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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Fri, 6 Nov 2020 15:25:25 +0000 (01:25 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Mario [Fri, 6 Nov 2020 15:25:16 +0000 (01:25 +1000)]
Fix minor whitespace mismatch
Mario [Fri, 6 Nov 2020 15:13:36 +0000 (15:13 +0000)]
Merge branch 'terencehill/ft_autorevive_progress' into 'master'
FreezeTag: autorevive progress
See merge request xonotic/xonotic-data.pk3dir!608
Mario [Fri, 6 Nov 2020 15:00:06 +0000 (01:00 +1000)]
Merge branch 'master' into terencehill/ft_autorevive_progress
Mario [Fri, 6 Nov 2020 14:41:49 +0000 (14:41 +0000)]
Merge branch 'Mario/filter_highping' into 'master'
Merge branch Mario/filter_highping (S merge request)
Closes #2388
See merge request xonotic/xonotic-data.pk3dir!858
Mario [Fri, 6 Nov 2020 14:41:49 +0000 (14:41 +0000)]
Add a checkbox to filter high latency servers (enabled by default with a ping limit of 300)
Mario [Fri, 6 Nov 2020 14:09:22 +0000 (00:09 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Mario [Fri, 6 Nov 2020 12:45:05 +0000 (22:45 +1000)]
Perform a full projectile update when passing through a warpzone, workaround for projectiles frequently getting stuck visually at the warpzone
Rudolf Polzer [Thu, 5 Nov 2020 06:23:59 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 4 Nov 2020 06:24:01 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 3 Nov 2020 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
Mario [Mon, 2 Nov 2020 00:48:15 +0000 (10:48 +1000)]
Don't disable rendering completely if the player is invisible, fixes #2395
Mario [Sun, 1 Nov 2020 16:23:53 +0000 (02:23 +1000)]
Make automatic revival message white, as it is just an info message
Mario [Sun, 1 Nov 2020 15:02:55 +0000 (01:02 +1000)]
Minor cleanup to vehicle code: make hover tags common code and exclude model data from the menu VM
Mario [Sun, 1 Nov 2020 12:38:54 +0000 (22:38 +1000)]
Don't apply view bobbing while inside a vehicle (currently does not apply since vehicles are unpredicted)
Mario [Sun, 1 Nov 2020 12:20:22 +0000 (22:20 +1000)]
Fix compilation unit test
Mario [Sun, 1 Nov 2020 11:35:52 +0000 (21:35 +1000)]
Don't play teleportation sounds on dead players
Mario [Sun, 1 Nov 2020 11:30:44 +0000 (21:30 +1000)]
Remove medic buff team healing functionality, fixes #2492. Only apply vampire buff health stealing to players and fix vampire mutator potentially stealing health from frozen players
terencehill [Sun, 1 Nov 2020 11:21:54 +0000 (12:21 +0100)]
Fix distance check
Mario [Sun, 1 Nov 2020 11:08:03 +0000 (21:08 +1000)]
Melee only mutator does not require items in the map
Mario [Sun, 1 Nov 2020 10:58:46 +0000 (20:58 +1000)]
Add a gametype flag to signify that the mode forces its own weapon arena (allows mutators to check against it to disable themselves without needing to check for a specific gamemode)
terencehill [Sun, 1 Nov 2020 10:23:37 +0000 (11:23 +0100)]
Shownames: calculate distance only when really needed to avoid wasting a vlen call; also reduce cvar calls in WarpZone_FixView
Mario [Sun, 1 Nov 2020 08:09:50 +0000 (18:09 +1000)]
Calculate a rough shot origin to show Arc smoke effects, rather than calling W_SetupShot every frame, improves performance slightly while holding the Arc
Mario [Sun, 1 Nov 2020 08:04:23 +0000 (18:04 +1000)]
Don't attempt to play "welcome" announcement, as it does not exist
Mario [Sun, 1 Nov 2020 05:55:56 +0000 (15:55 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Rudolf Polzer [Fri, 30 Oct 2020 06:24:07 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 29 Oct 2020 06:23:51 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Wed, 28 Oct 2020 00:27:40 +0000 (01:27 +0100)]
Remove an extra new line prepended to LOG_INFO messages
terencehill [Wed, 28 Oct 2020 00:27:00 +0000 (01:27 +0100)]
Attempt to prevent sound spam when a dead player gets stuck in the jumppad for some reason
Mario [Mon, 26 Oct 2020 11:14:14 +0000 (21:14 +1000)]
