From 6509536f569136b43dae4cdc358fd3ed34e6d5d2 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 24 Jun 2017 14:00:51 +1000 Subject: [PATCH] Apply vehicle settings from community testing --- qcsrc/common/vehicles/sv_vehicles.qh | 8 ++++---- qcsrc/common/vehicles/vehicle/racer.qc | 14 +++++++------- qcsrc/common/vehicles/vehicle/raptor.qc | 12 ++++++------ qcsrc/common/vehicles/vehicle/spiderbot_weapons.qh | 4 ++-- 4 files changed, 19 insertions(+), 19 deletions(-) diff --git a/qcsrc/common/vehicles/sv_vehicles.qh b/qcsrc/common/vehicles/sv_vehicles.qh index 948427db3..653532b43 100644 --- a/qcsrc/common/vehicles/sv_vehicles.qh +++ b/qcsrc/common/vehicles/sv_vehicles.qh @@ -20,12 +20,12 @@ float autocvar_g_vehicles_thinkrate = 0.1; AUTOCVAR(g_vehicles_teams, bool, true, "allow team specific vehicles"); float autocvar_g_vehicles_teleportable; -float autocvar_g_vehicles_vortex_damagerate = 0.5; -float autocvar_g_vehicles_machinegun_damagerate = 0.5; +float autocvar_g_vehicles_vortex_damagerate = 0.75; +float autocvar_g_vehicles_machinegun_damagerate = 0.75; float autocvar_g_vehicles_rifle_damagerate = 0.75; -float autocvar_g_vehicles_vaporizer_damagerate = 0.001; +float autocvar_g_vehicles_vaporizer_damagerate = 0.5; float autocvar_g_vehicles_tag_damagerate = 5; -float autocvar_g_vehicles_weapon_damagerate = 1; +float autocvar_g_vehicles_weapon_damagerate = 2; .float vehicle_last_trace; diff --git a/qcsrc/common/vehicles/vehicle/racer.qc b/qcsrc/common/vehicles/vehicle/racer.qc index b62eac09a..01488e624 100644 --- a/qcsrc/common/vehicles/vehicle/racer.qc +++ b/qcsrc/common/vehicles/vehicle/racer.qc @@ -11,7 +11,7 @@ float autocvar_g_vehicle_racer_thinkrate = 0.05; // TODO: any higher causes it t float autocvar_g_vehicle_racer_speed_afterburn = 3000; // energy consumed per second -float autocvar_g_vehicle_racer_afterburn_cost = 100; +float autocvar_g_vehicle_racer_afterburn_cost = 130; float autocvar_g_vehicle_racer_waterburn_cost = 5; float autocvar_g_vehicle_racer_waterburn_speed = 750; @@ -29,8 +29,8 @@ float autocvar_g_vehicle_racer_downforce = 0.01; float autocvar_g_vehicle_racer_speed_forward = 650; float autocvar_g_vehicle_racer_speed_strafe = 650; -float autocvar_g_vehicle_racer_springlength = 70; -float autocvar_g_vehicle_racer_upforcedamper = 10; +float autocvar_g_vehicle_racer_springlength = 90; +float autocvar_g_vehicle_racer_upforcedamper = 2; float autocvar_g_vehicle_racer_friction = 0.45; float autocvar_g_vehicle_racer_water_time = 5; @@ -47,8 +47,8 @@ float autocvar_g_vehicle_racer_turnspeed = 220; float autocvar_g_vehicle_racer_pitchspeed = 125; float autocvar_g_vehicle_racer_energy = 100; -float autocvar_g_vehicle_racer_energy_regen = 50; -float autocvar_g_vehicle_racer_energy_regen_pause = 1; +float autocvar_g_vehicle_racer_energy_regen = 90; +float autocvar_g_vehicle_racer_energy_regen_pause = 0.35; float autocvar_g_vehicle_racer_health = 200; float autocvar_g_vehicle_racer_health_regen = 0; @@ -59,7 +59,7 @@ float autocvar_g_vehicle_racer_shield_regen = 30; float autocvar_g_vehicle_racer_shield_regen_pause = 1; bool autocvar_g_vehicle_racer_rocket_locktarget = true; -float autocvar_g_vehicle_racer_rocket_locking_time = 0.9; +float