From 7c23ed5b3de9accee0ebceba1b5e207af57e39c2 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 25 Apr 2015 14:21:18 +1000 Subject: [PATCH] Fix copy of ammo_none in defs.qh --- qcsrc/server/defs.qh | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index 860913f26..54d1ed041 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -527,7 +527,7 @@ float client_cefc_accumulatortime; #endif .float weapon_load[WEP_MAXCOUNT]; -.float ammo_none; // used by the reloading system, must always be 0 +.int ammo_none; // used by the reloading system, must always be 0 .float clip_load; .float old_clip_load; .float clip_size; @@ -539,7 +539,7 @@ float client_cefc_accumulatortime; .float vortex_chargepool_ammo; .float hagar_load; -.float grab; // 0 = can't grab, 1 = owner can grab, 2 = owner and team mates can grab, 3 = anyone can grab +.int grab; // 0 = can't grab, 1 = owner can grab, 2 = owner and team mates can grab, 3 = anyone can grab #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_CORPSE; (e).dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE // when doing this, hagar can go through clones -- 2.39.2