From 3b92ce25fbd858e5f9395877749b719fb2c1f7c9 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 8 Mar 2008 03:58:11 +0000 Subject: [PATCH] disable threaded mixing in coreaudio backend (still threaded callback method since coreaudio always uses that) - why does it crash? git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8194 d7cf8633-e32d-0410-b094-e92efae38249 --- snd_coreaudio.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/snd_coreaudio.c b/snd_coreaudio.c index 6d6dd5b0..d518ae95 100644 --- a/snd_coreaudio.c +++ b/snd_coreaudio.c @@ -258,7 +258,10 @@ qboolean SndSys_Init (const snd_format_t* requested, snd_format_t* suggested) if (!status) { s_isRunning = true; +#if 0 +// FIXME: This causes crashes and weird problems, why doesn't it work? snd_threaded = true; +#endif Con_Print(" Initialization successful\n"); return true; } -- 2.39.2