autocvar_g_vehicle_racer_rocket_locking_time = 0.35; float autocvar_g_vehicle_racer_rocket_locking_releasetime = 0.5; float autocvar_g_vehicle_racer_rocket_locked_time = 4; @@ -75,7 +75,7 @@ float autocvar_g_vehicle_racer_bouncefactor = 0.25; // if != 0, New veloctiy after bounce = 0 if new velocity < this float autocvar_g_vehicle_racer_bouncestop = 0; // "minspeed_for_pain speedchange_to_pain_factor max_damage" -vector autocvar_g_vehicle_racer_bouncepain = '60 0.75 300'; +vector autocvar_g_vehicle_racer_bouncepain = '200 0.15 150'; .float racer_watertime; diff --git a/qcsrc/common/vehicles/vehicle/raptor.qc b/qcsrc/common/vehicles/vehicle/raptor.qc index d2839faa8..da556c4fc 100644 --- a/qcsrc/common/vehicles/vehicle/raptor.qc +++ b/qcsrc/common/vehicles/vehicle/raptor.qc @@ -17,9 +17,9 @@ float autocvar_g_vehicle_raptor_pitchspeed = 50; float autocvar_g_vehicle_raptor_pitchlimit = 45; float autocvar_g_vehicle_raptor_speed_forward = 1700; -float autocvar_g_vehicle_raptor_speed_strafe = 900; -float autocvar_g_vehicle_raptor_speed_up = 1700; -float autocvar_g_vehicle_raptor_speed_down = 1700; +float autocvar_g_vehicle_raptor_speed_strafe = 2200; +float autocvar_g_vehicle_raptor_speed_up = 2300; +float autocvar_g_vehicle_raptor_speed_down = 2000; float autocvar_g_vehicle_raptor_friction = 2; bool autocvar_g_vehicle_raptor_swim = false; @@ -29,7 +29,7 @@ float autocvar_g_vehicle_raptor_cannon_turnlimit = 20; float autocvar_g_vehicle_raptor_cannon_pitchlimit_up = 12; float autocvar_g_vehicle_raptor_cannon_pitchlimit_down = 32; -float autocvar_g_vehicle_raptor_cannon_locktarget = 0; +bool autocvar_g_vehicle_raptor_cannon_locktarget = true; float autocvar_g_vehicle_raptor_cannon_locking_time = 0.2; float autocvar_g_vehicle_raptor_cannon_locking_releasetime = 0.45; float autocvar_g_vehicle_raptor_cannon_locked_time = 1; @@ -39,11 +39,11 @@ float autocvar_g_vehicle_raptor_energy = 100; float autocvar_g_vehicle_raptor_energy_regen = 25; float autocvar_g_vehicle_raptor_energy_regen_pause = 0.25; -float autocvar_g_vehicle_raptor_health = 150; +float autocvar_g_vehicle_raptor_health = 250; float autocvar_g_vehicle_raptor_health_regen = 0; float autocvar_g_vehicle_raptor_health_regen_pause = 0; -float autocvar_g_vehicle_raptor_shield = 75; +float autocvar_g_vehicle_raptor_shield = 200; float autocvar_g_vehicle_raptor_shield_regen = 25; float autocvar_g_vehicle_raptor_shield_regen_pause = 1.5; diff --git a/qcsrc/common/vehicles/vehicle/spiderbot_weapons.qh b/qcsrc/common/vehicles/vehicle/spiderbot_weapons.qh index 199d9cfa4..8cca16a4c 100644 --- a/qcsrc/common/vehicles/vehicle/spiderbot_weapons.qh +++ b/qcsrc/common/vehicles/vehicle/spiderbot_weapons.qh @@ -8,9 +8,9 @@ void spiderbot_rocket_do(entity this); #ifdef SVQC // 400 (x2) DPS -float autocvar_g_vehicle_spiderbot_minigun_damage = 24; +float autocvar_g_vehicle_spiderbot_minigun_damage = 16; float autocvar_g_vehicle_spiderbot_minigun_refire = 0.06; -float autocvar_g_vehicle_spiderbot_minigun_spread = 0.015; +float autocvar_g_vehicle_spiderbot_minigun_spread = 0.012; int autocvar_g_vehicle_spiderbot_minigun_ammo_cost = 1; int autocvar_g_vehicle_spiderbot_minigun_ammo_max = 100; int autocvar_g_vehicle_spiderbot_minigun_ammo_regen = 40; -- 2.39.2