04-25 MarioMerge branch 'DefaultUser/trigger_cleanup' into 'master'
2018-04-25 TimePathMacro safety: fix `pow(a, b)`
2018-04-25 MarioMerge branch 'master' into DefaultUser/trigger_cleanup
2018-04-25 LybertaUndeprecate hmg and rpc.
2018-04-24 LybertaRenamed rpc to okrpc.
2018-04-24 LybertaRenamed hmg to okhmg.
2018-04-24 LybertaRemoved overkill.q[hc].
2018-04-24 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2018-04-23 MarioFix another lingering macro definition
2018-04-23 MarioFix a lingering macro definition
2018-04-21 MarioGrant campaign access to cloaked, new toys and nix
2018-04-21 MarioRemove the g_instagib global and use an autocvar macro...
2018-04-19 terencehillBot AI: implement real-time detection of revival of...
2018-04-19 Ben WatersIssue-1618 : add button to disconnect from server 554/head
2018-04-18 terencehillBot AI: ignore frozen players too when deciding to...
2018-04-18 terencehillSet consistent rating scales in havocbot_goalrating_ene...
2018-04-14 terencehillBot AI: avoid wasting a lot of CPU time when bot is...
2018-04-14 terencehillBot AI: don't rate flag instead of its base as flags...
2018-04-12 MarioAllow hidden monsters with the allow_any flag (passive...
2018-04-12 MarioNever allow spawning hidden monsters, anyrandom instead...
2018-04-10 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-04-10 TimePathProperly name the ENT_CLIENT_ITEM_simple shutdown hook
2018-04-09 TimePathItems: cache cl_simpleitems result, reduces fexists...
2018-04-08 MarioMerge branch 'TimePath/strfree' into 'master'
2018-04-08 TimePathModels: cache .model_str() result, reduces fexists...
2018-04-08 TimePathSounds: cache _Sound_fixpath() result, reduces fexists...
2018-04-08 terencehillMenu, server list: hide initial fake selection (always...
2018-04-08 TimePathImprove QCC compatibility
2018-04-08 TimePathAdd strfree to reduce explicit use of strunzone/string_null 552/head
2018-04-08 TimePathAdd string logic table
2018-04-08 MarioMerge branch 'TimePath/strcpy' into 'master'
2018-04-07 FreddyExplicit check for ACTIVE_NOT
2018-04-07 TimePathAdd strcpy to reduce explicit use of strzone/strunzone 551/head
2018-04-06 FreddyExplicitly check for ACTIVE_ACTIVE
2018-04-06 MarioMerge branch 'Mario/crouch' into 'master'
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