Purge autocvars.qh from the codebase, cvars are defined in the headers of the features that use them
Mario [Mon, 26 Oct 2020 07:31:56 +0000 (17:31 +1000)]
Purge autocvars.qh from the client-side codebase, cvars are defined in the headers of the features that use them
Rudolf Polzer [Mon, 26 Oct 2020 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Sun, 25 Oct 2020 06:25:07 +0000 (07:25 +0100)]
Transifex autosync
Mario [Mon, 19 Oct 2020 11:09:39 +0000 (21:09 +1000)]
Clean up keepaway code a bit, replace references to a global ball entity with intrusive lists
Mario [Mon, 19 Oct 2020 10:21:43 +0000 (10:21 +0000)]
Merge branch 'Mario/model_stair_smoothing' into 'master'
Merge branch Mario/model_stair_smoothing (S merge request)
See merge request xonotic/xonotic-data.pk3dir!859
Mario [Mon, 19 Oct 2020 10:08:47 +0000 (20:08 +1000)]
Merge branch 'master' into Mario/model_stair_smoothing
Mario [Mon, 19 Oct 2020 09:32:54 +0000 (19:32 +1000)]
Clean up nexball gametype definition
Mario [Mon, 19 Oct 2020 08:56:17 +0000 (18:56 +1000)]
Minor cleanup to player score sorting functions
Rudolf Polzer [Mon, 19 Oct 2020 05:24:05 +0000 (07:24 +0200)]
Transifex autosync
Mario [Mon, 19 Oct 2020 03:09:36 +0000 (13:09 +1000)]
Add a mutator hook to allow mutators to force drawing of the scoreboard
Mario [Mon, 19 Oct 2020 01:38:22 +0000 (11:38 +1000)]
If item touching or spawning is already handled, don't attempt to spawn another life powerup in LMS and instagib, fixes #2336
Mario [Sun, 18 Oct 2020 23:46:39 +0000 (09:46 +1000)]
Fix inventory system networking so that it stores the inventory state on the client rather than the inventory object
Mario [Sun, 18 Oct 2020 21:59:07 +0000 (07:59 +1000)]
Remove an empty legacy include file
Mario [Sun, 18 Oct 2020 21:28:58 +0000 (07:28 +1000)]
Port some minor cleanups from the guide branch
Mario [Sun, 18 Oct 2020 10:27:42 +0000 (20:27 +1000)]
Minor cleanup to nades mutator
Mario [Sun, 18 Oct 2020 10:07:50 +0000 (20:07 +1000)]
Fix plasma turrets using a server-side particle effect number in InstaGib
Rudolf Polzer [Sun, 18 Oct 2020 05:25:23 +0000 (07:25 +0200)]
Transifex autosync
Mario [Sun, 18 Oct 2020 03:07:43 +0000 (03:07 +0000)]
Merge branch 'TimePath/classnames' into 'master'
Tidy up classnames
See merge request xonotic/xonotic-data.pk3dir!501
TimePath [Sun, 18 Oct 2020 03:07:43 +0000 (03:07 +0000)]
Tidy up classnames
Mario [Sun, 18 Oct 2020 01:59:37 +0000 (01:59 +0000)]
Merge branch 'bones_was_here/csprogs' into 'master'
Server build and csprogs pk3 stuff
See merge request xonotic/xonotic-data.pk3dir!850
Mario [Fri, 16 Oct 2020 21:45:04 +0000 (07:45 +1000)]
Resolve a rabbit hole of header dependencies
Mario [Fri, 16 Oct 2020 12:12:54 +0000 (22:12 +1000)]
Sort most common includes alphabetically
Mario [Fri, 16 Oct 2020 11:45:50 +0000 (21:45 +1000)]
Apply a standard alphabetical sort order to the server side includes and use constant paths
Mario [Fri, 16 Oct 2020 11:16:08 +0000 (21:16 +1000)]
Apply a standard alphabetical sort order to the client side includes and use constant paths
Mario [Fri, 16 Oct 2020 11:01:29 +0000 (11:01 +0000)]
Merge branch 'Juhu/unnecessary-main-includes' into 'master'
Remove unneeded main.qh include lines
See merge request xonotic/xonotic-data.pk3dir!855
Juhu [Fri, 16 Oct 2020 06:53:54 +0000 (08:53 +0200)]
remove unnecessary main.qh includes (also one server/player.qh include)
Mario [Fri, 16 Oct 2020 05:50:40 +0000 (15:50 +1000)]
Remove an unnecessary main.qh include from the strafehud code
Mario [Wed, 14 Oct 2020 20:48:59 +0000 (06:48 +1000)]
Add a function to remove the buff icon model above players, call it when re-spawning, fixes #2503
Mario [Wed, 14 Oct 2020 20:44:07 +0000 (20:44 +0000)]
Merge branch 'amade/cleanup_includes' into 'master'
Cleanup includes
See merge request xonotic/xonotic-data.pk3dir!854
Amadeusz Sławiński [Wed, 14 Oct 2020 20:44:07 +0000 (20:44 +0000)]
Cleanup common includes
Instead of:
#include "../common/(...)"
