2015-12-07 |
terencehill | soundlist: set initial nItems value to 0 and do a small... |
tree | commitdiff |
2015-12-05 |
terencehill | Merge branch 'master' into terencehill/menu_optimization |
tree | commitdiff |
2015-12-05 |
TimePath | LinkedList: rebase delete method on clear |
tree | commitdiff |
2015-12-05 |
TimePath | LinkedList: delete method; free the list too |
tree | commitdiff |
2015-12-05 |
TimePath | LinkedList: delete method cleanup parameter |
tree | commitdiff |
2015-12-05 |
TimePath | LinkedList: delete method |
tree | commitdiff |
2015-12-05 |
TimePath | ArrayList: pass by reference |
tree | commitdiff |
2015-12-05 |
TimePath | LinkedList: fix dangling references after pop |
tree | commitdiff |
2015-12-05 |
TimePath | Weapons: make WepSet_FromWeapon more verbose, making... |
tree | commitdiff |
2015-12-05 |
TimePath | HUD_Radar: optimize |
tree | commitdiff |
2015-12-05 |
Mario | Use a temporary hack to hide the jump sound issue |
tree | commitdiff |
2015-12-05 |
TimePath | i18n: cache CTX |
tree | commitdiff |
2015-12-04 |
terencehill | Create keybind list when it is displayed rather than... |
tree | commitdiff |
2015-12-04 |
terencehill | Avoid loading player model list and player model on... |
tree | commitdiff |
2015-12-04 |
Mario | Don't override timelimit in CTS |
tree | commitdiff |
2015-12-04 |
TimePath | shownames: exit early if no origin |
tree | commitdiff |
2015-12-04 |
Mario | Partially fix water jumping (still a bit broken on... |
tree | commitdiff |
2015-12-04 |
Mario | Make water transition slightly less broken |
tree | commitdiff |
2015-12-04 |
TimePath | debug: bufstr_get command |
tree | commitdiff |
2015-12-04 |
TimePath | entcs: collect garbage |
tree | commitdiff |
2015-12-04 |
Mario | Make a spammy warning less spammy |
tree | commitdiff |
2015-12-04 |
TimePath | entcs: use REGISTER_NET_TEMP, not REGISTER_NET_LINKED |
tree | commitdiff |
2015-12-04 |
TimePath | entcs: initialize with MSG_ONE, not MSG_INIT |
tree | commitdiff |
2015-12-04 |
Mario | Make the trigger functions handle fixing of trigger... |
tree | commitdiff |
2015-12-04 |
TimePath | entcs: update connecting clients |
tree | commitdiff |
2015-12-04 |
TimePath | Debugdraw: classname filter |
tree | commitdiff |
2015-12-04 |
Mario | Use exact trigger hack on teleporters |
tree | commitdiff |
2015-12-03 |
terencehill | Fix an error caused by the selection of the first cvar... |
tree | commitdiff |
2015-12-03 |
Mario | Fix compile |
tree | commitdiff |
2015-12-03 |
Mario | Fix a silly mistake |
tree | commitdiff |
2015-12-03 |
Mario | Fix a missing mutator hook call |
tree | commitdiff |
2015-12-03 |
Mario | Revert to the old method in hopes to catch a command... |
tree | commitdiff |
2015-12-03 |
Mario | Unpredict warpzones until angle rolling can be fixed |
tree | commitdiff |
2015-12-03 |
Mario | Predict warpzones |
tree | commitdiff |
2015-12-03 |
Mario | Fix race and CTS modicons panel |
tree | commitdiff |
2015-12-03 |
Mario | Merge branch 'terencehill/strzone_fixes' into 'master' |
tree | commitdiff |
2015-12-03 |
TimePath | Player_Footsteps: move to physics |
tree | commitdiff |
2015-12-03 |
TimePath | Assert harder |
tree | commitdiff |
2015-12-03 |
Mario | Remove a now useless check |
tree | commitdiff |
2015-12-03 |
Mario | Strip some player-only stuff out of the main CreatureFr... |
tree | commitdiff |
2015-12-03 |
Mario | Rip CreatureFrame apart |
tree | commitdiff |
2015-12-03 |
TimePath | Globalsound: assert source is a player |
tree | commitdiff |
2015-12-03 |
Mario | Fix a mistake that potentially causes jump sounds where... |
tree | commitdiff |
2015-12-02 |
terencehill | Create cvar list when it is displayed rather then on... |
tree | commitdiff |
2015-12-02 |
terencehill | Avoid loading lists of demos, screenshots and music... |
tree | commitdiff |
2015-12-02 |
Mario | Apply a temporary fix for superweapons |
tree | commitdiff |
2015-12-02 |
Mario | Make the WeaponModel hook common |
tree | commitdiff |
2015-12-02 |
TimePath | Sound: always send .wav strings |
tree | commitdiff |
2015-12-02 |
Mario | Don't show doublejump in running mutators |
tree | commitdiff |
2015-12-02 |
Mario | Fix it more cleanly |
tree | commitdiff |
2015-12-02 |
