From 4f14e187eed72fc81aa829300f95a6d689cbced6 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Wed, 22 Oct 2014 11:43:52 +0200 Subject: [PATCH] Cut off CH_PLAYER_SINGLE sounds (i.e. lava and slime) when respawning. --- qcsrc/server/cl_client.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 4ab1836e8..498e46453 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -524,6 +524,9 @@ void PutClientInServer (void) spawnevent.owner = self; Net_LinkEntity(spawnevent, FALSE, 0.5, SpawnEvent_Send); + // Cut off any still running player sounds. + stopsound(self, CH_PLAYER_SINGLE); + self.model = ""; FixPlayermodel(); self.drawonlytoclient = world; -- 2.39.2