use:
#include <common/(...)>
Mario [Wed, 14 Oct 2020 17:58:56 +0000 (17:58 +0000)]
Merge branch 'Juhu/strafehud' into 'master'
StrafeHUD for Xonotic
See merge request xonotic/xonotic-data.pk3dir!802
Mario [Wed, 14 Oct 2020 17:36:19 +0000 (03:36 +1000)]
Merge branch 'master' into Juhu/strafehud
Mario [Wed, 14 Oct 2020 16:37:09 +0000 (02:37 +1000)]
Add some notes about the now unused projectile effects
Mario [Tue, 13 Oct 2020 19:14:02 +0000 (05:14 +1000)]
Restore original value of sv_dodging_maxspeed to allow dodging while moving again, fixes #2505
Mario [Mon, 12 Oct 2020 16:59:55 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Rudolf Polzer [Fri, 9 Oct 2020 05:23:57 +0000 (07:23 +0200)]
Transifex autosync
Mario [Thu, 8 Oct 2020 04:03:06 +0000 (14:03 +1000)]
Fix Arc bolts bouncing more times than they're supposed to, rename the bounce_damage cvar to bounce_explode so as to not confuse it with a damage setting
Mario [Thu, 8 Oct 2020 03:49:04 +0000 (13:49 +1000)]
Reduce the number of bounces the Arc bolts can make to 1 (down from 3) in the testing balance, the utility remains without being as spammy
terencehill [Wed, 7 Oct 2020 15:56:22 +0000 (17:56 +0200)]
Give players reviving a frozen teammate 1 point every 1.5 seconds (cvar g_freezetag_revive_time_to_score). It also automatically disables revive progress clearing when out of range to prevent stacking points by entering and exiting the revival zone many times
terencehill [Wed, 7 Oct 2020 13:15:05 +0000 (15:15 +0200)]
Merge branch 'master' into terencehill/ft_autorevive_progress
Mario [Wed, 7 Oct 2020 12:37:16 +0000 (22:37 +1000)]
Fix Arc continuing to fire after the match ends
terencehill [Wed, 7 Oct 2020 12:29:28 +0000 (14:29 +0200)]
Fix locked camera angles if you spectate a particular player via the quickmenu while observing
Mario [Wed, 7 Oct 2020 12:27:41 +0000 (22:27 +1000)]
Add a burst option to the Arc secondary (available in testing)
Mario [Wed, 7 Oct 2020 10:33:12 +0000 (20:33 +1000)]
Implement a new design for the Arc secondary: electric orbs that can bounce (balance for bouncing is in the testing configuration)
Mario [Mon, 5 Oct 2020 09:52:46 +0000 (09:52 +0000)]
Merge branch 'terencehill/fps_display_fix' into 'master'
fps display fix
See merge request xonotic/xonotic-data.pk3dir!852
Mario [Fri, 2 Oct 2020 03:09:31 +0000 (13:09 +1000)]
Clean up buffs_BuffModel_Customize, fix some duplicate checks
Mario [Tue, 29 Sep 2020 12:58:51 +0000 (22:58 +1000)]
Reduce code duplication in weapon impulse code by calling a handler function from the macros
Mario [Tue, 29 Sep 2020 11:58:35 +0000 (21:58 +1000)]
Purge miscfunctions.qc from the client-side codebase, also remove an old unused CSQC constants header
terencehill [Sun, 27 Sep 2020 10:27:28 +0000 (12:27 +0200)]
Use gettime(GETTIME_FRAMESTART) instead of gettime(GETTIME_REALTIME) to calculate qc fps as the latter becomes inaccurate after a while (at least on Windows 10). It should be noted that gettime(GETTIME_FRAMESTART) returns the value of the engine variable realtime which is used by the engine to calculate the engine fps
