2010-07-21 |
divverent | sv_aircontrol_penalty |
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2010-07-15 |
havoc | better error message when map load fails |
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2010-07-15 |
havoc | fix map loading in Nexuiz |
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2010-07-15 |
havoc | allow loading non-bsp files as world models (no longer... |
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2010-06-05 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-05-23 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-15 |
divverent | two more obvious bugs in worldnamenoextension |
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2010-05-15 |
divverent | anoth'error bites the dust |
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2010-05-15 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-04 |
divverent | properly declare the aircontrol power cvar |
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2010-05-04 |
divverent | fix the EndIncreaseEdicts handlers as edicts beyond... |
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2010-05-04 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-05-02 |
divverent | Add QC/cfg facilities to control deletion of automatica... |
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2010-04-30 |
Rudolf Polzer | Fix a slight bug caused by the merging by replaying... |
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2010-04-30 |
havoc | don't bother checking if bsp file has been modified... |
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2010-04-30 |
havoc | fix serious bug in DP_SV_CLIENTCAMERA that made it... |
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2010-04-08 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-04-08 |
havoc | disable sv_gameplayfix_consistentplayerprethink by... |
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2010-03-02 |
divverent | WarpZones: |
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2010-03-02 |
havoc | fixed a bug with sv_gameplayfix_nudgeoutofsolid where... |
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2010-02-06 |
havoc | allow multiple steps in one move |
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2010-02-01 |
havoc | increase sv_areagrid_mingridsize from 64 to 128 to... |
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2010-02-01 |
havoc | use less stack space |
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2010-02-01 |
havoc | fix more warnings |
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2010-02-01 |
havoc | reduce world culling grid size back to what it was... |
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2010-02-01 |
divverent | speed clamping: sideways friction < 0 clamps against... |
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2010-01-26 |
havoc havoc@d7cf86... | UNMERGE |
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2010-01-08 |
havoc | fix size of entity_state_t (it was 98 bytes, now 96... |
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2010-01-08 |
havoc | more reductions in memory usage |
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2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
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2009-12-27 |
havoc | added Con_MaskPrintf, Con_Printf/Con_DPrintf and friend... |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-23 |
havoc | load maps/levelname_effectinfo.txt in addition to effec... |
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2009-12-21 |
divverent | movement packet loss tracking |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-18 |
havoc | change sv_cullentities_trace_samples from 1 to 2 -... |
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2009-12-06 |
divverent | forgot the downtrace cvar |
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2009-12-04 |
havoc | fixed a bug with sv_gameplayfix_nudgeoutofsolid where... |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-01 |
havoc | add a little bias to prevent constant contact cases... |
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2009-10-25 |
havoc | implemented sv_gameplayfix_nudgeoutofsolid |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-20 |
havoc | removed .axis_forward, .axis_left, .axis_up, .spinveloc... |
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2009-10-20 |
havoc | fix compile error with .avelocity |
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2009-10-20 |
divverent | culling: fix culling of rotating entities... might... |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-16 |
havoc | reorganized sv.writeentitiestoclient handling of Mod_Ca... |
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2009-10-04 |
havoc | added sv_gameplayfix_consistentplayerprethink which... |
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2009-10-04 |
havoc | added DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD... |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-10-03 |
havoc | enable networking clients as legacy even with sv_onlycs... |
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2009-10-03 |
havoc | added cvar sv_onlycsqcnetworking which disables legacy... |
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2009-09-26 |
divverent | network CSQC and network entities separately (should... |
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2009-09-18 |
divverent | sv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz... |
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2009-09-13 |
havoc | added cvar sv_gameplayfix_noairborncorpse_allowsuspende... |
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2009-09-11 |
divverent | remove maxnetfps stuff (never worked anyway), instead... |
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2009-09-11 |
havoc | reworked unreliable message queue to ALWAYS dequeue... |
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2009-09-02 |
divverent | do not crash when zlib is missing, but instead do not... |
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2009-08-20 |
divverent | fix all the () problems, and make gcc warn for them |
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2009-08-08 |
havoc | disable sv_gameplayfix_slidemoveprojectiles in hipnotic... |
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2009-08-07 |
divverent | actually, set the threshold to 10. |
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2009-08-07 |
divverent | Stupid hack: force an entity frame once 5 frames were... |
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2009-07-05 |
divverent | add an error message |
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2009-07-05 |
divverent | fix buffer overruns in sv.model_precache |
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2009-05-07 |
divverent | oops, fix cvar default |
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2009-05-07 |
divverent | cl_input: movevars for "warsowbunny" mode, also impleme... |
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2009-05-05 |
divverent | CPMA-style cl_movement physics settings possible! Varia... |
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2009-05-01 |
havoc | fix a couple compatibility issues with Nehahra |
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2009-05-01 |
havoc | r_novis now disables sv_cullentities_pvs, mostly to... |
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2009-04-13 |
divverent | turn off sv_clmovement_maxnetfps for now, as it causes... |
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2009-04-13 |
divverent | up sv_clmovement_maxnetfps to 120, as the worst case... |
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2009-04-12 |
divverent | sv_clmovement_maxnetfps (default: 80), should prevent... |
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2009-04-12 |
havoc | tweak the start time of the level a bit to cause items... |
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2009-04-12 |
havoc | added a workaround to hopefully fix a precaching error... |
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2009-04-10 |
havoc | do not unload models/sounds until signon is done, this... |
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2009-04-04 |
havoc | it is now possible to have multiple map models loaded... |
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2009-04-04 |
divverent | move csqc_progdata and csqc_progdata_deflated from... |
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2009-04-04 |
divverent | fix memory leaks in server csqc |
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2009-04-01 |
havoc | replaced sv_clmovement_waitforinput with sv_clmovement_... |
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2009-03-12 |
havoc | added sv_gameplayfix_slidemoveprojectiles which avoids... |
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2009-03-03 |
divverent | add a strftime reference to the cvar descriptions so... |
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2009-02-27 |
divverent | improve keepalive handling (also send keepalives during... |
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2009-02-16 |
havoc | added cvar sv_gameplayfix_gravityunaffectedbyticrate... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2009-01-27 |
divverent | attempt to fix csqc entity networking by not sending... |
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2009-01-08 |
divverent | Add a comment explaining how the compression algorithms... |
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2009-01-08 |
divverent | Blub's "deflate" extension to the download system. |
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2009-01-08 |
divverent | reject downloads of non-regular files |
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2008-12-29 |
divverent | for null models, respect the mins/maxs set by QC for... |
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2008-12-25 |
divverent | terrencehill's color codes patch. Please test thoroughl... |
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2008-11-06 |
havoc | changed default edgefriction to 1 to match QW physics... |
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2008-11-01 |
divverent | csqc packet log code (for entityframedatabase 5 only... |
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2008-09-04 |
havoc | split FS_Open into FS_OpenRealFile and FS_OpenVirtualFi... |
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2008-08-20 |
havoc | redesigned csqc shared entity .Version handling, now... |
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2008-08-19 |
havoc | remove two unnecessary externs |
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2008-08-13 |
divverent | also send MSG_ALL to people who are past ClientConnect... |
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2008-08-13 |
divverent | partially fix ClientConnect handling |
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2008-08-13 |
divverent | Only send the reliable (broadcast) datagram to SPAWNED... |
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2008-08-11 |
divverent | demo recording: stuff csprogs.dat files into .dem files... |
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2008-08-01 |
divverent | special entity culling rules for players: 0.2 delay... |
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