From 41e8d2655665fa7b4dee661aaf74bb1cd5e26431 Mon Sep 17 00:00:00 2001 From: MrBougo Date: Fri, 20 Aug 2010 16:58:47 +0200 Subject: [PATCH] fix origin bug in func_breakable --- qcsrc/server/func_breakable.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/func_breakable.qc b/qcsrc/server/func_breakable.qc index e525b9cae..a5e8dfa58 100644 --- a/qcsrc/server/func_breakable.qc +++ b/qcsrc/server/func_breakable.qc @@ -88,12 +88,12 @@ void func_breakable_look_destroyed() if(self.mdl_dead == "") self.model = ""; else { - setmodel(self, self.mdl_dead); if (self.origin == '0 0 0') { // probably no origin brush, so don't spawn in the middle of the map.. floor_z = self.absmin_z; setorigin(self,((self.absmax+self.absmin)*.5)); self.origin_z = floor_z; } + setmodel(self, self.mdl_dead); } self.solid = SOLID_NOT; -- 2.39.2