Mario [Fri, 25 Sep 2020 12:12:17 +0000 (22:12 +1000)]
Phase out miscfunctions.qc from the server codebase, preferring more fitting locations for its contents
Mario [Fri, 25 Sep 2020 10:20:53 +0000 (20:20 +1000)]
Move initialization stage handling out of miscfunctions and into world.qc
Mario [Fri, 25 Sep 2020 10:02:50 +0000 (20:02 +1000)]
Further cleanup miscfunctions, document the need to use intrusive lists on entities that use ECS components
Mario [Fri, 25 Sep 2020 07:58:16 +0000 (17:58 +1000)]
Move server-side chat handling to its own file, and add a note about miscfunctions
Mario [Wed, 23 Sep 2020 14:29:16 +0000 (00:29 +1000)]
Use a trace log for the client program version message and remove networked server version message
Mario [Wed, 23 Sep 2020 14:14:17 +0000 (00:14 +1000)]
Reduce verbosity of player stats debug messages
Mario [Wed, 23 Sep 2020 14:06:05 +0000 (00:06 +1000)]
Reduce verbosity of most logging operations and fix some cvars not being defined in config
Mario [Wed, 23 Sep 2020 10:33:53 +0000 (20:33 +1000)]
Minor cleanup of world.qc, move most intermission and map handling code into intermission.qc
Mario [Wed, 23 Sep 2020 08:15:18 +0000 (18:15 +1000)]
Replace some of the remaining cvar globals with autocvars, allows changing a few more settings without restarting the match, also move a few function definitions out of miscfunctions
Mario [Tue, 22 Sep 2020 17:01:44 +0000 (03:01 +1000)]
Move expr_evaluate to cvar.qh in lib
Mario [Tue, 22 Sep 2020 16:09:12 +0000 (02:09 +1000)]
Add a commented definition for _fullspawndata outside of the dpdefs file
Mario [Tue, 22 Sep 2020 15:59:53 +0000 (01:59 +1000)]
Update dpdefs to match current master
Mario [Tue, 22 Sep 2020 14:14:30 +0000 (00:14 +1000)]
Exclude burning and buff damage types from damage text, fixes #2490
Mario [Tue, 22 Sep 2020 13:53:49 +0000 (23:53 +1000)]
Implement support for target_delay (compatibility spawn function for target_relay with a default wait time of 1 second)
terencehill [Mon, 21 Sep 2020 15:51:05 +0000 (17:51 +0200)]
Lock camera angles while moving the cursor if hud_cursormode is 0 in minigame menu and ONS radar too
Mario [Mon, 21 Sep 2020 12:57:50 +0000 (22:57 +1000)]
Move some more functions out of miscfunctions, split eliminated players handling into its own file
bones_was_here [Sat, 12 Sep 2020 03:46:23 +0000 (13:46 +1000)]
Support sv and pk3 make target passthrough in parent Makefile
Mario [Fri, 11 Sep 2020 08:31:01 +0000 (08:31 +0000)]
Merge branch 'martin-t/jump' into 'master'
Fix bug allowing players to avoid falldamage (tiny MR)
See merge request xonotic/xonotic-data.pk3dir!497
terencehill [Tue, 25 Aug 2020 16:08:02 +0000 (18:08 +0200)]
Improve indentation consistency in client.qc
terencehill [Tue, 25 Aug 2020 16:04:18 +0000 (18:04 +0200)]
Join ifs
terencehill [Tue, 25 Aug 2020 15:49:27 +0000 (17:49 +0200)]
Add a macro to check g_chat_nospectators