Mario | Fix projectiles on jumppads |
tree | commitdiff |
2015-12-02 |
TimePath | Sound8: potentially fix player sound issue |
tree | commitdiff |
2015-12-01 |
TimePath | Debugdraw: hide more entities |
tree | commitdiff |
2015-12-01 |
TimePath | Shownames: fade when moving to spectate |
tree | commitdiff |
2015-12-01 |
TimePath | Mutators: network |
tree | commitdiff |
2015-12-01 |
Mario | Always draw ladders (reduces amount of bandwidth wasted... |
tree | commitdiff |
2015-12-01 |
Mario | Link ladders (landing on them is rough, unfixable curre... |
tree | commitdiff |
2015-12-01 |
Mario | Allow any height value |
tree | commitdiff |
2015-12-01 |
Mario | Hopefully fix issues with vaporizer beam |
tree | commitdiff |
2015-12-01 |
Mario | Fix spawn near teammates |
tree | commitdiff |
2015-11-30 |
Mario | Fix intermission track for reals |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: fix white |
tree | commitdiff |
2015-11-30 |
TimePath | Add a few checks |
tree | commitdiff |
2015-11-30 |
TimePath | Merge branch 'TimePath/csqc_viewmodels' into 'master' |
tree | commitdiff |
2015-11-30 |
Mario | Fix prediction of jumping onto ledges |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: call wr_glow on activeweapon, not switching... 250/head |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: fix muzzleflashes |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: match engine cl_followmodel and cl_bobmodel |
tree | commitdiff |
2015-11-30 |
Mario | Use a temporary hack to fix teleporters and jumppads... |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: network weaponrate factor |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: network switchdelays |
tree | commitdiff |
2015-11-30 |
TimePath | Viewmodels: smooth switch with high latency |
tree | commitdiff |
2015-11-29 |
TimePath | Viewmodels: clientside Vortex glow |
tree | commitdiff |
2015-11-29 |
TimePath | Merge branch 'master' into TimePath/csqc_viewmodels |
tree | commitdiff |
2015-11-29 |
Mario | Add a hook to team change function, will come in handy... |
tree | commitdiff |
2015-11-29 |
Mario | Predict teleporters (yay) |
tree | commitdiff |
2015-11-29 |
TimePath | Viewmodels: cl_bobmodel: check onground for other playe... |
tree | commitdiff |
2015-11-29 |
Mario | Clean up hacks a bit |
tree | commitdiff |
2015-11-29 |
TimePath | Viewmodels: cl_bobmodel: not in the air |
tree | commitdiff |
2015-11-29 |
TimePath | Viewmodels: attempt to smooth out teleporting |
tree | commitdiff |
2015-11-29 |
TimePath | Viewmodels: support cl_bobmodel, cl_leanmodel, cl_follo... |
tree | commitdiff |
2015-11-29 |
Mario | Fix some issues with movetype prediction, also make... |
tree | commitdiff |
2015-11-29 |
Mario | Fix some issues with QC movetypes |
tree | commitdiff |
2015-11-29 |
TimePath | Merge branch 'TimePath/stats' into 'master' |
tree | commitdiff |
2015-11-29 |
TimePath | entcs: de-jitter |
tree | commitdiff |
2015-11-29 |
TimePath | Multijump: fix 262/head |
tree | commitdiff |
2015-11-29 |
Mario | This commit is dedicated to TimePath |
tree | commitdiff |
2015-11-29 |
TimePath | Merge branch 'master' into TimePath/stats |
tree | commitdiff |
2015-11-29 |
TimePath | Stats: port vectors |
tree | commitdiff |
2015-11-28 |
terencehill | Speed up menu start by avoiding an unnecessary showNoti... |
tree | commitdiff |
2015-11-28 |
TimePath | Stats: port gamemodes |
tree | commitdiff |
2015-11-28 |
TimePath | Stats: port remaining movevars |
tree | commitdiff |
2015-11-27 |
Rudolf Polzer | Fix some SVQC and CSQC string leaks. |
tree | commitdiff |
2015-11-27 |
Rudolf Polzer | Fix memory leaks in ATTRIB(..., strzone(...)) calls. |
tree | commitdiff |
2015-11-27 |
Rudolf Polzer | init.bsp: Properly shutdown the mapinfo subsystem. |
tree | commitdiff |
2015-11-27 |
Rudolf Polzer | Fix most menuqc leaks. |
tree | commitdiff |
2015-11-27 |
Mario | Finish off the last of the stats |
tree | commitdiff |
2015-11-27 |
Mario | Do another bunch of stats |
tree | commitdiff |
2015-11-27 |
Mario | Add an option to burn the player when they enter lava |
tree | commitdiff |
2015-11-26 |
Mario | Make sure self is set on the PlayerJump mutator hook |
tree | commitdiff |
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